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StarTip-Rift
- 3 Likes
- Rift
- 156 Monthly Downloads
- Supports: 1.7
- 9,123 Total Downloads
- Updated 3/2/2012 12:00:12 AM
- Created 9/12/2011 2:29:20 AM
- 6 Favorites
- Project Site
- Release Type: Release
- License: GNU General Public License version 3 (GPLv3)
- Newest File: v1.2.11
About StarTip-Rift
StarTip-Rift : Tooltips from the Outer Rift.
StarTip-Rift is is a tooltip addon. It only tries to reproduce the unit tooltip. You can customize by installing a new profile addon that you or someone else writes. Examples exist within the StarTip directory: StarTipDefault and StarTipNatural. You can copy/paste the entire folder to your Addons folder to get started. You'll have to give it a name though, let's say HopeBound.
Here's an example to give you a feel: http://rift.curseforge.com/addons/startip-rift/pages/example-profile/
To load it, type: /startip profile YourProfileName
Type /startip for options, including configurations, proiles, CPU information, ...
Note that StarTip comes with two profiles: Default and Natural.
If you are unhappy with Default, then type: /startip profile Natural
If you wish to create your own profile using this profile as a template, then it's really easy. Check the file StarTipNatural.lua and adjust what you need to customize as you wish. Look under StarTip-Rift's Libs directory and note the LibScriptable-1.0 directory. Look under this directory, and you'll see LibScriptablePlugins-1.0. From there view all the various functions in the sub directories. This is your execution environment organized. The LibScriptablePluginUnit-1.0.lua file is where you might want to start.
Each run environment for each Lua script executed has a couple of special members and variables. Such as _G if you wish to reach the overall script environment. And you have 'self'. And 'unit'. Then everything included from the plugin directory.
Note that each instance of StarTip starts off with a _G, and that is the main script environment. However, we use a special table for each Lua script's environment, and _G doesn't point to that table, but rather to Rift's UI interface script environment, where Inspect.Unit.Detail exists.. So you could call '_G.StarTip:IterateModules()' or '_G.UI.CreateFrame()'. I've tried to add everything from Rift's _G into the user's Lua script's global environment, but I may have missed some things. This is what '_G' is for at this point.
I'm always in #riftuidev on freenode.net, or use this addon's comments to ask questions.
tag v1.2.11
5b3c80a8e84f596e5ec8e253c0f4bc6322b400c9
Scott Sibley <sisibley@gmail.com>
2012-03-01 23:59:40 -0600
Tagging.
--------------------
Scott Sibley:
- Switch to Natural by default.
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| v1.2.11 | Release | 1.7 | 542 | 3/2/2012 12:00:12 AM |
| v1.2.10 | Release | 1.6.1 | 520 | 1/4/2012 1:51:03 AM |
| v1.2.8 | Release | 1.6.1 | 278 | 12/16/2011 4:58:26 AM |
| v1.2.7 | Release | 1.6.1 | 10 | 12/16/2011 4:29:48 AM |
| v1.2.6 | Release | 1.6.1 | 114 | 12/15/2011 1:01:53 AM |
| v1.2.5 | Release | 1.6.1 | 322 | 12/11/2011 5:43:39 AM |
| v1.2.4 | Release | 1.6.1 | 137 | 12/10/2011 10:56:12 AM |
| v1.2.3 | Release | 1.6 | 353 | 12/7/2011 2:31:19 PM |
| v1.2.2-beta | Beta | 1.6 | 325 | 12/5/2011 1:07:54 AM |
| v1.2.1 | Release | 1.6 | 558 | 11/30/2011 9:49:29 PM |
| v1.1.20-beta | Beta | 1.6 | 150 | 11/30/2011 8:01:49 AM |
| v1.1.19-beta | Beta | 1.6 | 181 | 11/29/2011 2:17:50 AM |
| v1.1.18-beta | Beta | 1.6 | 32 | 11/29/2011 12:30:20 AM |
| v1.1.17-beta | Beta | 1.6 | 8 | 11/28/2011 11:42:16 PM |
| v1.1.16-beta | Beta | 1.6 | 156 | 11/28/2011 5:08:05 AM |
| v1.1.15-beta | Beta | 1.6 | 12 | 11/28/2011 4:09:06 AM |
| v1.1.14-beta | Beta | 1.6 | - | 11/28/2011 4:03:06 AM |
| v1.1.13-beta | Beta | 1.6 | 203 | 11/26/2011 10:34:39 PM |
| v1.1.12-beta | Beta | 1.6 | 31 | 11/26/2011 5:44:52 PM |
| v1.1.11-beta | Beta | 1.6 | 137 | 11/26/2011 4:38:15 AM |
| v1.1.10-beta | Beta | 1.6 | 28 | 11/26/2011 3:22:30 AM |
| v1.1.9-beta | Beta | 1.6 | 69 | 11/26/2011 1:11:47 AM |
| v1.1.8-beta | Beta | 1.6 | 85 | 11/25/2011 9:40:48 PM |
| v1.1.7-beta | Beta | 1.6 | 101 | 11/25/2011 7:00:21 PM |
| v1.1.6-beta | Beta | 1.6 | - | 11/25/2011 6:59:06 PM |
| v1.1.5-beta | Beta | 1.6 | 28 | 11/25/2011 5:39:06 PM |
| v1.1.4-beta | Beta | 1.6 | 120 | 11/25/2011 9:32:50 AM |
| v1.1.3-beta | Beta | 1.6 | 4 | 11/25/2011 9:18:20 AM |
| v1.1.2-beta | Beta | 1.6 | 2 | 11/25/2011 9:04:18 AM |
| v1.1.1-beta | Beta | 1.6 | 78 | 11/25/2011 1:55:23 AM |
| v1.0.24-beta | Beta | 1.6 | 155 | 11/24/2011 7:33:24 AM |
| v1.0.23-beta | Beta | 1.6 | 30 | 11/24/2011 6:12:56 AM |
| v1.0.22-beta | Beta | 1.6 | 86 | 11/23/2011 9:45:45 PM |
| v1.0.21-beta | Beta | 1.5 | 561 | 11/17/2011 7:24:35 AM |
| v1.0.20-beta | Beta | 1.5 | 27 | 11/17/2011 5:52:07 AM |
| v1.0.19-beta | Beta | 1.5 | 740 | 10/24/2011 3:19:08 PM |
| v1.0.18-beta | Beta | 1.5 | 542 | 10/18/2011 10:09:41 PM |
| v1.0.17-beta | Beta | 1.5 | 1,187 | 10/2/2011 7:37:12 AM |
| v1.0.16-beta | Beta | 1.5 | 8 | 10/2/2011 7:29:49 AM |
| v1.0.15-beta | Beta | 1.5 | 523 | 9/29/2011 10:02:44 PM |
| v1.0.14-beta | Beta | 1.5 | 27 | 9/29/2011 8:03:53 PM |
| v1.0.13-beta | Beta | 1.5 | 288 | 9/27/2011 8:50:19 PM |
| v1.0.12-beta | Beta | 1.3 | 80 | 9/21/2011 9:29:02 PM |
| v1.0.11-beta | Beta | 1.3 | 11 | 9/21/2011 9:29:02 PM |
| v1.0.10-beta | Beta | 1.3 | 1 | 9/21/2011 9:23:58 PM |

