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King Boss Mods

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  • 43 Likes
  • Rift
  • 6,150 Monthly Downloads
  • Supports: 2.5
  • 744,429 Total Downloads
  • Updated 06/08/2014
  • Created 10/04/2011
  • 232 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 1.5.8.772
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About King Boss Mods

Follow us on Twitter @KingBossMods for in-game update notifications.
You can also follow development news at KBM's Facebook page.

Top Raid Streams featuring KBM

KBM Plug-Ins

You can help test KBM by using the alpha version by downloading via The Curse Client or manually from The Official KBM file directory. If you are using alpha versions please ensure any bug reports include which alpha version you were using at the time:-

Video Spotlight: Storm Legion

Imperium of Zaviel

KBM Reviews and Video guides

Classic Rift Videos:

Manual Installation Instructions:

Extract the Zip. Copy folder within the extracted zip to your addons folder.

Description and Features

This Addon includes fully tested support for all Rift instanced raiding content, including full and partial support for: Grim Awakening, Endless Eclipse, Frozen Tempest, Triumph of the Dragon Queen, All base level 50 Raids and Slivers, and Expert and Master Dungeons. Various new and existing features are being included on a regular basis including; Mechanic Timers, Custom Mechanic Monitors (e.g. Rune King Molinar and Kolmasveli), Encounter Timers, Tank Swap monitors, Adjustable boss casting bars, Boss cast bar ability filtering, Enrage Timers and many more.

  • Note: All Encounters have full to partial support for English, German, French and Russian translations unless explicitly stated.

Tank-Swap Monitor (T-SM)

  • Automatically tracks all tanks simultaneously and displays debuff stack and duration information.
  • Full tracking of tank stack and debuff duration by any raid member.
  • Displays each tanks HP bar, updates real-time.
  • Tracks and displays all tanks death states.

Advanced Encounter Tracking

Each supported boss encounter includes the following:

  • Encounter timer display in MM:SS format.
  • Enrage timer display in MM:SS format. (where applicable)
  • Phase tracking display. (where applicable)
  • Objective tracking display. (where applicable)
  • Ready Check support with overview.
  • Rez Master, combat res monitor.
  • Main boss always visible castbar tracking. (skill filters where supported)
  • Selection of optional mechanic or skill timers and screen alerts.
  • Dynamic timers which can change duration during an encounter.
  • Advanced dynamic linked interrupt engine. Links cast interrupts and alert triggers.
  • Customize the size of all Timers, Alerts, Castbars and Phase Tracking.
  • Customize individual colors of Timers, Alerts and Cast filters.
  • English, German, Russian, Korean, Taiwanese, Chinese and French client support.

Commands

/kbmoff Turns off the Addon's triggering methods.
/kbmon Turns on the Addon's triggering methods.
/kbmdefault List available keywords to reset specific items to default.
/kbmoptions Toggle the GUI Options screen on/off).
/kbmhelp Display these commands in-game).
/kbmversion Displays the current version in chat.
/kbmreset Try this before using /reloadui, or if the encounter has ended in success didn't announce a victory.

/ReloadUI Use this in-case of any errors during the encounter. It'll reset it and the monitor "should" continue from where it left off.

Credits

  • Written and Designed by Safe@Deepwood
  • Contributor Ivnedar@Laethys
  • German Translations by Dooc@Butmutter
  • French Translations by Céres@Brisesol & Kettricken@Brisesol
  • Korean Translations by Geniee@Seastone (워려@자렌)
  • Russian Translations by
    • Toz@Akylios, Zveryga@Akylios & Extra@Akylios
    • Эксперт@Маэлфордж & Экстра@Маэлфордж
  • Testers Jeffro@Deepwood

Special Thanks to

  • Arisae@Deepwood (my Wife) for putting up with me during the long hours I put in to this.
  • Decayed@Deepwood (my Guild) also for their patience while I curse randomly when KBM crashes during testing.

Public Benefactors

  • Gaucho@Deepwood
  • Decompose@Blightweald
  • Kad@Argent
  • And all private benefactors for their on-going donations and support!

v.1.5.8

LibSUnit (Safe's Unit Lib)

  • Fixed: Error 1120, which could possibly cause raid tracking issues.
  • Optimized: Reworked raid tracking code to be more streamlined.

Menu

  • Changed: Reworked menu code to be better separated from the main code.
  • New: Started work on new Drop Down menu items.

LibSGui (Safe's GUI Lib)

  • New: Added new Drop Down graphics and initial code base.

Res Master (Thanks to RePyH1 on Curse for the Ids)

  • New: Added Warrior combat res: Soul Redemption
  • New: Added Rogue combat res: Kiss of life

Ready Check

  • New: Added Wind Sigil for Clerics. (Sorry it took so long, I feel bad)

Raids

  • Planebreaker Bastion
    • New: Encounter support for Inyr'Kta (By Noshei)
    • New: Encounter support for Abominus (By Noshei)

Experts

  • Archive of Flesh
    • Emphareal
      • Added: Alert for Flood the Halls (Warning)
      • Added: Alert for Flood the Halls (Duration)

Dungeons

  • Archive of Flesh
    • Emphareal
      • Added: Alert for Flood the Halls (Warning)
      • Added: Alert for Flood the Halls (Duration)
    • Ahzrius
      • Added: Alert for Drastic Renovations.

v1.5.7

Raids

  • Planebreaker Bastion
    • Thrax
      • Fixed: File Encoding to UTF-8

Slivers

  • Intrepid Drowned Halls
    • Isskal
      • Change: Changed dance notification to simple say "Change"

Translations

  • German Updates

v1.5.6

Defaults

  • New: Added the follow to /kbmdefault
    • PlayerCastbar : Resets the position of the Player Castbar.
    • TargetCastbar : Resets the position of the Target Castbar.
    • FocusCastbar : Resets the position of the Focus Castbar.
    • BossCastbar : Resets the position of the global Boss Castbars.
    • Castbars : Resets all of the above.

Development

  • Timers
    • Change: :SetLink(TimerObj) method will now Attach to a Master Timer. This allows for multiple Timers to link to a single Timer.
    • Fixed: Master Timers now apply their settings to all slave timers when they are changed in the menu. This includes enabled and color settings.

System

  • Fixed: Removed KBM table from Global Namespace.
  • Fixed: Removed KBM_Debug function from Global Namespace.
  • Fixed: Removed TriggerObj from Global Namespace.
  • Fixed: Removed AlertObj from Global Namespace.
  • Fixed: Removed _lsu from Global Namespace (LibSUnit)
  • Fixed: Removed AlertObj from Global Namespace.
  • Fixed: Removed a bunch of Globals from (Objects.Lua)

Add-Watch

  • Change: Requires you to have at least Add-Watch 0.2.9 (Including Alpha)

Mechanic Timers

  • Fixed: Issues where color changes were not implemented immediately via the menu.

Alerts

  • Fixed: Issues where color changes were not implemented immediately via the menu.
  • Fixed: (Error 193) Changing the Border/Notify option in the side panel for individual Alerts would throw an error. (And not change it)
  • New: Added :SetLink(AlertObject) method. (Works the same way as the new Timer:SetLink(TimerObj) method)

Mechanic Spies

  • Fixed: Issues where color changes were not implemented immediately via the menu.
  • New: Added :SetLink(SpyObject) method. (Works the same way as the new Timer:SetLink(TimerObj) method)

LibSBuff

  • Changed: Halved call time for buff handling.
  • Fixed: Added capture for unhandled .Unit fields.

