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Imhothar's Bags

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  • Rift
  • 4,190 Monthly Downloads
  • Supports: 3.4
  • 288,572 Total Downloads
  • Updated 01/25/2016
  • Created 03/02/2012
  • 208 Favorites
  • Project Site
  • Comments
  • Release Type: Beta
  • License: MIT License
  • Newest File: 0.31beta
Support development! **

About Imhothar's Bags

General Information

Imhothar's Bags is there to ease the management of your items accross multiple characters and adds some little "extras" to your UI. Due to current API limitations it does not do what it was originally intended for (namely replacing the default inventory windows) but rest assured that is to be added as soon as the Addon API allows it.

Until then you get the advantage of having all your items displayed in one window, so you get a nice overview of your belongings. You can look at the contents of your bank even while out in the wilderness, and inspect the items of your offline characters.

The nice little "extras" include:


  • Display all backpack, bank, currency, equipped and wardrobe items each in a separate large window.
  • View all your and your offline characters' items from anywhere you are.
  • View the items of all guilds any of your characters is a member of.
  • Items can grouped by category, bags or not at all ("all-in-one").
  • Items can be sorted by name, icon, rarity or by slot.
  • Empty slots are not displayed to save space. Instead the number in the top-right shows the number of empty slots.
  • Access the inventory of all your characters on the shard anytime. You need to log into each character in order for their data to become available. Tracks all accounts.
  • Condense multiple full stacks of the same item into one button for saving screen space.
  • The windows can be moved anywhere you wish and resized.
  • Adds a summary to item tooltips showing you whether any of your characters already own the displayed item.
  • Displays the number of empty slots on the bags bar making it easier to know when visiting a merchant becomes necessary.
  • Search the entire item database to find out whether your characters already own a specific item.

Slash commands

/imhobags menu
Open a little menu at your cursor from where you can open all the item windows of all your characters.
This works great if put into a macro.


  • German: Imhothar
  • Russian: GwynBleidd
  • French: AbysseDream
  • Korean: Google Translate
  • Chinese: Pandora
  • Taiwanese: Pandora

If you wish to help in translating ImhoBags into your language, please let me know! Just drop me a PM.

Public API

There is a public API which can be used by other addons and might get extended in the future as required.
Details about it can be found on the Public API page.

What the Addon is not (yet)

The current Rift API imposes some limitations on what the Addon can do. Thus the followig features are unfortunately not possible at this time. But the code is largely prepared to support them as soon as the API becomes available!

  • The ImhoBags windows cannot hide the default Trion windows.
  • The highlights for newly acquired items are missing.
  • The tooltip location, size, etc. is known bug with the addon API. There is nothing we can do to fix it at this time.

Known issues

The complete list can now be viewed in-game in the Config Window.

0.30beta (January 2016)
- Fixed a rare exception when using the searchwindow
- "Mark of Notoriety" will now appear in the 'Quest' category
- Added new category "Minions"
- Added new category "Fishing"
- Added new category "Nightmare Rifts" (Note:  This category requires
  string comparisons; therefore, it may only work for English clients.  
  (More testing is needed.)

0.26beta (July 2015)
* Update to allow for items with rarity 'ascended'

0.24beta (June 2015)
* Dream Bolts will once again be sorted into the 'Dream Weaving' category.

0.23beta (December 2014)
* Fixed the location of the EmptySlotIndicator.   [Thanks to JohnCorl]

0.22beta (May 2014)
* Artifacts will once again find themselves in the 'collectibles' category.
* Fishing Artifacts will now appear in the 'collectibles' category.
* Leatherworking materials (hides, bones, leather, etc.) should now once again be sorted into
  their own category.

0.21beta (March 2014)
* When sorting by rarity, if the items are "rare" or better AND are armor or weapons,
  then the items will be first grouped/sorted by equip. location.  (In other words,
  all "helms" will be together, etc.)
* Artifacts will once again find themselves in the 'collectibles' category.

0.20beta (February 2014)
* Dream Weaving items now have their own category
* Transcendent item buttons should now have the proper "red" outline
* Fixed "Error: performance warning" (ImhoBags/ItemHandler.lua in function 'Drag')
* I have confirmed that the Rift addon API has a bug that is causing stackable items in
  bank vaults not to update properly in the imhobags window.  I've reported this directly
  to Zorba (the addon dev) and hopefully he'll have a chance to fix it in the near future.

0.19beta2 (February 2014)
* Fixed a bug that was causing items not to appear when viewing the equipment window for
  stored characters.

