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ResourceTracker
- 2 Likes
- Rift
- 1,285 Monthly Downloads
- Supports: 2.0
- 4,380 Total Downloads
- Updated 03/07/2013
- Created 01/21/2013
- 18 Favorites
- Project Site
- Comments
- Release Type: Release
- License: BSD License
- Newest File: ResourceTracker-2.02r1
About ResourceTracker
I wrote this addon when levelling Foraging - since it was annoying to me to keep checking what the icons on the minimap were.
If you have Docker installed, it will place an icon in the Dock.
If you do not have Docker, it will place an icon somewhere in the topleft of the screen.
The icon is a silver diamond on a minimap style button. The button will initially be gray, and can be moved around by dragging.
Once it is in place, RIGHT CLICK the button, and it will gain some color.
At this point, the configuration screen can be accessed by LEFT CLICKing the button.
This will display the RT Config screen, which lists all Mining/Foraging node types.
Use the checkboxes to select which you are interested in seeing notifications for.
At the bottom of the config screen, is a dark red box, showing an arrow, a resource and some text.
Using the mousewheel on this red section will change the size of the font used.
When the configuration screen is visible, there will also be another blue bar shown, labelled 'Resource Tracker'
This is the anchor for where the alerts will appear. This can be moved around by dragging the blue bar.
NOTE: The arrow indicator is the COMPASS DIRECTION of the node - not a direction relative to your heading.
The arrow will be green or red (red indicates that the node is significantly above or below you)
2.02r1
- Conversion to 2.2 Event system
- Started tracking node locations on the assumption we can one day use them!
2.01r5 - Will now show the closest X nodes to you, rather than a random selection
- Can now hide the tracker in combat if needed
- German language update
2.01r4 - Added Fishing nodes
Removed possibility for invalid order function error
Reduced CPU load
Made number of nodes and time to fade configurable
2.01r3 - Added French/German translations
Fix for possible nil error
2.01r2 - Fixed layout issue with non-default sizes
2.01r1 - Initial release.
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| ResourceTracker-2.02r1 | Release | 2.0 | 2,707 | 03/07/2013 |
| ResourceTracker-2.01r5 | Release | 2.0 | 1,064 | 02/03/2013 |
| ResourceTracker-2.01r4 | Release | 2.0 | 258 | 01/29/2013 |
| ResourceTracker-2.01r3 | Release | 2.0 | 182 | 01/25/2013 |
| ResourceTracker-2.01r2 | Release | 2.0 | 150 | 01/22/2013 |
| ResourceTracker-2.01r1 | Release | 2.0 | 19 | 01/21/2013 |

Comments
This addon is good. It would be great if the list of resources had the required skill level (e. g. Creeperbrush [30]). They can be attained here: http://www.rifthead.com/foraging#Resources
It would be really super nifty if it could track artifacts
please I'm begging you for the love of god please someone help me. I've reinstalled my game twice re installed curse client 3 times and re installed this mod like 10+times and still I can't get this to work properly I don't understand why it's not working for me I am very confused because it works for my friend.
Here is what happens, I can see the dimond and I enter the config for the addon, I then tick all the mineing mats but when I stand near mineing spots there are no arrows that display on my screen pointing me in the right direction.
Please someone try and figure out what might cause this error I never see the arrows they don't display on the screen it makes no sense to me why the mod is only half working.
It seems buggy when trying to move it, after you've already moved it before.
No matter what I do, I cannot move it anymore (the icon). It won't let me.
But I can move the display of the addon, and the options menu of course.
I hope you can fix it.
By the way, I have some ideas for better design - if you're interested. Though it might require some different coding, not sure. I'm a designer, and I'm willing to design better images for use with your mod, if you would like to use them.
Is the icon in color or grayscale?
You can only move it, if it is grayscale (position unlocked). Right click it, should unlock it and allow you to move it.
I am patently not a designer =P If you have suggestions etc., then yes I would love to hear them.
Your screen shots show the nodes listed one above the other . on my ui if i have multiple nodes tracked there is a huge amount of space between one node and the next . is there a way to remove this excessive spacing ?
otherwise a fantastic mode , well done , and thanks for all your effort
Thats very weird!!!
Is it missing nodes that arent being shown? ie the minimap shows 5, but only 2 are being shown?
Or is it just really weird spacing?
Can you post/email (adelea@exyles.com) a screenshot - ive certainly never seen anything like that!
Is this with the English client or something else?
Can you post the contents of the saved variables for the addon? (interface/saved/account/server/character/savedvariables/ResourceTracker.lua
Hi,
since the last update the Addon can't find (Lindenholz) i dont know how the name is in english sry. U wrote the Name in german wrong. U wrote (Linden holz) because of that he cant find the wood.
Liking this--any chance to add support for fishing nodes? The idea of needing to care about only rare fish nodes and sunken boats is appealing.
This is a wonderful idea. Is it going to be possibble to get the arrow to be relative to psition? that is all this lacks.
The problem is, that the game API does not give us a way of determining what direction you are facing.
We can work out what direction you are moving in, by looking at your coordinates over successive frames.
BUT - say something is north of you, and you are moving south backwards, the arrow would indicate its behind you.
I tried a relative arrow in my Waypoint addon, and really didnt like the way it worked.
As soon as we get some way of determining the character facing direction, then yes, I will add in relative directional arrows!