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Rift Meter
- 18 Likes
- Rift
- 25,437 Monthly Downloads
- Supports: 2.2.4
- 144,675 Total Downloads
- Updated 05/27/2013
- Created 11/01/2011
- 93 Favorites
- Project Site
- Comments
- Release Type: Release
- License: Apache License version 2.0
- Newest File: v1.1.5
About Rift Meter
Rift Meter is a combat tracker inspired by Recount and Skada Damage Meter.
How to use
- Set sort mode by right clicking the header bar
- Navigate through the modes by clicking the rows (left, right and middle clicks)
- Scroll if the items exceed the shown rows
Features
- Navigate through all past encounters
- Death log. Set sort mode to Deaths and click on a player.
- Ability breakdown
- Detailed ability information
- Breakdown per unit. Middle click
- Detailed ability breakdown per unit
- Include absorbs as damage
- Highly customizable
- Merging pets will affect previous combats as well as including absorbs as damage
- Switch between enemies and friendly units
- Report window
Slash Commands
- /rm
- /rm hide - Hide windows
- /rm show - Show windows
- /rm default - Restore default settings
- /rm config - Opens config window
- /rm toggle - Toggle visibility of windows
Author: Vince@GameOver@Brutwacht
Thanks to: Azune@GameOver@Brutwacht aka Saku
Some icons by Yusuke Kamiyamane. All rights reserved. Licensed under a Creative Commons Attribution 3.0 License.
v1.1.5 - 05/25/2013 - Changelog:
- Ability icons have tooltips now
- Fixed a bug with custom highlighting
- Added bar visualization to ability stats
- Report window bug fix
v1.1.3 - 05/15/2013 - Changelog:
- Goloch parses will cut off after kill now
- Fixed a bug where values were doubled in damage absorbed sort mode
- Beautified confirmation dialog - thanks to Dargor
- Fixed a scrollbar bug
- Updated to the new Event API
v1.0.5 - 03/22/2013 - Changelog:
- Still some issues with pets
v1.0.4 - 03/20/2013 - Changelog:
- Some bosses were added to the show players list due to the "improved pet detection" :S
v1.0.3 - 03/15/2013 - Changelog:
- Improved pet detection
v1.0.2 - 03/14/2013 - Changelog:
- Fixed another bug regarding merging pets
v1.0.1 - 03/14/2013 - Changelog:
- Fixed a small bug in death log
v1.0 - 03/14/2013 - Changelog:
- Added whisper target and guild wall as options in the report window.
- After two years of confusion, pets are completely separated or merged now.
- Added a checkbox for including absorbs as damage.
- Fixed Deathlog.
- Slightly edited the class colors to match the official ones. Won't affect existing installations.
- Edited "Show percentage" formatting.
- Added options to highlight yourself.
- "Always show yourself" is working for sort mode Deaths now.
- Changed tooltip anchor from BOTTOMLEFT to BOTTOMRIGHT to match RIFT's default tooltip behaviour.
- Several bug fixes.
- Btw. Damage Taken/Absorbed + Show Enemies + Middle click on mob rocks!
- In order to open the deathlog, choose Deaths as the sort mode and click on a player's bar in Rift Meter.
v0.22.2 - 02/27/2013 - Changelog:
- Damage Absorbed
- More options
- ColorPicker
- Deathlog but with some issues
- Removed the "jump to current fight" pin button. Middle click on window title achieves the same now.
