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Map Monster Navigator
- 0 Likes
- Warhammer Online
- 11 Monthly Downloads
- Supports: 1.4.6
- 6,175 Total Downloads
- Updated 08/17/2012
- Created 11/30/2008
- 46 Favorites
- Project Site
- Comments
- Release Type: Release
- License: MIT License
- Newest File: v0.96
About Map Monster Navigator
Do you miss the DAoC compass? Are you directionally challenged? Ever wondered just how far that spot is in the mountains? MapMonster Navigator has got you covered!
Map Monster Navigator includes:
- On screen Compass indicating the direction the player is traveling in.
- Zone coordinate window showing the players current position within the zone.
- Waypoint tracking window, direction and distance to selected waypoints and map pins, including animated arrows on the zone map indicating waypoints
What's New
- New compass layouts, circular and 3d compasses
- Customizable layer setting for compass and position windows
- Auto-hide setting for active waypoints window
About Waypoints
- Only waypoints currently reachable on foot from your current zone will be considered active and shown in the tracking window
- Only the first 6 reachable waypoints will be active, any others will be shown in the tracking window once one of the original 6 is removed, either manually or because you've reached it
- Once you approach within 20 feet of a currently active waypoint you will receive a large alert message in the center of your screen telling you that you've reached your destination, "Navigator Quick Waypoints" will be deleted automatically and all others will simply be removed as a waypoint
- *NEW* Sticky waypoints that will remain active even once you've reached them, right click on an active waypoint in the tracking window to set it as a sticky waypoint
Dependencies
- REQUIRES LibSlash
- REQUIRES MapMonster
Mouse Clicks
Zone Map
- Left Click + ALT Create a "Navigator Quick Waypoint" pin and set as new waypoint
Waypoint Tracker
- Left Click Open map to waypoint
- Right Click Context menu for waypoint
- View MapPin Details Open the pin using MapMonster Pin Viewer
- Set Sticky/Normal Waypoint Changes the waypoint from normal, which expire once you've reached them, to sticky waypoint, which never expire
- Remove as Waypoint Removes this pin as an active waypoint
- Delete Waypoint Only available for Navigator Quick Waypoints, deletes the pin completely
Slash Commands
- /navigator or /nav
Compass
- /navigator compass on/off Enable/Disable compass window
- /navigator compass [linear/circle/circlelarge/3d] Selects the compass layout to use
- /navigator compass alpha [number] Changes the transparency of the compass background frame
- /navigator compass arrow on/off Shows a small red triangle pointer on top of the compass
- /navigator compass layer [number] Changes the layer of the compass window, from 0 to 4
- /navigator compass reset Resets the compass window to default settings
Position
- /navigator position on/off Enable/Disable player position window
- /navigator position alpha [number] Changes the transparency of the position background frame
- /navigator position long/short Shows the zone position coordinates in long or short form
- /navigator position layer [number] Changes the layer of the position window, from 0 to 4
- /navigator position reset Resets the position window to default settings
Waypoints
- /navigator waypoint on/off Enable/Disable waypoint distance and direction tracking
- /navigator waypoint alpha [value] Set the transparency of the background frame from 0 to 1
- /navigator waypoint grow up/down Sets the waypoint window to grow up or down
- /navigator waypoint autohide on/off Sets the waypoint window to automatically hide when no waypoints are active
- /navigator pointer [red] [green] [blue] Changes the color of the waypoint arrow pointers and animted map arrows
2012-08-17 Philosound <Philosound>
[9cd3323f064a] [v0.96]
* MapMonster-Navigator.mod Source/MM_Navigator.lua
optimizations; let game handle window position
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| v0.96 | Release | 1.4.6 | 173 | 08/17/2012 |
| v0.94 | Release | 1.4.1 | 850 | 02/28/2011 |
| v0.93 | Release | 1.4.0 | 94 | 02/27/2011 |
| Beta v0.4.7 | Beta | Beta 3.0 | 3,858 | 01/21/2009 |
| Beta v0.4.5 | Beta | Beta 3.0 | 316 | 01/09/2009 |
| Beta v0.4.4 | Beta | Beta 3.0 | 189 | 01/05/2009 |
| Beta v0.4.3 | Beta | Beta 3.0 | 245 | 12/22/2008 |
| Beta v0.4.2 | Beta | Beta 3.0 | 86 | 12/22/2008 |
| Beta v0.4.1 | Beta | Beta 3.0 | - | 12/21/2008 |
| Beta v0.3 | Beta | Beta 3.0 | - | 12/02/2008 |
| Beta v0.2 | Beta | Beta 3.0 | - | 12/01/2008 |
| Beta v0.1 | Beta | Beta 3.0 | - | 11/30/2008 |
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Comments
in the MapMonster-Navigator.mod file, i changed
UiMod name="MapMonster Navigator"
to
UiMod name="MapMonster-Navigator"
you need to also rename the settings directory under the user directory as it apparently uses this name for the directory name. if you dont rename this directory the naviagator will reset to the default location/settings
Seem the image rotation got broken, so I have to find a new way around it to make the pretty arrows and circular compass spin. The linear and 3d compass still work the same and the waypoints do work, just the little arrows start flying around. I'll be posting a new version as soon as I can find a way to get the arrows to spin in the same spot
BTW, I've registered the waypoints windows as moveable, because depending on the waypoint's title length, the window would stretch into other UI elements, so a moveable window fixes this.
I tested the issue by renaming my original user directory and created a fresh one. I logged in, moved the window in the layout editor and then logged all the way out. Upon logging in the window was not where I moved it. I've tried this a number of times.