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Gadgets: Buffs

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  • 7 Likes
  • Rift
  • 1,199 Monthly Downloads
  • Supports: 2.5
  • 46,863 Total Downloads
  • Updated 01/27/2014
  • Created 07/08/2012
  • 61 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: BSD License
  • Newest File: v0.5.1
or

About Gadgets: Buffs

For now, please see here... for details on this addon.

Wish List

Write here your thoughts about what you wish to be added or change with Gadgets.

Latest Update

v 0.5.1

  • Add options to on/off text outline
  • Add options to on/off border

v0.5.0

  • Add option to setup prioritise buffs by source (Thanks Whitenight88 for doing this)
  • Add text outline to buff bar
  • Add border to buff bar
  • Now display 1h/2h/3h/4h/5h time.

Buff Bars and Icons

Provides configurable sets of buff timer bars, with the following options:

  • Show buffs cast by player, unit or anyone else
  • Show debuffs cast by player, unit or anyone else
  • Show curses/diseases/poisons/other types of debuff
  • Hide permanent buffs
  • Show only buffs with less than 'n' seconds remaining
  • Include/Exclude specific buffs/debuffs by name
  • Set the colour of buff/debuff bars
  • Set the colour of buff/debuff bar background
  • Set the colour of buff/debuff bar text
  • Set the spacing between each bar
  • Set the bars to grow upwards or downwards
  • Sort bars by time remaining, in ascending or descending order
  • Set prioritise buffs by source

tag v0.5.1
a5e9726caea08847c0ca66bd9418d9bb35161002
Natali <Lifeismystery@yandex.ru>
2014-01-27 16:32:07 +0400

--------------------

Natali:

* Add options to on/off text outline
* Add options to on/off border

Comments

First Previous Page 1 of 2 Next Last
  • #19

    Great addon, thanks for the work!

    Is it possible to add an option for showing only buffs with more than 'n' seconds remaining too? Thinking about using Buff Icons to show just the long lasting buffs, so this would be very handy.

     

  • #18

    During setup, the timer and stacks are in the preview window (meaning I can see them and change how they look etc.) but not on my actual buff bar. Any help?

  • #17

    So I thought after posting Hey lets look under gadgets and lo and behold ---- best noob eu :P

  • #16

    Tells me there is a dependancy missing so im asuming I need a supporting addon if you could let me know what it is or add it to the discription 

  • #20

    Gadgets is probably what you are missing

  • #14

    Can you save set ups/configs so layouts can be used on multiple toons?  

    Love this addon BTW.  Thanks for the work.

  • #13

    i cant seem to get orchestra of the planes to show up as a buff from others on my set of buffs i have to include only.  wild growth and lava field work great but no matter what i do, i cant get orchestra to come up.

    any thoughts?

  • #11

    Would be awesome if you could set different behaviour for friendly and hostile units. The aim is, that in a raid situation, you often just need buffs on enemys and debuffs on allys. Currently I can only assume, that focus and targettarget will be allys and target an enemy, which is true in most cases, but sometimes I also have to take an enemy into focus or target an ally.

    To make it easier for you, you might just add two checkboxes, where you can deactivate the gadget, if the unit is friendly/hostile.

  • #8

    Having troubles post 2.2 with this. While gadgets itself works great gadgets: buffs is sort of acting up. Surely the bars I had created still work but I can't seem to modify their filters anymore. So, right click -> modify -> almost impossible to focus the bottom textbox to add/remove filtered buffs/debuffs. Sometimes (can't replicate) I manage to focus it by randomly clicking the textbox, most of the time I fail :(

    Same for adding a new one. Updating Gadgets itself didn't resolve :(

  • #9

    Unfortunately, this is a bug with RIFT itself in 2.2. It should be fixed in the next hotfix (I think).

    See here: http://forums.riftgame.com/rift-general-discussions/addon-api-development/353108-bug-problems-text-fields.html

    Basically, unless your UI scaling is set up in a certain way, RIFT doesn't think text boxes are where they really are!

  • #10

    Oh I see! Yeah my UI scale is at around 80% indeed. Well, thanks for the quick reply! <3

  • #6

    Getting the following after the last patch.

    Right clicking on the modify gear on a buff 'icon' bar will yield this for me:

    Error: wtLibCore/wtUtility.lua:117: attempt to call field 'gfind' (a nil value)
        In wtLibCore / wtLibCore.ComboOption_5:LeftClick
    stack traceback:
        wtLibCore/wtUtility.lua:117: in function 'wtSplit'
        Gadgets_Buffs/wtBuffFilterConfig.lua:163: in function 'WriteToConfiguration'
        Gadgets_Buffs/wtBuffIcons.lua:157: in function 'BuffIcons_GetConfiguration'
        Gadgets_Buffs/wtBuffIcons.lua:114: in function 'UpdatePreview'
        Gadgets_Buffs/wtBuffIcons.lua:261: in function 'SetConfiguration'
        wtLibGadget/dialogs/wtGadget_CreateDialog.lua:492: in function 'ShowModifyUI'
        wtLibGadget/wtGadget.lua:558: in function 'Modify'
        wtLibGadget/wtGadget.lua:228: in function 'callback'
        wtLibGadget/controls/wtMenu.lua:55: in function 'MenuItemClicked'
        wtLibGadget/controls/wtMenu.lua:163: in function <wtLibGadget/controls/wtMenu.lua:163>

  • #7

    Appears to be fixed in 3.100

    Thanks!

  • #4

    Replaced KBB with this one. A few things would be great:

    1. Show the stacks per buff
    2. Able to resize length/width of bars
    3. Allow more than 20 

    maybe its just the conquest stacks that are not working...

    Last edited by Biship on 8/23/2012 10:07:29 AM
  • #5

    Hi,

    1 & 2 are already there (or at least, they should be). 3 is easy to do, and I guess I should allow more - I was concerned about impacting performance, but I can give you the option and let you decide whether or not it's slowing things down.

    Stacks are shown before the buff name in square brackets, e.g. "[2] My Buff".

    The length and width of bars is set using Gadgets standard resize functionality. When you unlock your gadgets, you should see a small triangle in the bottom right corner of the buff bars frame. Drag this to stretch the gadget to the size you want.

    Last edited by Wildtide on 8/23/2012 9:51:35 AM
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