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Fusion
- 4 Likes
- Runes of Magic
- 585 Monthly Downloads
- Supports: 4.0.2.2440
- 78,864 Total Downloads
- Updated 02/14/2012
- Created 09/22/2009
- 56 Favorites
- Project Site
- Comments
- Release Type: Release
- License: GNU General Public License version 3 (GPLv3)
- Newest File: v1.06
About Fusion
Adds new buttons and a working queue to the magic box to create as much mana stones with one mouseclick as you like.
The addon will put the items and stones to the magic box without any mouse movements anymore.
You can choose which types of fusion stones are allowed to choose. There is an optional whitelist for items to use while transmuting. If you don't use the whitelist you are able to use as much different items as you like to transmute. To avoid operating errors, the item use is limited to white and green items. For Lvl 10 characters there is an optional 'Clear bag' button which will delete all unneeded items from your bag.
v1.05
- Fixed game crashing when closing or changing character, after using Fusion.
- Now avoids using anything but weapons and armor for fusion. Other items wont get in the way.
v1.04
- Added some missing FusionStone Ids.
- Removed Purified Fusion Stone from Fusion Stone list.
v1.03
- Added AdvancedMagicBox support.
- Added fusion button to magic box.
- Increased speed max value to 2.
- Replaced os time functions.
v1.02
- add a chinese translation TW.lua file
v1.01
- you can choose the item colors used for fusion
- you can config the speed now
v1.0
- Final Version
- add a max and a reset button
v0.96
- added all fusion stone ids
- only select white and green items
- reduce wait time to 0.2 sec
v0.95
- reduce wait time to 0.3 sec
- empty magic box also after singel fusion
- fix at the AddonManage minibutton
v0.91
- AddonManager support
- empty magic box after transmutation
v0.90
- optional withliste for items to choose
- clear bag function and button could be deactivated (default)
- localizations
- save config
v0.82
- restrict useable fusion stones
- preparation for local language files
- preparation for saved settings
v0.81
- add some tooltips
- fixed a bug in function name
v0.8
- creating manastones with a work queue
v0.1
- first beta version
- Will full work with simple mous click
- Without documentation and localization.
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| v1.06 | Release | 4.0.2.2440 | 19,709 | 02/14/2012 |
| v1.05 | Release | 4.0.2.2440 | 18,129 | 10/29/2011 |
| v1.04 | Release | 4.0.0.2413 | 13,136 | 09/13/2011 |
| v1.03 | Release | 3.0.2 | 17,278 | 08/30/2010 |
| v1.02 | Release | 3.0.2 | 836 | 07/31/2010 |
| v1.01 | Release | 3.0.2 | 289 | 07/31/2010 |
| v1.0 | Release | 3.0.2 | 531 | 07/31/2010 |
| v0.95 | Release | 3.0.2 | 145 | 07/31/2010 |
| v0.91 | Release | 3.0.2 | 112 | 07/31/2010 |
| v0.9 | Release | 3.0.2 | 13 | 07/31/2010 |
| v0.82 | Release | 3.0.2 | 43 | 07/31/2010 |
| v0.81 | Release | 3.0.2 | 6 | 07/31/2010 |
| v0.1 | Release | 3.0.2 | 5 | 07/31/2010 |
| v0.8 | Release | 3.0.2 | 6 | 07/31/2010 |
| Fusion v1.02 | Release | 2.0.11.1872 | 338 | 12/22/2009 |
| Fusion v1.01 | Release | 2.0.11.1872 | 188 | 11/11/2009 |
| Fusion v1.0 | Release | 2.0.11.1872 | 389 | 10/05/2009 |
| Fusion v0.96 | Release | 2.0.11.1872 | 63 | 10/02/2009 |
| Fusion v0.95 | Release | 2.0.11.1872 | 39 | 09/29/2009 |
| Fusion v0.91 | Release | 2.0.11.1872 | 10 | 09/28/2009 |
| Fusion v0.90 | Release | 2.0.11.1872 | 10 | 09/28/2009 |
| Fusion v0.82 | Release | 2.0.11.1872 | 7 | 09/26/2009 |
| Fusion v0.81 | Release | 2.0.11.1872 | 8 | 09/24/2009 |
| Fusion v0.8 | Release | 2.0.11.1872 | 24 | 09/24/2009 |
| Fusion v0.1 | Beta | 2.0.11.1872 | 13 | 09/22/2009 |
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Comments
Hi, i found error when fusioning tier4 and tier5 equipment
here is the screenshot... http://imageshack.us/f/809/fusionfailed.jpg/
is there a way to fix it?
