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  • Rift
  • 6,833 Monthly Downloads
  • Supports: 3.0
  • 263,656 Total Downloads
  • Updated 07/20/2015
  • Created 05/04/2012
  • 170 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: BSD License
  • Newest File: v0.10.2

About Gadgets

Video guide about gadgets configuration and capability

It have five parts:

  1. Part 1. Standart Rift UI setup
  2. Part 2. Addon Gadgets setup ( Heal_profile )
  3. Part 3. Addon Gadgets: Buffs setup ( for Heal_profile )
  4. Part 4. Addon Gadgets setup (how to make DPS profile from our HEAL profile)
  5. Part 5. Addon Gadgets Macros setup

All of them you can find here

Wish List

Write here your thoughts about what you wish to be added or change with Gadgets.

How to...

I create "How to" pages, where i'm write frequently asked questions.

Lost Your Button?

If you ever lose your Gadget button, type /gadget reset into chat to put it back in the centre of your screen.

Latest Update


  • Gadgets: Buffs now added to Gadgets addon, no need to separate install it
  • New Gadgets UI (You can change background texture in Gadgets Settings)
  • LibSimpleWidgets_LifeEdition
  • sorted all fonts
  • Add option Smart Range Text
  • Fixed - Shard name text
  • Fixied - add option to show/don't show buffs for SimpleFrame

Included Gadgets

  • Cast Bar
  • Faction Panel
  • Charge Meter
  • Combo Points
  • FPS Monitor
  • CPU Monitor
  • DataTextBar
  • StatTextBar
  • CurrenciesTextBar
  • DPS:Encounter Indicator
  • DPS:Live Indicator
  • FPS Monitor
  • Group Frames
  • HPS:Live Indicator
  • HUD Arcs
  • Planar Charges
  • Raid Frames
  • Range Finder
  • Reload UI
  • Soul Vitality
  • Unit Frame
  • XP Bar
  • XP Indicator

Buff Bars and Icons

Please check out the Gadgets:Buffs addon, if you want more advanced buff/debuff tracking.

Quick Start

You will see a round button with a Gear icon in the middle of your screen. Drag this button to where you want it by left clicking and dragging.

Right click on the button and choose 'Add Gadget' to add a gadget to your screen.

Left clicking on the button will unlock (and re-lock) all of your gadgets. When unlocked, Gadgets can be moved by dragging their movement handles (the white gear icon at the top corner of each gadget).

To alter an existing gadget, right click on it's movement handle while gadgets are unlocked, and choose 'Modify Gadget'.

When moving gadgets around on the screen, you can align them to another gadget by dragging the move handle over the top of another move handle. The gadget you are dragging will align itself either horizontally or vertically with it. If you move the gadget too far from the horizontal or vertical axes, alignment mode will turn off (it should hopefully become clear when you try it!).

Grid Snapping

Typing "/gadgets grid 8" for example, will snap all movement and resizes to an 8 pixel grid. Type "/gadgets grid" with no number to reset snapping.


The raid and group frames allow you to specify macros for various mouse buttons and the mouse wheel. These are standard RIFT macros, with a couple of extra Gadgets features:

Use @unit to refer to the unit the frame is showing. For example "cast @unit Healing Breath".

Use modifer it you want:

cast [shift] @unit Symbol of the Torch
cast Symbol of the Sun

Use the following syntax to have a macro carry out different actions depending on your current role:

:if role == 1 or role == 6 then
target @unit
:if role == 2  then
target @unit
cast Healing Spray
:if role == 3 or role == 4 or role == 5 then
target @unit
cast [shift] @unit Symbol of the Torch
cast Symbol of the Sun


Save, load and delete your profiles. How to save, load and delete your profiles you can see on my video guide;


I have borrowed some images from other people. I believe the licenses on these sources allow this, but if not, I will replace them.

