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HealGrid
- 0 Likes
- Warhammer Online
- 66 Monthly Downloads
- Supports: 1.4.1
- 124,624 Total Downloads
- Updated 03/12/2011
- Created 09/18/2008
- 240 Favorites
- Project Site
- Comments
- Release Type: Release
- License: GNU General Public License version 3 (GPLv3)
- Newest File: v2.1.01
About HealGrid
Description
HealGrid is an addon which focuses on giving you a comprehensive overview of the state of units. This is achieved by intelligently structured grids of the primary units (avatar, pet, targets) and the group, warband and scenario groups. This is further enhanced by ClickCasting, SpellTracking and other utilities, which enables you to quickly react on any given situation. The frames are fully skin-able, various skins are provided and also a SkinEditor is included to modify all and every aspect of existing skins for ultimate customization. Despite its name, HealGrid is not only suited for Healers but by its
Installation
The preferred way of installation is via the Curse client. Just click the "install via curse client" button above. All dependencies will then be automatically installed for you. If you manually install HealGrid, make sure that you first completely remove the HealGrid-folder in your addon-folder. There is no need anymore to install separate or external packages, as everything you need will be in the download.
Customize layout
To move the windows around, just use the in-game layout editor, accessible by "Customize User Interface". Note that the frames are behind the center dialog, so you have to move this away first!
For other customization options just click the HealGrid mini-icon (a square with HG printed inside) next to the map. If you have LibSlash installed you can also type "/healgrid" to bring up the GUI.
Skins can be adjusted with the SkinEditor, included in the GUI.
More than unitframes
- Click-Casting: Assign spells and macros to mouse-button and key-modifier combinations to use them with a single click.
- Spell-Tracking: Track Buffs, Debuffs HealOverTime (HOT) and distinguish between your buffs and buffs cast by someone else.
- Range Checking: Intelligent range checking with unit-highlighting.
Internationalization and Localization
Although I develop on the German game client, the addon should work on any client. It might be that not all texts and messages are in your local language though.
Known pitfalls
- If you cannot click the units, then the window is most likely hidden behind another (invisible) frame (e.g. Message frame). Go to the layout editor and double check.
- If you cannot see the frames in the layout editor, move aside the center configuration window.
More questions: The Manual
You can find a complete manual with full details at http://www.xs4all.nl/~rmetzger/HealGrid/
- Adapted to WAR 1.4.1 Release
- Hide standard Warhammer groups frame it's now managed via standard functionality, use Layout editor to hide them. If they are hidden and you still see them, un-hide and hide them again.
- Adapted to WAR 1.4 Release
- Adapted to WAR 1.3.1 release (savesettings)
- BUGFIX: Booleans can be modified again with the SkinEditor
- BUGFIX: bars update (deplete) correctly again
- BUGFIX: reload of the UI no longer screws up bar sizes
- Updated to WAR version 1.3
- Units in grids can now be grouped together by Group, Career arch and Career for even better visibility
- Preview added for grids (checkbox in lowerleft corner of the Group/Battlegroup/Scenariogroup GUI window)
- SKIN: added "grouping" for grids
- BUGFIX: unit-frame-bar and unit-frame-background colors should update correctly again
- BUGFIX: fixed a bug with career-bar initialization
- BIGFIX: channeled spells will draw their bar again (WAR 1.3 patch)
- Added RMetLib again to the download
- Removed double directories HealGridSkinEditor
- Quicker target-info updating, esp of deselected unit ("blue")
- BUGFIX: units no longer marked as targeted ("blue") when un-selected
- Changed to SVN and using curseforge infrastructure
- BUGFIX: battlegroup and scenariogroups now update correctly again
- NOTE: All skin related settings are reset to defaults due to major changes in skinning
- Various new settings for skinning
- Renamed "HealGridSkin" skin to "Sharp"
- Added new skins: "Lucid" (optimized for groups), "Wide", "Melli" and "Charcoal"
- Default skin is now "Melli"
- Support for textures in various skin elements (bars, background, unit-bars, ...)