0.19beta (February 2014)
* When sorting by 'rarity' the items with the same 'bind' and 'rarity' will then be sorted by name.
* Added new configuration option in the config window under 'extras':  "This setting allows you to
  select the number of seconds the addon waits (after an inventory change) before updating the window.  
  When this value is greater than zero, the addon will update immediately on the first inventory change
  and then will not update again until # seconds has elapsed without any other inventory changes.   
  (This setting is especially useful for players who move large amounts of items from one window to
  another and are frustrated by categories shifting between moves.)"   This is an advanced setting
  and the default value is 0.
* Added ability to customize the sort order of categories within the inventory windows (currently,
  categories are sorted alphabetically.)   To utilize this feature, go to the configuration window,
  click the 'behaivor' button, and then click the 'category sort' window photo.   For a demonstration,
  please see
* Leatherworking materials (hides, bones, leather, etc.) should now once again be sorted into
  their own category.
* Fixed a number of reported errors (primarily attempts at indexing nil or non-table variables)
* Fix for several 'performance warning' errors.

0.18beta (January 2014)
* When sorting items by "rarity", items will now sort first by rarity, then by 'bind' type, with
  "bind on pickup" items first, then items that are "bind to account", followed by "bind on equip"
  items, and finally the rest.
* The SearchWindow will now open in the center of the screen on first use.  It will also properly
  save its location for future use when the window is closed or you logout/exit game/reloadui.
* Fix for "attempt to call method ''MoveToGrid'' (a nil value)" error.  It appears that the code
  intended to reduce performance warnings was not 100% successful.  "Performance warning" errors
  should still be greatly reduced when NOT in combat.  However, fixes for performance warning errors
  while in combat (i.e., when the system is "secure") is forthcoming.
* Added code to reduce 'performance warning' errors when opening the Configuration Window.

0.17beta (December 2013)
* Added handling for the "performance warning" errors that some users may have
  experienced.  The methodology used will cause the imhothar bags animation
  used to look a bit different when in combat (this is an addon API limitation.)
  However, there is no functionality changes whatsoever with this feature.
* The search box in the title bar will now search in the same way that the
  "search database" window has always worked: case-insensitive by item name.
* Item enchantments such as runes, whetstones, and insoles now have their
  own category.
* Fixed Guild Vault labels when sorting by 'bags'
* Fixed a bug in which moving multiple stacks of items that have a "quantity"
  might result in buttons not working (especially if the first stacks moved
  were of lesser quantity.)
* Fixed a bug in which using the in-game "auto-sort bags" feature might result
  in buttons not working properly.

0.16beta2 (December 2013)
* General updates for RIFT 2.5 compatibility (Big thanks to Ivnedar for his expertise!)
* The Addon will update the internal item storage database if ItemStorage.version < 0.16
  (In other words, the addon should reset the "SavedVariables" file for you when upgrading
   to this version.)  If you have a lot of bank vaults, you may get a "performance warning"
   the first time you open your full bank.  This shouldn't happen again until the internal
   item storage database requires another update.   Please note that this update may reset
   your window positions/configuration, sort options, etc.
* Fixed a typo involving "transcendant" items
* Fixed items currently placed in bank vault slots (caused by addon API changes in RIFT 2.4)
* Fixed the Texture:SetTexture() "Incorrect function usage" bug
* Fixed the display of bank vaults when grouped by 'bags'

0.15beta (June 2013)
* Requires RIFT 2.3
* New translations for Russian
* New translations for Simplified and Traditional Chinese
* The "autoOpen" configuration option is now enabled by default
* "player" is now an accepted as character name in the slash command
* Fixed credit-related errors in 2.3
* Fixed scrollbar errors in the configuration window
* Fixed an error related to guild items
* Adjusted the empty slot indicator for the new 2.3 bags bar


First Previous Page 35 of 43 Next Last
  • #131

    Leave all of the Dimensions stuff in your dimension.  These items are the only ones I've found throwing the errors, so if you just empty your bags of anything related to Dimensions this addon reacts normally.

  • #132
    You know something, you are right - I removed all the dimension stuff and it's working fine - but it doesn't look exactly like the screenshots - there is a red bar on the title of the bag... it just doesn't seem to work right with that. But at least I can use it now! Thank you!   I hope the author gets this updated soon though, I would like to be able to use dimension stuff in it, without it dying on me. I love this addon, if I knew how to make stuff like this, I would help out. Bag addons are essential for me, because MMO developers never make good bags, EVER.   I'd love to see somebody make an entire full on user interface system similar to the style of single player games (which take on a lot of the screen when you interact with it - cause well, that's what you're focusing on at that moment, so I like that. But no body does that. I'd love to see a game developer from a Single Player game developing experience, create an MMO using the things they know from Single Player, and making a hybrid which has fantastic Single Player experience, but with all your friends. I suppose that's why I'm waiting for ESO and if it's as good as I think it is, and they ever let us make addons for it, I might actually become an addon author for once in that. I'll still be playing RIFT too though! I love RIFT! 


