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BiS Calendar
- 4 Likes
- Rift
- 815 Monthly Downloads
- Supports: 2.2.4
- 4,816 Total Downloads
- Updated 04/10/2013
- Created 01/12/2013
- 8 Favorites
- Project Site
- Comments
- Release Type: Beta
- License: Public Domain
- Newest File: v0.5.130 Beta
About BiS Calendar
BiS Calendar
BiS Calendar is an ingame guild calendar addon for RIFT that is seemlessly integrated into your existing guild window.
It'll allow your guild to set up events, and optionally post them to the guild wall so those not using it can be aware of incoming events too. Your guildies will be able to see the events, adjusted to their local timezone, and join / leave them at will, indicating which roles they can fulfill.
Whether you're a serious raiding guild, a bunch of bloodthirsty pvpers or just a group of friends having fun together, this addon will help your guild to plan and organize better your group activities.
Rank Permissions Cheatsheet
PLEASE NOTE MOST OF THE RANKS BELOW ASSUME YOUR ALREADY A SQUAD MEMBER
Set guild settings / Assign squads: Requires "Officer chat", "Write to Guild Addon Storage", "Delete from Guild Addon Storage"
Create events: Requires "Write to Guild Addon Storage" and "Post to Guild Wall"
Modify own events: Requires "Write to Guild Addon Storage", "Delete from Guild Addon Storage" and "Post to Guild Wall"
Modify others' events: Requires "Write to Guild Addon Storage", "Delete from Guild Addon Storage", "Post to Guild Wall" and "Delete Guild Walls Posts"
Delete own events: Requires "Delete from Guild Addon Storage"
Delete others' events: Requires "Delete from Guild Addon Storage" and "Delete Guild Walls Posts"
Join / Decline events: Requires "Write to Guild Addon Storage", "Delete from Guild Addon Storage" and being assigned to a squad.
Beta 0.5.130 (odine)
- removed code no longer used
- fixed some localization typos
- fixed "nil" entries appearing in chat log when they should not have
- increased time version checks are made.
Beta 0.5.129 (odine)
- more tweaks to the messaging system for addon communication!
- update french locale.. Thanks for the help!
Beta 0.5.128 (odine)
- made a few changes regarding savedvariables. more fixes with the class gathering tool as well
- also increased the time between version and class checks so you wont get the out of date version notice quite as often (nearly doubled the time between checks)
Beta 0.5.122 (odine)
- Fixed bug when version checking sometimes occured more often than it should, also made some minor adjustsments to allow for the below addition!
- Addon messaging now relays your class throughout guild members, which will only be used to add new features in the new feature.
Beta 0.5.121 (odine)
- Testing experimental but safe code to try to get a workaround not being able to get class info from API. its just gathers guildies classes
- fix a couple spelling typos
Beta 0.4.119 (Baanano)
- Events can be restricted by level and/or squad
- Officers can sign & unsign other members to events
- Officers can flag members who have joined events as Accepted or Rejected
- Officers can now assign squads to players who aren't in the guild
- Officers can now reassign and unassign squads to members, even when they've joined an event
* PLEASE NOTE ALOT OF CHANGES WENT INTO PLACE, OLD EVENTS WILL NOT BE SEEABLE ANYMORE SO U MAY WANNA RESET EVENTS IN THE MANAGEMENT SECTION (BUT NOT NECCCESSARY)
Beta 0.3.118 (Odine)
- removed some older debug print statements
- added french locale (Thank You, if you want a mention by alias let me know)
Beta 0.3.117 (Baanano)
- fixed bug in LibGSM that would sometimes cause related events to not fire
Beta 0.3.114 (Baanano + odine)
- fixed bug with memberData
- added russion locale big thank you goes out to Иван Бакуров for doing the work!!!
Beta 0.3.106 (odine)
- Added public access for Events to Public.*
Beta 0.2.105 (Baanano)
- Externalized LibGSM
Beta 0.2.98 (Baanano)
- Added maintenance screen under the config tab
- Removed /biscal reset
Beta 0.2.96 (odine)
- added crafting rifts to misc section
- updated english localization for some additional localizations added
- fixed possible issue that could have been interrupting version checking
Beta 0.2.94 (Baanano)
- Plugin loader errors are shown now to ease debugging
Beta 0.2.89 (Baanano)
- Fixed bug that prevented editing / deleting own events when you hadn't the Wall Delete permission
- Added support for plugins
Beta 0.2.82 (Odine)
- Fixed bug allowing non assigned members to create events, but not delete them (can no longer create an event if unassigned)
Alpha 0.2.77 (Baanano)
- Added dirty /biscal reset command so guilds can uninstall BiSCal stuff from their guild storage.
Alpha 0.1.72 (Baanano)
- Finished Guild storage monitor, and applied to files using guild storage
- Fixed bug that posted event descriptions to the Wall even when the event couldn't be created
- Updated Spanish localization
Alpha 0.1.70 (Baanano)
- Started Guild storage monitor (not yet completed)
Alpha 0.1.65 (odine)
- Guild options will be "greyed out" if you are not an officer making it obvious you cant modify anything in that area
Alpha 0.1.64 (Baanano)
- Made selected rows on datagrids brighter
- Fixed bug that prevented SquadID 44 from being assigned
- Reworked event categories and subcategories sorting so new ones can be added on top when new content is released without disrupting old events
Alpha 0.1.62 (Baanano)
- Added "Batch assign" and "Reset squad" features under the Squads tab.