- Added padding for labels
- SkinEditor now displays number of attributes next to the node
- UnitFrames can now display three different bars: health, action-points and morale-level
- Moved settings for healthbar-coloring and growth from GUI to skin (use SkinEditor to modify them)
- Skins: Combined the sections 'group', 'battlegroup' and 'scenariogroup' into one section called 'grid'
- new tag [ml] returns the morale-level of the unit
- new tag [mlx] returns the morale-level as X'es
- Improved data caching
- Updated for game version 1.2.1
- BUGFIX: Fixed range highlighting
- BUFGIX: Fixed a bug in GetMainAssist() with invalid indexes
- BUGFIX: Tags [name3] and [name5] now return the proper type (wstring)
- Various improvments to assisting, esp main-asssist
- New config to switch range-scanning on or off
- Out of Reach now only works if rangeScan ability is set
- A resurrect-spell can be set to range-scan dead friendly units
- Transparency (alpha) of the careerline icon can be changed in the SkinEditor
- Missing labels (topleft, top, topright, left, right) added and are configurable in the SkinEditor
- Position and maxWidth properties added to spellTrack labels (SkinEditor)
- Position for the CareerLineIcon (watermark) can now be set via the SkinEditor
- BUGFIX: DropDown menu for your avatar fixed
- BUGFIX: "Group Options" in the avatar menu work again
- BUGFIX: debuff flag filtering no longer gives an error and should filter correctly now
- Added "Pet" as a new frametype to MouseClick
- Added "Command Pet" to MouseClick to command your pet with the mouse
- Added "Pet Ability" to MouseClick to command your pet to "cast a spell"
- Stance (mood) of pet now shown in lower-right of avatar-pet box (instead of ap, which is not supported for pets)
- Units who you are not able to target are now marked as "out of reach" (border-color)
- Mainassist (A) and groupleader (L) flags now shown in grids
- Now immediately updating unit label data at the moment the unit becomes targeted
- Removed "Hide Moth" setting (no longer required since Moth was fixed)
- Tooltip now also shows over CareerBar
- Scale of careerLineIcon (watermark) can be adjusted with the Skin Editor
- Settings are now saved per server and character
- Added default settings for range-scan abilities
- Added default settings for dispellable debuff flags
- Tag [mainassist] added: prints an A if the unit is the main assist
- Tag [groupleader] added: prints an L if the unit is the groupleader
- Tag [stance] added: returns the stance of the unit (currently restricted to avatar-pet)
- Tags: added new tag-function upper: converts all characters into uppercase
- Tags: added new tag-function lower: converts all characters into lowercase
- GUI: New menu for range check, many options can be configured now
- BUGFIX: various fixes in grid alignments (esp if unitFrame wider than high)
- BUGFIX: bufftracker has correct alignment again
- BUGFIX: Tooltip now showing up at CareerBar
- BUGFIX: Switching off "use colored labels" no longer gives errors/warnings
- BUGGIX: Fixed a bug in redraw of the list when changing a spell/buff in the BuffTrackerGui
- INTERNAL: New class HealGridUnitHUD to base HUD units on
- INTERNAL: Now making use of RMetLib
- INTERNAL: default settings per career now possible
- CareerPoint Bar now also displays useful information for Shamen and Archmages
- WAR player frame can now be hidden (GUI->HUD)
- WAR target frames can now be hidden (GUI->HUID)
- Added a button (icon) next to the minimap to open the GUI (button is movable with the LayoutEditor)
- MouseClicks can be assigned to the CareerBar
- SKINEDITOR: now displaying name of the current loaded skin
- INTERNAL: optimized WAR default frame hiding (thanx to PhantomLib)
- BUGFIX: isTargeted now finally highlights the selected unit
- BUGFIX: "slash-command" action no longer gives an error in the MouseClick gui
- Tooltip can now be hidden
- GUI: replaced the tabs by a side-panel menu to create more space for new menu items
- GUI: added menu item "HUD Buffs" and moved buff settings from HUD to this new men item
- GUI: added tab for tooltip settings
- GUI: Skin Editor now integrated into the GUI
- SKIN: isTargeted now default switched on for center label of group, scenario- & battlegroups
- Addition of Career Point bar (special thanx to Nemes for providing the code!)