Raids

  • New: Planebreaker Bastion
    • New: Eggtenders
      • New: Timers added for Bile Faucet
      • New: Mechanic Spy and Screen Alert added for Pool of Bile
      • New: Castbars added for all Eggtenders.
    • New: Warden Thrax
      • New: Alerts and Timers added for Greater Tectonic Transference.
      • New: Alerts and Timers added for Chain Gang.
      • New: Alert added for Knockback (Seismic Disturbance)
      • New: Alert added for Execution.
      • New: Alert added for Rockslide.
      • New: Castbar added.
    • New: Proteus
      • New: Added Mechanic Spy and Screen Alert for Unstoppable Rampage.
      • New: Glacial Lure and Screen Alert for Glacial Lure.
  • The Infinity Gate
    • Volan (Work in Progress)
      • New: Timer added for Energy Beam.
      • New: Timer added for Spine Shatter.
      • New: Timers added for Exitinciton.
      • New: Timers, Mechanic Spy and Alert added for Outbreak.
      • New: Eve of Oblivion.

Slivers

  • Grim Awakening
    • Salvarola
      • New: Added Alert and Spy for Infernal Burn.
      • New: Added Personal Alert for Infernal Burn.
  • New: Intrepid Drowned Halls
    • New: All bosses and mechanics have been duplicated in Template mode. (UTID's required)
    • Note: There seems to be some confusion to the new Dance pattern for Isskal. Some are saying there are 2 now, and possibly shorter.
  • Fixed: Drowned Halls Menu Options.

v1.5.5

Rift Version

  • Change: Now supports Rift 2.5

Marks

  • New: Added all new marks available with Rift 2.5.

Percentage Monitor

  • Fixed: Issues with Mark sizes and transparency.

v1.5.4

Castbars

  • Fixed: Error 111 when unpinning castbars via the encounter castbar tab while global bars are not visible.

v1.5.3

Castbars

  • Fixed: Error 609 related to Dynamic unit castbar handling.
  • Fixed: A few lag issues with texture loading. (any "ui" based errors, including error 690)
  • Fixed: Added catch for error 4535 (possibly performance related).

LibSBuff

  • Fixed: Error 81 for buff monitoring.

Encounters

  • Infinity Gate
    • New: Added Breaker X-1 "Onyx"
      • New: Added Enrage timer of 9 minutes.
      • New: Added Tank-Swap for Fission Burst.
      • New: Added Alert and Spy for Ionic Decay.
      • New: Added Alert and Spy for Kinetic Distortion.
      • New: Added Alert for Quantum Disruptor.
    • New: Added Viktus and Mordan
      • New: Added Enrage timer of 6 minutes 30 seconds.
      • New: Added Timer and Alert for Sibling Rivalry casts.
      • New: Added Timer and Alert for Ensnaring Creepers.
      • New: Added Timer and Alert for Ravenous Legion.
    • New: Added Template for Volan.
  • Grim Awakening
    • Salvarola
      • New: Added Percentage Monitor for Flames and Blood
      • New: Added Phase Tracking in Phase Monitor to account for Flames and Blood.

Translations

  • French updates
  • German updates

v1.5.2

Castbars

  • Fixed: Error 1304 - Passive castbar creation.
  • Fixed: Error 70 - Player castbar pin scaling.
  • Fixed: Error 621 - For either missing Name or missing object creation.
  • Fixed: Error 1236 - Cast data access error.

KBM Messenger

  • Change: Now uses new API event system.
  • Change: Decreased the time it takes to gather KBM version info by 50% (This will be most noticeable in Ready Check)

Res Master

  • Fixed: Issues with Raid/Group members being only partially available when first encountered, and being locked out from updating.

LibSUnit

  • Change: Prevented Units visible via damage [Idle] from being listed in Target List.
  • Fixed: Partially available units were never registering themselves in the Name Lookup list, and never doing so from that point forward.

Tank-Swap

  • Change: Tanks are now listed in order of Group/Raid position.

Menu

  • Fixed: Error 906 - Menu items without settings tables.

Encounters

  • Fixed: Error 4134 - Failed boss mod start attempt (forced reset).

Endless Eclipse

  • Kain the Reaper
    • New: Added Foul Blood debuff duration (Hard Mode usually)

v1.5.1

LibSUnit

  • New: Added event Event.SafesUnitLib.Unit.Detail.Position (X or Y or Z position has changed) table{[UnitID] = UnitObj}
  • New: Added a clean method for retrieving Unit objects. UnitObj = LibSUnit:RequestDetails(UnitID)
  • Note: Using this method will create the Unit if available, or return an existing unit object.
  • New: Now checks for .relation member during the standard damage/heal handler. If changed, this will trigger Event.SafesUnitLib.Unit.Detail.Relation(table{Key = UID, Value = UnitObject})
  • Note: The Rift Addon API still doesn't support native Event.Unit.Detail.Relation, so until it does, the above will remain in the standard damage/heal handler.
  • Fixed: Prevented UnitObj.Health sometimes being nil.
  • Fixed: Table entry errors for new units created via Unit.Target.
  • Fixed: Some odd behaviour with cross-shard raid messages.
  • Fixed: Forced removal of targets which have become idle/removed. (Disposable pet fix for Add-Watch)
  • Removed: Redundant raid queue code. Slight performance increase.

LibSBuff

  • Optimized: Removed training wheels from the system. Performance boost.

Res Master

  • Fixed: Graphical glitch with some death states. This should now be more reliable.

Encounters

  • Fixed: Moved Combat state checking higher in the condition stage to prevent false encounter starts, and Mods locking themselves from starting correctly.
  • Note: Recently I've noticed Mobs and Players having no combat state both in-game and via the Addon API, this was messing with KBM's Encounter validity states.
  • Change: Should a Mod incorrectly attempt a start due to unusual client states, KBM will hard reset the mod preventing it from locking up entirely.

Menu

  • Fixed: All custom color settings will now work as intended. It'll remember default colors, and last color chosen when switching to/from custom.
  • Change: Custom colors for objects are applied immediately.

Notify and Chat Events

  • Fixed: Removed global references.
  • Change: Prevented capture method sending nil for Target.
  • Change: Now sends Boss.Name as the Caster field.

New Castbar System (During Alpha)

  • IMPORTANT: ALL Castbar settings have be reset to default due to how the new system works.
  • New: Engine and Bar for Player castbar.
  • New: Engine and Bar for Target castbar.
  • New: Engine and Bar Player Focus castbar.
  • New: Engine and Bars for all Encounters.
  • New: Global Encounter Castbar settings are just that, regardless of Multi-boss fights.
  • New: Castbar placement is now based on relative screen coordinates rather than absolute.
  • New: Encounter castbars automatically dock to the global anchor and expand outward should more than 1 be casting at a time.
  • Change: Overriding Global Encounter Castbar settings will allow you to disable/enable, pin/unpin and/or scale on a per castbar basis.
  • Change: All cast, channel and interrupt triggers are now handled via the new engines event system.
  • Change: Maximum castbar size has been increased to 200%.
  • Change: Pinned castbars inherit the Global Encounter Castbar settings.
  • Change: Custom castbars retain Style and Texture settings from global settings. These cannot be changed individually.
  • Change: Simple style castbars now follow the same
  • Removed: Old KBM Castbar system has been completely removed freeing up CPU cycles for KBM's main loop.

Phase Monitor

  • Change: Added a catch for cases when the monitor incorrectly starts and remains visible.

Raids

  • Endless Eclipse
    • Dreadlord Goloch
      • New: Added Alert for Baneful Smash.
      • Removed: Cast alert for End of Days. Only Buff purge remains as an alert.
  • Frozen Tempest
    • Kolmasveli and Toinenveli
      • New: Timer for 60% DPS gate breach for first hide. (1:30)
      • Change: Kolmasveli's Hide mechanic is now cyan (light blue) to match his Ire mechanic.
      • Change: Kolmasveli's Ire debuff mechanic spy is now blue.
      • Change: Tempest Flare now defaults to yellow, as it's an interrupt mechanic.
    • Artifex Zaviel
      • New: Updated UTID for Zaviel. (Recording will now start)
      • New: Updated UTID for Power Conducer.
    • Crucia
      • Fixed: Alert Tab not showing.

