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Rift Meter

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  • 32 Likes
  • Rift
  • 4,707 Monthly Downloads
  • Supports: 2.5
  • 351,085 Total Downloads
  • Updated 01/13/2014
  • Created 11/01/2011
  • 199 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: v1.1.9
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About Rift Meter

Rift Meter is a combat tracker inspired by Recount and Skada Damage Meter.

How to use

  • Set sort mode by right clicking the header bar
  • Navigate through the modes by clicking the rows (left, right and middle clicks)
  • Scroll if the items exceed the shown rows

Usage

Features

  • Navigate through all past encounters
  • Death log. Set sort mode to Deaths and click on a player.
  • Ability breakdown
  • Detailed ability information
  • Breakdown per unit. Middle click
  • Detailed ability breakdown per unit
  • Include absorbs as damage
  • Highly customizable
  • Merging pets will affect previous combats as well as including absorbs as damage
  • Switch between enemies and friendly units
  • Report window

Slash Commands

  • /rm - Show commands
  • /rm hide - Hide windows
  • /rm show - Show windows
  • /rm default - Restore default settings
  • /rm config - Opens config window
  • /rm toggle - Toggle visibility of windows

Author: Vince@BlackOut@Brutwacht
Thanks to: Azune@BlackOut@Brutwacht aka Saku

Some icons by Yusuke Kamiyamane. All rights reserved. Licensed under a Creative Commons Attribution 3.0 License.

v1.1.9 - 01/13/2014 - Changelog:
    - Fixed a bug in death log

v1.1.8 - 11/02/2013 - Changelog:
    - Removed textfields in sliders
    - Added debug information to a rare error in the deathlog

v1.1.7 - 10/15/2013 - Changelog:
    - Overall statistics
    - Text shadows
    - Added /rm version
    - /rm default has a confirmation dialog now
    - Removed SafesRaidManager as a dependency
    - Several bugfixes

v1.1.5 - 05/25/2013 - Changelog:
    - Ability icons have tooltips now
    - Fixed a bug with custom highlighting
    - Added bar visualization to ability stats
    - Report window bug fix

v1.1.3 - 05/15/2013 - Changelog:
    - Goloch parses will cut off after kill now
    - Fixed a bug where values were doubled in damage absorbed sort mode
    - Beautified confirmation dialog - thanks to Dargor
    - Fixed a scrollbar bug
    - Updated to the new Event API

v1.0.5 - 03/22/2013 - Changelog:
    - Still some issues with pets

v1.0.4 - 03/20/2013 - Changelog:
    - Some bosses were added to the show players list due to the "improved pet detection" :S

v1.0.3 - 03/15/2013 - Changelog:
    - Improved pet detection

v1.0.2 - 03/14/2013 - Changelog:
    - Fixed another bug regarding merging pets

v1.0.1 - 03/14/2013 - Changelog:
    - Fixed a small bug in death log

v1.0 - 03/14/2013 - Changelog:
    - Added whisper target and guild wall as options in the report window.
    - After two years of confusion, pets are completely separated or merged now.
    - Added a checkbox for including absorbs as damage.
    - Fixed Deathlog.
    - Slightly edited the class colors to match the official ones. Won't affect existing installations.
    - Edited "Show percentage" formatting.
    - Added options to highlight yourself.
    - "Always show yourself" is working for sort mode Deaths now.
    - Changed tooltip anchor from BOTTOMLEFT to BOTTOMRIGHT to match RIFT's default tooltip behaviour.
    - Several bug fixes.
    - Btw. Damage Taken/Absorbed + Show Enemies + Middle click on mob rocks!
    - In order to open the deathlog, choose Deaths as the sort mode and click on a player's bar in Rift Meter.

v0.22.2 - 02/27/2013 - Changelog:
    - Damage Absorbed
    - More options
    - ColorPicker
    - Deathlog but with some issues
    - Removed the "jump to current fight" pin button. Middle click on window title achieves the same now.
    - Tooltips are colored again

Comments

First Previous Page 6 of 9 Next Last
  • #56

     

    Quote from chuckySTAR »

    Pet stats are merged in combat overview. But the ability breakdown shows only your abilities and the total bar at the bottom is your dps without pets. Therefore pets are listed too in combat overview to inspect only their dps and ability breakdown.

     

  • #54

    Hi, would it be a possibility to add an "absorbs+healing" tab like you see in Skada?

  • #53

    Love this addon. Still the prettiest and most accurate. 

  • #52

    I really Like the add-on my only request if possible would be the ability to remove the buttons in the corner like recount on wow. i usually remove the close button on recount because i set the meter where i want it then lock it so i don't accidentally close it. these options would be much appreciated if possible.

  • #51

    Still showing as version 0.12 on rift, you forgot to change version in toc files

  • #50

    Nice Addon but for my as a Inquicar not really usefull. It don't shows me the hps and the dps in the same window.

     

  • #49
    Re: Rift Meter Ranger pets

    I see seperate dmg recorded for pig and wolf, but raptor does not. is it merged with player? or is there a way to see what dmg the raptor is doing?

  • #47

    I have what are probably two stupid questions...

    1) When I'm not in combat and I'm looking at the list showing damage-done-in-individual-fights, how do I get back to the combined-damage-done-for-all-fights view?

    2) What the heck is "No Quarter Mode" and how do I utilize it once I've checked the No Quarter Mode box in the configuration window?

  • #48

    1) There's no combined-damage-done-for-all-fights mode yet

    2) http://forums.riftgame.com/rift-general-discussions/dungeons-raids/328986-maelforge-world-first.html
    => Triples your damage. Will be removed in next version. Did it for the Lulz

  • #45

    Please include an option to combine pets with owners.

  • #46

    Asked like 100 times...

    Quote from chuckySTAR »

    Pet stats are merged in combat overview. But the ability breakdown shows only your abilities and the total bar at the bottom is your dps without pets. Therefore pets are listed too in combat overview to inspect only their dps and ability breakdown.

  • #44

    by far the best meter for rift. It looks very influenced by recount and i like that.
    I have no experience with the rift API and don't know what it's limitations are,  i would like to make some requests that would make this addon even better:

    -  hotkeys to switch between modes
    -  Multiple windows support
    -  Show absorbs, or even Merge absorbs with heals
    -  show dispels
    -  Death tracker (I think super meter already has this, very helpful , tracks the last x seconds before a player died showing damage taken  cooldowns used etc, basically shows the last few seconds of the combat log) 

    Last edited by vacuumar on 7/13/2012 8:04:55 PM
  • #39

    Was the removal of RM Toggle intentional? It was a really nice command to have to toggle the meter on and off with a macro.

  • #40

    Hm you're right. Added "/rm toggle" in v0.10.2

  • #41

    Awesome, thanks for the quick fix :)

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