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whom

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  • 0 Likes
  • Warhammer Online
  • 11 Monthly Downloads
  • Supports: 1.4.1
  • 5,747 Total Downloads
  • Updated 04/09/2011
  • Created 10/24/2009
  • 4 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: BSD License
  • Newest File: v2.8.2
or

About whom

/whom is similar to the built-in command /who, but with several enhancements:

1. It can handle results of more than 30 players.

2. The player list is sorted and color coded, to make it easier to read. The player names are player links, so you can click them to initiate tells or access the command menu. There are extensive options to control the sorting.

3. There are options to list players in your zone, in scenarios available to you, in specific tier campaign zones, from your guild, from your alliance, from specific tiers, or to list everyone visible.

4. A table is presented showing player counts in each zone, and stats on tier and archetype breakdown for each zone. This is handy when you are trying to find where the action is. A summary is presented showing the population and archetype breakdown of each tier. Handy if you are trying to decide if you want to play an alt.

NOTE: due to the way the Warhammer handles search events, the searches /whom does to find its information will also show up in the chat window as if you were doing /who commands, and the add-on wizards tell me there is no way to suppress these. Those will be followed by /whom's results, also in the chat window, in whatever tabs that do not have System General filtered out.  If you end up using /whom more than occasionally, you'll probably be a lot happier if you filter System General out of your normal chat tabs, and make a separate tab that just shows System General for viewing /whom results.

If you can't remember the options to /whom, try "/whom help". I've appended the help text below, so you can use this page as a reference if you wish.

Here are some examples:

  /whom -w alliance

That will list who is online from your alliance, just showing the player list.

  /whom t4 -a -r

That will list tier 4 (rank 32-40), sorting the player list by archetype (tank, mdps, rdps, healer), and within each archetype sorting by rank. The location and tier stats will be included, along with the player list. Toss in a -w if you only want the player list.

  /whom sc -z -g

That will list the people in scenarios, sorting the list by zone, and within each zone sorting by guild. Only scenarios currently available in your scenario lobby are included.

Here is the in-game help text, for reference:

  Usage: /whom [options]
    If you give no options, default is to list all visible players
    If you specify one or more of the five following options, then
      only people of the given ranks will be included:
       t1     show ranks 1-15
       t2     show ranks 16-26
       t3     show ranks 27-39
       t4     show ranks 40
    These options limit the search to the specified zones:
       r1     tier 1 zones that contain RvR lakes
       r2     tier 2 zones that conains RvR lakes
       r3     tier 2 zones that conains RvR lakes
       r4     tier 2 zones that conains RvR lakes
    You can limit the search to your guild or your alliance with one of:
       guild
       alliance
    You can limit the search to your current zone with:
       here
    You can limit the search to the scenarios currently available to you with:
       sc
    You can limit the seach to people flagged as advisors with:
       advisor
    You can ask for a detailed class breakdown by tier with:
       -d
    You can specify the sort order of the player list with:
       -c    sort by career
       -a    sort by archetype
       -r    sort by rank
       -z    sort by zone
       -g    sort by guild
    If you do not specify a sort option, players are sorted by name
    If you specify one or more sort options, they are applied in
      in order. For instance, -c -r would sort by career, and then
      sort by rank within each career group, and then finally by
      name when more than one person has the same career/rank
    Here is an example:
      /whom -g -a alliance sc
    That would show you people in your allliance who are
      currently in scenarios available to you, sorted by guild
      and archetype.
    By default, whom prints a player list, a locations list, and
      statstics on archetypes and tiers. This can be changed:
        -w        (without -l) just show player list
        -l        (without -w) just show locations list
        -w -l     just show players list and locations list

v2.8.2
    No functional change. Just updating info to mark it is compatible
    with game version 1.4.1.
========================================================================
v2.8.1
    Fix a couple errors in the zone lists for the r1 and r4 options.
========================================================================
v2.8
    Tiers changed to match the new level ranges in 1.4:
        tier 1       1 - 15
        tier 2      16 - 26
        tier 3      27 - 39
        tier 4      40