Slivers

  • Grim Awakening
    • Magma Lord Kaliban
      • New: Added Alert for Sanguine Incantation. (Standard Yellow interrupt)
      • Change: Alert color changed for soul shatter. Now Orange by default.
    • Salvarola
      • New: Added Mechanic Spy for Curse of Magma.
      • New: Added Enrage Timer for 5:30.
      • Change: Incineration timer changed from a Wait style to standard.
    • Ultane
      • New: Added Tank-Swap monitoring for Devil's Pact.
      • New: Added Alert and Spy for Spirit Shackle
      • New: Added Alert and Spy for Infernal Radiance.
      • New: Enrage Timer added.

v1.5.0

LibSUnit

  • Change: Res States will only be checked if a heal of more than 1 is encountered. This should eradicate false res events.

Chronicle

  • Fixed: Error 155 in Kyo encounter.

v1.4.9

Note:

  • The Event model isn't working as intended. It'll not break, however event removal blocks pass-through to the game world. I'm converting all Frame events to work as it was intended. As soon as Trion fix their end, KBM will work as planned.

System

  • Change: Renamed some event labels to avoid issues with other addons.
  • Menu
    • Fixed: All Timer, Alert and Spy options should once again be adjustable without needing to /reloadui or log out/in.
  • Drag Frames
    • Change: Updated to new event model.
  • KBM Button
    • Change: Updated to new event model.
    • Fixed: Restored functionality to move the button.

Ready Check

  • Change: Converted Button systems over to new event model.
  • Change: Prevented errors with corrupt or incorrect settings.
  • Change: Optimized performance.
  • Change: Converted to new Rift text renderer for all shadow effects. (Reduced memory footprint)

Res Master

  • Fixed: Issues with resizing while Res Frames where active.

LibSUnit

  • Fixed: Rare Error 1112. Possibly due to lag.
  • Fixed: Minor memory leak during some target changes. Unknown Side effects, which could possibly cause the above over long periods.
  • Fixed: Accuracy of tracking when units are created via target changes.
  • Changed: Optimized some Raid management code.
  • Note: The above fixes and change should see an improvement on memory management and performance.

Slash Command "/kbmdefault menu"

  • Fixed: Updated to point to new menu system.

Percentage Monitor

  • Fixed: Settings are applied more reliably upon start-up.
  • Change: Updated to new event model.
  • Change: Optimized performance slightly.
  • Change: Converted to new Rift text renderer for all shadow effects. (Reduced memory footprint)

Chronicles

  • Queens Gambit
    • New: Abido Kyo
      • New: Added Encounter tracking.
      • New: Added Timer and Alert for Steel Whirl.
      • New: Added Alert for Shock Blast.
    • New: Och and Krock
      • New: Added Encounter tracking.
      • New: Added HP Tracking. (Percentage Monitor - 7%)

Translations

  • French Updates
  • German Updates

v1.4.8

Ready Check

  • Stones
    • New: Tracking for Coruscating Powerstone.
    • New: Tracking for Exceptional Whetstone.
    • New: Tracking for Exceptional Oilstone.
  • Potions
    • New: Tracking for Prime Brightsurge Vial.
    • New: Tracking for Prime Powersurge Vial.
    • New: Tracking for Prime Enduring Vial.
    • New: Tracking for Prime Fortified Vial.

Options

  • Fixed: Errors when selecting scaling Options with Castbars.

Mechanic Spy

  • New: Added MechObj:SetSource() if you'd rather display the source of triggers rather than targets.

LibSBuff

  • Change: Removed warning message for slow computers. I'll bring it back later as an option for those wanting to monitor performance.

Instances

  • New: Encounter victory will now add defeated bosses to the ignore list to prevent re-fires of the encounter.
  • Note: If an encounter states a victory prematurely then type /kbmreset to clear the ignore list. Should be very, very rare, if ever.

Raids

  • Endless Eclipse
    • Progenitor Saetos
      • Change: Entropic Abyss will now only show 1 mechanic spy object.
      • Change: Ebon Eruption spy will now display the channel duration.

Expert Dungeons

  • Exodus of the Storm Queen
    • General Grim
      • New: Added an alert for Flash Freeze.

Normal Dungeons

  • Exodus of the Storm Queen
    • Valthundr
      • New: Added an alert for Hide mechanic
      • New: Added an alert for Stack in mechanic (Frost Bound).
    • General Grim
      • New: Added an alert for Flash Freeze.

v1.4.7

System

  • Fixed: Major crash with those who updated previous versions with the Rift tab selected (Errors 369 and 81)

Translations

  • Updated French translations for Grim Awakening.

v1.4.6

Menu System

  • Change: Now uses far less memory (around 10Mb+).
  • Stage 1: Complete
  • Complete rewrite of the underlying menu code in preparation for new functionality.
  • At the moment this is just reproducing old functionality.

Plug-Ins

  • Mark-It and Add-Watch will require updating.

Ready Check

  • New: Added Vampiric Essence. (60: Warrior, Cleric, Rogue - Tank - High)
  • New: Added Storm Sigil. (60: Warrior - Medium)

Encounters

  • Change: Instance Headers and Encounter Files no longer create menu items within their files.

Grim Awakening

  • New: Kyzan.
    • New: Encounter Created.
    • New: Timer and Alert added for Delayed Annihilation.
    • New: Spy added for Soul Leech.
    • New: Spy added for Abhorrent Growth.
    • New: Spy added for Phase Rip.
    • New: Spy added for Bone Harvest.
  • New: Magma Lord Kaliban.
    • New: Encounter Created.
    • New: Timer, Alert and Spy added for Soul Shatter.
    • New: Timer, Alert and Spy added for Gaze.
  • New: Salvarola.
    • New: Encounter Created.
    • New: Timer and Alert added for Incineration.
    • New: Spy added for Mindsear.
  • New: Ultane.
    • New: Encounter Created.

Regulos

  • Fixed: Issues with Castbar settings causing occasional settings resets.
  • Fixed: Castbars were not saving correctly.
  • Fixed: Sicaron's castbar was not showing.

v1.4.5

Res Master

  • Fixed: Issues with Res messages only being sent to group members, and never to raid members.
  • Fixed: Vanishing player names when coming off cooldown.
  • New: Dead Raid members with battle resses are now displayed with a gray bar.

LibSUnit

  • Fixed: Once again tracks Party/Raid group modes correctly.
  • New: Added event - UnitObj = Event.SafesUnitLib.Raid.Death

Endless Eclipse

  • Kain
    • New: Added Mechanic Spy for Foul Blood.

v1.4.4

Castbar Triggers

  • Fixed: Error 1682 - nil TriggerObj

v1.4.3

  • Conversion of KBM Core events over to new Rift Event API.
  • Note: KBM Options Menu will be converted over soon, although it is also being rewritten from the ground up. (See LibSGui)

Ready Check

  • Change: Convert over to new Event API
  • New: Added tracking for Stellar Fortified Vial.
  • New: Added tracking for Excellent Fortified Vial.

LibSUnit

  • Change: Converted all Events over to the new Rift Event API.

Phase Monitor

  • Fixed: Sub 3% precision display wasn't triggering until sub 2%

Tank-Swap

  • New: Can now handle tracking for up to 4 debuffs.

Triggers

  • Change: "buff" and "buffRemove" are now linked directly to a supplied BossObj.Name
  • Change: "playerDebuff" will now link directly to "playerBuff" and use a single check during combat. (Performance boost)
  • Change: Removed handling for CastID, PersonalCastID, ChannelID, PersonalChannelID, InterruptID and PersonalInterruptID. (Performance boost, removed due to not possible in API)
  • Change: "cast", "personalCast", "channel", "personalChannel", "interrupt", "personalInterrupt" changed to ModID-BossName-Trigger format to prevent overwrites.

