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  • Rift
  • 3,224 Monthly Downloads
  • Supports: 3.4
  • 282,348 Total Downloads
  • Updated 11/30/2015
  • Created 05/04/2012
  • 186 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: BSD License
  • Newest File: v0.10.9

About Gadgets

Video guide about gadgets configuration and capability

It have five parts:

  1. Part 1. Standart Rift UI setup
  2. Part 2. Addon Gadgets setup ( Heal_profile )
  3. Part 3. Addon Gadgets: Buffs setup ( for Heal_profile )
  4. Part 4. Addon Gadgets setup (how to make DPS profile from our HEAL profile)
  5. Part 5. Addon Gadgets Macros setup

All of them you can find here

Wish List

Write here your thoughts about what you wish to be added or change with Gadgets.

How to...

I create "How to" pages, where i'm write frequently asked questions.

Lost Your Button?

If you ever lose your Gadget button, type /gadget reset into chat to put it back in the centre of your screen.

Latest Update


  • Gadgets: Buffs now added to Gadgets addon, no need to separate install it
  • New Gadgets UI (You can change background texture in Gadgets Settings)
  • LibSimpleWidgets_LifeEdition
  • sorted all fonts
  • Add option Smart Range Text
  • Fixed - Shard name text
  • Fixied - add option to show/don't show buffs for SimpleFrame


  • Added new CastbarPresets
  • Added Grid when gadgets unlock (setup it in GadgetsSettings) - grid copied from Align addon, so thanks author to done this
  • Added AlertList for RaidFrames (setup it in GadgetsSettings, works with GJK.lua
  • Fixed combo points


  • CastBarPresets: you see cast after teleport - fixed
  • Add callingcolor for primalist
  • Fixed bug with delete profile
  • Added new UnitFramePresets (Beta version)

Included Gadgets

  • Cast Bar
  • Faction Panel
  • Charge Meter
  • Combo Points
  • FPS Monitor
  • CPU Monitor
  • DataTextBar
  • StatTextBar
  • CurrenciesTextBar
  • DPS:Encounter Indicator
  • DPS:Live Indicator
  • FPS Monitor
  • Group Frames
  • HPS:Live Indicator
  • HUD Arcs
  • Planar Charges
  • Raid Frames
  • Range Finder
  • Reload UI
  • Soul Vitality
  • Unit Frame
  • XP Bar
  • XP Indicator

Buff Bars and Icons

Please check out the Gadgets:Buffs addon, if you want more advanced buff/debuff tracking.

Quick Start

You will see a round button with a Gear icon in the middle of your screen. Drag this button to where you want it by left clicking and dragging.

Right click on the button and choose 'Add Gadget' to add a gadget to your screen.

Left clicking on the button will unlock (and re-lock) all of your gadgets. When unlocked, Gadgets can be moved by dragging their movement handles (the white gear icon at the top corner of each gadget).

To alter an existing gadget, right click on it's movement handle while gadgets are unlocked, and choose 'Modify Gadget'.

When moving gadgets around on the screen, you can align them to another gadget by dragging the move handle over the top of another move handle. The gadget you are dragging will align itself either horizontally or vertically with it. If you move the gadget too far from the horizontal or vertical axes, alignment mode will turn off (it should hopefully become clear when you try it!).

Grid Snapping

Typing "/gadgets grid 8" for example, will snap all movement and resizes to an 8 pixel grid. Type "/gadgets grid" with no number to reset snapping.


The raid and group frames allow you to specify macros for various mouse buttons and the mouse wheel. These are standard RIFT macros, with a couple of extra Gadgets features:

Use @unit to refer to the unit the frame is showing. For example "cast @unit Healing Breath".

Use modifer it you want:

cast [shift] @unit Symbol of the Torch
cast Symbol of the Sun

Use the following syntax to have a macro carry out different actions depending on your current role:

:if role == 1 or role == 6 then
target @unit
:if role == 2  then
target @unit
cast Healing Spray
:if role == 3 or role == 4 or role == 5 then
target @unit
cast [shift] @unit Symbol of the Torch
cast Symbol of the Sun


Save, load and delete your profiles. How to save, load and delete your profiles you can see on my video guide;


I have borrowed some images from other people. I believe the licenses on these sources allow this, but if not, I will replace them.

