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Minmap
- 1 Like
- Warhammer Online
- 37 Monthly Downloads
- Supports: 1.4.1
- 39,232 Total Downloads
- Updated 03/05/2011
- Created 09/30/2008
- 267 Favorites
- Project Site
- Comments
- Release Type: Release
- License: MIT License
- Newest File: v.1.5.4
About Minmap
Minmap
Information
Square Minimap, Mousewheel zooming, saves zoom level.
Alrighty, lets start explaining things.
I have tried to do away with as much crap as possible. Mostly everything is based off of the single WAR logo now:
- Left click: Scenario queue Window
- Right click: Map Pin Filter Window
- Middle click: toggle WAR Report/Answers a rally call
when queued for a scenario, mousing over the WAR logo will show you what scenarios you are queued for, click the scenario will cause you to leave that queue.
when in a scenario:
- Left click: Shows scenario summary.
- Right click: Shows scenario groups.
In addition to the Mappin Filter you can change with a rightclick, you can also change if you want to zoom up to the worldmap.
Notice
If you have a feature request or a bug please look if someone already filed something similar. You can comment and vote on existing tickets. If there is no ticket that matches, please create one. (You can use your normal curse account.)
Changelog
Version 1.5.4:- fixed map marker scale after scaling change of the main window
- fixed hangup through a rally call at midnight
- set specific positions for scenario leave context menu to avoid blocking of the main button
- added mapmarker scaling for normal and worldmap
- fixed edge tracker on login and worldzoom switch
- added edge tracker
- fixed display and leaving city raid queue for 1.3.5
- added group window and summary window to the button during city siege
- fixed worldmap checkbox being not clickable sometimes
- added automatic tier switch when opening WAR Report
- fixed leaving city raid queue
- hiding pin window on scenario join
- fixed display of instance number in city raids
- added WAR Report toggle for middle mouse button
- added option to zoom up to worldmap
- fixed saving of the zoom status
- added a "leave all" option for scenario queues
- fixed Summary Window Button
- fixed possible Crash by leaving a Scenario Queue
- fixed a bug that prevented the Scenario window to show if the hotkey was pressed
- updated for 1.3.1
- implemented a real fix for the 1.2.1 problem of resetting position, instead of my former workaround version
- included 1.3 API changes for scenarios
- scenario button will now darken if no scenarios are aviable
- city ranking wont disapear anymore if you click on the map
- using another symbol for the rallycall because the old one can only gray out anymore
- mouseover tooltips in scenarios woll no longer crash along half of their creation
- you should now be able to leave cityraid scenarioqueues
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| v.1.5.4 | Release | 1.4.1 | 5,047 | 03/05/2011 |
| v.1.5.3 | Release | 1.4.0 | 5,143 | 09/21/2010 |
| v.1.5.2 | Release | 1.3.6 | 671 | 08/16/2010 |
| v.1.5.1 | Release | 1.3.5 | 1,021 | 05/30/2010 |
| v.1.5.0 | Release | 1.3.5 | 220 | 05/29/2010 |
| v.1.4.4 | Release | 1.3.5 | 366 | 05/25/2010 |
| v.1.4.3 | Release | 1.3.5 | 429 | 05/21/2010 |
| v.1.4.2 | Release | 1.3.4 | 24 | 04/22/2010 |
| v1.4.1 | Release | 1.3.3 | 17 | 02/03/2010 |
| v1.4 | Release | 1.3.3 | 22 | 12/21/2009 |
| v1.3 | Release | 1.3.1 | 8 | 11/07/2009 |
| v1.2.2 | Release | 1.3.1 | 16 | 09/05/2009 |
| v1.2.1 | Release | 1.3.1 | 11 | 08/20/2009 |
| v1.2 | Release | 1.3 | 16 | 07/21/2009 |
| v1.1 | Release | 1.3 | 3 | 07/21/2009 |
| v1.0 | Release | 1.1.1 | 60 | 03/03/2009 |
| v0.3.5 | Beta | 1.1.1 | 3 | 03/03/2009 |
| v0.3.4 | Release | Beta 3.0 | 8 | 10/20/2008 |
| v0.3.3 | Release | Beta 3.0 | 1 | 10/06/2008 |
| v0.3.2 | Release | Beta 3.0 | 1 | 10/06/2008 |
| r-0.3.2 | Beta | Beta 3.0 | 1 | 10/05/2008 |
| r-0.3.1 | Beta | Beta 3.0 | 1 | 10/01/2008 |
| r-0.3 | Beta | Beta 3.0 | 2 | 10/01/2008 |
| r20081001063248 | Beta | Beta 3.0 | 1 | 10/01/2008 |
| r20081001020746 | Beta | Beta 3.0 | 1 | 09/30/2008 |
| r20081001004006 | Beta | Beta 3.0 | 1 | 09/30/2008 |
| r20080930213107 | Beta | Beta 3.0 | 1 | 09/30/2008 |
| r20080930180952 | Beta | Beta 3.0 | 3 | 09/30/2008 |
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Comments
but I will check what can be done about your requests
when I begin to code the next version.
They are disabled by default because they don't look good
and won't work as good on a square minimap as on a round one.
Open the pin filter window as always to configure them.
But adding the edge tracker to the map could that be possible :D?..
(Or even expand it just a little, and have the edge tracker out over the map, so it doesnt spoil the look on the map) if u understand. Would also be awesome :D..
"The other new Minimap features are not so important,
so I'll add them later after I hotfixed my other addons."
I guess thats it :D..
ok ^.^..
The other new Minimap features are not so important,
so I'll add them later after I hotfixed my other addons.
so the hotfix is already done.
Have Fun
I'm on it but it is hard to test and not the only new bug I missed to fix, so please be patient with me. :)
so where does it go wrong ?
Is the Icon pulsing while you are queued ?
Do you get the entry "Leave ..." when you hover over the Icon ?
If you have a error message it would be nice to have
if not it's not problem.
The default minimap makes this call when leaving the city queue:
BroadcastEvent( SystemData.Events.CITY_CAPTURE_LEAVE_QUEUE )
zmm does this:
BroadcastEvent(SystemData.Events.CITY_CAPTURE_LEAVE)
I'd patch it and try it, but we're not currently in a city raid.