Mechanic Timers

  • New: Added method Timer:Wait([Priority]) - Priority defaults to -1 (and is currently not calculated)
  • New: Setting a Wait timer will keep the timer in the list (with elapsed time) until the next trigger.

Rez Master

  • New: Res frames can now either Cascade (Original) or Climb (New)
  • Change: Converted to new Rift 2.2 API Event system.
  • Change: Now uses Safes Table Library (LibSata) for all sorting and updating.

Endless Eclipse

  • Progenitor Saetos
    • New: Added Personal alert for Soul Rapture (need confirmation on Debuff name, Hard Mode purple bubble, or Buff ID).
    • Change: Ebon Eruption timers and alerts are now prefix with the corresponding mini.
    • Fixed: Enabled the Percentage Monitor to fire for the final two.
  • Reguloas
    • New: Added Phase tracking.
    • New: Added Timer for first Tentacle Storm (minimum).
    • New: Added Wait Timer for Crash of Souls. (Cooldown)
    • New: Added Wait Timer for Vanquish the Weak. (Cooldown)
    • New: Added Alert and Spy for Unholy Dominion.
    • New: Added Alert for Tentacle Storm duration.
    • New: Added Alert for "Look Away" mechanic for Molinar.
    • New: Added Alerts and Spies for Sicaron's bubbles.
    • New: Added Spy for Seething Darkness.
    • New: Added Alert for Excruciating Hex for Sicaron.

Frozen Tempest

  • Galidra
    • Fixed: All Castbars now remember their settings correctly (Galidra, Vortex and Amrian)
    • New: Added Unit tracking for Hard Mode unit Amrian. (HM)
    • New: Added Persistent Castbar for Amrian. (HM)
    • New: Added Percentage tracking for Amrian on the Phase Monitor (Only during Hard Mode).
    • New: Added Percentage Monitor for tracking 10% difference (Only during Hard Mode).
    • New: Added Mechanic Spy and Personal Alert for Hypothermic Induction. (HM)
    • New: Added Alert for Razorwind Blizzard. (HM)
    • New: Added Mechanic Spy for target of Razorwind Blizzard. (HM)
    • New: Added Tank-Swap monitoring for Deathly Chill (HM)
  • Zaviel
    • Change: Arc Weld is now flagged as an important Personal Alert.
    • Change: Increased Power Conducer timer by 5 seconds.
    • New: Power Conducer timer will now stop at the start of Phase 2.
  • Kolmasveli & Toinenveli
    • Change: Removed the timer stops for Glimpse at 10% as they can technically be cast again.
  • Crucia
    • Fixed: Elemental Castbar was not remember settings after restarting Rift/KBM.

Triumph of the Dragon Queen

  • Jultharin
    • Change: Reduced the Enrage timer to 5:10

Golem Foundry (Normal)

  • Locomotive Bulwark
    • New: Added UTID for this Unit.
  • Manslaughter
    • New: Added UTID for this Unit.
  • C10N3
    • Change: Now triggers and tracks via Boss UTID.
  • German Updates.
  • French Updates.

v1.4.2

Rift

  • Change: Requires at least Rift 2.2

General

  • Fixed: Issue with rare start-up error (137)

Percentage Monitor

  • Fixed: Prevented Axis errors with Percentage Monitor free resize.
  • New: Added methods :SetBossLeft(BossObj) and :SetBossRight(BossObj) - Note: ID's for existing Monitors will be pulled from BossObj.Mod.ID
  • New: Added optional parameter to :Create method, Manual = nil[/True] if supplied then must be started manually. (:Create(BossL, BossR, Difference[, Manual])

Ready Check

  • New: Added Stellar Prismatic Wellspring (All, 60, High)
  • New: Added Flaring Sigil (Mage, Cleric, 60, Medium)
  • New: Added Planar Edge (Warrior, 60, Medium)
  • New: Added Honed Edge (Rogue, 60, Medium)
  • New: Added Lightning Sigil (Rogue, 60, Medium)

Tank-Swap

  • New: Now accepts both Buff Name (buffDetails.name) and BTID as valid buffs (buffDetails.LibSBuffType or buffDetails.type)
  • New: You can now scale the Width/Height of the Tank-Swap monitor (Text will adjust to the smallest scale automatically when scaling only one dimension).

LibSBuff

  • Change: Now converted over to new Rift 2.2 API Event system.

LibSUnit

  • Change: Now uses LibUnitChange v1.3

Triggers

  • New: Method added Trigger:AddAlertSeq(AlertObj, Player = true/false) - Adds an Alert Object to the Alert sequence list for a created Trigger.
  • New: Method added Trigger:AddTimerSeq(TimerObj) - Adds a Timer Object to the Timer sequence list for a created Trigger.
  • New: Method added Trigger:ResetAlertSeq() - Resets the counter for the Alert sequence position.
  • New: Method added Trigger:ResetTimerSeq() - Resets the counter for the Timer sequence position
  • New: Method added Trigger:ResetSeq() - Resets both Timer and Alert positions.
  • New: Added Trigger type "castID". Operates like "cast", but is expecting an ability id rather than an ability name (Locale independent)
  • New: Added Trigger type "channelID". Operates like "channel", but is expecting an ability id rather an ability name (Locale independent)
  • New: Added Trigger type "interruptID". Operates like "interrupt", but is expecting an ability id rather than an ability name (Locale independent)
  • New: Added Trigger type "personalInterruptID". Operates like "personalInterrupt", but is expecting an ability id rather than an ability name (Locale independent)
  • New: Added Trigger type "personalChannel". (Was missing from the Personal style trigger list)
  • New: Added Trigger type "personalChannelID". Operates like "personalChannel", but is expecting an ability id rather than an ability name (Locale independent)
  • New: Added Trigger type "personalCastID". Operates like "personalCast", but is expecting an ability id rather than an ability name (Locale independent)
  • NOTE: "Personal" style casts, channels and interrupts will only trigger if the players current target or focus is the unit in question.
  • Fixed: Timers which trigger after another timer are working again. (ForceStop was flagged always on /rolleyes)

Encounters

Endless Eclipse

  • Matriarch of Pestilence
    • New: Added Mechanic Spy for Torment. [Ivn]
    • New: Added Timer for Sudden Doom. [Ivn]
  • Dread Lord Goloch
    • New: Added Tank-Swap monitor for Dread Scythe. [Ivn]
    • New: Added Timer and Mechanic Spy for Glimpse of Mortality. [Ivn]
    • New: Added Timer and Alert for End of Days. [Ivn]
    • New: Added Mechanic Spy for Gatekeeper's Curse. [Ivn]
    • New: Added Mechanic Spy for Lingering Torment. [Ivn]
    • New: Added Timer for Baleful Smash. [Ivn]
  • Kain the Reaper
    • New: Added Alert for Vile Blood. [Ivn]
    • New: Added Alert for Foul Blood. [Ivn]
    • New: Added Mechanic Spy for Ravenous Hunger. [Ivn]
    • New: Added Mechanic Spy for Voracious Hunger. [Ivn]
    • New: Added Unit tracking for Zathral Ashtongue, Baziel Rotflesh and Deathbound Bloodthief. [Ivn]
  • Progenitor Saetos
    • Fixed: Now returns correct Boss Objects for each boss. (Phase Monitor updates will be working) [Kek]
    • Change: Bosses will now be removed from the Phase Monitor when they die. [Kek]
    • New: Added Percentage Monitor tracking (5% diff) for the final mini and Progenitor. [Kek]
    • New: Added Final phase tracking in the Monitor. [Kek]
  • Regulos
    • New: Added UTID for Regulos. [Ivn]
    • New: Added Mechanic Spy and Alert for Eradicate. [Ivn]
    • New: Added Mechanic Spy for Impending Doom. [Ivn]
    • New: Added Mechanic Spy for Glimpse the Abyss. [Ivn]
    • New: Added Timer for Death's Apotheosis. [Ivn]
    • New: Added Alert for Vanquish the Weak. [Ivn]

