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Money Bar
- 5 Likes
- Rift
- 189 Monthly Downloads
- Supports: 2.0
- 6,592 Total Downloads
- Updated 02/02/2013
- Created 02/22/2012
- 8 Favorites
- Project Site
- Comments
- Release Type: Release
- License: Public Domain
- Newest File: Money Bar
About Money Bar
Money bar is a small bar, currently located at the bottom of the screen, that tracks all of your currencies.
NOTE: I completely overhauled the filtering process. If you have any errors, you may want to try /moneybar default to reset everything then /moneybar filter to set up your currencies again. Let me know what you think about the new filter system, if it's better, worse, or whatever.
NOTE: Now depends on LibSimpleWidgets
Slash Commands:
English
- /moneybar move toggles the bar to be movable. When toggled on, the bar is movable by dragging with your mouse
- /moneybar default sets the bar to the default position,width, orientation, and colors
- /moneybar alpha <a> sets the bar's transparency. 'a' is a number between 0 and 10 with 10 being solid and 0 being invisible
- /moneybar scale <w> allows you to change the width or height of the bar (default setting is 1750 for horiz and 1000 for vert
- /moneybar orient <horiz/vert> sets the bar to horizontal or vertical
- /moneybar filter brings up a menu that allows you to pick which currencies to track
- /moneybarcolor bar <r g b/color> takes in colors or RGB numbers as r g b where r, g, and b are between 0 and 255
- /moneybarcolor text <r g b/color> takes in colors or RGB numbers as r g b where r, g, and b are between 0 and 255
- Current color options are black, red, green, blue, brown, white, orange, and purple
German
- /moneybar bewegen wechselt die leiste, um beweglich zu sein. Wenn auf getoggelt, die leiste ist beweglichen durch ziehen mit der maus.
- /moneybar default legt die messlatte an die vorgabe lage, breite, ausrichtung und farben.
- /moneybar alpha <a> legt die messlatte der transparenz. 'a' eine zahl zwischen 0 und 10 mit 10 sein fester und 0 unsichtbar.
- /moneybar MaBstab <w> konnen sie die breite oder höhe des balkens andern (default einstellung ist 1750).
- /moneybar orient <horiz/vert> legt die messlatte fur horizontale oder vertikale.
- /moneybar filtern offnet ein menu, mit dem sie auswahlen, welche wahrungen auf die spur erlaubt.
- /moneybarcolor leiste <r g b/farbe> nimmt in farben oder RGB zahlen als r g b where r, g, und b sind zwischen 0 und 255.
- /moneybarcolor text <r g b/farbe> nimmt in farben oder RGB zahlen als r g b where r, g, und b sind zwischen 0 und 255.
- Current farbe optionen sind schwarz, rot, grun, blau, braun, weiB, orange, and lila.
French
- /moneybar deplacer permet de basculer la barre pour etre mobile. Lorsqu'il est active, la barre est mobile en faisant glisser avec votre souris.
- /moneybar defaut fixe la barre a la position par defaut, la largeur, l'orientation, et les couleurs
- /moneybar alpha <a> etablit la transparence de la barre. 'a' est un nombre compris entre 0 et 10 avec 10 étant solide et 0 etant invisible
- /moneybar echelle <w> vous permet de changer la largeur ou la hauteur de la barre (reglage par defaut est 1750)
- /moneybar orient <horiz/vert> definit la barre a l'horizontale ou verticale
- /moneybar filtrer fait apparaître un menu qui vous permet de choisir quelles devises a suivre
- /moneybarcolor bar <r g b/couleur> prend des couleurs RVB ou des numeros comme r g b ou r, g, et b est compris entre 0 et 255
- /moneybarcolor text <r g b/couleur> prend des couleurs RVB ou des numeros comme r g b ou r, g, et b est compris entre 0 et 255
- Options de couleur actuelles sont de couleur noire, rouge, vert, bleu, brun, blanc, orange et violet
This is my first addon, so feel free to give me feedback on how I can improve.
1.1 Fixed text issue Optimized and internal fixes
1.2 Added the ability to move the bar Added the ability to scale the bar Added the ability to change the alpha of the bar
1.3 Saved Variables actual load Can change bar color Can change text color
1.4 Vertical Bar functionality Hopefully some bug fixes
1.5 Bar is now draggable Fewer global variables Functions renamed to be more unique Removed some dependency on saved variables
1.6 The filter is now in! Fixed some of the help output to reflect some of the changes Changed the limits for the bar size to accommodate the fact that some may only track a few currencies.
1.6.1 Now should support German! Furthermore, I removed some test code that was spewing out a lot of spam! My apologies!
1.6.2 Fully translated to German and French with any luck Fixed issue with text shifting by the distance from the edge of the screen
1.6.3 Filter menu shouldn't be an eyesore Hopefully fixed some issues that were affecting German and French users
1.7 Added Infernal Marks
1.7.1 Fixed issue where Favor could not be removed Fixed typo preventing the correct stack of Infernal Marks to be shown
1.8 Added Mark of Conquest, Unique Snowflake, Prize Ticket, Glass Beads, Summerfest Merit Badge, and Summerfest Friendship Bracelet Changed MoneyBar.GetStack() to expect a currency id rather than a currency name Created MoneyBar.BuildFilterUI() to build the Filter UI when the addon loads rather than every time the player uses the filter slash command
1.10 Added Master Craftsman's Mark, Empyreal Stone, Infinity Stone, Autumn Harvest Signet, and Autumn Harvest Ambersap
1.11 Complete overhaul of the filtering system Now needs LibSimpleWidget to run, this is what was used to build the filter ui Now can only track currencies that the player has.