Alpha 0.6.56 (Baanano + odine)
- added standby, join, and decline options to squad signups (baanano)
- finished localization on all rift events (all thats left localization wise ATM is the squad stuff ill finish that ASAP)
- removed need for SafesUnitLib. VersionCheck.lua is completely self sufficient!
Alpha 0.6.30 (odine)
- added announce to general counsel that addon is loaded and also displays version
- some minor adjustments to tweak version check code
Alpha 0.6.29 (odine)
- added version checking system to make other users of this addon aware there version maybe out of date (functional but not completed)
- added a 4th version to .toc Version =.. last one will be for revision which we will base off our svn revisions. this helps with the version checking system
- added Modules folder, this is more than likely temporary, but the way the versioncheck works currently it needs to be its own addon (again temporary. gimme slack nitpicker ;))
- much optimization needed still.. considering dropping it as a module, getting revision via cf instead.. but it works for the time being.. ill continue to fix throughout today!
Alpha 0.0.6 (Baanano + odine)
- Whole addon is localization ready, except event types
- Extracted event definitions to a separate file and added squads and themes
- Update list of event types available. All chocolate rift events should be listed. Still need to add All dungeons though!
- Added guild settings manager
- Guild options frame
* Option to post events to wall or not
* Option to limit storage usage
* Squad icons can be configured
- WIP but should be functional version check in place with localization already done for it. it needs to be a recoded a bit but almost done.
- Added Storm Legion Expert Dungeon events (will replace icons soon)
- Added compression & smaller dataformat
- Added standby + decline options (not added to the interface yet)
Alpha 0.0.5 (Baanano)
- Extracted dialogs & custom grid cells from CalendarTab to separate files
- Players can now modify/delete their own events even when they don't have the Wall Delete permission
- The whole Calendar Tab is localization ready
Alpha 0.0.4 (Baanano)
- Moved ScrollableText & Calendar controls to Yague
- The Calendar now uses clock / first weekday / language settings
Alpha 0.0.3 (Baanano)
- Added support for localization
- Option to change language and to set whether the week starts on Monday or Sunday (not fully implemented yet)
- The addon now tracks level and officer notes for guildies
- Added partial Spanish localization
Alpha 0.0.2 (odine)
- Config tab
- Option to use a 12 hours or a 24 hours clock (not fully implemented yet)
- Added more squad icons and event types
- Fixed the assign dropdown so it doesn't unfold behind the grid
Alpha 0.0.1 (Baanano)
- First version
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| v0.5.130 Beta | Beta | 2.2.4 | 1,315 | 04/10/2013 |
| v0.5.129 Beta | Beta | 2.0 | 684 | 03/17/2013 |
| v0.5.126 Beta | Beta | 2.0 | 13 | 03/13/2013 |
| v0.5.125 Beta | Beta | 2.0 | - | 03/13/2013 |
| v0.5.121 Beta | Beta | 2.0 | 90 | 03/12/2013 |
| v0.5.115 Beta | Beta | 2.0 | 352 | 03/09/2013 |
| v0.2.114 Beta | Beta | 2.0 | 793 | 02/17/2013 |
| v0.2.107b Beta | Beta | 2.0 | 501 | 02/07/2013 |
| v0.2.107 Beta | Beta | 2.0 | 143 | 02/06/2013 |
| v0.2.99b Beta | Beta | 2.0 | 319 | 02/03/2013 |
| v0.2.99 Beta | Beta | 2.0 | 2 | 02/03/2013 |
| v0.2.96 Beta | Beta | 2.0 | 220 | 02/01/2013 |
| v0.2.91 Beta | Beta | 2.0 | 170 | 01/30/2013 |
| v0.2.90 Beta | Beta | 2.0 | 54 | 01/30/2013 |
| v0.2 Beta | Beta | 2.0 | 157 | 01/29/2013 |



Comments
Hey! Love the addon. I was wondering though, our guild has multiple raid groups that run 4 nights a week each. Is there any way that you could add a feature to put in custom event names instead of having to pick from the default raids such as "Frozen Tempest" and "Endless Eclipse" ? Just thinking that it would be hell of a lot easier for us to determine who's raid event is who's if we can name them "Raid Group so-and-so" or something of the sort.
Just a thought! Keep up the great work though! Loving the addon.
My apoligies, I'll be on all the issues below.. Had to disappear a bit... had some nerve damage in my left hand, but i'm back so ill have these issues tackled soon hopefully!
In fact i'll be pushing a minor update shortly.. mostly spelling correction errors for french localization, some extra code no longer neccessary was removed...
We just started having this problem; I created events spanning 2 weeks. I'm unable to join any of them, though I am able to modify the event and modify others who are joined. A fellow officer was unable to join week 1 events, but was able to join week 2. Regular members dont seem to be having any issues. I double checked that I'm still in a squad and even removed and readded myself.
