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  • Rift
  • 2,474 Monthly Downloads
  • Supports: 3.0
  • 281,311 Total Downloads
  • Updated 10/05/2015
  • Created 05/04/2012
  • 186 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: BSD License
  • Newest File: v0.10.81

About Gadgets

Video guide about gadgets configuration and capability

It have five parts:

  1. Part 1. Standart Rift UI setup
  2. Part 2. Addon Gadgets setup ( Heal_profile )
  3. Part 3. Addon Gadgets: Buffs setup ( for Heal_profile )
  4. Part 4. Addon Gadgets setup (how to make DPS profile from our HEAL profile)
  5. Part 5. Addon Gadgets Macros setup

All of them you can find here

Wish List

Write here your thoughts about what you wish to be added or change with Gadgets.

How to...

I create "How to" pages, where i'm write frequently asked questions.

Lost Your Button?

If you ever lose your Gadget button, type /gadget reset into chat to put it back in the centre of your screen.

Latest Update


  • Gadgets: Buffs now added to Gadgets addon, no need to separate install it
  • New Gadgets UI (You can change background texture in Gadgets Settings)
  • LibSimpleWidgets_LifeEdition
  • sorted all fonts
  • Add option Smart Range Text
  • Fixed - Shard name text
  • Fixied - add option to show/don't show buffs for SimpleFrame


  • Added new CastbarPresets
  • Added Grid when gadgets unlock (setup it in GadgetsSettings) - grid copied from Align addon, so thanks author to done this
  • Added AlertList for RaidFrames (setup it in GadgetsSettings, works with GJK.lua
  • Fixed combo points


  • CastBarPresets: you see cast after teleport - fixed
  • Add callingcolor for primalist
  • Fixed bug with delete profile
  • Added new UnitFramePresets (Beta version)

Included Gadgets

  • Cast Bar
  • Faction Panel
  • Charge Meter
  • Combo Points
  • FPS Monitor
  • CPU Monitor
  • DataTextBar
  • StatTextBar
  • CurrenciesTextBar
  • DPS:Encounter Indicator
  • DPS:Live Indicator
  • FPS Monitor
  • Group Frames
  • HPS:Live Indicator
  • HUD Arcs
  • Planar Charges
  • Raid Frames
  • Range Finder
  • Reload UI
  • Soul Vitality
  • Unit Frame
  • XP Bar
  • XP Indicator

Buff Bars and Icons

Please check out the Gadgets:Buffs addon, if you want more advanced buff/debuff tracking.

Quick Start

You will see a round button with a Gear icon in the middle of your screen. Drag this button to where you want it by left clicking and dragging.

Right click on the button and choose 'Add Gadget' to add a gadget to your screen.

Left clicking on the button will unlock (and re-lock) all of your gadgets. When unlocked, Gadgets can be moved by dragging their movement handles (the white gear icon at the top corner of each gadget).

To alter an existing gadget, right click on it's movement handle while gadgets are unlocked, and choose 'Modify Gadget'.

When moving gadgets around on the screen, you can align them to another gadget by dragging the move handle over the top of another move handle. The gadget you are dragging will align itself either horizontally or vertically with it. If you move the gadget too far from the horizontal or vertical axes, alignment mode will turn off (it should hopefully become clear when you try it!).

Grid Snapping

Typing "/gadgets grid 8" for example, will snap all movement and resizes to an 8 pixel grid. Type "/gadgets grid" with no number to reset snapping.


The raid and group frames allow you to specify macros for various mouse buttons and the mouse wheel. These are standard RIFT macros, with a couple of extra Gadgets features:

Use @unit to refer to the unit the frame is showing. For example "cast @unit Healing Breath".

Use modifer it you want:

cast [shift] @unit Symbol of the Torch
cast Symbol of the Sun

Use the following syntax to have a macro carry out different actions depending on your current role:

:if role == 1 or role == 6 then
target @unit
:if role == 2  then
target @unit
cast Healing Spray
:if role == 3 or role == 4 or role == 5 then
target @unit
cast [shift] @unit Symbol of the Torch
cast Symbol of the Sun


Save, load and delete your profiles. How to save, load and delete your profiles you can see on my video guide;


I have borrowed some images from other people. I believe the licenses on these sources allow this, but if not, I will replace them.

