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  • Runes of Magic
  • 1,230 Monthly Downloads
  • Supports: 5.0.9
  • 137,045 Total Downloads
  • Updated 12/20/2014
  • Created 01/19/2012
  • 27 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: MIT License
  • Newest File: v6.2
Support development! **

About CharPlan


CharPlan will help plan your character Equipment.
Load your gear and test how you can pimp it to the max.
Or search through the item-DB and build you dream-suit.
The main-screen will show the estimated attribute values your toon will have.

Everything is done virtual without touching your real equipment.
And since calculation is done independently from real client the resulting values may differ.


  • AddonManager
  • MiniMap Button
  • type "/cp"


If you want help to localize it:

Thanks to: Reynmar (pl), Dederian (es)

- update
- fixed max level

- update
- search: added unnamed items & merged the filter-flags into a dropdown menu
- enabled IT & PT locales (needs localization)

hotfix: error on items without icon

patch 6.1.0


First Previous Page 3 of 4 Next Last
  • #25

    Thx mate. Awesome addon. Could you pls update the new lvl 80 items (weapons an gear) which have been added with version 5.0.10

    I'm sure many people are looking forward to that.

    Keep up the good work ;)

  • #24

    Could you make weapons sort by DPS instead of damage? Weapon damage doesn't mean anything without speed taken into account.
    On a similar issue, perhaps there should be a separate collumn for dps, mdam, or make it cycle through them when you click to change the way they're sorted. I'd like to be able to sort melee weapons by magical damage, and magic weapons by physical damage if I need to.

  • #22

    Could you please update with all the higher lvl armor? Some is there already but some's not which makes planning a bit tricky. Thanks!

  • #23


  • #21

    can you please make it go to +20? we on the private server can take our items to +20. thanks

  • #20

    Bro, awesme update, thanks a lot, i loved it. the skill preview, and be able to include it on the stats is so great! must have been hard to do it. thanks again.

  • #19


    eines der besten AddOns die ich bis jetzt gesehen habe....

    DANKE dem erfinder Smile

  • #17

    Hi there,

    Small example: Current character: Warrior lvl26/Mage lvl 32

    Character info screen:

    HP: 1583 MP:729 Str:283 Dex:213 Stam:213 Int:129 Wis:98

    Pdam:133 Patk:586 Pdef:1158

    No cards, no buffs, no pet

    Import equipment in charplan

    HP: 1353 MP:728 Str:282 Dex:213 Stam:214 Int:128 Wis:98

    Pdam:139 Patk:584 Pdef:1159

    Diffences Charplan > Character Info Screen

    HP (-230) MP (-1) Str (-1) Dex (0) Stam (+1) Int (-1) Wis (0)

    Pdam (+6) Patk (-2) Pdef (+1)

    Hope this helps :)

    Last edited by Undrentide on 9/22/2012 5:04:21 AM
  • #18

    sry to say but: no.
    Too much information are missing. (ex: equipment, titles, skills..not sure about the last;) )

    Small differnence +/-1 are normal and can't be fixed. (rounding & floatingpoint errors)
    The HP diff is surley to much but I can't analyse where it comes from without deeper informations.

    You could start comparing the naked character values (the bases).
    And then put the equipment on one-by-one.

    Last edited by McBen on 9/22/2012 9:18:53 AM
  • #16

    (a compact answer block of the latest questions)

    1) buffs are on to-do-list and will come soon

    2) cards are already included - there is just no option to virtual change them

    3) pets .. i don't think so..maybe sometimes

    4) lvl80 gear? when will it be available ingame? fall 2013 I guess :)
    (I'll think about it)

    5) 2nd class IS included. Which base values are missing?

    6)  freely switching classes is not an easy task. it's on my wish-list but we're still faraway from it.
    (for example it also requires a full skill-tree)

    7) ranged combat values are still wrong
    if someone could provide better formula's I'd be happy :)
    also note that ammunation has to be included - which is currently not supported by CP


    Last edited by McBen on 9/17/2012 11:26:49 AM
  • #14

    Is there any possibility of updating this to show buffs, cards and pets?  That to me is more useful than just the basic gear/title since I always have on buffs and use my pet.  This would give a better representation of what my final stats would be.

    Also can we get the new level 80 gear updated?

  • #15

    Quote from Ziav »

    Is there any possibility of updating this to show buffs, cards and pets?  That to me is more useful than just the basic gear/title since I always have on buffs and use my pet.  This would give a better representation of what my final stats would be.

    Also can we get the new level 80 gear updated?

    Also, can you make CP so, that 2nd class is included, because right now, I'm missing some numbers which apperantly are the 10% of my base value's of my 2nd class

    Last edited by Undrentide on 9/17/2012 3:20:12 AM
  • #13

    Excellent addon. This has been long needed since RomArmory went offline, and it's even better to see it as an ingame addon.

    There's one thing I can think of to make it better that hasn't already been mentioned.

    It would be nice if instead of the base attributes being based on your character's class/level/cards/titles that you could choose the class and level of the character you're building a set for, and possibly have a tick mark to see if titles/cards should be included. This way we can do a lot more with the tool, and make a larger variety of character builds, for different levels and class combinations.

  • #12

    This is a great addon, and it might even replace my trusty ItemPreview. Just some things I noticed:

    Stats are not exactly the same as shown on the default char sheet, they're off a little bit. Not a big one though, could be because of values like "+886,6 LP" which are probably rounded up by the addon.

    But I'm still wondering about the Patt values. I play a Scout/Priest with 30,8k Patk at the moment. The default char sheet lists exactly the same value for both melee and ranged combat. But the Addon tells me roughly the same value for melee, but just 21,1k for ranged combat. Hovering over the melee Patk shows all the bonuses, but hovering over the ranged Patk shows just somethink like "Physical Attack +21130".

    I tried to preview some equipments, some give more melee Patk, others more ranged Patk, so obviously I can't really plan the values as I don't know what I'd actually get then. Or do we really have different Patk values for melee and ranged combat which the original game just doesn't tell us?

    Another small wish I have: I'd like to be able to increase the rarity of an item for previewing legendary crafted stuff.

  • #8

    Just starting to get serious with stating and gearing and your add-on has been enormously helpful.

    One change I've made is to the cp_statsearch.xml to increase the length of the statname display and cp_pimpme.xml to widen the statname edit box to allow the longest statname ('Transformation of Dragon Wilderness). I was having trouble distinguishing the 'Annihilation of the Hero' from the 'Annihilation of the Remains', etc.

    Also tried to widen the dropdown tier thingy, but couldn't work that one out ;)

    Any chance of something like this being incorporated into the code?

    Last edited by DJPorterNZ on 6/7/2012 5:57:09 AM
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