  • Various bar textures from LibSharedMedia (WoW addon)
  • Orb images from Roth UI (WoW addon)
  • A few images from the Rift Fansite Kit

If you store your addons not in the my documents folder. This case you need to manualy download Gadgets but not with Curse Client.

tag v0.10.2
lifeismystery <>
2015-07-20 23:04:49 +0300


    - Fixed Delete profile


First Previous Page 27 of 31 Next Last
  • #67

    wow getting there, anyway to change the opacity of the uf?  Also what abotu the colors, its coming along. also maybe the height of the mana bar so its 50/50?  Its good to see your coming thru with this.  I havent seen any updates on nk for a LONG time.  Youre always up to date with your mods :)

    Last edited by Talissa on 10/19/2012 4:22:01 AM
  • #68

    TBH, this is a quick hack because I got fed up with the diagonal texture. The customizable frames are going to be fundamentally different in the way they work.

    Without going into too much technical detail, the current frames are built using a very flexible template mechanism. While this allows all sorts of different unit frames, it makes user configuration *very* difficult to implement (because Gadgets has no way of knowing what a particular template actually looks like). 

    When the alternative is available (should be fairly soon), it's going to have lots more config options, but it wouldn't be possible to create something really unusual, like the Health Orb, with it. You'll be ticking boxes to choose which bars and indicators to show, specifying heights, positions, colours, textures etc. The end result will be a frame much like the current "Standard Frame" or "Raid Frame" template, but configured to look how you want it. I believe this will satisfy the requirements of most users, while leaving the template approach available for more advanced usage.

  • #64

    guess we nixed the idea for a new unit frame?

  • #65

    No, that's still coming. This version only contains minor changes developed by Noshei for his addon.

  • #66

    k :)

  • #61

    for some reason my gadgets icon is gone from my ui. any way to get it back?

  • #62

    Try typing...

    /gadget reset

    ...into your chat window. That should put the button in the middle of the screen.

  • #63

    thanks got it backLaughing

  • #60

    Hey Wildtide,

    I love your addon! Your Range Finder is absolutely amazing for PvP as a Rogue. I was wondering, with the upcoming release of 1.11, if you mofify the Combo points on Rogue so they don't disappear after I clear my enemy target? After more than a year of playing RIFT, I can't get used to the sefl combo points on my character portrait for a bit. Is this feasible? 

    Thanks in advance!

  • #53

    Is there a way to make the raid frame moveable without having to always unlock and then lock it?  I'd just like a free-floating frame that I can move around easily.

  • #55

    There isn't right now. It's something I could add - I'll see what would be involved.

  • #59

    Yep, Zorba is "the" Trion dev as far as addons are concerned.

    Thanks, but I don't think posting would help. Zorba does want to add these things in, but he currently has other priorities around the launch of Storm Legion which mean the addon API isn't getting quite as much attention as it used to.

    Once SL launches, we should get back on track (hopefully!).

  • #58

    I really do appreciate the replies.  Thanks for the info.

    Is "Zorba" one of the Trion devs or something?  Would it help if I posted similar comments/questions on the rift forums? 

  • #57

    Yep, I'm painfully aware of that one, and have been asking Zorba for a change for months to allow us to do that properly. This post is my latest attempt, the bit about Secure Frame hiding.

    I am very reluctant to add in code to hide unused raid frames, because the RIFT API prevents us from showing them again if someone joins the raid while you're in combat. This was the cause of lots of errors in other addons, and I've steered clear of it.

    As a temporary work-around while waiting for Zorba to make the required changes, you could add a Group Frame for Group01 while doing 5-man content. I realise it would be a pain having to switch between the two different Gadget types though :(

  • #56


    I just discovered an issue with the raid frame gadget.  I was in the Fae Realm doing the seasonal event, picking up artifacts etc.  And, I noticed that in certain situations, I wasn't able to click on the artifact.  I realized that it was caused by the rectangle of the raid frame.  I was in a public group with only about 4 people, so the remaining area of the raid gadget was empty.  But the problem was, it wasn't allowing for mouse click-throughs to the world.  anything behind this rectangle was unclickable.

    It would be better if this area wasn't masked off from mouse events.  If the raid frames are only half full, then the "empty" portion of the raid gadget's rectangle should allow click-throughs.


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