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  • Rift
  • 2,959 Monthly Downloads
  • Supports: 3.4
  • 282,129 Total Downloads
  • Updated 11/30/2015
  • Created 05/04/2012
  • 186 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: BSD License
  • Newest File: v0.10.9

About Gadgets

Video guide about gadgets configuration and capability

It have five parts:

  1. Part 1. Standart Rift UI setup
  2. Part 2. Addon Gadgets setup ( Heal_profile )
  3. Part 3. Addon Gadgets: Buffs setup ( for Heal_profile )
  4. Part 4. Addon Gadgets setup (how to make DPS profile from our HEAL profile)
  5. Part 5. Addon Gadgets Macros setup

All of them you can find here

Wish List

Write here your thoughts about what you wish to be added or change with Gadgets.

How to...

I create "How to" pages, where i'm write frequently asked questions.

Lost Your Button?

If you ever lose your Gadget button, type /gadget reset into chat to put it back in the centre of your screen.

Latest Update


  • Gadgets: Buffs now added to Gadgets addon, no need to separate install it
  • New Gadgets UI (You can change background texture in Gadgets Settings)
  • LibSimpleWidgets_LifeEdition
  • sorted all fonts
  • Add option Smart Range Text
  • Fixed - Shard name text
  • Fixied - add option to show/don't show buffs for SimpleFrame


  • Added new CastbarPresets
  • Added Grid when gadgets unlock (setup it in GadgetsSettings) - grid copied from Align addon, so thanks author to done this
  • Added AlertList for RaidFrames (setup it in GadgetsSettings, works with GJK.lua
  • Fixed combo points


  • CastBarPresets: you see cast after teleport - fixed
  • Add callingcolor for primalist
  • Fixed bug with delete profile
  • Added new UnitFramePresets (Beta version)

Included Gadgets

  • Cast Bar
  • Faction Panel
  • Charge Meter
  • Combo Points
  • FPS Monitor
  • CPU Monitor
  • DataTextBar
  • StatTextBar
  • CurrenciesTextBar
  • DPS:Encounter Indicator
  • DPS:Live Indicator
  • FPS Monitor
  • Group Frames
  • HPS:Live Indicator
  • HUD Arcs
  • Planar Charges
  • Raid Frames
  • Range Finder
  • Reload UI
  • Soul Vitality
  • Unit Frame
  • XP Bar
  • XP Indicator

Buff Bars and Icons

Please check out the Gadgets:Buffs addon, if you want more advanced buff/debuff tracking.

Quick Start

You will see a round button with a Gear icon in the middle of your screen. Drag this button to where you want it by left clicking and dragging.

Right click on the button and choose 'Add Gadget' to add a gadget to your screen.

Left clicking on the button will unlock (and re-lock) all of your gadgets. When unlocked, Gadgets can be moved by dragging their movement handles (the white gear icon at the top corner of each gadget).

To alter an existing gadget, right click on it's movement handle while gadgets are unlocked, and choose 'Modify Gadget'.

When moving gadgets around on the screen, you can align them to another gadget by dragging the move handle over the top of another move handle. The gadget you are dragging will align itself either horizontally or vertically with it. If you move the gadget too far from the horizontal or vertical axes, alignment mode will turn off (it should hopefully become clear when you try it!).

Grid Snapping

Typing "/gadgets grid 8" for example, will snap all movement and resizes to an 8 pixel grid. Type "/gadgets grid" with no number to reset snapping.


The raid and group frames allow you to specify macros for various mouse buttons and the mouse wheel. These are standard RIFT macros, with a couple of extra Gadgets features:

Use @unit to refer to the unit the frame is showing. For example "cast @unit Healing Breath".