    New options to list zones that are part of the RvR campaign:
        r1      Shows the tier 1 zones
        r2      Shows the tier 2 zones
        r3      Shows the tier 3 zones
        r4      Shows the tier 4 zones
    For example, r4 would show Reikland, Praag, and Chaos wastes
    from Empire/Chaos lands, Eataine, Dragonwake, and Caledor from
    the Elf lands, and Kadrin Valley, Thunder Mountain, and Black Crag
    from the Dwarf/Greenskin lands. Note the old fortress zones are not
    included.
========================================================================
v2.7
    Fix to work with game version 1.4 as is currently on the test
    server. This version also works with 1.3.6 on the live server.
========================================================================
v2.6
    Names for careers are now obtained from one of the game's data
    tables, instead of being hard coded. I think this *should* make
    it so /whom can recognize career archetypes correctly in
    non-English versions of the game. I have not been able to
    test this, however.
========================================================================
v2.5.1
    Will now handle the case of 30+ characters of the same level
    and class in the same zone, by searching by name if necessary
    to avoid overflow
========================================================================
v2.4
    The game function to get the list of all zones omits the Necropolis,
    which caused whom to overlook people in that zone. Whom now
    explicitly adds Necropolis to the zone list.
========================================================================
v2.3
    Output goes to the "System General" channel now instead of the "Say"
    channel, to match 1.3.5's move of /who output to there.
========================================================================
v2.2
    "/whom sc" will now only count and show players in your tier.
    Before, it would count players of all ranks.

    It is now a bit faster on searches that are going to find a
    lot of players.

    "/whom trinity" will show members of the Gaiscioch guilds.
    This was actually in v2.0, but I didn't document it. This is
    probably only interesting to people playing Order on Badlands.
========================================================================

Comments

  • #14
    how do you get the different colors to work? currently for me all the results are yellow because that's what my "say" channel is
  • #15
    nvm, just started working all of a sudden
  • #11
    "There does not appear to be any way for an add-on to suppress the chat window's display of who results..."

    I was thinking that mabey if you created a channel for the mod to do the /whom within and then displayed the result of the search in the chat channel you currently use, you would be able to get around not being able to suppress the query in chat as the query would be in an invisble channel. Just an idea, I dont know the technicalities of making it happen, but thought i should throw the idea out there =)
  • #12
    The search system is event based. If something is interested in search results, it tells the system "I want to see search results!". Then, when anything initiates a search, everything that has asked to see the results sees them. The chat system is one of the things that has registered to see all search results.

    So, if anything does a search, the chat system sees them, and its built-in behavior is to then display them in the /say channel.
  • #13
    ok, that makes sense. it explains why some of the things that i dont want displayed show up in all my chat boxes
  • #8
    Any chance of adding which Class/Level/Zone combinations hit the limit in the results.

    i.e. something like:

    Sorcerer R40 (Etaine) hit maximum number (30)

    Thz Z
  • #9
    Good idea. It's in version 1.4, which should show up as soon as the Curse packager wakes up and finds it.
  • #10
    Thanks for the fast update, will test it tonight :)

    Z
  • #5
    I would like to use "/whom 40" or "/whom" in a macro. Can it be done?

    Nice addon!
  • #6
    Yes, you can use /whom in a macro. Invoke it like this:

    /script whom.onSlashCmd(L" args")

    where args are the arguments you want to give it. Note that there is a space after the first quote, before your args. That space is necessary.

    Example:

    /script whom.onSlashCmd(L" 40")

    is equivalent to "/whom 40".

    /script whom.onSlashCmd(L" ")

    is equivalent to a plain /whom. Not there is a space between the quotes.

    /script whom.onSlashCmd(L" t4 40")

    is equvalent to "/whom t4 40".
  • #7
    It works, thanks a lot!
  • #3
    /whom t4 40 returns, for example 6. Then /whom t4 returns 0. /whom 40 returns 9.
    So i try /whom t4 40 again and i get 6.

    It returns t1 thru 4 as empty
  • #4
    What server and realm? What was the correct non-hidden T4 count? Do you happen to have chat logs showing the results of the who commands /whom was issuing? Thanks
  • #1
    And what's about players who are hidden?
  • #2
    Hidden players do not show up in the search data, and so cannot be counted.
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