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Gadgets

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  • 31 Likes
  • Rift
  • 6,742 Monthly Downloads
  • Supports: 3.0
  • 224,013 Total Downloads
  • Updated 12/06/2014
  • Created 05/04/2012
  • 157 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: BSD License
  • Newest File: v0.7.2
or

About Gadgets

Video guide about gadgets configuration and capability

It have five parts:

  1. Part 1. Standart Rift UI setup
  2. Part 2. Addon Gadgets setup ( Heal_profile )
  3. Part 3. Addon Gadgets: Buffs setup ( for Heal_profile )
  4. Part 4. Addon Gadgets setup (how to make DPS profile from our HEAL profile)
  5. Part 5. Addon Gadgets Macros setup

All of them you can find here

Wish List

Write here your thoughts about what you wish to be added or change with Gadgets.

How to...

I create "How to" pages, where i'm write frequently asked questions.

Lost Your Button?

If you ever lose your Gadget button, type /gadget reset into chat to put it back in the centre of your screen.

Latest Update

v0.7.2

  • Add tier icon to LifeUnitFrame template
  • Add option to add specific debuff for LifeRaidFrame tamplate, yellow color

Included Gadgets

  • Cast Bar
  • Faction Panel
  • Charge Meter
  • Combo Points
  • FPS Monitor
  • CPU Monitor
  • DataTextBar
  • StatTextBar
  • CurrenciesTextBar
  • DPS:Encounter Indicator
  • DPS:Live Indicator
  • FPS Monitor
  • Group Frames
  • HPS:Live Indicator
  • HUD Arcs
  • Planar Charges
  • Raid Frames
  • Range Finder
  • Reload UI
  • Soul Vitality
  • Unit Frame
  • XP Bar
  • XP Indicator

Buff Bars and Icons

Please check out the Gadgets:Buffs addon, if you want more advanced buff/debuff tracking.

Quick Start

You will see a round button with a Gear icon in the middle of your screen. Drag this button to where you want it by left clicking and dragging.

Right click on the button and choose 'Add Gadget' to add a gadget to your screen.

Left clicking on the button will unlock (and re-lock) all of your gadgets. When unlocked, Gadgets can be moved by dragging their movement handles (the white gear icon at the top corner of each gadget).

To alter an existing gadget, right click on it's movement handle while gadgets are unlocked, and choose 'Modify Gadget'.

When moving gadgets around on the screen, you can align them to another gadget by dragging the move handle over the top of another move handle. The gadget you are dragging will align itself either horizontally or vertically with it. If you move the gadget too far from the horizontal or vertical axes, alignment mode will turn off (it should hopefully become clear when you try it!).

Grid Snapping

Typing "/gadgets grid 8" for example, will snap all movement and resizes to an 8 pixel grid. Type "/gadgets grid" with no number to reset snapping.

Macros

The raid and group frames allow you to specify macros for various mouse buttons and the mouse wheel. These are standard RIFT macros, with a couple of extra Gadgets features:

Use @unit to refer to the unit the frame is showing. For example "cast @unit Healing Breath".

Use modifer it you want:

cast [shift] @unit Symbol of the Torch
cast Symbol of the Sun

Use the following syntax to have a macro carry out different actions depending on your current role:

:if role == 1 or role == 6 then
target @unit
:end
:if role == 2  then
target @unit
cast Healing Spray
:end
:if role == 3 or role == 4 or role == 5 then
target @unit
cast [shift] @unit Symbol of the Torch
cast Symbol of the Sun
:end

Profiles

Save, load and delete your profiles. How to save, load and delete your profiles you can see on my video guide http://www.youtube.com/watch?v=Tr7bcidyFv8&;

Notes

I have borrowed some images from other people. I believe the licenses on these sources allow this, but if not, I will replace them.

  • Various bar textures from LibSharedMedia (WoW addon)
  • Orb images from Roth UI (WoW addon)
  • A few images from the Rift Fansite Kit

If you store your addons not in the my documents folder. This case you need to manualy download Gadgets but not with Curse Client.

tag v0.7.2
bbe718727160e702cbed6eb002abbf05379656ca
lifeismystery <lifeismystery@yandex.ru>
2014-12-07 02:43:28 +0300

--------------------

lifeismystery:
* Add tier icon to LifeUnitFrame template
* Add option to add specific debuff for LifeRaidFrame tamplate, yellow color

Comments

First Previous Page 1 of 29 Next Last
  • #440

    The raid frames window is not click-through..

    I decided today that I was fed up with default unit frames so I spent probably a few hours setting up these unit frames. When I was finally finished, I ran a low level dungeon to test out the new UI. Everything worked great, except for the fact that I can't click through the section of my raid frames window where there are no units. EG, in a 5 man dungeon, raid frames is set up to be 4 groups of 5, there are 3 empty groups, a pretty good chunk of my screen where I can't click, because gadgets says "no".

    I'm not sure I can live with this issue. I read somewhere that you lost this functionality when you enabled the macros feature, well, I would rather not have a large invisible box on my screen where I can't click.

