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Effigy
- 1 Like
- Warhammer Online
- 26 Monthly Downloads
- Supports: 1.4.0
- 9,382 Total Downloads
- Updated 02/03/2011
- Created 09/10/2010
- 15 Favorites
- Project Site
- Comments
- Release Type: Release
- License: MIT License
- Newest File: v2.6.7.4
About Effigy
Effigy is a (Unit)Frame Construction Addon aimed at UI Customization.
Dependencies (2.6+)
| required | optional |
|---|---|
| RVAPI_ColorDialog | LibRange v1.3+ |
| RV_Mods Manager | |
| LibAddonButton | |
| LibSlash |
For hiding Mythic UI Elements using Phantom is recommended.
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Patch notes
Preamble
There may appear some changes to the way settings are saved, so if you want the possibility of downgrading back to another version, please back up the Effigy folders in:
- user/settings/GLOBAL and
- user/settings/<yourserver>/<yourprofile>.
Upgrades are automatic, downgrades are not.
2.6.7.2
Improvements:
- Fixes career label, affecting layouts using it
2.6.7
Features:
- New state "FMOT", which refers to the current or last friendly mouseover player. Keybind ActionButton 120 for better in-world targeting :)
Improvements:
- LibSlash Support for Global Color Presets
- Click Overhaul
- Label logic improvements
- Improved (upcoming) YakUI 1.4 support
- Bar Layer support
- Minor speed and efficiency improvements, fixes etc.
Beta Preamble
A beta is a beta is a beta, as I´m not only updating / fixing, but am in the process of doing some huge recodes, it is possible new bugs appear. When I tag a beta, I consider the addon usable, but not polished and hope for your reports - good bug reports are worth very much since I obviously cannot notice as much as you all do in the same time span.
You can always use /effigy to bring up the configuration menu, no matter what. If LibAddonButton or the RV_Mods Manager are found on your system, they will be supported.


It is a fork of Hud Unit Frames by Metaphaze and Tannecurse. For bug reports please use the ticket system, it helps me to keep things organized.
2011-02-03 Philosound <Philosound>
[ad5664cb8b80] [v2.6.7.4]
* Effigy.mod
isSelf rule fix version bump
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| v2.6.7.4 | Release | 1.4.0 | 3,039 | 02/03/2011 |
| v2.6.7.4-nolib | Release | 1.4.0 | 57 | 02/03/2011 |
| v2.6.7.3 | Release | 1.4.0 | 216 | 02/02/2011 |
| v2.6.7.3-nolib | Release | 1.4.0 | 2 | 02/02/2011 |
| v2.6.7.2 | Release | 1.4.0 | 437 | 01/26/2011 |
| v2.6.7.2-nolib | Release | 1.4.0 | 8 | 01/26/2011 |
| v2.6.7.1 | Release | 1.4.0 | 412 | 01/21/2011 |
| v2.6.7.1-nolib | Release | 1.4.0 | 3 | 01/21/2011 |
| v2.6.7 | Release | 1.4.0 | 112 | 01/21/2011 |
| v2.6.7-nolib | Release | 1.4.0 | 2 | 01/21/2011 |
| v2.6.6.1 beta | Beta | 1.4.0 | 13 | 12/09/2010 |
| v2.6.6.1 beta-nolib | Beta | 1.4.0 | 1 | 12/09/2010 |
| v2.6.6 | Release | 1.4.0 | 15 | 11/27/2010 |
| v2.6.6-nolib | Release | 1.4.0 | 1 | 11/27/2010 |
| v2.6.5 | Release | 1.4.0 | 4 | 11/23/2010 |
| v2.6.5-nolib | Release | 1.4.0 | 2 | 11/23/2010 |
| v2.6.4 | Release | 1.4.0 | 20 | 11/11/2010 |
| v2.6.4-nolib | Release | 1.3.6 | 1 | 11/11/2010 |
| v2.6.3 | Release | 1.3.6 | 8 | 11/01/2010 |
| v2.6.3-nolib | Release | 1.3.6 | 1 | 11/01/2010 |
| v2.6.2 | Release | 1.3.6 | 10 | 10/23/2010 |
| v2.6.2-nolib | Release | 1.3.6 | 2 | 10/23/2010 |
| beta 2.6 | Beta | 1.3.6 | 6 | 10/13/2010 |
| v2.5.5 | Release | 1.3.6 | 19 | 09/10/2010 |
| v2.5.4 | Release | 1.3.6 | 1 | 09/10/2010 |
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Comments
I have setup a targeting reticule that includes both PlayerHP and Hostile TargetsHP but the PlayerHP frame stays on screen after the Hostile TargetHP disappears
Have tried all the current options in cluding only shown when i have a target and nothing seems to work except going ooc.
http://i292.photobucket.com/albums/mm20/Maelstrom3/Warhammer/Abolitionn_003-3.jpg
I have enabled it in the UI layout editor.
In Effigy the "Show bar" box is checked.
This only started happening after patch 1.4 hit, and happened with both the Effigy version at the time, as well as the update 20 hours ago.
I can see the DAOC buffs, however just not the Effigy group member info.
Help me, lol. :)
Gotta jet for work now, but from first glance it seems to be working fine again.