Frozen Tempest

  • Artifex Zaviel
    • New: Added Mechanic Spy object for Engergy Conduit (if you prefer those over the alerts). [Kek]
  • Kolmasveli and Toinenveli
    • New: Added Mechanic Spy object for tracking Devastating Shock. [Kek]
    • Change: Adjusted timer for 3rd "Hide" mechanic. [Ivn]
  • Crucia
    • New: Various additional mechanic support. [Kek and Ivn]

Triumph of the Dragon Queen

  • Jultharin
    • Change: Enrage Timer udpated. [Ivn]
  • General Typhiria
    • Change: Enrage Timer updated. [Ivn]
    • New: Added Phase Monitoring. [Ivn]
    • New: Added Timer and Alert for Dark Clouds. [Ivn]
    • New: Added Storm Blast count tracking. [Ivn]
    • New: Added Timer and Alert for Storm Blast. [Ivn]
    • New: Added Timer for Typhiria's Wrath. [Ivn]
    • New: Added Timer and Alerts for Tempest of Agony. [Ivn]

Translations

  • German Updates.
  • French Updates.

v1.4.1

Menu

  • New: The menu window will now remember which Rift tab you were last in (Base or Storm Legion).

Encounters

  • New: When an encounter triggers a victory, all tracked units are entered in to an Ignore List to prevent residual units re-trigger the same encounter.
  • Note: Using /kbmreset will force clear this list in the rare events of false positives.

LibSUnit

  • Change: When units enter a Partial state, their Combat flag is forced to false.
  • Change: When units die, their Combat flag is forced to false.

Mechanic Timers

  • New: Repeating and Wait timers can now be forced to stop by using KBM.MechTimer:AddRemove(Timer, true)
  • Change: Mechanic Timers can now trigger multiple timers at the same time, at any point in its duration.

Slash Commands

  • Fixed: Typing /kbmbuffs USERNAME works again.

Percentage Monitor

  • New: Completely redesigned and made to be a module available to any raid encounter.
  • New: The graphics have been overhauled.
  • New: Ability to freely scale the monitor via the mouse wheel, between 50%-150%.
  • New: Middle click [while unlocked] will reset the scale to default (100%)
  • New: Option to hide/display Boss names on the monitor.
  • New: Option to hide/display Boss percentages on the monitor (text form).
  • New: Option to hide/display Boss raid marks on the monitor (represented via internal Rift raid marks).

Res Master

  • Change: Name changed to Res Master.
  • Change: Enabling [from disabled] Res Master in-game will now update current Raid Res status (rather than requiring a /reloadui)
  • Change: Attempted to solve the "Blue Bar" issue with players with missing callings.

Ready Check

  • New: Remarkable Oilstone (Rogue, Warrior, 60, High)
  • New: Kraken Hors D'oeuvres (Cleric, Warrior, 60, Tank, High)
  • New: Stuffed Mushrooms (Rogue, 60, Tank, High)
  • New: Sharpfin Chops (Mage, Cleric, 60, High)
  • New: Prime Flycatcher (Warrior, Rogue, 60, High)
  • New: Octopus Broth (Warrior, Rogue, 60, Medium)
  • New: Excellent Powersurge Vial (Warrior, Rogue, 60, Medium)
  • New: Excellent Brightsurge Vial (Mage, Cleric, 60, Medium)
  • New: Excellent Enduring Vial (Rogue, Warrior, Cleric, 60, Medium, Tank)

Raids Endless Eclipse

  • Progenitor Saetos
    • New: Added Phase Monitor Percentage tracking for all mini bosses.
    • New: Added Enrage Timer.
  • Matriarch of Pestilence
    • New: Added Enrage Timer of 7 minutes.
    • New: Added Interrupt Alert and Stop Trigger for Wave of Decay.
  • Dread Lord Goloch
    • New: Enabled Tank-Swap for Dread Scythe Frozen Tempest
  • Kolmasveli
    • New: Added the new Percentage Monitor to this encounter.
    • New: Added UTID for Energy Vortex.
    • Fixed: The Energy Vortex should no longer trigger outside of the encounter.
  • Artifex Zaviel
    • New: Added Phase Monitoring for Power Conducers
    • New: Added Timers for each Conducer phase.
    • New: Added an Alert for the start of each Conducer phase.
  • Crucia
    • New: Added Refactored Construct unit for future tracking.
    • New: Added an Alert for Tempest Fury (Look away mechanic).
    • New: Added Timer for Orbital Strike (Experimental)
    • New: Added Timer for Lightning Breath (Experimental)
    • New: Added Personal Alert and Stop trigger for Shocking Pulse interrupt.
    • New: Added Personal Alert for Lightning Rod.
    • New: Enabled Tank-Swap for Conductive Armor.

Hammerknell Fortress

  • Rune King Molinar
    • New: Added the new Percentage Monitor to this encounter.
    • Removed: Original Percentage Monitor and related code.

Slivers Rise of the Phoenix

  • High Priest Arakhurn
    • Changed: Converted completely over to a UTID checking system.
    • Fixed: Check added to ensure a BossObj has a valid UnitList. (Error 399)

v1.4.0

Rez Master

  • Options
    • Fixed: Added the method GatherRaidInfo again when enabling Rez Master via the options menu.

Raids Hammerknell

  • Inwar Darktide
    • Fixed: Error with BossObj (Error 498)

Slivers Triumph of the Dragon Queen

  • General Typhiria
    • Change: Adjusted enrage timer to 6 minutes.

Rise of the Phoenix

  • High Priest Arakhurn
    • Fixed: Error with Tank-Swap Unit change in P2. (Error 387)

Experts Empyrean Core

  • Baird Bringhurst
    • Change: Adjusted enrage timer to 7 minutes.

Tower of the Shattered

  • Psychophage Primakov
    • Change: Adjusted enrage timer to 7 mintues.

v1.3.9

New: Safe's Unit Library (LibSUnit)

  • Note: This is still classed as alpha and subject to change. (Although, I would say the event layout is pretty much final)
  • Removed: Safe's Raid Manager (LibSRM - Depreciated)

Tank-Swap

  • New: Ability to track agro from 2 Bosses (Experimental)

Unit Tracking

  • Removed: All related code to unit tracking has been removed and replaced by LibSUnit.
  • Change: All previous Unit Detail lookups and comparisons have been replaced by Events with Unit Objects.
  • Note: This may take some time to iron out any glitches in the system (major overhaul).

Plug-Ins

  • New: KBM now had the ability to check for a Min version for any Plug-Ins.
  • Change: Plug-Ins now require a .Version table, which includes at least Version:Load() and Version:Check(Revision)

Endless Eclipse

  • Progenitor Saetos
    • New: UTID updated.
  • Juntun
    • New: UTID udpated.
  • Ebassi
    • New: UTID updated.
  • Arebus
    • New: UTID udpated.
  • Rhu'Megar
    • New: UTID updated.
  • Matriach of Pestilence
    • New: Added Personal Alert for Necrotic Spores
    • New: Added Personal Alert for Volatile Infection

Frozen Tempest

  • Artifex Zaviel
    • New: Enrage timer added for 7 minutes.
    • New: Added Alert and Stop trigger for Reconstructive Beam.
  • Kolmasveli and Toinenveli
    • New: Enrage timer added for 7 minutes.
    • New: Tank-Swap enabled for both Ire debuffs.
    • New: Added Alert for Kolmasveli's Glimpse of Infinity channel. (Verbose "Hide from Kolmasveli!")
    • New: Added Alert for Toinenveli's Glimpse of Infinity channel. (Verbose "Hide from Toinenveli!")
    • New: Enabled new Multi-Tank Aggro feature in Tank-Swap.
    • New: Added Personal Alert and Mechanic Spy for Sparking Eruption.
    • New: Added Alert and Stop Trigger for Energy Vortex casting Tempest Flare.
    • New: Added a Castbar for Energy Vortex.
    • New: Added Unit Tracking for Energy Vortex.
    • Change: This encounter will now correctly trigger a victory only after both bosses have died, not just Kolmasveli.
    • New: Added a persistent Castbar for Toinenveli.
    • New: Phase Tracking for 50%, 30% and 10% added for both bosses. Intiatial system, may be revised.

