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fSlimUI
- 2 Likes
- Runes of Magic
- 358 Monthly Downloads
- Supports: 5.0.1
- 22,350 Total Downloads
- Updated 09/24/2012
- Created 03/02/2011
- 23 Favorites
- Project Site
- Comments
- Release Type: Release
- License: Public Domain
- Newest File: fSlimUI 3.7
About fSlimUI
fSlimUI 3.7
No portrait unit frames version - http://rghost.ru/43163658
Wider chat editbox for asian loc - http://www.mediafire.com/?z1l4t5wk4n7ww2w (by matif)
Description:
Note: Remove old version before installation.
This addon replaces the native unitframes, minimap, mainmenu, chat and channelchange frames, questtracker, gametooltip and also adds aggroframe and other smaller changes.
Simply delete a folder if you don't need any of them (the textures folder is required).
Sorry, I'm lazing to make a full description, please try to use this addon for familiarity :)
Supporting is here
- A new design.
- Soulbar added to player frame.
- Swap equipment button on minimap has a dropdown menu to choose from six sets of equipment now.
- Replaced native player buffbar shows up to forty buffs.
- Добавлен бар душ для колдуна
- Кнопка смены снаряжения на миникарте теперь имеет выбор из шести вариантов шмота
- Бафбар игрока расширен до 40ка бафов
- Please look description.
- German localization added (Thanks to UserIsUnknown)
- Добавлена немецкая локализация
- CameOnIn's setting menu now opens
- yaCIt is supported
- mailcounter and "Rental Management" added
- most of detected bugs was fixed
- исправлено большинство ошибок
- добавлено еще интересных плюшек
- corrected mana color in tooltips
- corrected class names in unitframes for eneu version
- added expierence tooltip
- исправлен цвет маны в тултипах
- добавлен тултип с опытом для всех классов
small fix of CheckPartyHidden
Исправлена настройка скрытия сопартийцев
v 3.4See description
Смотри описание
v 3.1 fix 2Gathering status bars level display in EN version fixed.
Исправлено отображение уровня собирательства в английской версии.
v 3.1 fixThe "Hide own buff bar" checkbox fixed.
Исправлена настройка "Скрыть свою панель бафов".
v 3.1Release
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| fSlimUI 3.7 | Release | 5.0.1 | 3,107 | 09/24/2012 |
| fSlimUI 3.6 | Release | 4.0.11 | 1,386 | 07/05/2012 |
| fSlimUI 3.5 | Release | 4.0.2.2440 | 4,536 | 11/19/2011 |
| fSlimUI 3.4.3 | Release | 4.0.0.2413 | 6,715 | 08/30/2011 |
| fSlimUI 3.4.2 | Release | 4.0.0.2413 | 3,056 | 08/01/2011 |
| fSlimUI 3.4.1 | Release | 4.0.0.2413 | 1,041 | 07/18/2011 |
| fSlimUI 3.4 fix | Release | 4.0.0.2413 | 474 | 07/14/2011 |
| fSlimUI 3.4 | Release | 4.0.0.2413 | 267 | 07/14/2011 |
| fSlimUI 3.1 fix2 | Release | 3.0.7 | 2,962 | 03/09/2011 |
| fSlimUI 3.1 fix | Release | 3.0.7 | 395 | 03/05/2011 |
| fSlimUI 3.1 | Release | 3.0.7 | 71 | 03/02/2011 |
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Comments
local colorbyclass = {
[TEXT("SYS_CLASSNAME_WARRIOR")] = { r = 0.984 , g = 0.255 , b = 0.024 },
[TEXT("SYS_CLASSNAME_RANGER")] = { r = 0.647 , g = 0.839 , b = 0.011 },
[TEXT("SYS_CLASSNAME_THIEF")] = { r = 0.000 , g = 0.839 , b = 0.773 },
[TEXT("SYS_CLASSNAME_MAGE")] = { r = 0.988 , g = 0.447 , b = 0.067 },
[TEXT("SYS_CLASSNAME_AUGUR")] = { r = 0.157 , g = 0.549 , b = 0.925 },
[TEXT("SYS_CLASSNAME_KNIGHT")] = { r = 0.878 , g = 0.886 , b = 0.294 },
[TEXT("SYS_CLASSNAME_WARDEN")] = { r = 0.757 , g = 0.290 , b = 0.819 },
[TEXT("SYS_CLASSNAME_DRUID")] = { r = 0.380 , g = 0.819 , b = 0.378 },
[TEXT("SYS_CLASSNAME_HARPSYN")] = { r = 0.380 , g = 0.169 , b = 0.914 },
[TEXT("SYS_CLASSNAME_PSYRON")] = { r = 0.188 , g = 0.149 , b = 0.949 },
}
Replace this for new classes colors until I'll upload new version.