Use modifer it you want:

cast [shift] @unit Symbol of the Torch
cast Symbol of the Sun

Use the following syntax to have a macro carry out different actions depending on your current role:

:if role == 1 or role == 6 then
target @unit
:if role == 2  then
target @unit
cast Healing Spray
:if role == 3 or role == 4 or role == 5 then
target @unit
cast [shift] @unit Symbol of the Torch
cast Symbol of the Sun


Save, load and delete your profiles. How to save, load and delete your profiles you can see on my video guide;


I have borrowed some images from other people. I believe the licenses on these sources allow this, but if not, I will replace them.

  • Various bar textures from LibSharedMedia (WoW addon)
  • Orb images from Roth UI (WoW addon)
  • A few images from the Rift Fansite Kit

If you store your addons not in the my documents folder. This case you need to manualy download Gadgets but not with Curse Client.

tag v0.10.9
lifeismystery <>
2015-11-30 10:50:05 +0300


    - * fixed CastbarPresets * update LibDraggable


First Previous Page 23 of 31 Next Last
  • #134

    This is definitely my favourite addon !! :3

    As commented before, I slightly modified the code to get a customized display of HP/MP :

    I used the Rift's loading style. I wanted to add a light blue circle around HP to display absorb shields (like the loading :P) but I didn't find how to (I understood how to "fill" an image in X or Y axis but... I don't know how to do the same thing as the loading ~.~).

    Anyway, this is my main addon I strongly hope it will be always compatible ! Thank you so much Wildtide for your work :-)


  • #138

    Cheeky question...

    Could I have a copy of your Health/Mana orb unit frame template for my own UI? It rocks :)

  • #150

    Hi Aigrelune, I hope you see this...

    I've been asked whether we can make your orbs template available. Would you have any objection to me bundling it with Gadgets? If you're happy for me to do this, I would want to credit you with it's creation. Could you please tell me what you'd want the template to be called?

    Thanks, Wild.

  • #142

    Thanks, downloading now. I'll try them out when I get home tonight :)

  • #139

    Hehe sure ! 

    I put modified/new files there :

    Haaa I'm greatly disappointed we can't reproduce the loading screen effect easily T_T. So I have to  find another way to display absorb shields !

    Last edited by Aigrelune on 1/15/2013 8:53:02 AM
  • #135

    Wow, they look fantastic! I love your UI.

    We can't do a loading screen type graphic without creating about 100 different images for the circle unfortunately :(

  • #131

    Need an addon that shows all cd's on a bar with timers and stuff.

  • #133

    Try installing the Gadgets:Buffs addon, adding a Buff Bars gadget. It should give you what you need.

  • #130

    Would it be possible to make a separate Gadget for buffs? I like the way they're displayed but I do not like that they are attached to my unit frame, and so small. Love the addon!

  • #132

    Try downloading Gadgets:Buffs

    It's a separate addon to Gadgets that provides buff icons and buff bars. I really should include it in the main addon, as it's so fundamental.

  • #124

    Great addon - I love it.

    Is it possible to add the ability for macros on the Unit and Group frames as they are available on the Raid frames?

    Also, I have "solo" checked on the Raid frames, but I dont see my own frame when I am not partied. 

  • #127

    Yep, I need this functionality too. I've been meaning to add macros to group frames for ages!

    The solo thing is possibly a bit confusing. The raid frames will only ever show group members, so if you're not in a party/raid, nothing will show up.

    The tick boxes are common to every type of gadget, and just determine when the gadget will be visible. They don't actually effect how the gadget works in any way.

  • #123

    Is it possible to keybind abilities to mouse for group/raid fames (like CBH addon)? 

  • #126

    It's possible for the raid frames, but not currently for the group frames, which is really a bug. The two should be the same. You need to use the Macros tab on the raid frame, and then assign a macro to various mouse buttons.

    I don't do any sort of pretty macro building from a list of abilities though, so you need to paste/type a macro against the relevant mouse button.

    For handling different roles, there is a special bit of syntax, for example:

    :if role == 1 or role == 2 or role == 4 then
    cast @unit Healing Breath
    cast @unit Healing Flare 
    :if role == 3 then
    cast @unit Healing Spray

  • #129

    It was... the group frames now have macros :)

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