Triumph of the Dragon Queen

  • Grand Falconer Zoles
    • Fixed: Should now return the correct Unit Object during new add spawns.

Experts Empyrean Core

  • Baird Bringhurst
    • New: Enrage timer added for 13.5 minutes.

Tower of the Shattered

  • Psychophage Primakov
    • New: Enrage timer added for 8 mintues (Estimate)

Unhallowed Boneforge

  • Necrotic Throne
    • Fixed: Phase Monitor should now correctly track at least the two active thrones correctly.

v1.3.8

  • Percentage Monitor
    • Fixed: UnitID Percent refence object error. (2962)

Storm Legion

Endless Eclipse

  • New: Regulos Template
  • Progenitor Saetos
    • New: Added 4 additional units for ID capture and encounter launching.
    • Fixed: Corrected name.

Frozen Tempest

  • Menu
    • Change: Re-ordered Menu items to better portray progress.
  • Gangnum
    • New: Added Mechanic Spy for Tempest Wrath.
    • New: Added personal Alert for Tempest Wrath debuff.
    • New: Added personal Alert for Move away from the Tempest after debuff drops.
    • New: Added Alert for Blinding Surge.
  • Artifex Zaviel
    • New: Added personal Alert for Arc Weld mechanic.
    • New: Added Mechanic Spy for Arc Weld.
    • New: Added Alert for Energy Conduit cast warning.
    • New: Added Alert for debuff duration of Energy Conduit.
    • New: Added Tank-Swap monitor for both Dissonant Vitality and Energy Conduit.
    • New: Added Phase Tracking.
    • New: Added warning Alert and duration Alert for Ensnaring Jolt.
    • Fixed: Corrected name.

Triumph of the Dragon Queen

  • Cyril
    • New: Added Tank-Swap monitoring for Mental Anguish.
    • New: Added Alert for Mien of Supremacy purge. After looking through the logs not entirely sure this work first time, it should though.
  • General Typheria

v1.3.7

Encounters

  • New: The slash command /kbmreset will now provide an Event.KingMolinator.Encounter.End trigger (Type = "reset").

Phase Monitor

  • New: Percent style objectives. Added DisplayName field check for bosses with verbose style names.
  • Note: Name should always be the actual Unit name, DisplayName field should be added if you wish this to be something different.

Ready Check

  • New: Feast of Domination AP (Warrior, Rogue, High, 60)
  • New: Stellar Powersurge Vial (Warrior, Rogue, High, 60)
  • New: Luminescent Powerstone (Cleric, Mage, High, 60)
  • New: Stellar Brightsurge Vial (Cleric, Mage, High, 60)
  • New: Stellar Enduring Vial (Warrior, Rogue, Cleric, High, Tank, 60)
  • New: Remarkable Whetstone (Warrior, Rogue, High, 60)

Storm Legion

Frozen Tempest

  • Galidra
    • New: Added dual Tank-Swap monitoring for Hoarfrost and Voltaic Spasms.
    • New: Added Unit Tracking for Shrouding Vortex.
    • New: Added a Timer for tracking Phase 1 durations, and first Phase 2.
    • New: Added Mechanic Spy for Glacial Rime.
    • New: Added Alert and stop trigger for Cyclonic Destruction interrupt.
    • New: Added Alert and Timer for Lacerating Cascade.

Triumph of the Dragon Queen

  • Grand Falconer Zoles
    • New: Added Alert and Stop trigger for Static Empowerment interrupt.
    • New: Added Timers for First and following Void Spawn phases.
    • New: Added Tank-Swap monitoring for Bleeding Strikes. (Possibly the healing debuff)
  • Jultharin
    • New: Added Timer, Alert and Stop trigger for Deranging Tempest interrupt.

Exodus of the Storm Queen

  • Dominax (Expert/Normal)
    • New: Timer and Alert for Decimate (including stop trigger)
    • New: Alert for Red Mist cast and channel.
    • New: Added a 25 second timeout in order to catch encounter endings.
    • New: Added a catch for the message announced when completing the encounter as a victory state.
    • Fixed: Both versions of Dominax should now have a castbar again (if enabled).
  • Valthundr (Expert/Normal)
    • New: Alert added for Frost Bound (Move in mechanic).
    • New: Alert added for Winter's Fury (Hide mechanic).

Empyrean Core (Expert/Normal)

  • Kaliban's Bodyguards
    • New: Added Alert for Siphoning Vortex.
    • New: Added Stop trigger for Siphoning Vortex successful interrupts.

Storm Breaker Protocol (Expert/Normal)

  • Vellion the Pestilent
    • New: Added Vellion's Exposed Viscera as a unit for death tracking, and victory state.

Translations

  • German Updates.

v1.3.6

Raid Marks

  • New: Small Icons added. (see KBM.Marks.File[<number>])
  • New: Large Icons added. (see KBM.Marks.FileFull[<number>])
  • New: Names added. (see KBM.Marks.Name[<number>])
  • New: Translation dictionary for Names.

Unit Tracking

  • New: Idle states are now refreshed when an unseen unit causes damage, previously only receiving damage would do this.
  • New: Added support for mentoring level adjustments, and level changes. This will also effect KBM:Add-Watch.
  • New: A players recorded level will now update accordingly.
  • Change: Adjusted how and when idle units are checked for damage. Now sent through primary update method.
  • Change: Adjusted how and when idle units are checked for healing. Now sent through primary update method.
  • Change: Removed double calls to the Phase Monitor's update method.
  • Change: Removed duplicate calculations of new percentages. Performance boost.

Encounter Tracking

  • Fixed: Incorrect encounter start UnitID passed when checking for starts via NPC damage source to a raid member.
  • Fixed: Incorrect reference to List, should be Lists.

Phase Monitor

  • Fixed: Removed incorrect calls to the Phase Monitor's percent based objectives for unseen units.

Ready Check

  • New: Added Fish Hot Pot (Cleric, Mage, Medium, 60)
  • New: Added Feast of Domination SP (Cleric, Mage, High, 60)

Frozen Tempest

  • Crucia
    • New: Added Tempest Assault Frame unit tracking.
    • New: Added Stormcore Annihilator unit tracking.

Exodus of the Storm Queen (Normal & Expert)

  • Dominax
    • New: Added a 25 second timeout for P1 to prevent premature endings.

Empyrean Core (Normal)

  • Core Meltdown
    • Fixed: Corrected name of Encounter.

Translations

  • German SL Boss updates.
  • French SL Boss updates.
  • Russian Update for Maelforge encounters.

v1.3.5

Rez Master

  • New: Cleric, Added Defiler's Death's Embrace combat res. (Thanks Arisae!)

Phase Monitor

  • Change: The Phase Monitor has been adjusted to allow for tracking of multiple units with the same name.