  • #441

    Apparently if you disable the "Left click to target" and "right click to open context menu" options on any unit frame, this issue doesn't happen. But then obviously you won't be able to use the frames for targeting or right clicking.

  • #442

    This issue is absolutely exhasperating... 

    The "join public group" icon doesn't appear on targets who are in public groups, but you can always right click the target frame to find out if they're in a public group, also there's always that button that pops up when you're near a rift or public event to join the public group... There's no actual portraits, just the class icons that were improvised. These are both minor issues to me, I can easily get over them.

    However the fact that you can't click through when there's nothing there.. I just can't do it..

    Please, tell me how much money you want to fix this LOL

  • #439

    Currently having the same problem as ramzhikhoury and its causing some fps drops, please look it up :)

     

  • #433

    Import Layout does not appear to be working properly.  I've tried restarting the game, updated, saved a profile and tried loading it, but it's not working.

  • #434

    Import Layout working properly. Don't use space in Layout name.

  • #437

    I found the same problem. Follow the forum thread where I made my own temporary fix, by deleting and re-installing the addon. Unfortunately this meant I lost my layout settings but maybe someone can come up with a better solution: http://forums.riftgame.com/technical-discussions/addons-macros-ui/315634-addon-gadgets-51.html#post4969639

    Last edited by djcjrobb on 12/13/2014 12:54:55 AM
  • #435

    I've done that, still not importing the layout.  I've tried using both the character@shard profile, as well as creating a profile with my the character name, and neither are importing.  I've tried reinstalling the addon as well, but that did not work either.

  • #431

    My raid frame is stuck halfway past top of game window. I have tried reloading ui, reinstalling gadget addon, resetting to default ui settings. Still, when I download again, it is stuck. The movement tool on top left of frame, completely hidding past window and cannot be accessed. Any ideas?

  • #432

    Hi. Do it when gave Not started.

    Go to \RIFT\Interface\Saved\Your@account\Your@shard\Your@name\SavedVariables\wtLibGadget.lua

    Here you can find name of template that you chose for your raid frame. then you can find X and Y coordinates for this frame. Change it to move frame.Or you can delete this fale. But it will иу  deletу all your gadgets setup on this character.

     

  • #430

    Hey I was wondering, is it even possible to get the image design from this: http://www.wowinterface.com/downloads/info16324-QulightUI.html

    and use it in RIFT? The shadows under each frame, is gorgeous, and the color schemes are amazing. It's absolutely perfect for me. I know not all of it's functions don't work with RIFT yet, and that's fine - I just want to use as much as I can from it. I don't know anything about code and have a problem with doing any form of code, it's so hard and it makes me angry. I did manage to get most of the placement right though and I'm using Lifeismistery Unit Frames because they are black by default, however - I do not want the energy source to be brown... I want it to be class colored, and I want to be able to make a texture that will go over the health as well as the energy source that looks like the Qulight UI from WoW - if possible. I understand if you don't have a lot of time to work on this, or anything. However, I am prepared to donate quite a bit of money to make it happen, as close as possible if anyone is willing to take a stab at it? And I mean, anyone that is capable of course (knows the code, and can tweak it) - because I just don't, and don't think I'll ever understand it.

  • #429

    I logged in and got on my mount and this error popped up. I thought it was due to Gadgets because it has the word Unitframe in it.

    Error: wtLibUnitFrame/wtUnitFrame_Bindings.lua:82: bad argument #2 to 'gsub' (string/function/table expected)
    In wtLibUnitFrame / wtLibUnitFrame_UnitFrame_UnitPropertySet, event Event.wtLibUnitDatabase.UnitPropertySet
    stack traceback:
    [C]: ?
    [C]: in function 'gsub'
    wtLibUnitFrame/wtUnitFrame_Bindings.lua:82: in function 'method'
    wtLibUnitFrame/wtUnitFrame.lua:343: in function <wtLibUnitFrame/wtUnitFrame.lua:336>
    [C]: in function 'UnitPropertySet'
    wtLibUnitDatabase/wtUnit.lua:92: in function '__newindex'
    wtLibUnitDatabase/wtUnitDatabase.lua:311: in function <wtLibUnitDatabase/wtUnitDatabase.lua:287>

  • #427

    Would really appreciate pets support in frames, at least party / group frames, raid if you can as well.

    The reason is that recent changes in the healing for mages means that many pets aren't auto healed and require manual healing.  In certain situations it helps to be able to see pet health to keep them alive as off tanks in case the main tank(s) go down, especially in smaller groups.

    Thanks for a great addon.

  • #426
    Data Text Bar

    @Lifeismystery: I really do love both Text Bars :D Now i just noticed that the Data Text Bar should schow the Bag Slots, i don't quite know what it should show, because it shows nothing. Am i doing something wrong or is it bugged? I would love some confirmation and feedback from other Users to my request as well ^^

    Thanks for the awesomeness you guys put into Gadgets!

  • #425

    How do I fix this error text from loading? Not a big issue, but it does bug me.

    WRN: Could not find a factory for gadget type: SuperPro RaiderPyromancer

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