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StarTip-Rift
- 4 Likes
- Rift
- 28 Monthly Downloads
- Supports: 1.9
- 9,827 Total Downloads
- Updated 09/24/2012
- Created 09/12/2011
- 8 Favorites
- Project Site
- Release Type: Release
- License: GNU General Public License version 3 (GPLv3)
- Newest File: v1.4.3
About StarTip-Rift
StarTip-Rift : Tooltips from the Outer Rift.
StarTip-Rift is is a tooltip addon. It only tries to reproduce the unit tooltip. You can customize by installing a new profile addon that you or someone else writes. Examples exist within the StarTip directory: StarTipDefault and StarTipNatural. You can copy/paste the entire folder to your Addons folder to get started. You'll have to give it a name though, let's say HopeBound.
Here's an example to give you a feel: http://rift.curseforge.com/addons/startip-rift/pages/example-profile/
To load it, type: /startip profile YourProfileName
Type /startip for options, including configurations, proiles, CPU information, ...
Note that StarTip comes with two profiles: Default and Natural.
If you are unhappy with Default, then type: /startip profile Natural
If you wish to create your own profile using this profile as a template, then it's really easy. Check the file StarTipNatural.lua and adjust what you need to customize as you wish. Look under StarTip-Rift's Libs directory and note the LibScriptable-1.0 directory. Look under this directory, and you'll see LibScriptablePlugins-1.0. From there view all the various functions in the sub directories. This is your execution environment organized. The LibScriptablePluginUnit-1.0.lua file is where you might want to start.
Each run environment for each Lua script executed has a couple of special members and variables. Such as _G if you wish to reach the overall script environment. And you have 'self'. And 'unit'. Then everything included from the plugin directory.
Note that each instance of StarTip starts off with a _G, and that is the main script environment. However, we use a special table for each Lua script's environment, and _G doesn't point to that table, but rather to Rift's UI interface script environment, where Inspect.Unit.Detail exists.. So you could call '_G.StarTip:IterateModules()' or '_G.UI.CreateFrame()'. I've tried to add everything from Rift's _G into the user's Lua script's global environment, but I may have missed some things. This is what '_G' is for at this point.
I'm always in #riftuidev on freenode.net, or use this addon's comments to ask questions.
tag v1.4.3
cbbf4f11bff31b5683fb94a0af945a1885bb5ac3
Scott Sibley <sisibley@gmail.com>
2012-09-24 04:08:18 -0500
Tagging.
--------------------
Scott Sibley:
- Add @project-version@ keyword to the toc file's version field.
- Bug fix. Toggling animations should work now.
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| v1.4.3 | Release | 1.9 | 81 | 09/24/2012 |
| v1.4.2 | Release | 1.9 | - | 09/16/2012 |
| v1.4.1 | Release | 1.9 | - | 09/16/2012 |
| v1.4.0 | Release | 1.9 | 3 | 08/26/2012 |
| v1.3.1 | Release | 1.9 | 21 | 07/04/2012 |
| v1.3.0 | Release | 1.9 | 1 | 07/04/2012 |
| v1.2.11 | Release | 1.7 | 1,089 | 03/02/2012 |
| v1.2.10 | Release | 1.6.1 | 520 | 01/04/2012 |
| v1.2.8 | Release | 1.6.1 | 282 | 12/16/2011 |
| v1.2.7 | Release | 1.6.1 | 10 | 12/16/2011 |
| v1.2.6 | Release | 1.6.1 | 114 | 12/15/2011 |
| v1.2.5 | Release | 1.6.1 | 322 | 12/11/2011 |
| v1.2.4 | Release | 1.6.1 | 137 | 12/10/2011 |
| v1.2.3 | Release | 1.6 | 353 | 12/07/2011 |
| v1.2.2-beta | Beta | 1.6 | 326 | 12/05/2011 |
| v1.2.1 | Release | 1.6 | 559 | 11/30/2011 |
| v1.1.20-beta | Beta | 1.6 | 150 | 11/30/2011 |
| v1.1.19-beta | Beta | 1.6 | 181 | 11/29/2011 |
| v1.1.18-beta | Beta | 1.6 | 32 | 11/29/2011 |
| v1.1.17-beta | Beta | 1.6 | 9 | 11/28/2011 |
| v1.1.16-beta | Beta | 1.6 | 156 | 11/28/2011 |
| v1.1.15-beta | Beta | 1.6 | 13 | 11/28/2011 |
| v1.1.14-beta | Beta | 1.6 | 1 | 11/28/2011 |
| v1.1.13-beta | Beta | 1.6 | 203 | 11/26/2011 |
| v1.1.12-beta | Beta | 1.6 | 31 | 11/26/2011 |
| v1.1.11-beta | Beta | 1.6 | 140 | 11/26/2011 |
| v1.1.10-beta | Beta | 1.6 | 37 | 11/26/2011 |
| v1.1.9-beta | Beta | 1.6 | 78 | 11/26/2011 |
| v1.1.8-beta | Beta | 1.6 | 86 | 11/25/2011 |
| v1.1.7-beta | Beta | 1.6 | 102 | 11/25/2011 |
| v1.1.6-beta | Beta | 1.6 | - | 11/25/2011 |
| v1.1.5-beta | Beta | 1.6 | 28 | 11/25/2011 |
| v1.1.4-beta | Beta | 1.6 | 120 | 11/25/2011 |
| v1.1.3-beta | Beta | 1.6 | 4 | 11/25/2011 |
| v1.1.2-beta | Beta | 1.6 | 2 | 11/25/2011 |
| v1.1.1-beta | Beta | 1.6 | 78 | 11/25/2011 |
| v1.0.24-beta | Beta | 1.6 | 155 | 11/24/2011 |
| v1.0.23-beta | Beta | 1.6 | 30 | 11/24/2011 |
| v1.0.22-beta | Beta | 1.6 | 86 | 11/23/2011 |
| v1.0.21-beta | Beta | 1.5 | 561 | 11/17/2011 |
| v1.0.20-beta | Beta | 1.5 | 27 | 11/17/2011 |
| v1.0.19-beta | Beta | 1.5 | 740 | 10/24/2011 |
| v1.0.18-beta | Beta | 1.5 | 542 | 10/18/2011 |
| v1.0.17-beta | Beta | 1.5 | 1,187 | 10/02/2011 |
| v1.0.16-beta | Beta | 1.5 | 8 | 10/02/2011 |
| v1.0.15-beta | Beta | 1.5 | 523 | 09/29/2011 |
| v1.0.14-beta | Beta | 1.5 | 27 | 09/29/2011 |
| v1.0.13-beta | Beta | 1.5 | 288 | 09/27/2011 |
| v1.0.12-beta | Beta | 1.3 | 80 | 09/21/2011 |
| v1.0.11-beta | Beta | 1.3 | 11 | 09/21/2011 |
| v1.0.10-beta | Beta | 1.3 | 1 | 09/21/2011 |

