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Archimedes
- 7 Likes
- Rift
- 110 Monthly Downloads
- Supports: 1.6.1
- 10,030 Total Downloads
- Updated 12/09/2011
- Created 09/05/2011
- 21 Favorites
- Project Site
- Comments
- Release Type: Inactive
- License: GNU General Public License version 3 (GPLv3)
- Newest File: Archimedes 0.1.0
About Archimedes
Arc-shaped indicator bars.
Soon to be highly customisable arcs, some of the planned types of arcs are:
Castbars, Buff/Debuff, HoT/DoT, Proc
Usage:
/arch (To open the settings window)
Some settings may not be set in effect directly (such as target settings), to make sure that a changed setting is loaded into your arcs, you can do a /reloadui which will save and reload all settings.
Look at the folder ArchimedesDefaultSkin to see how you can create your own skin!
The Archimedes goal:
Combat efficiency
Visual excellence
High customisability
* Added Combat Alpha
* Finalised skin packs, it should now be safe to create your own!
* Cleaned up the settings window quite a bit
* Minor fixes
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| Archimedes 0.1.0 | Release | 1.6.1 | 6,685 | 12/09/2011 |
| Archimedes 0.0.6b | Release | 1.5 | 2,322 | 11/19/2011 |
| Archimedes 0.0.6 | Release | 1.5 | 887 | 11/13/2011 |
| Archimedes 0.0.5d | Release | 1.5 | 205 | 11/12/2011 |
| Archimedes 0.0.5c | Release | 1.5 | 766 | 10/30/2011 |
| Archimedes 0.0.5b | Release | 1.5 | 11 | 10/30/2011 |
| Archimedes 0.0.5 | Release | 1.5 | 36 | 10/29/2011 |
| Archimedes 0.0.4 | Beta | 1.5 | 389 | 10/27/2011 |
| Archimedes 0.0.3 | Beta | 1.5 | 360 | 10/20/2011 |


Comments
this release is having issues with target health giving out bugged msgs plus u cant edit it
This is freaking sweet.
As a suggestion, maybe glow the hp bar at under a certain hp %?
Looking great so far, really like the look and everything about it, just like in that other MMO. One addition i'd like though, is seeing the stats in numeric form inside/ on top of the bars aswell. I like to keep an eye on my energy number and health as well as enemy health, but cannot with current release. Would that be possible?
Until that would be implemented, i think i'll stick to default when i'm raiding.
just have to say i love the addon. But is there any way we can get the planar charges added to the addon?
Love the mod. It would be awesome if there was a 2nd Alpha setting for out of combat to dim the bars further. In "that other MMO" I used IceHUD which is similar type mod. You could always tell when you entered combat because the bars got darker.
I'd say, just an option to hide when out of combat, this mod is awesome really, but that's one thing that's annoying me ;)
To drink or not to drink?
What a stupid question!
Set the alpha to 0 and then the combat alpha to whatever you want and it will be hidden out of combat.
i have the same error message as GonzotheGreat198. I recived this message after creating a new bar wich came up as an extra health bar. after deleting it the player health was blank and the error would pop up. i tryed reinstalling with no success.
i fixed the problem by going into the rift addon folder add deleting the addon data save
/rift/interface/saved/ "username"/ "shard"/ "toon" /savedVariables/archimedes.lua
this reset arch to default setting when i went back in and changed the player health bar i did not recive any errors.
addon is awesome i would love to see an option to display text... love this addon :D
The zoning error is not related to the slider error.
The zoning error has been found and resolved but the fix has not yet been released.
I get similar chat errors as Gonzo. It happens whenever my character dies and I click Respawn, or if I am zoning In/Out of instances or using the porticulum master.
I do not know the exact context, so I will try to recreate tonight when I play and post.
I do know when I configured the addon, I may have entered a value for the arcs that was slightly off from a preset of the slider, but it wasn't extravagantly different. The slider updated and moved itself appropriately and is only about middle of the bar.
This had happened in version 0.0.4 (was current when I started using the addon), and now also in 0.0.5c.
I apologize I never did get to posting that screenshot. (I took them, but got distracted with the game :))
I will update the addon tonight and see if it continues to persist or not. For the record, thurisazshole, I do not use a Curse program to install/update addons, as I tried it long back during my WoW playing days and it was exceedingly buggy. Would you recommend giving it another shot? If it includes automatic updating or at the least alerting me of new addons updates available, that would be awesome.
@Sunspots, thanks for all the hard work on this! I loved this Arc type addon in WoW (ArcHUD and IceHUD), so having it in Rift makes me an even happier player. :)
Crashernok,
I personally am not getting those errors. However, i used the default settings that come with the addon and they seem to work. You may need to uninstall using curse and remove the addon settings option, then reinstall 0.0.6 and see if the default settings work for you.
Once that is confirmed, change one setting at a time, close and reopen Rift as well as zone to see if it pops the error. do that once for each setting you choose to modify - to see which one/ones its messing up. That should resolve the issue for you and for Sunspots to help clean up the code, if needed.
The latest version is a bit whoopy loopy but the zoning issue should be gone.
Really sharp looking hud mod. Thank you for putting the time in on it.
I don't know if the Rift LUA code allows this but if there's a way to have a different hud oppacity when not in combat that would be the only thing I could think of requesting. I like to set the hud to nearly invisible when out of combat.
Thanks again for what you've done here. The mod communities are what really make some games shine.