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Gadgets: Buffs

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  • 3 Likes
  • Rift
  • 572 Monthly Downloads
  • Supports: 1.9
  • 6,241 Total Downloads
  • Updated 10/17/2012
  • Created 07/08/2012
  • 13 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: BSD License
  • Newest File: v0.1.10
or

About Gadgets: Buffs

For now, please see here for details on this addon.

Buff Bars

Provides configurable sets of buff timer bars, with the following options:

Show buffs cast by player, unit or anyone else
Show debuffs cast by player, unit or anyone else
Show curses/diseases/poisons/other types of debuff
Hide permanent buffs
Show only buffs with less than 'n' seconds remaining
Include/Exclude specific buffs/debuffs by name
Set the colour of buff/debuff bars
Set the colour of buff/debuff bar background
Set the colour of buff/debuff bar text
Set the spacing between each bar
Set the bars to grow upwards or downwards
Sort bars by time remaining, in ascending or descending order

Buff Icons

Lots of options on this one, I will update this description soon.

tag v0.1.10
4d9beafa8ab7c8cc045076fbe4a0068edcc04f85
Wildtide <wildtide@wildtide.net>
2012-10-17 08:17:44 +0100

Tagging for v0.1.10

--------------------

Wildtide:
    - Fix for updated stack counts on buffs

Comments

  • #13

    i cant seem to get orchestra of the planes to show up as a buff from others on my set of buffs i have to include only.  wild growth and lava field work great but no matter what i do, i cant get orchestra to come up.

    any thoughts?

  • #11

    Would be awesome if you could set different behaviour for friendly and hostile units. The aim is, that in a raid situation, you often just need buffs on enemys and debuffs on allys. Currently I can only assume, that focus and targettarget will be allys and target an enemy, which is true in most cases, but sometimes I also have to take an enemy into focus or target an ally.

    To make it easier for you, you might just add two checkboxes, where you can deactivate the gadget, if the unit is friendly/hostile.

  • #8

    Having troubles post 2.2 with this. While gadgets itself works great gadgets: buffs is sort of acting up. Surely the bars I had created still work but I can't seem to modify their filters anymore. So, right click -> modify -> almost impossible to focus the bottom textbox to add/remove filtered buffs/debuffs. Sometimes (can't replicate) I manage to focus it by randomly clicking the textbox, most of the time I fail :(

    Same for adding a new one. Updating Gadgets itself didn't resolve :(

  • #9

    Unfortunately, this is a bug with RIFT itself in 2.2. It should be fixed in the next hotfix (I think).

    See here: http://forums.riftgame.com/rift-general-discussions/addon-api-development/353108-bug-problems-text-fields.html

    Basically, unless your UI scaling is set up in a certain way, RIFT doesn't think text boxes are where they really are!

  • #10

    Oh I see! Yeah my UI scale is at around 80% indeed. Well, thanks for the quick reply! <3

  • #6

    Getting the following after the last patch.

    Right clicking on the modify gear on a buff 'icon' bar will yield this for me:

    Error: wtLibCore/wtUtility.lua:117: attempt to call field 'gfind' (a nil value)
        In wtLibCore / wtLibCore.ComboOption_5:LeftClick
    stack traceback:
        wtLibCore/wtUtility.lua:117: in function 'wtSplit'
        Gadgets_Buffs/wtBuffFilterConfig.lua:163: in function 'WriteToConfiguration'
        Gadgets_Buffs/wtBuffIcons.lua:157: in function 'BuffIcons_GetConfiguration'
        Gadgets_Buffs/wtBuffIcons.lua:114: in function 'UpdatePreview'
        Gadgets_Buffs/wtBuffIcons.lua:261: in function 'SetConfiguration'
        wtLibGadget/dialogs/wtGadget_CreateDialog.lua:492: in function 'ShowModifyUI'
        wtLibGadget/wtGadget.lua:558: in function 'Modify'
        wtLibGadget/wtGadget.lua:228: in function 'callback'
        wtLibGadget/controls/wtMenu.lua:55: in function 'MenuItemClicked'
        wtLibGadget/controls/wtMenu.lua:163: in function <wtLibGadget/controls/wtMenu.lua:163>

  • #7

    Appears to be fixed in 3.100

    Thanks!

  • #4

    Replaced KBB with this one. A few things would be great:

    1. Show the stacks per buff
    2. Able to resize length/width of bars
    3. Allow more than 20 

    maybe its just the conquest stacks that are not working...

    Last edited by Biship on 8/23/2012 10:07:29 AM
  • #5

    Hi,

    1 & 2 are already there (or at least, they should be). 3 is easy to do, and I guess I should allow more - I was concerned about impacting performance, but I can give you the option and let you decide whether or not it's slowing things down.

    Stacks are shown before the buff name in square brackets, e.g. "[2] My Buff".

    The length and width of bars is set using Gadgets standard resize functionality. When you unlock your gadgets, you should see a small triangle in the bottom right corner of the buff bars frame. Drag this to stretch the gadget to the size you want.

    Last edited by Wildtide on 8/23/2012 9:51:35 AM
  • #1

    I'd love to have this functionality as part of Gadgets instead of still running MyUI for just the buff/debuff timers... but there's a few things it has that this addon doesn't:

    - Ability to sort by time remaining
    - Sort shouldn't change dependent on whether the list is growing up or down
    - Ability to set a max duration for buffs/debuffs that show up (ie. only list the buff/debuff if the time remaining is under 2 mins)

    Any chance we could see these features added?   

    Last edited by mfagerstrom on 8/7/2012 11:25:59 AM
  • #2

    Yep, they were both already on the list of things to do. I'm getting there slowly :)

  • #3

    Awesome, looking forward to it then.  Thanks!

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