Get an Epic Experience with Premium

Quest Finder

Miscellaneous Login to Add Favorites
  • 11 Likes
  • Rift
  • 14,245 Monthly Downloads
  • Supports: 2.2.4
  • 28,914 Total Downloads
  • Updated 06/16/2013
  • Created 12/09/2012
  • 41 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: 0.1.3
or

About Quest Finder

This is a simple little addon for finding missing quests in your current zone.

Commands:

  • /qfind
    List missing quest(s) for your current location, and which quests you currently have in your log.

  • /qfind full
    Same as above, except a Quest Summary will appear below each quest, with co-ordinates for the first objective (if available)

Notes

This will currently only list non-repeatable quests, as usually repeatable quests do not count towards Zone achievements. However, once a GUI is in place I do intend to provide full listings for all quests in any given area (including dailies), list quest givers and turn ins (with locations) and also link quest chains in order. There will possibly be the option to see full details of missing quests too.

0.1.3

  • Update: Now uses Quest.xml discovery list data: 2013-06-14
  • Update: First round of Dendrome quests parsed. (Not final)

0.1.2

  • Updated: Now uses Quest.xml discovery list data: 2013-05-29
  • Change: Converted to new Rift Event API, ready for Rift 2.3 (Free to Play)
  • Change: Optimized starting code for initial player loading.
  • Change: Optimized all Character tracking code for performance.
  • Fixed: Corrected Watchdog coroutines timer system.

0.1.1

  • New: Completed zones will now be indicated as such in the output.
  • Updated: Now uses Quest.xml discovery list dated: 2013-01-30 (February Update)

0.1.0

  • Updated: Now uses Quest.xml discovery list dated: 2013-01-04
  • Fixed: Removed error with one of Locale entries. (Error 187)

0.0.9

  • Update: Now uses Quest.xml discovery list dated: 2012-12-17
  • Fixed: Total numbers now adjust and account for duplicate missing quests.

0.0.8

  • Changed: Adjusted chat output to be a little easier on the eye when glancing over the results.

0.0.7

  • New: The report will now display a numerical summary of missing quests, and those in your log.
  • New: If there is a valid Objective 1 map location, the co-ordinates will be given in brackets when using "/qfind full"
  • New: Typing "/qfind full" will list the summary and possible first objective co-ordinates (if any). Do not confuse this with quest giver locations.
  • Note: Linked quest givers are still in progress. This will override the current first object location.
  • Note: Carnage quests give you a general location in the Quest Summary, therefor no co-ordinates are required, or for that matter supplied.

0.0.6

  • Update: Now uses Quest.xml discovery list dated: 2012-12-10
  • New: Listed quests will now be in 2 groups. First will appear incomplete quests in your Quest Log, followed by missing quests.
  • Fixed: Adjusted development Parse exe to account for dual <Type> tags in Quests.xml. This should correct the Carnage count for all zones.
  • Change: Converted all Storm Legion and Classic open world zone indexes to ZIDs rather than English names to allow for easier translations.
  • Note: All Instance ZIDs will eventually be converted but are not a priority.
  • Change: Adjusted the output after typing /qfind. You'll now be better informed of what's happening.
  • Change: Moved Totals to the bottom of the list if missing Quests for better quick reference.

0.0.5

  • New: Added German locale for output.
  • New: Added functionality to check via Zone ID (if available) or Zone Name. This will later allow language independant comparisons.
  • Fixed: Adjusted Language checking. From this point forward it will now switch locales.

0.0.4

  • Change: Adjust how cached Quests are treated, and improved partial matching.
  • New: Once a quest has been established as complete, it will be saved to a cache on a per character basis.
  • New: Added the start of Locale support. Current Templates include German and French. Both default to English.
  • Note: Other languages currently default to English, but will be supported soon.

0.0.3

  • Fixed: Moved Endless loop counter reset out of loop. (sigh)
  • Change: Duplicate quests without <Faction> identifiers are now purged from the list and Total available.
  • Change: Uncached completed quests starting with a 32bit FFFFFFFF are now correctly converted.

0.0.2

  • Change: Added Watchdog sensitive co-routine to attempt to avoid performance warnings.
  • Change: Added filtering for your current Faction (Guardian/Defiant aware)
  • Change: Added Filtering for Soul type quests.

0.0.1

  • Release

Comments

First Previous Page 1 of 3 Next Last
  • #31

    Could it be possible for you to remove the old quests that Trion removed so that i don't get like say 22 quests are missing when they are no longer ingame as to say am area has 94/95 left and the addon says i got 22 but only one of them is still ingame it can be a real pain as ii gotta search through which quests actually still exsist as i know alot of the old quests got removed.

  • #32

    It's certainly on the to-do list, although you'll more likely see options to blacklist quests yourself first, whether it be for quests which are obsolete, are incorrectly tagged without a faction or you simply don't care about it.

    As it stands, I've yet to see some form of identifier within Trion's supplied Quest data file saying "Obsolete" or something similar. If there is, and I'm missing it or if they eventually supply that data than I'll easily be able to automate it with each update.

  • #33

    Why not ask players to list inactive quests for you?  Set up a forum topic for it maybe?

  • #29

    For some reason I can't get this addon to work. Neither /qfind or /qfind full displays anything in the chat and I have this addon enabled. Tried uninstalling the addon and reinstalling as well as exiting out of the game and logging back in.

  • #30

    Depending on how busy the server is will depend on how long it takes to gather data for an area. However, you should see an immediate result in chat saying "Gathering Quest data for <Area You're In>. Please wait..."

  • #19

    I have a suggestion/inquiry: Would it be possible to filter out based on classification I.E. daily, repeatable, etc?

    Also quick question: How soon to UI? :-p

     

  • #23

    As soon as the UI Library is complete, QF will gain a nice menu with a handful of options to start with. There's a couple of things I want to add, like a docking system that all my addons will share.

    Sorry for the delay, but there's a lot that needs changing in all of my addons to conform to the new Rift Event API which, if I don't do it will break any addon not converted. The latest version of Quest Finder has these changes in place and should not break when Rift 2.3 is release. (0.1.2 is due today)

    Last edited by Kekoas on 5/31/2013 6:36:18 PM
  • #17

    Is there away to seperate the two factions. ie if I play Guardian to not see the Defiant only quests?

  • #21

    Unfortunately it all depends on the discovery data that Trion supply, and some of the quest info is either incomplete or out-dated. It'll be a while before I can expand my local database system to automatically filter out known quest issues.

    However, I do have plans on allowing players to submit corrected data in the near future, post Free-to-Play.

  • #16

    Looks like the quest list needs to be updated. ran into a few that it says im missing that are not in the game.

  • #22

    See the above reply. Pretty much the same issue.

  • #13

    Is this addon compatible with Carnagebook?

  • #14

    Yup, they should run happily together.

  • #12

    I'm not sure if Quest Finder may need to be updated or not, mine doesn't seem to work now. It's 1st time I tried it since the Rift update on mar 13/2013, It's seem very handy add-on so I hope it gets fixed.

    Last edited by Adc1336 on 3/15/2013 6:21:20 PM
  • #15

    Should be working fine. Perhaps try a fresh install.

  • To post a comment, please login or register a new account.
Login to Curse

Don't have an account? Create One.

Get an epic experience with Curse Premium
  • Faster addon downloads
  • Premium-Only Beta Giveaways
  • Ad-Free Curse experience
  • Premium Curse Client
  • and many More Features
  • Learn More »