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Gadgets

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  • 31 Likes
  • Rift
  • 5,780 Monthly Downloads
  • Supports: 2.5
  • 199,846 Total Downloads
  • Updated 06/23/2014
  • Created 05/04/2012
  • 144 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: BSD License
  • Newest File: v0.6.3
or

About Gadgets

Video guide about gadgets configuration and capability

It have five parts:

  1. Part 1. Standart Rift UI setup
  2. Part 2. Addon Gadgets setup ( Heal_profile )
  3. Part 3. Addon Gadgets: Buffs setup ( for Heal_profile )
  4. Part 4. Addon Gadgets setup (how to make DPS profile from our HEAL profile)
  5. Part 5. Addon Gadgets Macros setup

All of them you can find here

Wish List

Write here your thoughts about what you wish to be added or change with Gadgets.

How to...

I create "How to" pages, where i'm write frequently asked questions.

Lost Your Button?

If you ever lose your Gadget button, type /gadget reset into chat to put it back in the centre of your screen.

Latest Update

v0.6.0

  • Added new currencies type "Promotions"
  • Range finder - Add option to select from where will be range to target calculating, from centre or from edge of hit box.
  • Diablo combo points

Included Gadgets

  • Cast Bar
  • Faction Panel
  • Charge Meter
  • Combo Points
  • FPS Monitor
  • CPU Monitor
  • DataTextBar
  • StatTextBar
  • CurrenciesTextBar
  • DPS:Encounter Indicator
  • DPS:Live Indicator
  • FPS Monitor
  • Group Frames
  • HPS:Live Indicator
  • HUD Arcs
  • Planar Charges
  • Raid Frames
  • Range Finder
  • Reload UI
  • Soul Vitality
  • Unit Frame
  • XP Bar
  • XP Indicator

Buff Bars and Icons

Please check out the Gadgets:Buffs addon, if you want more advanced buff/debuff tracking.

Quick Start

You will see a round button with a Gear icon in the middle of your screen. Drag this button to where you want it by left clicking and dragging.

Right click on the button and choose 'Add Gadget' to add a gadget to your screen.

Left clicking on the button will unlock (and re-lock) all of your gadgets. When unlocked, Gadgets can be moved by dragging their movement handles (the white gear icon at the top corner of each gadget).

To alter an existing gadget, right click on it's movement handle while gadgets are unlocked, and choose 'Modify Gadget'.

When moving gadgets around on the screen, you can align them to another gadget by dragging the move handle over the top of another move handle. The gadget you are dragging will align itself either horizontally or vertically with it. If you move the gadget too far from the horizontal or vertical axes, alignment mode will turn off (it should hopefully become clear when you try it!).

Grid Snapping

Typing "/gadgets grid 8" for example, will snap all movement and resizes to an 8 pixel grid. Type "/gadgets grid" with no number to reset snapping.

Macros

The raid and group frames allow you to specify macros for various mouse buttons and the mouse wheel. These are standard RIFT macros, with a couple of extra Gadgets features:

Use @unit to refer to the unit the frame is showing. For example "cast @unit Healing Breath".

Use modifer it you want:

cast [shift] @unit Symbol of the Torch
cast Symbol of the Sun

Use the following syntax to have a macro carry out different actions depending on your current role:

:if role == 1 or role == 6 then
target @unit
:end
:if role == 2  then
target @unit
cast Healing Spray
:end
:if role == 3 or role == 4 or role == 5 then
target @unit
cast [shift] @unit Symbol of the Torch
cast Symbol of the Sun
:end

Profiles

Save, load and delete your profiles. How to save, load and delete your profiles you can see on my video guide http://www.youtube.com/watch?v=Tr7bcidyFv8&;

Notes

I have borrowed some images from other people. I believe the licenses on these sources allow this, but if not, I will replace them.

  • Various bar textures from LibSharedMedia (WoW addon)
  • Orb images from Roth UI (WoW addon)
  • A few images from the Rift Fansite Kit

If you store your addons not in the my documents folder. This case you need to manualy download Gadgets but not with Curse Client.

tag v0.6.3
2f4a4141624a3cf370a0bb6f70cc91f0060a7d02
Wildtide <wildtide@wildtide.net>
2014-06-24 00:21:45 +0100

--------------------

Wildtide:
    - Added absorbs to DPS meters
    - Fix for raid frame spot 1 showing duplicate player

Comments

First Previous Page 1 of 28 Next Last
  • #425

    How do I fix this error text from loading? Not a big issue, but it does bug me.

    WRN: Could not find a factory for gadget type: SuperPro RaiderPyromancer

  • #424

    The Addon is buggy now? Get a Error and have a massive Frame drop....only 4 Frames with gadgets :(

    It isnt usable for me now...maybe the new patch? Hope it will fixed soon

  • #423
    Help Please

    Hi,

    Great Addon really great.