  • Various bar textures from LibSharedMedia (WoW addon)
  • Orb images from Roth UI (WoW addon)
  • A few images from the Rift Fansite Kit

If you store your addons not in the my documents folder. This case you need to manualy download Gadgets but not with Curse Client.

tag v0.10.81
lifeismystery <>
2015-10-05 10:54:01 +0300


    - Added RangeFormat


First Previous Page 20 of 31 Next Last
  • #178

    I really like Raid frames but it shows them in range but when i go to heal them they arn't in range.  Any way I can fix this?


  • #181

    Yep, the only built-in template that does this properly at the moment is the "Heal Frame" one. There is no reason I can't retro-fit this to all of the other raid frames, in fact I have no idea why I didn't do this ages ago. I'll get it into the next release.

    The same goes for the cleansable debuff tracking. Only the "Heal Frame" does this, but I should really add something to all of the raid frames to show when someone needs cleansing.

  • #184

    Thanks this will be very helpfull

    Love the addon!

  • #183
    Quote from Wildtide»

    The same goes for the cleansable debuff tracking. Only the "Heal Frame" does this, but I should really add something to all of the raid frames to show when someone needs cleansing.

    oh god yes!  please do this if possible!!!

  • #174

    Error: file 'wtLibCore/wtVersionCheck.lua' not found
    In Gadgets


    anyway to change the unit frames COLOR to the role, like how nkthings does the mana bar the class of the target, and any updates to the colors and such used for the bars

    Last edited by Talissa on 2/18/2013 2:54:39 AM
  • #175

    D'oh, I was sure I'd committed that file. I didn't spot the error, because ofc it exists on my machine :(

    I've hacked the toc file and uploaded a new ZIP, but it needs to go through Curse's approval process because I can't use my repo from work.

    The colours that get used are based on the template that you're using. For example, the original "Raid Frame" does colour itself based on class, while the Octanus frames colour the mana bar, and the heal frames colour the unit's name. I've been avoiding adding in more options for overriding templates due to the supposed imminent release of a new type of unit frame. However, this keeps getting pushed back, so I'll instead look at adding a colour override to the current templates as an interim solution.

  • #176

    yeah i mean nkthings is JUST amazing, I mean amzing, and if you can make it like that with the options I would be a very very very happy girl

  • #172

    just got this error message after entering the game.  i just downloaded the latest version.

    Error: Gadgets/wtXPBarGadget.lua:87: attempt to perform arithmetic on field 'needed' (a nil value)
        In Gadgets / XPBarGadget_OnPlayerAvailable, event wtLibUnitDatabase.PlayerAvailable
    stack traceback:
        Gadgets/wtXPBarGadget.lua:87: in function 'OnPrestige'
        Gadgets/wtXPBarGadget.lua:255: in function <Gadgets/wtXPBarGadget.lua:253>
        wtLibUnitDatabase/wtUnitDatabase.lua:310: in function 'PopulateUnit'
        wtLibUnitDatabase/wtUnitDatabase.lua:366: in function <wtLibUnitDatabase/wtUnitDatabase.lua:364>

  • #173

    Thanks for letting me know - I'll check it now. I'm assuming you had a prestige bar on screen?

  • #177

    no, just the regular UI's XP bar and the Planar Attunement bar.


    this is my screen

  • #170

    so can set differnt macros in the unit frames for different rolls is that a bit much right now


  • #171

    If I understand your question correctly, you need to enter a macro like this:

    :if role == 1 then
    cast @unit ASpell
    :if role == 2 or role == 3 then
    cast @unit ADifferentSpell
    cast @unit AndAnotherSpell

    I realise this isn't as friendly as the way other addons handle macros. I personally like to have a single macro script that covers everything, but if I get chance, I may look at making a more user-friendly macro editor at some stage.

  • #182

    Yep, you should be able to put:

    raid Battle Rezzing %t

    Hopefully the %t will pick up the target of the ability, and not your current target. This is down to RIFT, and I'm not sure exactly how it does it (can't test right now).

  • #180

    can i do casting brez At %t or would i have to do something else?

    more or less can i get a /raid in the macro for brez?

    Last edited by pitfinder on 2/19/2013 12:18:07 AM
  • #179

    right on you rock thanks

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