Fusion

Crafting Login to Add Favorites
  • 1 Like
  • Runes of Magic
  • 1,234 Monthly Downloads
  • Supports: 4.0.2.2440
  • 67,443 Total Downloads
  • Updated 2/14/2012 2:21:05 AM
  • Created 9/22/2009 8:03:11 PM
  • 52 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: v1.06
or
Support development! **
Donate

About Fusion

Adds new buttons and a working queue to the magic box to create as much mana stones with one mouseclick as you like.

The addon will put the items and stones to the magic box without any mouse movements anymore.

You can choose which types of fusion stones are allowed to choose. There is an optional whitelist for items to use while transmuting. If you don't use the whitelist you are able to use as much different items as you like to transmute. To avoid operating errors, the item use is limited to white and green items. For Lvl 10 characters there is an optional 'Clear bag' button which will delete all unneeded items from your bag.

v1.05
- Fixed game crashing when closing or changing character, after using Fusion.
- Now avoids using anything but weapons and armor for fusion. Other items wont get in the way.

v1.04
- Added some missing FusionStone Ids.
- Removed Purified Fusion Stone from Fusion Stone list.

v1.03
- Added AdvancedMagicBox support.
- Added fusion button to magic box.
- Increased speed max value to 2.
- Replaced os time functions.

v1.02
- add a chinese translation TW.lua file

v1.01
- you can choose the item colors used for fusion
- you can config the speed now

v1.0
- Final Version
- add a max and a reset button

v0.96
- added all fusion stone ids
- only select white and green items
- reduce wait time to 0.2 sec

v0.95
- reduce wait time to 0.3 sec
- empty magic box also after singel fusion
- fix at the AddonManage minibutton

v0.91
- AddonManager support
- empty magic box after transmutation

v0.90
- optional withliste for items to choose
- clear bag function and button could be deactivated (default)
- localizations
- save config

v0.82
- restrict useable fusion stones
- preparation for local language files
- preparation for saved settings

v0.81
- add some tooltips
- fixed a bug in function name

v0.8
- creating manastones with a work queue

v0.1
- first beta version
- Will full work with simple mous click
- Without documentation and localization.

Comments

First Previous Page 1 of 4 Next Last
  • #48

    hey man. im having trouble with this addon. its telling me i dont have random fusion stones in my bag when i infact do. im not a moron i know how the settings work ive used it several times in the past, but its just not working anymore. anyone have a soluton for me?

    Update: ok i tracked it down to the fact that i didnt have my 5th bag slot open . i purchased a 3day pass for it and the addon works as it should. how do i tell it to not use this bag slot?

    Last edited by calientecarl on 4/28/2012 5:40:46 PM
  • #49

    I'm not sure I understand what you're saying. Are you saying that the stones are in your 5th bag which is no longer available and it's getting stuck trying to use them?

  • #46

    Line 409 of fusion.lua needs changing to:

    (string.match(string.lower(itemdata.icon),"interface.*icons.*weapon") or
                string.match(string.lower(itemdata.icon),"interface.*icons.*wp") or
                string.match(string.lower(itemdata.icon),"interface.*icons.*eq") or
                string.match(string.lower(itemdata.icon),"interface.*icons.*crossbow"))then -- if armor or weapon should cover most

    as some high level x-bows are skipped

  • #47

    Thanks for that. I'll add it in my next update.

    I'm planning on doing an update soon, now that AdvancedMagicBox has changed.

  • #45

    The fusion button has been moved in version 1.06

  • #44
    Quote from Lonewolf986 »

    Can someone tell me please which coordinates i have to change to move the fusion button in the box?

    If you are using the regular magic box then change the anchor for "FusionShow1". That's line 771 of fusion.xml.

                <Offset><AbsDimension x="-20" y="30"/></Offset></Anchor>

    Or else if you are using the AdvancedMagicBox addon then change the anchor for "FusionShow2". That's line 1546 which looks the same as above.

     

    If you are asking because it covers something on the regular Magic Box, I highly recommend using AdvancedMagicBox addon. Then you'll have 5 extra slots and hopefully you wont need to edit anything.

  • #43
    Quote from tarkan447 »

    Hi,

    first, thanks that you got hands on this very useful tool.

    My prsonal problem is, that i like to see how many "Arkane Ladungen" (Loads) are left.

    I'm not sure what you ar talking about. The charges should be visible.

    Is the 'Charges' longer in your language? Or are you using some other transmutor addon?

    Anyway I highly recommend using "AdvancedMagicBox". It allows easy access to the other 5 slots for a total of 10 slots and has more room for the "Charges" name.

     

  • #42

    Hi,

    first, thanks that you got hands on this very useful tool.

    My prsonal problem is, that i like to see how many "Arkane Ladungen" (Loads) are left.

    If you could change the settings to the following, i think that everyone still knows, that this is fusion, giving the chance to see the amount.

    ===SNAP===

    <Button name="FusionShow1" parent="MagicBoxFrame" inherits="UIPanelButtonTemplate" text="fsn" >
    <Size><AbsDimension x="36" y="16"></AbsDimension></Size>
    <Anchors><Anchor point="TOPRIGHT">
    <Offset><AbsDimension x="-10" y="30"/></Offset></Anchor>
    </Anchors>
    <Scripts>
    <OnClick>
    if FusionFrame1:IsVisible() then FusionFrame1:Hide() else FusionFrame1:Show() end
    </OnClick>
    </Scripts>
    </Button>

    ==SNAP===

  • #41

    Can someone tell me please which coordinates i have to change to move the fusion button in the box?

    Last edited by Lonewolf986 on 10/31/2011 3:56:13 PM
  • #40
    It finally update again, thank you!
  • #38
    To everyone who reported that not all Fusion Stones are recognized, version 1.04 has, hopefully, all the missing Fusion Stone ids added. It also has Honor Fusion Stones added to the Fusion Stone list.
  • #37
    Will this addon be updated to compensate for ch4 changes?
    I cant get the whitelist to work, Fusion doesnt seem to even use it... it just grabs the first item in my bag slot and trys to fuse it...
    and there is still the issue with some stones not being detected. I can get RFSs to work but most FS are skipped...
  • #36
    Great addon, makes transmuting so simple. :-)
    = 57", that way the whitelist wouldn't have to be used so much.
  • #39
    I think I can get the color of an item but I can't find a command to give the level. And I'm loath to use tooltips. They are too much trouble to work with.
  • #34
    hi, often times when a twink is ready and has only 9 t4 items and 9 fusion stones in his backpack and I click on "f+i" Fusion only puts one fusion stone into the transmutator saying it can't find any items to transmutate.
    What could be the reason for that?

    Greets
    A
  • To post a comment, please login or register a new account.
Learn how to disable ads
Learn how to disable ads
Login to Curse

Don't have an account? Create One.

Get an epic experience with Curse Premium
  • Faster addon downloads
  • Premium-Only Beta Giveaways
  • Ad-Free Curse experience
  • Premium Curse Client
  • and many More Features
  • Learn More »