Encounter Checking

  • Change: Phase Monitor linking now occurs when a new Encounter Unit is detected.
  • Change: Event.KingMolinator.Encounter.Start/End now send the Mod in the encounter table. {Type = String, Mod = ModObj}
  • Note: All relevant data can be extrapolated from the ModObj.
  • Note: Type will be "start" for .Start and "wipe" or "victory" for .End

Unit Tracking

  • Change: Units now attempt to activate as idle regardless of their "seen" state. This includes them doing damage, and receiving indirect AoE.
  • Change: Units in the Idle state "unseen", should now update their HP values based on Heal/Damage/Death events via UID.
  • Note: The above changes directly effect the Plug-in KBM:Add-Watch, and you should now see HP updates for faded (unseen) units in an encounter.

Unit Cache

  • Change: Reference Lists for missing UTIDs are compiled fresh each run.

Misc

  • New: Add command /kbmability : This will list all abilities available to your character along with their Ability ID.

Rift:Storm Legion

Raids

  • Endless Eclipse
    • Dread Lord Goloch
    • Matriarch of Pestilence
    • Progenitor
    • Kain the Reaper
  • Frozen Tempest
    • Gangnum
    • Gelidra
    • Kolmasveli and Toinenveli
    • Zaviel
    • Crucia

Slivers

  • Triumph of the Dragon Queen
    • Grand Falconer Zoles
      • New: UTID updated for Zoles.
      • New: Enrage time added.
      • New: Skyscream Unit added for tracking.
    • General Typhiria
      • New: UTID updated for both versions.
    • Jultharin
      • New: UTID updated.
      • New: Enrage time added.
    • Cyril
      • New: UTID updated.
      • New: Enrage time added.

Expert Dungeons

  • Archive of Flesh
    • Ahzrius
      • New: UTID updated.
      • New: Alert added for Drastic Renovations.
    • Animator Cahail
      • New: UTID updated.
    • Emphalea
      • New: UTID updated.
    • Tzul
      • New: UTID updated.
    • Filth Gorger Vorka
      • New: UTID updated.
  • Empyrean Core
    • Baird Bringhurst
      • New: UTID updated.
    • Kaliban's Bodyguards
      • New: UTID updated for both Bodyguards.
    • Core Meltdown
      • New: UTID updated for new Units.
      • Change: Unit changed to Irradiated Monster.
      • Change: Phase Tracking changed to Death Count, this will change again one a new system is tested.
    • Doctor Perfidus
      • New: UTID updated.
    • Prince Kaliban
      • New: UTID updated.
      • Fixed: Due to the UTID update, this encounter will no longer trigger during the quest in City Core.
  • Exodus of the Storm Queen
    • Dominax
      • New: UTID updated.
    • Chekaroth
      • New: UTID updated.
    • Valthundr
      • New: UTID updated.
    • General Grim
      • New: UTID updated.
  • Golem Foundry
    • Locomotive Bulwark
      • New: UTID updated.
    • C1-0N3
      • New: UTID updated for main C1-0N3
      • New: Added 2 additional UTIDs found for other versions, left 1 open should there be more.
    • Subversionary Liaz
      • New: UTID updated.
    • Manslaughter
      • New: UTID updated.
    • UV-315
      • New: UTID updated.
  • Storm Breaker Protocol
    • Sandswarm Onslaught
    • Baron Slagstorm
      • New: UTID updated.
    • Telaphalon
      • New: UTID updated.
    • Vellion the Pestilent
    • Citybreaker Zidae
      • New: UTID updated.
  • Tower of the Shattered
    • Overseer Cowel
      • New: UTID updated.
    • Kronox
      • New: UTID updated.
    • Psychophage Primakov
      • New: UTID updated.
    • General Thunderscar
      • New: UTID updated.
    • Commissar Varoniss
      • New: UTID updated.
  • Unhallowed Boneforge
    • Ahgnox
      • New: UTID updated.
    • Avoxcia
      • New: UTID updated.
    • Bruzhail
      • New: UTID updated.
    • Forgelord Helix
      • New: UTID updated.
    • Necrotic Throne
      • New: Necrotic Throne UTID updated.
      • New: Left and Right Throne UTIDs updated.
      • New: Necro Titan Unit template added with UTID.

Normal Dungeons

  • Unhallowed Boneforge
    • Ahgnox the Corpsekeeper
      • New: UTID updated.
      • Fixed: Name corrected.
    • Avoxcia
      • New: UTID updated.
    • Bruzhail the Black Chariot
      • New: UTID updated.
      • Fixed: Name corrected.
    • Forgelord Helix
      • New: UTID updated.
    • Necrotic Throne
      • New: UTID updated for main Throne.
      • New: Sub Units with appropriate UTIDs added for left and right Throne sections.
  • Golem Foundry
    • C1-0N3
      • New: UTID updated.
    • Subversionary Lia
      • New: UTID updated.
    • UV-315
      • New: UTID updated.
  • Storm Breaker Protocol
    • Citybreaker Zidae
      • New: UTID updated.
    • Telaphalon
      • New: UTID updated.
    • Vellion the Pestilent
      • New: UTID updated for Body segment.
      • New: Added Vellion's Left Trunk as a Unit Object.
      • New: Added Vellion's Right Trunk as a Unit Object.
      • New: Added Pestilence Spewer as a Unit Object.
      • New: Added all Body segments to Phase Monitor.
  • Archive of Flesh
    • Tzul
      • New: UTID updated.
    • Emphalea
      • New: UTID updated.
    • Ahzrius
      • New: UTID updated.
    • Filth Gorger Vorka
      • New: UTID updated.
      • Fixed: Name corrected.
    • Animator Cahail
      • New: UTID updated.
      • Fixed: Name corrected.
  • Empyrean Core
    • Baird Bringhurst
      • New: UTID updated.
    • Kaliban's Bodyguards
      • New: Mercutial's UTID updated.
      • New: Strauz's UTID updated.
    • Doctor Perfidus
      • New: UTID updated.
    • Prince Kaliban
      • New: UTID updated.
      • Fixed: Due to the UTID update, this encounter will no longer trigger during the quest in City Core.
  • Tower of the Shattered
    • Kronox
      • New: UTID updated.
    • Psychophage Primakov
      • New: UTID updated.
    • Overseer Cowel
      • New: UTID updated.
    • General Thunderscar
      • New: UTID updated.
    • Commissar Typhiria
      • New: UTID updated.
      • Fixed: Name corrected, file changed.

v1.3.4

Greenscale's Blight

  • Lord Greenscale
    • Fixed: Error with uDetails during Air phase.

Rift:Storm Legion Normal Dungeons

  • Archive of Flesh
    • Ahzrius
    • Cahail
    • Emphalea
    • Tzul
  • Empyrean Core
    • Baird Bringhurst
    • Kaliban's Bodyguards
    • Core Meltdown
    • Doctor Perfidus
    • Prince Kaliban
  • Golem Foundry
    • Locomotive Bulwark
    • C1-0N3
    • Subversionary Liaz
    • Manslaughter
    • UV-315
  • Storm Breaker Protocol
    • Sandswarm Onslaught
    • Baron Slagstorm
    • Telaphalon
    • Vellion the Pestilent
    • Citybreaker Zidae
  • Tower of the Shattered
    • Overseer Cowel
    • Kronox
    • Psychophage Primakov
    • General Thunderscar
    • Commissar Varoniss
  • Unhallowed Boneforge
    • Ahgnox
    • Avoxcia
    • Bruzhail
    • Forgelord Helix
    • Necrotic Throne

Matched UTIDs

  • Experts
    • Foul Cascade
      • Sparkwing

v1.3.3

LibSBuff

  • New: This system will now output a warning to Chat if a single call to Inspect.Buff.Detail takes longer than 0.045 seconds.
  • New: The update cycle will enable Watchdog.Quiet whenever the player is out of combat.
  • New: Buff Add calls will also enable Watchdog.Quiet whenever the player is out of combat.
  • New: LibSBuff:GetBuffTable(UnitID) - returns a Buff Table in the form: Key = (string)BuffID, Value = (table)BuffDetails
  • New: New Units will automatically be scanned for Buffs. If this buff is already being monitored, the details table will be pulled from there and .remaining recalculated.
  • New: Units which have lost focus (Unit.Availability.None), that have timed Buffs (.duration and .begin fields) will now have those buffs monitored.
  • New: Buffs pulled from the Monitor on refocusing will not give a Buff.Add event.
  • New: Buffs which are being Monitored and then reach their duration will now give a Buff.Expired event.
  • Change: BuffUpdate will no longer trigger Buff.Change events when cycling through a Unit's buff list.
  • Change: Reduced the time before Buff caching will break from the main loop for both cycling and addtions.
  • Change: All three Buff Events now return a table of tables in the form: Key = (string)UnitID, Value = {(table)BuffTable {Key = (string)BuffID, Value = (table)BuffDetails}}
  • Removed: LibSBuff:UpdateBuffs(UnitID) is now handled internally.

