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SimpleMeter
- 45 Likes
- Rift
- 3,508 Monthly Downloads
- Supports: 1.5
- 199,679 Total Downloads
- Updated 11/19/2011
- Created 09/29/2011
- 137 Favorites
- Project Site
- Comments
- Release Type: Release
- License: Apache License version 2.0
- Newest File: 2.3.1
About SimpleMeter
SimpleMeter 2.3.1
by Jor @ Deepstrike updated November 19th, 2011
SimpleMeter is an easy-to-use DPS/HPS meter that shows damage and healing for both allies and enemies.
Features:
- View and sort by DPS/HPS/Damage/Healing/etc for both allies and enemies
- Damage/healing breakdowns by ability for both allies and enemies
- 4 display modes (All, Self, Top 5, Totals)
- Export stats for both allies and enemies
- View past encounters
- Keep track of stats across all encounters
- Ally/Enemy names color-coded by calling
Installation Instructions
- Download the addon
- Open Rift
- From character select, click the "Addons" button at the bottom
- Click the "Open Addon Directory" button
- Wait for the directory to open up
- Put the SimpleMeter folder into that directory
- Return to Rift
- Click "Refresh"
- Play the game!
Thanks To
- My guild, The Ancient Order, for helping to test, ideas, and being awesome
- Levva's BossReady mod
- Marru's RiftCount mod
- Trion
Donations of plat to Jor @ Deepstrike welcome!
If you have any suggestions, bug reports, or feature requests, send an email to gdevnull@gmail.com
== SimpleMeter Changelog ==
Changes in version 2.3.1 (2011-11-19)
-----------------------------------
* Fixing issue with skill ignore
Changes in version 2.3 (2011-11-16)
-----------------------------------
* Updated for version 1.6
* Updated find owner logic for pets
* Added skills to ignore for certain bosses
Changes in version 2.2.1 (2011-10-12)
-----------------------------------
* Fixed issue with mode select
Changes in version 2.2 (2011-10-12)
-----------------------------------
* Adding ability to show total damage/healing/damage taken/healing received
* Fixed bug when SimpleMeter is disabled
Changes in version 2.1 (2011-10-09)
-----------------------------------
* Major UI rewrite
* Adding calling-based color coding
* Adding /sm reset to reset to (most) addon defaults
* Fixed bug with ability breakdown when showing Top 5
Changes in version 2.0 (2011-10-03)
-----------------------------------
* Adding cumulative DPS/HPS tracking
* Adding encounter history
* Adding /sm toggle for use in macros
* Adding new session and encounter split functionality
Changes in version 1.2 (2011-10-01)
-----------------------------------
* Adding export functionality
* Changing how the time is shown
* Add scroll functionality when viewing Top 5
* Adding alternate export functionality on middle-mouse click
Changes in version 1.1 (2011-09-30)
-----------------------------------
* Added help tooltip
* Show breakdown of DPS/HPS on mouseover
* Add more display modes (All, Top 5, Self, Total)
* Limit screen updates to 5 times a second to decrease CPU load
Changes in version 1.0 (2011-09-29)
-----------------------------------
* Show ally and enemy DPS/HPS
* Movable window
* Sort by DPS/HPS
* Expand/collapse ally and enemy stats
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| 2.3.1 | Release | 1.5 | 146,873 | 11/19/2011 |
| 2.3 | Release | 1.5 | 11,091 | 11/16/2011 |
| 2.2.1 | Release | 1.5 | 37,079 | 10/12/2011 |
| 2.1 | Release | 1.5 | 7,264 | 10/09/2011 |
| 2.0 | Release | 1.5 | 12,215 | 10/02/2011 |
| 1.2 | Release | 1.5 | 3,395 | 10/01/2011 |
| 1.1 | Release | 1.5 | 4,517 | 09/30/2011 |
| SimpleMeter-1.0 | Release | 1.5 | 1,650 | 09/29/2011 |


Comments
Right now, not even our first attack counts towards the parser, only from the second hit that it starts to parse.
Also, when we're in a raid situation, the parse is very skewed since it only starts at the time we get our 2nd hit in, rather than when we're all in combat.
your 1st attack puts you into combat, tracking wont start untill combat starts, There are multiple issues with the rift API which Jor himslef cannot fix ofc. A good example is outside a raid (open world) you could attack a mob of 5 yet only the one you target shows in the dps meter, this is due to the way rift is designed to prevent unit scanning. Works 100% in raids and dungeons.
i have 1 question.
is it possible to hide enemy information and only view allies? or vice versa ?
Oh, and allow us to resize it, I feel its a bit big (nothing compared to the other Meters out there though)
Keep up the good work!
The sont size is set, which wont allow for resizing however, it can be programmed to change the font size when the dimension reaches a certain value but it could be to small to read
Also it will be great to also have Crit + Hit on it
A very nice addon though, my current favourite ingame meter :)