Also, is it normal to be unable to join or leave an event the day of? We noticed this but didnt know if that's how it supposed to work.
EDIT: OK figured out a work around. Click on the "Change" button and simply use the drop down to add yourself. Not ideal, but better than having officer chat permissions off. BTW, we really do love the add on. Makes raid night so much easier!
Hi, Love the app., and we really want to use it, however we have an issue. Any guild members who have the permission "officer chat" are not able to join an event if any other mebers are already in the event.
Steps to reproduce:
need two members, one with Officers Chat permission and one without.
1) Create an event.
2) Have the memeber without Officers Chat permission join the event.
3) The member WITH officers chat should now have the buttons Change & Delete, but not the Join button
We temporarily removed the Officers Chat permission from all guild members and the app works fine, but obviously we`d like to restore this permission, ASAP..
Update: Since posting this we discovered that permission is used in a number of areas, by disabling it we cannot edit others even regestrations, etc., obviously it is more widely used than at first I thought.
Thanks.
Hi Opposum9000,
In the Join dialog (displayed by clicking on Join or Change), there's a Name dropdown. For regular members, this dropdown is blocked to themselves, but officers can use it to select any other member, including themselves.
As promised new update of biscal out now: following new features were added (mostly popular requested stuff)
- Events can be restricted by level and/or squad
- Officers can sign & unsign other members to events
- Officers can flag members who have joined events as Accepted or Rejected
- Officers can now assign squads to players who aren't in the guild
- Officers can now reassign and unassign squads to members, even when they've joined an event
* PLEASE NOTE ALOT OF CHANGES WENT INTO PLACE, OLD EVENTS WILL NOT BE SEEABLE ANYMORE SO U MAY WANNA RESET EVENTS IN THE MANAGEMENT SECTION (BUT NOT NECCCESSARY)
Hello everyon! Comments are back, and the websitet is being shut down (lack of traffic)!
With that said comments here are back:
Just thought i'd give you guys a tease of whats coming in the next update (release date unknown)
- Events can be restricted by level and/or squad
- Officers can sign & unsign other members to events
- Officers can flag members who have joined events as Standby
- Officers can now assign squads to players who aren't in the guild
- Officers can now reassign and unassign squads to members, even when they've joined an event
Still using the addon and loving it. The one thing Im having a problem with is that as a GM I cant remove someone for the sign up list for an event, and that's after they have left the guild. Is there a way to remove a player without having to remove the whole group?
Hi theorie1981,
This is an unfortunate side effect of another feature that allows keeping people on the squad list even when they aren't on the guild anymore. While the intention was to use it to allow retiring squad numbers for people who have being meaningful to the guild, I lacked the foresight to see it'd prevent clearing people who probably you don't want to see anymore.
We could release a quick & dirty patch to fix it but we aren't. Instead we're going to introduce some breaking changes that, unfortunately, will force you to update the addon, but will allow us to add some features that people have been requesting:
* Allow officers to sign other players to the event, change their roles and Standby state, or remove them from events.
* Two new states, "Accepted" and "Rejected", that only officers can assign.
* New "Level" optional restriction to events that will prevent people below that level to join the event.
* New "Squads" optional restriction to events that will prevent people who aren't in one of those squads to join the event.
* Allow officers to assign squad ids to players who aren't in the guild.
We also want to explore other features, though we aren't sure if they can be done:
* Invite people who have joined an event to your group
* Allow marking some events as public (viewable by players outside your guild)
* Allow cross-guild events
SUGGESTION:
Might I suggest adding the option to pick the Time Zone that we want to post the Event in? I'm a GM and I try and post all Events in Server time which is PST. However it only lets me post in my own Time Zone which is not PST. Also when this gets added to the wall it now gives it in my Time Zone instead of PST (Server) and it causes confustion with some people.
Fantastic Addon BTW
to answer my own suggestion. You don't have to leave the info in the text window the way that it is. Changing it dosn't mess up the info that gets added to the Calendar.
Yes that description is just the default description. As for the time zone it automaticaly converts it. so whomever it is looking at the event it will show them their time zone...
Awesome addon, loving it so far. Maybe you already have these planned but here are some things I feel could be added:
Guilder Leader/Officers have ability to change roles of other players signed up for events.
Export or Copy to Clipboard the roster on events.
Have the roster for events in a seperate or bigger window.
Also something I noticed was we changed the theme to Calling for the squads, and when using Batch Assign, we couldn't change the Calling.
Can't wait to see this improve, good work.
* Calling is not yet avail in the trion api, but were ready for it when its available!
* The ability for an officer to change anothers role is a possible addition, although I almost feel like that part should be left to the player. I understand guilds assign people to certain roles etc etc, but that is simply their preference on what they would like to do. On the other hand I would like to add functionality to be able to set them to standby!
* Anyways were still considered in 'beta' we have a set list of features we want in the release version (maint. window in the options section, DKP integration, and a couple other goodies! (oh and dont worry guys the DKP will be a plugin, seperate, so if u dont use dkp no worries dont download the plugin part)
wow best addon yet :)