- Removed career-points display from action-points bar, including skin settings for career-points-highlight
- Labels can be set in the skin, fully customizable with [tags] (skin or Skin Editor)
- Labels for the HUD can be set independently for each frame
- "Show Group/Warband/Scenariogroup Action Points" setting removed (use labels if you want to enable again)
- Removed display of ActionPoints from the Avatar HUD Frame
- "Red" has been added to the background color options for depleting bars
- Added support for Choppa and Slayer
- Career watermarks will now be displayed for friendly and hostile targets
- BUGFIX: Fixed a bug which prevented deletion of skin values in the Skin Editor
- BUGFIX: "Reset Skin" in the Skin Editor now also applies changes to skins immediately
- BUGFIX: Fixed assigment of default skin to newly created chars or addon installation
- Now using PhantomLib to view/hide standard WAR Frames (thanx to Aiiane for the lib)
- Started to clean up dependencies
- truncation of text placed into unit labels no longer raises warnings
- BUGFIX: class/career colors for units show up correctly again
- SkinEditor: All skin-values now modifyable via the SkinEditor
- BUGFIX: lookup of "unknown" spells/buffs in Spell/Buff Tracking no longer gives an error
- BUGFIX: "special chars" in Spell/Buff Tracking fixed
- MainAssist fixes
- MainAssist options added to Scenario dropdown menu (unit)
- MouseClick: assigning assist to Player, Hostile Target or a non-unit frame will now assist the MainAssist on click
- dropdown menus now support main assist (as in the default GUI)
- GUI: added "Range Check" headline for clearer visibility of options
- GUI: Minor beautifications
- INTERNAL: using WAR dropdown menus for all units
- BUGFIX: More group buff fixes
- BUGFIX: WAR group buffs: more code to keep them hidden (WAR 1.1 patch)
- BUGFIX: Ghost WAR Group buffs fixed
- BUGFIX: cached buffs in scenario/warband now again updated more gracefully
- Enabled tracking of own buffs again (will only function once WAR patch 1.1 is released!)
- Unit Frame Layout (color, bars, icons) now configurable per grid
- Health bar growth now configurable
- BUGFIX: various fixes for WAR patch 1.1 buff changes
- BUGFIX: Unit Frame background no longer stays red for dead unit (becomes gray as intended)
- New options for debuff flags: All / Dispellable / None
- BUGFIX: Scenariogroups no longer contain "ghost players"
- BUGFIX: Layers for unit-frames fixed (health-percentage again on the very top)
- BUGFIX: Show Avatar in group fixed
- BuffTrack: filter self/other no longer works due to WAR API changes (disabled now)
- BuffTrack: colors for "self cast" no longer work due to WAR API changes (disabled now)
- Buff filter: "Cast by self" filter now longer availabe due to API changes
- Option to play notification sound when reaching high career points
- BuffTrack: You can now choose a position (topleft or left) (limited space for left, 40% frame width)
- BuffTrack-GUI: More informative layout of the list
- BUffTrack-GUI: You can now sort the list
- INTERNAL: Added the two new classes to be handled in the code
- you can now collapse groups in scenarios (to get a nice and compact grid display without empty lines)
- buffs on certain scenariogroup- and warband-members no longer briefly blink when targeting them
- new menu for friendly target (incl inspect and trade)
- option to hide Moth tooltip when hovering over HealGrid frames (General Tab)
- GUI: selected row now lighlighted in all lists
- BUGFIX: changed a bug in the "Target" action when targeting an already targed unit
- ClickCast now automatically targets player again (as long as WAR-API is not changed)
- Group pets added
- Tooltips (including action assignments)
- Changes for WAR patch 1.0.5 (targeting)
- Removed hovercast (no longer possible after WAR patch 1.0.5)
- Recoded MouseClick (click-casting): first click will now target if required