    I keep getting the following error and it says "addon running too slowly and may cause this and that" It pops up when i try to modify or add and so on.

    Please find below and would appreciate your support. Keep up the good work :) and add more stuff to it

    Error: performance warning
        In wtLibCore / Event.UI.Input.Mouse.Left.Click
    stack traceback:
        [C]: in function 'createFrame_core'
        wtLibGadget/controls/wtTexMenu.lua:165: in function 'Create'
        wtLibGadget/controls/wtTexSelect.lua:73: in function 'Create'
        wtLibGadget/controls/wtDialog.lua:186: in function 'TexSelect'
        Gadgets/wtUnitFrameGadget.lua:84: in function 'ConfigDialog'
        wtLibGadget/dialogs/wtGadget_CreateDialog.lua:470: in function 'ShowModifyUI'
        wtLibGadget/wtGadget.lua:616: in function 'Modify'
        wtLibGadget/wtGadget.lua:230: in function 'callback'
        wtLibGadget/controls/wtMenu.lua:59: in function 'MenuItemClicked'
        wtLibGadget/controls/wtMenu.lua:177: in function <wtLibGadget/controls/wtMenu.lua:176>

    Last edited by ramzikhoury on 6/17/2014 12:57:26 PM
  • #422

    i get a addon error and my fps dropp when i use gadget how can i fix that ?

  • #421

    Love this addon, but the in-game import feature seems to be broken.  I set up a bunch of gadgets on my rogue, then tried to import them to my cleric, but nothing changed.  I logged back on to my rogue and saved the profile, then back to the cleric and tried to import THAT, still no change.

    I was able to manually "import" the settings by copying the config file in my saved folder from the rogue to the cleric, but having the in-game version would be awesome!

    I also have a feature request:  a setting for "out of combat but less than full health" transparancy setting for the player unit frame.  In other words, if I have this set to 0% and I'm out of combat with 75% health, the unit frame would be fully visible until I'm fully healed, then switch to my regular out of combat transparancy setting.

    Thanks again for the amazing addon, and keep up the great work!

    Last edited by whyttedragun on 6/4/2014 2:19:20 PM

    Life:  A sexually transmitted disease with no cure and 100% mortality rate.

  • #418

    There is a bug going on right now for me, where I'm shown up twice in party/raid frames with Gadgets. Defautl frames are hidden - infact I'm using your Life UI layout, specifically.

    It's just a minor quibble. I don't know anything about code, or I'd fix it myself until you've managed to get it. I don't know how busy your life might get, but I appreciate it when you do have the time to come and work on the addon. Thank you very much for what you do here with this, everyone involved. If I could figure out how to donate, I'd donate what I can.

  • #419

     

    It's NOT a bug guys. Un-check the Visible  in Group "Solo" It's at the very top of the modify box.

  • #420

    I did uncheck it, and it still shows me in there, even after relogging, or reloading ui... it makes no difference. The feature isn't working.

  • #415

    Not able to get combo point gadget Rogue_CkauD3 to show up in preview or after adding it. Both Rogue and Warrior D3 combo point gadget do not work. All other combo point images preview and work fine.

  • #416

    - Fixed -

    The file "wtInitMedia" did not have the .png on the end of these two images. After adding the .png, both combo points worked. Hope this helps others! 

    Library.Media.AddTexture("Warrior_CkauD3", AddonId, "img/combo/Warrior_CkauD3.png", {"combo"})
    Library.Media.AddTexture("Rogue_CkauD3", AddonId, "img/combo/Rogue_CkauD3.png", {"combo"})

  • #417

    Thank you, fixed it.

  • #414

    Hoi . That Addon is very nice  and easy to handle ..

    I have only one question . How can i manage to heal Pets.

    In Pet frames are no Mouse -Macros that i can write in and in Normal Group or Raidframe is it not possible to mark Pets.

    Most time i play Kleric and i need to heal my Signal but i couldnt because it is like a pet .. 

     

    Last edited by Irkus on 5/1/2014 7:26:55 AM
  • #413
    unit frame

    im pretty noob so i may do tyhis question.. how can i "delete" the game unit frame to see just the gadget unit frame?

    EDIT: im fully retard... ESC -> Edit Layout

    Last edited by h18jarko on 4/22/2014 9:09:13 AM
  • #412

    Having the same bug as well where it duplicates. A lot of my bodies do as well. 

  • #403

    Since the update yesterday, Gadget shows my Character to be in a Raid. When you add Raidmembers you become double - and one Raidmember is replaced by this Double. This surely needs to be fixed ;).

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