    Quote from boltman »

    Leave all of the Dimensions stuff in your dimension.  These items are the only ones I've found throwing the errors, so if you just empty your bags of anything related to Dimensions this addon reacts normally.


  • #130

    I remember the author of this was saying on that it was going to be updated soon with a fix, but now it's completely unusable on live realms, so as a result, I bet that is why it's taking longer to release an update, because you are more than likely working on it as you play, and you have probably noticed it has stopped working with the latest API as well. I hope you manage to get it soon. In the mean time I just keep using the default bags, the other bag addon that only provides a One Bag option (not all the features this has) is plain ugly and is stretched, so I rather not use it. I will just stick to this, if it keeps getting maintained. If not then I'll keep hoping somebody creates an alternative with similar features and looks, because no game developer ever makes decent bags... ever.

  • #129

    Error: ImhoBags/Group.Default.lua:81: attempt to compare nil with string
        In ImhoBags / ItemWindowBase_systemUpdateBegin, event Event.System.Update.Begin
    stack traceback:
        ImhoBags/Group.Default.lua:81: in function <ImhoBags/Group.Default.lua:73>
        [C]: in function 'sort'
        ImhoBags/windows/ItemWindow.lua:65: in function 'sortGroups'
        ImhoBags/windows/ItemWindow.lua:76: in function 'getGroups'
        ImhoBags/windows/ItemWindowBase.lua:66: in function 'getItems'
        ImhoBags/windows/ItemWindowBase.lua:81: in function 'systemUpdateBegin'
        ImhoBags/windows/ItemWindowBase.lua:462: in function <ImhoBags/windows/ItemWindowBase.lua:462>

  • #128

    Completely stopped working as of Storm Legion.

    Throwing errors like there's no tomorrow.

  • #127

    One issue I've definitely noticed is that when you first install ImhoBags, it doensn't know about anything that's already in your bags. I had to do a Sort bags to get my stuff to show up, presumably because it shuffled everything around.

    That said, this is a truly awesome add-on. The built-in bag manager in Rift is not terrible, but it's not adequate either.

    (Edit: turns out I had just messed up my settings: having it come up works fine. Now if only the tooltips showed in the right place I'd be super happy!)

    Last edited by gerweck on 11/5/2012 7:57:14 PM
  • #126

    This addon is fantastic!  It took a little getting used to but I love the way it sorts and groups items.  Extremely useful and very well designed.  The only issue I've had is with the tooltips, which I understand is due to API limitations and out of your control atm.  Thank you very much for this addon and keep up the good work!

  • #124

    Literally everything stopped working on this, as soon as I came back from a long brake. It is updated to the latest version you have here, but yet when I press the hotkey I set up for it to open it, well it only opens the frame of it, it doesn't show anything in my bags, at all...

  • #125

    Please make sure you have not downloaded a version with "alpha" in its name. Those are development versions and never guaranteed to work. Unfortunately it seems they appear in the Curse Client sometimes.

  • #123

    tooltip moved to upper left corner hence only showing selected item, compared item(s) is offscreen

  • #119

    Something strange since last beta, the item count stopped working in the tooltips. So can't see what i've got in the guild bank on my characters item tooltips.

    Oh, and you can't check the guildbank contents away from the bank itself.

    Last edited by Shocker74 on 9/22/2012 8:33:56 AM
  • #122

    same for me, something weird with guildbanks...

    i have 2 toons in different guilds, and tooltips doesnt update with contents of my other toons guildbank...

     also when i look at my other toon stuff through GUI, it shows that guildbank is empty, though it retrieves guild name, number of vaults and their labels correctly. 

    Last edited by Gungner2012 on 9/27/2012 5:03:20 AM
  • #120

    I can't reproduce any of those. Do you have error outputs I could look at?

  • #121

    I haven't gotten any error reports about anything. As soon as i visit the guildbank and have a bank tab open the tooltips are correct, but as soon as i close the bank tab, tooltips revert to what i have on my chars only, not counting the guildbank.

    Example, in the guildbank i have 2 stacks of healing potions, and on my char i have 1 stack, so when i'm not at the guildbank i see only the 1 stack on the tooltip of the potions, and as soon as i open up the guild bank window, the tooltips updates with all info, 3 stacks. And theni close the guildbank, and the tooltips forget the guild info again. ;)

    P.S. I reverted to '0.12beta8' which still works fine and the guildinformation is intact in the tooltips. ;)

    Last edited by Shocker74 on 10/1/2012 4:10:40 PM
  • #117

    PLEASE update! I'm dying without this addon. I know I've become lazy from using it but please please update!

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