- (De)Buffs icons for player, friendly and hostile target now displayed at HUD (configurable)
- Improved debuff flag detection
- Name of hostile target now displayed on top of HUD (configurable)
- Possible to hide WAR cast bar
- Possible to hide WAR career points frame
- Career Points are now colored (low/medium/high)
- BUGFIX: Unit-Background no longer colored when unit is dead
- BUGFIX: scenariogroups 7 to 10 now displayed
- BUGFIX: warning time no longer one (1) second too long
- INTERNAL: unused and/or outdated settings will be cleaned up automatically
- spells in the spell-selector-list now sorted alphabetically
- SpellTrack: you can now color the signs and the background
- SpellTrack: different colors for spells cast by yourself and by others
- SpellTrack: multiple buffs cast by others are now aggregated
- SpellTrack: different colors for stacked buffs/HoTs/DeBuffs vs single applications
- SpellTrack: different colors for aggregated buffs/HoTs/DeBuffs vs non-aggregated
- SpellTrack: track filters (e.g. only your buffs or applied on hostiles)
- Global setting to disable ALL colored labels (speed vs visibility)
- Career-Resource-Points now shown in Action-Point Bar (right side)
- Improved "unit-is-dead" detection
- Global cooldown now displayed in Castbar
- Possible to hide pet frames (incl pet target)
- Bars can be distributed over two lines
- CastBar: clearer interrupt notification
- Range-test-spells can now be selected from a list
- Default WAR Warband window now initially hidden
- Default WAR Group can now be hidden in group and scenariogroup (either in both or none)
- CleanUnitFrames also adhere to hide settings
- Possibility to include avatar to group frame
- Grid orientation can be changed to horizontal (default) or vertical
- Grid growth can be changed to down/right (default) or up/left
- Scenariogroup- and Warband-member buffs are cached once detected
- ClickCast: Spells can now be selected from a list
- ClickCast: Now possible to map spells to AP-Bar, Morale-Bar and Castbar
- ClickCast: New action "Morale" to cast morale bar abilities
- MoraleBar: X'es now in red when on cooldown
- Frame update and Buff update throttle time configurable
- Option to adjust number of groups displayed in scenario (default 10)
- INTERNAL: "Unsolicited" range-scan calls throttled
- Career Icons as watermark (default off)
- Added castbar
- labels added to bars
- actionpoints bar now in blue
- You can now scale the grids from the GUI (in addition to the layout editor)
- Mouse click casting!
- Improved out-of-range detection
- Health display as colored boxes (default) or depleting bars
- two new skins added (large and x-large)
- reworked existing skins, especially fonts
- you can now adjust unit frame width and heights (relative to skin width and height)
- group, battlegroup and scenariogroup grids can now be flagged to stay hidden
- version now displayed in the title of the GUI
- GUI window can now be moved around
- Setting for how to retarget at hovercast
- Debuffs of groupmembers in battlegroup and scenariogroup displayed (configurable)
- Buff tracking for groupmembers in battlegroup and scenariogroup displayed (configurable)
- Mouse Button mapping
- HealGrid will now try longer to register with LibSlash
- BUGFIX: Tracked buffs can be removed again
- Simple skinning added (to be enhanced later)
- You can now attach (clone) the HUD to the group, battlegroup and scenariogroup
- You can now enter the name of the buff to track in the buff tracker
- BUGFIX: Warbands are now displayed again
- BUGFIX: Scenariogroups displayed correctly when players spread out over multiple groups
- INTERNAL: Complete overhaul/redo of BuffTracker
- BUGFIX: debuff expire now uses the debuff with the longest expire time
- BUGFIX: Bufftrack now initializes spell correctly
- INTERNAL: Warband, Group and Scenariogroup data now stored in Singleton
- INTERNAL: HUD now based on GridFactory
- Buff tracking (BETA!!!)