I have a part of en rom client code now (my friends gave it to me), please wait a moment when I'll have a full client to look for a right variables names ;)
It worked like a charm for Warlock (Harpsyn) but not for Champion (Psyron). I tried writing "Psyron" instead of "PSYRON" but it also failed.
Ok, I'll check this when the chapter V will be set on ru servers. Thank you.
Hi, everybody, I'm back to fSlimUI's supporting
.
Awesome! I love your addon btw, one of the best ui ones xD
Can you implement the psi bar for warlocks?
And is there a way to set the xp bar to show what XP you "Need" to level up on the xp bar instead of the xxx.xxx/xxx.xxxx ... Thanks and glad you're back :)
The v.3.6 has psi bar already.
Enter the mouse on xp bar and look for "need to lvl up" string in tooltip.
In any case, if you want, open the sui_experience.lua, find 27 string there and replace it by
SUI_ExperienceText:SetText(MoneyNormalization(mexp - cexp))
Hi, do you want to add something at bottom-left coner? Maybe DPS Meter for player.
I'm RIFT playing now, so I have no time to do it, sorry.
function SUI_PartyClassToken()
if UnitClassToken("player") then
SUI_ClassToken[UnitName("player")] = UnitClassToken("player")
end
0 then
for i = 1, 36 do
local name = UnitName("raid" .. i)
if name and UnitClassToken("raid" .. i) then
SUI_ClassToken[name] = UnitClassToken("raid" .. i)
else
break
end
end
end
end
It should fix the aggroframe's error.
Another topic: the ExperienceFrame
you hide the original ExperienceFrame and draws your own ExperienceFrame, but on this way you also hide the XP/TP marker indicating the XP/TP bonus from inhouse furniture.
you also seem not to update on some other events like:
this:RegisterEvent("EXCHANGECLASS_SUCCESS");
this:RegisterEvent("EXCHANGECLASS_SHOW");
this:RegisterEvent("LOADING_END");
I've compared yours with it from addon XPExtended, which seems more complete at all.
So, XPExtended isn't updated anymore, maybe you could simply include it in you fSlimUI.
I already tried it, but I don't got much developer knowledge...there is one big difference in XPExtended to your ExperienceFrame:
it doesn't replace the orginal ExperienceFrame, but attaches to it and only put some layer over it.
advantage: XP/TP marker stay
maybe disadvantage: original ExperienceFrame doesn't seem to be resizable (or I didn't find a way/function for resizing), because simply change the anchor points didn't work.
I tried to change it in XPExtended.xml:
...and changed x="5" / x="-5" to some greater values for matching to the borders of fSlimUI, but got no success.
If you find a way to resize, XPExtended would be a good alternative ExperienceFrame in fSlimUI :D
Greetz =)
So, a simple way for your ExperienceFrame would be still to hide the original ExperienceFrame (if you don't find a function for resizing) and then (after drawing your ExperienceFrame bar) to replace parent="ExperienceFrame" to your frame name="SUI_ExperienceFrame" and merge the layer and functions on this way from XPExtended to your SUI_experienceframe.
XPExtended can be found at: http://rom.curse.com/downloads/rom-addons/details/xpextended_rom.aspx
Greetz from your inspiration oracle ;)
Hmpf, you'll a good way to catch it all ;)