Instances General

  • New: Tracked Units without the correct Unique Type ID, will now display a message with both Unit Name, and added to an internal Cache which is saved.
  • New: /kbmunitcache (with no arguments) will list all seen units with missing UTIDs for output to log.txt (/log) in My Documents/Rift/
  • New: /kbmunitcache will except 2 additional Arguments. CLEAR - Clears the current Cache, TOTAL - Only displays the total.
  • Note: Please take the time to help complete these a soon as possibly by supplying the new ID to myself, so I may start converting existing code.
  • Note: All Units will eventually have this Unique Type ID as it's Key when filtering Units for encounter starts.
  • Note: Units without this ID will either be using Old Name matching system (soon to be removed) or an intentional Template Encounter to gather this data.
  • Note: Units which are not tracked via name, but are found to be required for an encounter will need to be added to the template.

Infernal Dawn

  • Rusila Dreadblade
    • New: Added stop methods for Fist and Chains timers at the start of the final phase.
  • Maelforge - Ember Eggs
    • New: Added Tank-Swap for Melt Armor.
    • New: Added Alert for Blinding Heat.
    • Change: This encounter will now flag a victory after 3 Ember Eggs have been destroyed, not via say/notify messages.
    • Change: Final Phase will now only Trigger after all Cannons have been destroyed.
  • Maelforge - Final
    • New: Added Tank-Swap for Melt Armor.
    • New: Timer Added for First Hellfire in the Cannon phase.
    • Change: Hellfire Alerts are now flagged as Important.
    • Fixed: Cannons now have an internal CastBar for associated Molten Blast alerts.

Greenscale's Blight

  • Oracle Aleria
    • Fixed: Corrected Aleria's UTID.
  • Prince Hylas
    • New: The three sub bosses from previous encounters are now tracked again.
    • Fixed: Due to the above, the Phase Monitor should begin working again.

Gilded Prophecy

  • Guurloth
    • Change: Earthen Punishment personal alert now flagged as Important.

Normal Dungeons

  • Exodus of the Storm Queen
    • New: Added Template for Chekaroth
    • New: Added Template for Dominax (Requires UTIDs)
    • New: Added Template for Genera

Comments

First Previous Page 12 of 19 Next Last
  • #116

    Error: KingMolinator/InfernalDawn/Drak.lua:510: attempt to call field 'PhaseThree' (a nil value)
        In KingMolinator / Unit Available, event Event.Unit.Availability.Partial
    stack traceback:
        KingMolinator/InfernalDawn/Drak.lua:510: in function 'UnitHPCheck'
        KingMolinator/KingMolinator.lua:3449: in function 'CheckActiveBoss'
        KingMolinator/KingMolinator.lua:4527: in function <KingMolinator/KingMolinator.lua:4519>

  • #117

    Thanks. A real error for once. I'll have a fix out shortly.

    Edit: 1.1.3 Includes the fix to the above error on Drak.

    Last edited by Kekoas on 7/3/2012 1:40:14 AM
  • #115

    For those not sure what the deal is with Rift's new Watchdog. Read my post below (and the entire thread for those tech savvy people out there).

    http://forums.riftgame.com/addon-api-development/323428-watchdog-puzzles-2.html#post3859726

  • #113

    Error: performance warning In KingMolinator / System Update stack traceback: KingMolinator/KingMolinator.lua:5927: in function 'Start' KingMolinator/KingMolinator.lua:6091: in function 'Update' KingMolinator/KingMolinator.lua:6653: in function 'Timer' KingMolinator/KingMolinator.lua:7971: in function <KingMolinator/KingMolinator.lua:7971>

    This error is with current version.

    Last edited by cariux on 7/1/2012 11:31:26 PM
  • #114
    Quote from cariux »

    Error: performance warning In KingMolinator / System Update stack traceback: KingMolinator/KingMolinator.lua:5927: in function 'Start' KingMolinator/KingMolinator.lua:6091: in function 'Update' KingMolinator/KingMolinator.lua:6653: in function 'Timer' KingMolinator/KingMolinator.lua:7971: in function <KingMolinator/KingMolinator.lua:7971>

    This error is with current version.

    This isn't an error. It's a warning from the performance monitor. And to be quite honest is a pointless error I've lost interest in after learning how flawed the system is. I can only suggest ignoring it or stop using KBM. It's currently out of my hands.

  • #107

    Having problems with KBM during RotP boss Beruhast. After 1 or 2 casts of leaping flame KBM looses it's countdown bar for the ability and when it returns the countdown is incorrect. Any help? (Also OCCASIONALLY getting error from rift saying KBM is running too slowly)

    Last edited by magicbeard on 6/30/2012 10:08:44 PM
  • #108

    Is this using the Release version or current alpha?

  • #118

    I have noticed the same behavior on Beruhast, however, I think it is happening because if you are around 12k DPS he starts to skip his mechanics (only really throwing flame circles on the ground and doing his interuptable skill reliably), The abilities he can skip are: The dot, the bubble on a single person, and the pet.  if he skips the mechanic I would think the timer would time out, since theres no log entry that says he casted it.

  • #111
    Quote from magicbeard »

    not sure what the question is.. KBM addon says version 1.1.1.439

    Try using the version at this link. http://rift.curseforge.com/addons/king-molinator/files/444-1-1-2-443/

    There are still some major system changes under-way which deal with the "Performance Watchdog". The above is a public alpha version which is currently in testing which may help with the warnings etc.

  • #109

    not sure what the question is.. KBM addon says version 1.1.1.439

  • #104

    Hi, I just downloaded this to give it a try with the new patch, but I have one issue. When I opened the options for the first time, it opened in the upper left corner of my screen, and I can't move it to use anything.

    I have tried changing resolution, going fullscreen, windowed, windowed fullscreen, using a custom resolution. When I tried to scale the UI down to see if maybe it was just too large, it scaled down as well, but was still stuck in the corner. Is there any way to fix this? Here is a screenshot.

    Last edited by Abisynth on 6/30/2012 10:10:26 PM
  • #106

    One more option would be to check the box for "Save for this character only" and type /reloadui. That may be a faster fix (if it works of course).

  • #105

    Unfortunately that's the first time I've come across this. The default should be the middle of the screen, so not sure what's going on there.

    The only thing I can think of is to possibly delete the settings file while logged out, then log back in. This should reset the default position.

    Locations will either be in your My Documents, or in the RIFT Game folder, and follow the format. Saved/<account-email>/SavedVariables/KingMolinator.lua or Saved/<account-email>/<Shard>/<Character>/KingMolinator.lua

    I just tried mine with complete default settings (by deleting both saved variable files) and for me the options window appeared where it should be (centered).

    Last edited by Kekoas on 6/30/2012 3:11:41 AM
  • #112

    Excellent news. I'll look to adding a /kbmdefaults command to simplify this should anyone else experience it, along with matching Default All button on the first page.

  • #110

    Well this worked, thank you very much :) I just went and deleted them both. Hopefully I will be the only one with this problem.

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