Are you talking about it not using some items? Unfortuanely there is no sure way of identifying items as fusable items. Fusion uses the items icon locationto identify them but it's not 100% reliable. If you send me the icon paths for the items that weren't used then I'll be able to modify the filter to include them. To get the icon path put the item in the first bag slot and enter the following in chat.
First of all the icon name has the word 'skill' in it so I think it uses a non standard item icon. Adding a pattern match for 'skill' could cause problems.
Second, I don't think there is any real need to automate fusing crafted items. You only really need to automate fusing large number of items so it needs to support looted items and purchased items. The odd crafted item you can fuse manually. It's not like you will have a large number of crafted items to fuse.
Hm... unless you are a crafter and make a lot of items to level your skill. Is this the case?
Hi,
fusion does not recognize crafted item (german: 'Heilige rechte Hand')
result for /script __, icon = GetBagItemInfo(1) SendSystemChat(icon):
interface/icons/skill_dru12-2
Can you help, please.
In regard to "Fusion tells me I don't have any fusion stones, although they are in my bag": Just enter Fusion's settings-menu & hit the save-button to get it working again. Dunno what causes it, yet I encounter that problem everytime I login with the first char on an alt-account (v1.06).
Btw: You may wanna change the german localisation. When the char runs out of AT-charges, Fusion states a funny message: "Keine Gebühren links." You could change it to "Keine Ladungen verfügbar." or s.th. similar.
Sounds like you are having a different issue than calientecarl. Or are you saying that your solution is in regards to having extra bag slots?
As to the message, I could find it nowhere. I suspect you are talking about a game generated message but I even looked in the game language strings and couldn't find it. Anyway it doesn't look like it has anything to do with the addon.
Fusion is working fine for me, I just stumble across the "no fusion stones found"-error, when I try to use Fusion after changing the game account. Just wanted to leave that little "workaround" on the comments, so that it might help others, as I (repeatedly ^^) spent quite some time, trying to find out the reason for it. ;-)
Regarding "Keine Gebühren links.": The original english message is probably "No (transmutator) charges left.", which would indicate a literal word-by-word-translation. Possible that it's an ingame-Message, instead of an addon-related message.
hey man. im having trouble with this addon. its telling me i dont have random fusion stones in my bag when i infact do. im not a moron i know how the settings work ive used it several times in the past, but its just not working anymore. anyone have a soluton for me?
Update: ok i tracked it down to the fact that i didnt have my 5th bag slot open . i purchased a 3day pass for it and the addon works as it should. how do i tell it to not use this bag slot?
I'm not sure I understand what you're saying. Are you saying that the stones are in your 5th bag which is no longer available and it's getting stuck trying to use them?
Line 409 of fusion.lua needs changing to:
(string.match(string.lower(itemdata.icon),"interface.*icons.*weapon") or
string.match(string.lower(itemdata.icon),"interface.*icons.*wp") or
string.match(string.lower(itemdata.icon),"interface.*icons.*eq") or
string.match(string.lower(itemdata.icon),"interface.*icons.*crossbow"))then -- if armor or weapon should cover most
as some high level x-bows are skipped
Thanks for that. I'll add it in my next update.
I'm planning on doing an update soon, now that AdvancedMagicBox has changed.
The fusion button has been moved in version 1.06
If you are using the regular magic box then change the anchor for "FusionShow1". That's line 771 of fusion.xml.
<Offset><AbsDimension x="-20" y="30"/></Offset></Anchor>
Or else if you are using the AdvancedMagicBox addon then change the anchor for "FusionShow2". That's line 1546 which looks the same as above.
If you are asking because it covers something on the regular Magic Box, I highly recommend using AdvancedMagicBox addon. Then you'll have 5 extra slots and hopefully you wont need to edit anything.
I'm not sure what you ar talking about. The charges should be visible.
Is the 'Charges' longer in your language? Or are you using some other transmutor addon?
Anyway I highly recommend using "AdvancedMagicBox". It allows easy access to the other 5 slots for a total of 10 slots and has more room for the "Charges" name.
Hi,
first, thanks that you got hands on this very useful tool.
My prsonal problem is, that i like to see how many "Arkane Ladungen" (Loads) are left.
If you could change the settings to the following, i think that everyone still knows, that this is fusion, giving the chance to see the amount.
===SNAP===
<Button name="FusionShow1" parent="MagicBoxFrame" inherits="UIPanelButtonTemplate" text="fsn" >
<Size><AbsDimension x="36" y="16"></AbsDimension></Size>
<Anchors><Anchor point="TOPRIGHT">
<Offset><AbsDimension x="-10" y="30"/></Offset></Anchor>
</Anchors>
<Scripts>
<OnClick>
if FusionFrame1:IsVisible() then FusionFrame1:Hide() else FusionFrame1:Show() end
</OnClick>
</Scripts>
</Button>
==SNAP===