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DungeonLoots

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  • 7 Likes
  • Runes of Magic
  • 914 Monthly Downloads
  • Supports: 5.0.9
  • 145,948 Total Downloads
  • Updated 09/25/2015
  • Created 09/02/2011
  • 28 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: MIT License
  • Newest File: 3.1.2749
or

About DungeonLoots

Deutsch:

Dungeon Loots ist ein Addon, welches Ihnen die Bossdrops eines Instanzbosses zeigt.

Features

  • Suchfunktion,
  • einfaches Interface zum graden und plussen eines Items.
  • levelangaben zu jeder Instanz
  • Mementoanzahl pro Boss/Instanz
  • Verlinkung mit strg+alt+Linksklick zur rom-welten datenbank
  • Instanz/Bosspositionen auf der Weltkarte

English

Dungeon Loots is an Addon, which shows you the drops of a instance Boss.

Features

  • Search function
  • an easy Interface to add tiers and plus an Item
  • instances are with level-specification
  • number of ancient mementos for each boss/instance
  • with ctrl+alt+click it shows the item, boss or instance at rom-welten.de database
  • instance/bosspositions

Full Featurelist

  • Search
    • Tooltips with more information
    • Alt+Click: Show Mappos if possible
    • CTRL+ALT+Click -> romwelten db if possible
    • Shift + Click -> Into Chat if possible
    • CTRL + Click -> Preview if possible
  • Instancelist
    • Tooltips with more information
    • Alt+Click: Show Mappos
  • Bosslist of all NPCs
    • Tooltips with more information
    • Alt+Click: Show Mappos
    • CTRL+ALT+Click -> romwelten db
    • CTRL + Click -> Preview
    • Shift + Click -> Into Chat
  • ItemList
    • Droprate
    • Drop num
    • CTRL+ALT+Click -> romwelten db
    • CTRL + Click -> Preview
    • Shift + Click -> Into Chat
  • Statlist
    • Droprate
  • Full plus possibility
  • Filter for current frame
  • Worldmap
    • ALT + Click -> Show BossList/ItemList
    • CTRL+ALT+Click -> romwelten db (only bosses)
    • Right-Click
      • Dropdown
        • Teleport
        • Show In Dungeon Loot
        • Show in romwelten db
        • Preview if possible
  • Mementowarning if you enter an instance

changelog:
    -ToDo:

    - @project-version@
        - Changes:
            - You can move the Frame now, if you click somewhere on the background frame
            - DB update 6.4.0.2749
            
    - version 3.1.2742
        - DB Update 6.3.0.2742
        - Changes:
            - Changed name of worldmap button: now DL-Options
            - If there is yGather used, the worldmap option button will be moved
            - Added ItemList
            - Removed memento count Text in Bosslist; It's still there as tooltip -> less lag if you Change to this list
            - All Items will be found with search no
            - Added lua to sort Instance table
        - Fixes:
            - fixed error in Teleportpoint parsing
            - fixed minor error in plus frame (skilllevel 0)
            - Changed normal/easy Tatarwiak (Kashaylan instance)

    - version 3.1.2736
        - Changes:
            - added Skull Rock, + Madroke (level 95/97 instance) ty to Ulukilulu for the data
            - added Teleport Book Pois to Varanas Map
            - tp pois now visible even without wowmap
            - added Button to enable/disable WoWMap/DL stuff
            - added Anselve, Perodia, Myrmex Queen
            - db update to 6.2.2.2736
        - Fixes:
            - if you ctrl click a boss, the text on head button will not change
            - fixed unknown map name -> now it's "unk"
            - fixed error in plus frame
            - fixed Error in Memswarning calculation
        
    - version 3.0.2733
        - Changes:
            - added Teleport info to tooltip (worldmap)
            - added Red circle to Mapbuttons if there is a teleport point next to them
            - added Show current zone/Target Button
            - there's now a tooltip if headertext is too long
            - Added Kashaylan (level 92 instance)
        - Fixes:
            - fixed Search -> now you can open romwelten db by CTRL + Alt
            - fixed treasure script (DL.helper.GetLootRecursive())
            - level 20/40/60/80/100 plus fix, now it creates the correct tier

    - version 3.0.2733 beta
        - Complete rewriting of the Code
        - New Interface
            - Same Design as ItemPreview2
            - Left Click -> Forward
            - Right Click -> Back
            - Click on Headline -> Back    
        - Features
            - Search
                - Tooltips with more information
                - Alt+Click: Show Mappos if possible
                - CTRL+ALT+Click -> romwelten db if possible
                - Shift + Click -> Into Chat if possible
                - CTRL + Click -> Preview if possible
            - Instancelist
                - Tooltips with more information
                - Alt+Click: Show Mappos
            - Bosslist of all NPCs (NEW)
                - Tooltips with more information
                - Alt+Click: Show Mappos
                - CTRL+ALT+Click -> romwelten db
                - CTRL + Click -> Preview
                - Shift + Click -> Into Chat
            - ItemList
                - Droprate (NEW)
                - Drop num (NEW)
                - CTRL+ALT+Click -> romwelten db
                - CTRL + Click -> Preview
                - Shift + Click -> Into Chat
            - Statlist (NEW)
                - Droprate (NEW)
                
            - Full plus possibility
            - Filter for current frame
            - Worldmap
                - ALT + Click -> Show BossList/ItemList
                - CTRL+ALT+Click -> romwelten db (only bosses)
                - Right-Click
                    - Dropdown
                        - Teleport
                        - Show In Dungeon Loot
                        - Show in romwelten db
                        - Preview if possible
            - Mementowarning if you enter an instance
            - RoM-Welten Export script for Articles

Comments

  • #36

    There are some different tables in there:

    1) armor/weapon/treasure' -> add up to 100%

    • not affected by dropstuff
    • armor and weapon table mostly contain an id of the treasure table (100%). the game looks which table is chosen and gives you one of the ids. if the link is from armor/weapon to treasure it's always a stat (except of sometimes broken because of rw).

    2) npc -> all values allowed

    • this droprates are affected by the leveldifference between player and enemy. If you use dropstuff, these droprates increase.
    • You can get ALL of the drops listed in there. Because each drop is calculated on it's own.
    • npctable can contain an id of nearly everything. BUT there are only 10 (20?) options for different ids. So there is a link to the treasuretable which can also contain again a treasuretable id. (You can see this often if you have a look at the rune tables)

    I don't know if there is any impact of luck stuff in dura or rune slots.

    Calculation:

    If you are on the first step there is no calculation at all. so the raw data is used.Better Explanation see screenshot (sorry for german item names):

  • #35

    I find the listed drop rates very interesting, and would like to know where you got this information, and what else you might know about drop table calculations.
    It would seem as if all of the listed yellow % are the chance that one of the items from the table below it will be dropped. Many of the % on these tables add up to 100%, which is to be expected, but many others add up to significantly more than that, which is strange. Many of the potion tables, for example, add up to something in the area of 250%. Why is that?

    Do you know how drop rate boosts (runes, luck potions, etc) interact with these?
    My presumption is that the chance of each individual drop table is increased (multiplicitavely) by the % of the boost, to a cap that prevents 100% and higher tables from being increased for multiple boss drops. Does that sound about right?
    Furthermore, I don't know if drop rate boosts have any impact on the random qualities of weapons/armor (durability, stats, rune slots), but if you could shine any light on that, it would be appreciated.

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