1.12 Fixed blank bar on log in
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| Money Bar | Release | 2.0 | 949 | 02/02/2013 |
| Money Bar | Release | 2.0 | 384 | 01/20/2013 |
| Money Bar | Release | 2.0 | 600 | 12/18/2012 |
| Money Bar | Release | 1.9 | 1,528 | 07/01/2012 |
| Money Bar | Release | 1.8 | 894 | 04/28/2012 |
| Money Bar | Beta | 1.8 | 419 | 04/23/2012 |
| Money Bar | Beta | 1.7 | 227 | 04/20/2012 |
| Money Bar | Beta | 1.7 | 498 | 03/27/2012 |
| Money Bar | Beta | 1.7 | 40 | 03/27/2012 |
| Money Bar | Beta | 1.7 | 444 | 03/09/2012 |
| Money Bar | Beta | 1.7 | 89 | 03/07/2012 |
| Money Bar | Beta | 1.7 | 84 | 03/06/2012 |
| Money Bar | Beta | 1.7 | 56 | 03/05/2012 |
| Money Bar | Beta | 1.7 | 171 | 02/29/2012 |
| Money Bar | Beta | 1.7 | 45 | 02/28/2012 |
| Money Bar | Beta | 1.3 | 160 | 02/24/2012 |
| Money Bar | Beta | 1.2 | 17 | 02/22/2012 |

Comments
I'm still trying to find the issue some people are having. I'll try to really dig into it this weekend.
Hi, i´ve updated and set to default, it doesn´t work:
Error: Incorrect function usage.
Parameters: (Texture: Money.Mark of Conquest.0x1adcc9f0), "Rift", nil
Parameter types: Texture, string, nil
Function documentation:
Sets the current texture used for this element.
Texture:SetTexture(source, texture) -- string, string
Parameters:
source: The source of the resource. "Rift" will take the resource from Rift's internal data. Anything else will take the resource from the addon with that identifier.
texture: The actual texture identifier. Either a resource identifier or a filename.
In Money / Money.Sorted Okay Button:LeftPress
stack traceback:
[C]: in function 'SetTexture'
Money/Money.lua:289: in function 'BuildIcons'
Money/Money.lua:200: in function 'BuildAll'
Money/MoneyBarFilter.lua:144: in function <Money/MoneyBarFilter.lua:134>
That's weird, and this is when you're trying to track Plat?
Yes it´s only when i try to filter platinum
i've set all to default. Then i filter it again - works - when i push Done - the error occures
Error: Incorrect function usage.
Parameters: (Texture: Money.Platinum.0x2105d998), "Rift", nil
Parameter types: Texture, string, nil
Function documentation:
Sets the current texture used for this element.
Texture:SetTexture(source, texture) -- string, string
Parameters:
source: The source of the resource. "Rift" will take the resource from Rift's internal data. Anything else will take the resource from the addon with that identifier.
texture: The actual texture identifier. Either a resource identifier or a filename.
In Money / Create UI, event Event.Addon.Load.End
stack traceback:
[C]: in function 'SetTexture'
Money/Money.lua:289: in function 'BuildIcons'
Money/Money.lua:200: in function 'BuildAll'
Money/Money.lua:193: in function <Money/Money.lua:184>
Hi, Firstly thanks for the addon, it's great.
I just have one main issue, upon logging out or switching between characters it doesn't save the settings.
Here's hoping for a fix asap :)
P.S - The Platinum icon could be a bit brighter, it's dull compared to the other icons.
nothing works since the update :-(
Error: Incorrect function usage. Parameters: (Texture: Money.Mark of Conquest.0x226d3a98), "Rift", nil Parameter types: Texture, string, nil Function documentation: Sets the current texture used for this element. Texture:SetTexture(source, texture) -- string, string Parameters: source: The source of the resource. "Rift" will take the resource from Rift's internal data. Anything else will take the resource from the addon with that identifier. texture: The actual texture identifier. Either a resource identifier or a filename. In Money / Money.Sorted Okay Button:LeftPress stack traceback: [C]: in function 'SetTexture' Money/Money.lua:289: in function 'BuildIcons' Money/Money.lua:200: in function 'BuildAll' Money/MoneyBarFilter.lua:144: in function <Money/MoneyBarFilter.lua:134>
Have you tried reseting everything back to default? I completely restructured this addon.
If this is fixes the issue I apologize for any incovience caused. On the brightside no one has to wait until I get all of the currency ids any more. Which is why I redid the addon the way I did.
Let me know if this doesn't fix it.
Newest version is cutting off the last digit of any currency values over 9999. ie: I have 89567 favor, and only 8956 is showing. Same problem with platinum, planarite, etc. Tried filtering to only certain currencies, but problem occurs no matter how many currencies on bar.
Edit: Value displays properly at first, and after a /reloadui, however as soon as currency is gained/spent, the above problem occurs.
I think that's a bug in the API itself at the moment. I can't get it to stop, I'm having that issue on several text fields in other addons, and just overall text fields are acting weird. I'll keep trying to get it to stop. Thanks for the heads up!
also forgot to add, freelancer marks of conquest as well
That shouldn't be an issue now as the addon now looks at what currencies you have now rather than just a list. This is all new today with 1.11
oo and no warlord marks
what would be a lovely fix would be able to seperate parts of them into their own seperate money bar
This is cool. It'd be cooler if we could customize which currencies to show rather than all of them. I only want to know IS, Planerite, Plat/G/S, Empyreal Slayer and Craftsman's Marks.