- BUGFIX: possible crashes when leaving scenario
- your avatar will now always be marked as "in range"
- added rightclick menu's to scenario group, warband and friendly target
- improved targeting from dropdown menu (longer range)
- hitpoints of members in 'your' warband or scenariogroup are colored pale blue
- updated range colors for better visibility
- debuffs are now in colored squares (instead of letters) to save space
- added ailment, cripple and curse to the debuffs
- BUGFIX: HealGrid no longer breaks the Moth addon
- INTERNAL: version now stored in savefile to make "auto-upgrade" possible
- debuff display for player, hostile/friendly target, group members (default on)
- Right-click functionality added to player-box and groupmember-box
- Action points for warbands (default off)
- Action points for scenariogroups (default off)
- BUGFIX: Left-click on scenario group members fixed
- Added tabs for configs in the gui
- Config for group visibility in warbands and scenarios
- Action points for group members (default off)
- BUGFIX: Scaling fixed
- BUGFIX: fixed a nil-exception in hovercast range highlighting
- INTERNAL: UnitFactories are now classes
- Current selected unit now highlighted (blue)
- Hovercast now also marks range (box borders)
- Fixed bug with scenario groups not showing up
- GUI for settings (invoke with /healgrid)
- removed all other /slash commands (use GUI)
- range check for hostile targets
- settings saved per character (ONLY settings, not layout positions)
- BUGFIX: range-scan fixed (friendlyspell is now correctly assigned)
- BUGFIX: Gui window hidden per default
- BUGFIX: Warband grid shows up again
- BUGFIX: Fixed some overlay problems which prevented unit selection
- BUGFIX: Pet-target is visible again
- Added color coded frames for range
- BUGFIX: You can now hide and show the frames via the layout editor
- Mouse over casting (hovercast)
- Fixed names in Scenario
- Color coding of names in Scenario
- Added AP bar to HUD
- Added Morale bar to HUD
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| v2.1.01 | Release | 1.4.1 | 9,559 | 03/12/2011 |
| v2.1.00 | Release | 1.4.0 | 5,416 | 11/27/2010 |
| v2.0.12 | Release | 1.3.1 | 25,675 | 08/24/2009 |
| v2.0.12-nolib | Release | 1.3.1 | 1 | 08/24/2009 |
| v2.0.10 | Release | 1.3 | 6,987 | 07/24/2009 |
| v2.0.10-nolib | Release | 1.3 | - | 07/24/2009 |
| v2.0.8 | Release | 1.3 | 5,801 | 06/28/2009 |
| v2.0.8-nolib | Release | 1.3 | 2 | 06/28/2009 |
| v2.0.6 | Release | 1.3 | 1,073 | 06/27/2009 |
| v2.0.6-nolib | Release | 1.3 | - | 06/27/2009 |
| v2.0.4 | Release | 1.2.1 | 9,074 | 05/19/2009 |
| v2.0.4-nolib | Release | 1.2.1 | 2 | 05/19/2009 |
| v2.0.2 | Release | 1.2.1 | 14 | 05/17/2009 |
| v2.0.0 | Release | 1.2.1 | 4 | 05/16/2009 |
| HealGrid-v1.7.10 | Release | 1.2.1 | 13 | 05/16/2009 |
| HealGrid-v1.7.8 | Release | 1.2.1 | 59 | 05/14/2009 |
| HealGrid-v1.7.6 | Release | 1.1.1 | 65 | 04/17/2009 |
| HealGrid-v1.7.4 | Release | 1.1.1 | 41 | 04/15/2009 |
| HealGrid-v1.7.2 | Release | 1.1.1 | 964 | 04/13/2009 |
| HealGrid-v1.7.0 | Release | 1.1.1 | 111 | 03/06/2009 |
| HealGrid-v1.6.4 | Release | 1.1.1 | 28 | 02/25/2009 |
| HealGrid-v1.6.3 | Release | 1.1.1 | 31 | 02/24/2009 |
| HealGrid-v1.6.2 | Release | 1.1.1 | 76 | 02/23/2009 |
| HealGrid-v1.6.1 | Release | 1.1.1 | 78 | 02/19/2009 |
| HealGrid-v1.6.0 | Release | 1.1.1 | 11 | 02/17/2009 |
