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Super Meter

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  • 10 Likes
  • Rift
  • 6,904 Monthly Downloads
  • Supports: 2.2.4
  • 130,531 Total Downloads
  • Updated 05/14/2013
  • Created 12/04/2011
  • 35 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: Apache License version 2.0
  • Newest File: Super Meter SLE v 8.88
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About Super Meter

Super Meter Storm Legion Edition

The Advanced In-Game Combat Parser

Features:

  • First ability tracking and 8 enter combat triggers.
  • Absorb to heal converter, Filters need translating.
  • Full pet tracking for group and non-group members.
  • 14 combat modes: Damage, healing, absorbs, blocks etc.
  • Highly detailed standard and advanced breakdowns by ability, Including damage type.
  • Session manager: Where you can delete, export, import or view a specific session.
  • 3 unit display styles: White text, calling coloured text or calling coloured bars.
  • Player session combat log and session death log.
  • Merge all sessions: To view all sessions as one.
  • Export stats for both allies and enemies.

Slash Commands:

  • /sm alpha - Changes the alpha of the main window
  • /sm converter - To disable/enable the absorb converter
  • /sm group - To disable/enable the group combat detector
  • /sm help - To open the help file
  • /sm log - To disable/enable the player session logs
  • /sm performance - To toggle performance mode
  • /sm reset - Resets Super Meter to its default settings
  • /sm self - To disable/enable self colour coded blue
  • /sm switch - To disable/enable Super Meter
  • /sm tipclick - Toggles the left click or mouse over tooltip display
  • /sm toggle - Toggles the main frame and reduces CPU usage

Add Or Remove Filters:

  • Open "SuperMeter-Filter.lua" with wordpad or similar.
  • Copy any line and paste it in the section you wish to edit, then rename it.
  • Backup your changes to a text file.
  • Then simply /reloadui in game.

Install Instructions

  • Press the escape button in game, select addons and disable Super Meter.
  • Press the open addon directory button.
  • Delete old and install new version.
  • Enable Super Meter in game.

Author:

  • Ferather @ Icewatch
Super Meter SLE v 8.88 - Latest Changes
  • Changing the font size will now close tooltips.
  • Reduced the CPU cost of frame rendering by a small amount.
Super Meter SLE v 8.86 - General Changes
  • Raid functions and extended tracking will no longer run with "group" tier units.
  • Reduced the number of server requests for group rifts and group invasions.
  • Unnamed units no longer trigger functions such as the converter.
  • Fixed a rare issue with unit names.

Comments

  • #165

    Each time I log in SM display has wandered back to a screen location other than the place it was positioned in the previous login session.   How does one force it to "anchor" itself to one spot?  Thanks! :)

    Airtoad

  • #166

    Try '/sm reset' then after Super Meter has reset try to move it and type '/reloadui' to see if that fixes it.

  • #168

    Found the problem.  Some windows update in the last few months has blocked programs from writing data into the "Program Files <x86> directory or lower, or, it has never been possible but has somehow been bypassed by RIFT/Windows 7 until recently.   See this link for more:

    http://www.riftui.com/forums/showthread.php?t=169

    I noted the post at the end which stated it is simpler just to move the RIFT Game directory to a neutral location.  That simpler procedure did not work for me, presumably because the Rift game installation teaches the game itself something about the directory structure it lives in at install time.  I DID have to fully re-install the game in a neutral directory; then saved addon variables began to appear in and operate normally from

    C:\Users\Owner\Documents\RIFT\Interface\Saved

    and subdirectories thereunder.  This re-installation fix also fixed Imhothar's Bags, Simple Meter, ConquestTracker, and so on.  All these addons failed to save variables until I moved RIFT game.  This also solved the issue of twin RIFT sessions interfering with each other (if they ever did), they both now independently save their variables without cross-infection.

    Airtoad

     

  • #167
    Quote from Baelual »

    Try '/sm reset' then after Super Meter has reset try to move it and type '/reloadui' to see if that fixes it.


    Moved SM to desired screen location.  Did /sm reset.  Result of reset was that SM display moved back to undesired location.  Same with process with /reloadui.  So.. both /reloadui and /sm reset knock SM display away from desired location to undesired location.  There doesn't appear to be any storage of the desired location.  Is any file written in C:\Users\Owner\Documents\RIFT\Interface\AddOns\SuperMeter whose job it is to remember that SM has been positioned on screen, and where it was positioned?  I never see anything in that directory other than that placed there by installation.  Thanks!

    Airtoad

  • #164

    Rare name issue fixed in v 8.86

    Thankyou for your report :)

    Last edited by Baelual on 4/28/2013 5:12:45 AM
  • #161

    ================================================================
    Super Super Meter SLE v 8.64+ (And above)

    Super Meter can now be translated into any font supporting language.

    However I only speak and write in English.

    If you wish to translate files please translate:

    * SuperMeter-Filters.lua
    * SuperMeter-Region.lua

    Font metrics can also be found in SuperMeter-Region.lua, at the
    bottom of the file. You can open the file with Wordpad or Similar.

    When you decide to pass on a zipped files link for me to download I
    will check the files and then approve them for download.

    Please name your files as: SuperMeter-Language-You.zip
    E.G: SuperMeter-English-Ferather@Icewatch.zip
    ================================================================
    Super Meter Cast Bar:

    http://www.riftui.com/downloads/info367-SuperMeterCastBar

    Super Meter CPU Monitor:

    http://www.riftui.com/downloads/info365-SuperMeterCPUMonitor
    ================================================================

    Last edited by Baelual on 4/28/2013 12:33:25 PM
  • #155
    Posting Output in Chat?

    How does one post the output from the Super Meter into the chat window?  I love this mod and this is the only aspect I can't figure out.   Any help would be appreciated.

  • #156

    Under each column is your two selected modes totals. Left click one of those totals and an export box will appear to the left, Simply CTRL+C to copy and the box will disappear. Then into Rift chat simply CTRL+V.

    Combat log text can be exported using the same box by left clicking any line in the log.

    type '/sm help' for more detailed info about the addon :)

    Last edited by Baelual on 4/21/2013 9:25:50 AM
  • #147

    QA: How do I see the mitigation of Defiler links?

    This will show in raw format, Including a standard tooltip and an advanced version aswell under 'Damage Taken'.

    The absorb converter can only convert absorbs.
    Defiler links are damage intercepted (Damage re-directed).

    Last edited by Baelual on 3/10/2013 2:18:16 PM
  • #162

    Thanks :)

  • #146

    QA : Something has gone wrong with the units display.

    First right click the units list to change the display mode, if not then do /sm reset as some globals have changed, most players it should have already reset. However if rift crashes globals do not get saved.

    Once you have setup Super Meter or any other addon always /reloadui after to save the settings.

    Type /sm help for additional in game help :)

  • #109

    Is there option to see also total damage, not just DPS? Right now I'm using RiftMeter and SuperMeter to see my total and my DPS... Would love to use just one addon.

  • #110

    If you right click one of your 2 modes (DPS HPS OPS etc) a menu will appear with 14 combat mode options, You are looking for Damage (DMG).

    Last edited by Baelual on 2/1/2013 4:23:13 PM
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