  • Various bar textures from LibSharedMedia (WoW addon)
  • Orb images from Roth UI (WoW addon)
  • A few images from the Rift Fansite Kit

If you store your addons not in the my documents folder. This case you need to manualy download Gadgets but not with Curse Client.

tag v0.10.9
lifeismystery <>
2015-11-30 10:50:05 +0300


    - * fixed CastbarPresets * update LibDraggable


First Previous Page 1 of 31 Next Last
  • #483

    "Unit Frame" needs the background color adjuster option, or when the game world is dark, we cannot make difference them.

  • #482

    Seems to be some bug with the preset castbars the timer doesnt always show sometimes it does and then like never again its really weird

  • #481

    Group frame and Raid frame is bugging from last patch.

    when grouping up, it shows no cell of players.

    and if once aggros are gone, it gets fixed.

  • #480

    Just started using Gadgets, and was hoping to replace all the primary items on screen.  The problem I'm having, just getting back into the game, is that XP/PA XP bars seems to shift to the upper lefthand corner with no ability to move them on a ReloadUI.

    Effectively, I can't use those bars at all, as I can't move them where I'd like them to be.  Otherwise, excellent utility so far.

  • #479

    Just throwing this in here since I think it makes sense:

    If anyone is getting UI errors involving LibDraggable and is also using the addon Merisioux, I'm pushing up an update to Merisioux to fix compatibility. The issue lies with Merisioux using an older/different version of LibDraggable and I am simply renaming it to LibDraggableOld until I or Seebs (the actual author of Merisioux) makes a proper fix.

  • #478

    I have been using Gadgets unit frames (standard, default setting for my character and simple frame for my target) setting for my character and my target and was wondering is there a way the show if you have agro ?  like a red highlight around the edge or some thing like that,

    I have seen streamers playing Rift and they look to have the exact same unit frames has I have but they show a red agro border

    Otherwise awesome work on a invaluable addon for the game, Gadgets has so many options all in one system.

    Last edited by elvenmad on 9/16/2015 4:27:40 PM
  • #476

    need option to paint a cell with black color when that player died,

    for every frames of Raid, Group, and Unit.

    or we cannot know whether he is alive with a few health or dead.

    and its also hard to make different between red BG and cleansable purple BG.

    need option to change color for both.

  • #477

    Are you never see text dead? on this frame or this one

  • #474
    Nice Job sexy

    New UI improvement is great looking

  • #472

    Blademark and Chastise, the debuffs by Estrode in Hammerknell Instant Adventure, are shown as cleansable one with purple color in Gadgets' Raid Frame, but these are never cleansable.

    though idk which's fault , addon or API.

  • #473


    Faction Panel is too large to use, it should be shrunk by toggle button.

  • #468

    Getting this error

    Error: LibDraggable/LibDraggable.lua:20: attempt to call method 'GetBorder' (a nil value)
    In wtLibGadget / wtLibGadget.GadgetControlMenuOption_1:Event.UI.Input.Mouse.Left.Click
    stack traceback:
    [C]: in function 'GetBorder'
    LibDraggable/LibDraggable.lua:20: in function 'draggify'
    wtLibGadget/dialogs/wtGadget_CreateDialog.lua:104: in function 'ShowCreationUI'
    wtLibGadget/wtGadgetButton.lua:83: in function 'value'
    wtLibGadget/controls/wtMenu.lua:55: in function 'MenuItemClicked'
    wtLibGadget/controls/wtMenu.lua:184: in function <wtLibGadget/controls/wtMenu.lua:183>

    Any idea how to fix it? :(

  • #475

    I'm getting this same error. Has it been fixed yet? :C

  • #470

    What you do before you get it?

  • #471

    I right click the Cog and press 'Add Gadget.'

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