- Tooltips are colored again
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| v1.1.5 | Release | 2.2.4 | 20,526 | 05/27/2013 |
| v1.1.3 | Release | 2.2.4 | 7,524 | 05/15/2013 |
| v1.0.5 | Release | 2.0 | 10,534 | 03/22/2013 |
| v1.0.4 | Release | 2.0 | 1,457 | 03/20/2013 |
| v1.0.3 | Release | 2.0 | 580 | 03/15/2013 |
| v1.0.2 | Release | 2.0 | 41 | 03/14/2013 |
| v1.0.1 | Release | 2.0 | 40 | 03/14/2013 |
| v1.0 | Release | 2.0 | 30 | 03/14/2013 |
| v0.22.2 | Release | 2.0 | 4,948 | 02/26/2013 |
| v0.16.1 | Release | 2.0 | 14,476 | 12/21/2012 |
| v0.16 | Release | 2.0 | 2,893 | 12/18/2012 |
| v0.14.1 | Release | 1.9 | 10,402 | 11/04/2012 |
| v0.14 | Release | 1.9 | 1,429 | 11/02/2012 |
| v0.13 | Release | 1.9 | 11,396 | 08/31/2012 |
| v0.11.5 | Release | 1.9 | 4,033 | 08/15/2012 |
| v0.11.4 | Release | 1.9 | 2,357 | 08/09/2012 |
| v0.11.3 | Release | 1.9 | 1,228 | 08/08/2012 |
| v0.11.2 | Release | 1.9 | 1,709 | 08/05/2012 |
| v0.11.1 | Release | 1.9 | 3,211 | 07/28/2012 |
| v0.11.0 | Release | 1.9 | 1,373 | 07/26/2012 |
| v0.10.6 | Release | 1.9 | 4,538 | 07/12/2012 |
| v0.10.5 | Release | 1.9 | 9 | 07/12/2012 |
| v0.10.4 | Release | 1.8 | 5,046 | 06/28/2012 |
| v0.10.3 | Release | 1.8 | 1,663 | 06/26/2012 |
| v0.10.2 | Release | 1.8 | 1,264 | 06/23/2012 |
| v0.10.1 | Release | 1.8 | 469 | 06/23/2012 |
| v0.9.8.1 | Release | 1.8 | 7,590 | 05/03/2012 |
| v0.9.8 | Release | 1.8 | 1,369 | 04/30/2012 |
| v0.9.3.2 | Release | 1.6.1 | 13,983 | 01/30/2012 |
| v0.9.3 | Release | 1.6.1 | 2,957 | 01/13/2012 |
| v0.9.2.1 | Release | 1.5 | 6,324 | 11/19/2011 |
| v0.9.1 | Release | 1.5 | 980 | 11/15/2011 |
| v0.9 | Release | 1.5 | 295 | 11/14/2011 |






Comments
In recount in world of warcraft it had a option for overall dps that would show total dmg for the entire run.
This just shows current dps on w/e mob and boss your on but that is not as usefull if you dont have a overall dmg with it to see who is pulling their weight in raids.
are you ever going to add that? Right now I have to use super meter for overall dmg and RM for current dps, bit messy to deal with
Hello, first of all, thank you very much for this AWESOME addon! However, is there a way not to reset the combat log at each new fight? Are you planning to add this feature? Is it technically possible? I loved that Recount used to collect data from all the fights, so you could easily compare who contributed the most through all the dungeon-run. Thank you. Ane.
A long time feature request :P
Unfortunately my motivation is nearly gone :(
And yea, it's not that easy to implement ^^
When I hover over over a bar, the popup appears on the bottom right and is cut off. See image to see what I mean. Why does this happen? I installed the addon without changing any settings.
ESC > Edit Layout > Tooltip Anchor
The standard RIFT Tooltip Anchor is used for those custom tooltips.
Cool thanks, it's fixed.
Any chance we can get puri shields to register as heals?
Also, navigating fights is terrible, Any possiblity of providing a menu for fight history that allows me to select the fights?
Finally, I notice that Rift meter tends to reset (start new fight) very easily.
Registering absorbs as heals isn't really viable right now with the current state of the API.
Why is navigating terrible? Just 2 clicks away to view past combats.
Shouldn't it restart?
Navigation is not bad if you want to go back to the last fight for example. but when you want to start seeing performance trends, I have trouble knowing what fight I am currently examining for example.
As far as it reseting, I noticed when I have both Rift meter and super meter up side by side, Rift Meter would reset faster than Super meter, IE, Super meter continued the fight even during pauses in combat, I dont' know if I myself went out of combat in these cases or not. (or don't recall)
It looks for active shield buffs and tries to credit the aborbs to someone.
And since it is not 100% viable, I think I'm not gonna implement this, sorry.
How does Super Meter support this? It registers Shields as heals etc.
Why it's still showing version 0.12 on rift?
wut? where?
because you can also display the average damage multiple mobs?
So the average one dungeons.
Did something happen where pet damage no longer gets counted? Several in my raid group went from the top to the bottom of the DPS for RM but Super Meter shows us still at the top. I'd prefer to keep RM since it credits the absorbs as heals.