| HealGrid-v1.5.10 | Release | Beta 3.0 | 33 | 12/16/2008 |
| HealGrid-v1.5.9 | Release | Beta 3.0 | - | 12/15/2008 |
| HealGrid-v1.5.8 | Release | Beta 3.0 | 1 | 12/14/2008 |
| HealGrid-v1.5.7 | Release | Beta 3.0 | 6 | 12/13/2008 |
| HealGrid-v1.5.6 | Release | Beta 3.0 | - | 12/12/2008 |
| HealGrid-v1.5.5 | Release | Beta 3.0 | - | 12/08/2008 |
| HealGrid-v1.5.4 | Release | Beta 3.0 | - | 12/03/2008 |
| HealGrid-v1.5.3 | Release | Beta 3.0 | - | 11/30/2008 |
| HealGrid-v1.5.2 | Release | Beta 3.0 | - | 11/20/2008 |
| HealGrid-v1.5.1 | Release | Beta 3.0 | 3 | 11/19/2008 |
| HealGrid-v1.5.0 | Release | Beta 3.0 | 2 | 11/11/2008 |
| HealGrid-v1.4.16 | Release | Beta 3.0 | - | 11/05/2008 |
| HealGrid-v1.4.15 | Release | Beta 3.0 | - | 10/30/2008 |
| HealGrid-v1.4.14 | Release | Beta 3.0 | - | 10/23/2008 |
| HealGrid-v1.4.13 | Release | Beta 3.0 | 2 | 10/17/2008 |
| HealGrid-v1.4.12 | Release | Beta 3.0 | - | 10/15/2008 |
| HealGrid-v1.4.11 | Release | Beta 3.0 | - | 10/14/2008 |
| HealGrid-v1.4.10 | Release | Beta 3.0 | 3 | 10/11/2008 |
| HealGrid-v1.4.9 | Release | Beta 3.0 | - | 10/08/2008 |
| HealGrid-v1.4.8 | Release | Beta 3.0 | 1 | 10/05/2008 |
| HealGrid-v1.4.7 | Release | Beta 3.0 | - | 10/03/2008 |
| HealGrid-v1.4.6 | Release | Beta 3.0 | 1 | 10/02/2008 |
| HealGrid-v1.4.5 | Release | Beta 3.0 | - | 10/01/2008 |
| HealGrid-v1.4.4 | Release | Beta 3.0 | 20 | 10/01/2008 |
| HealGrid-v1.4.3 | Release | Beta 3.0 | 23 | 09/29/2008 |
| HealGrid-v1.4.2 | Release | Beta 3.0 | 2 | 09/27/2008 |
| HealGrid-v1.4.1 | Release | Beta 3.0 | - | 09/26/2008 |
| HealGrid-v1.4.0 | Release | Beta 3.0 | 2 | 09/26/2008 |
| HealGrid-v1.3.4 | Release | Beta 3.0 | 13 | 09/25/2008 |
| HealGrid-v1.3.3 | Release | Beta 3.0 | 3 | 09/25/2008 |
| HealGrid-v1.3.1 | Release | Beta 3.0 | - | 09/23/2008 |
| HealGrid-v1.3.0 | Release | Beta 3.0 | 3 | 09/23/2008 |
| HealGrid-v1.2.0 | Release | Beta 3.0 | 2 | 09/23/2008 |
| HealGrid-v1.1.0 | Release | Beta 3.0 | - | 09/22/2008 |
| HealGrid-v1.0.0 | Release | Beta 3.0 | 17 | 09/21/2008 |
| HealGrid-v0.4-beta | Beta | Beta 3.0 | 4 | 09/20/2008 |
| HealGrid-v0.3-beta | Beta | Beta 3.0 | - | 09/20/2008 |
| HealGrid-v0.2-beta | Beta | Beta 3.0 | - | 09/19/2008 |
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Comments
cant see warband in latest version?
warband not showing:
Please upgrade to v1.3.2
range check:
This is no fully automated range check. You need to target the unit to have its range checked. But once checked it is remembered for 10 seconds. When in a group/warband/scenario group, just click some members and see what happens. Do not forget to set a "friendlySpell" first - most likely a heal-spell.
click-casting:
This is not possible with the current WAR API. But once it comes, I certainly will implement it!
Range check:
Just found a nasty bug in the range-scan, preventing it from work. Please upgrade to v1.3.4. I am very sorry for the inconvenience!
Thanks for fixing the Probs!
This Addon is a great Tool ... making playing a healer much more easier ;)
First, Great mod!
is there any way that you can make it highlight (or outline) a particular square that i have successfully targeted?
Highlight targeted square:
This is already built in. Red border: out of range, Green border: in range. To make this work, you need to set your "friendly spell"