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Minmap

Map & Minimap Login to Add Favorites
  • 1 Like
  • Warhammer Online
  • 37 Monthly Downloads
  • Supports: 1.4.1
  • 39,232 Total Downloads
  • Updated 03/05/2011
  • Created 09/30/2008
  • 267 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: MIT License
  • Newest File: v.1.5.4
or

About Minmap

Minmap

Information

Square Minimap, Mousewheel zooming, saves zoom level.

Alrighty, lets start explaining things.

I have tried to do away with as much crap as possible. Mostly everything is based off of the single WAR logo now:

  • Left click: Scenario queue Window
  • Right click: Map Pin Filter Window
  • Middle click: toggle WAR Report/Answers a rally call

when queued for a scenario, mousing over the WAR logo will show you what scenarios you are queued for, click the scenario will cause you to leave that queue.

when in a scenario:

  • Left click: Shows scenario summary.
  • Right click: Shows scenario groups.

In addition to the Mappin Filter you can change with a rightclick, you can also change if you want to zoom up to the worldmap.

Notice

If you have a feature request or a bug please look if someone already filed something similar. You can comment and vote on existing tickets. If there is no ticket that matches, please create one. (You can use your normal curse account.)

Changelog

Version 1.5.4:
  • fixed map marker scale after scaling change of the main window
  • fixed hangup through a rally call at midnight
Version 1.5.3:
  • set specific positions for scenario leave context menu to avoid blocking of the main button
Version 1.5.2:
  • added mapmarker scaling for normal and worldmap
Version 1.5.1:
  • fixed edge tracker on login and worldzoom switch
Version 1.5.0:
  • added edge tracker
Version 1.4.4:
  • fixed display and leaving city raid queue for 1.3.5
Version 1.4.3:
  • added group window and summary window to the button during city siege
Version 1.4.2:
  • fixed worldmap checkbox being not clickable sometimes
  • added automatic tier switch when opening WAR Report
Version 1.4.1:
  • fixed leaving city raid queue
  • hiding pin window on scenario join
Version 1.4:
  • fixed display of instance number in city raids
  • added WAR Report toggle for middle mouse button
  • added option to zoom up to worldmap
  • fixed saving of the zoom status
Version 1.3:
  • added a "leave all" option for scenario queues
  • fixed Summary Window Button
  • fixed possible Crash by leaving a Scenario Queue
Version 1.2.2:
  • fixed a bug that prevented the Scenario window to show if the hotkey was pressed
Version 1.2.1:
  • updated for 1.3.1
Version 1.2:
  • implemented a real fix for the 1.2.1 problem of resetting position, instead of my former workaround version
  • included 1.3 API changes for scenarios
  • scenario button will now darken if no scenarios are aviable
  • city ranking wont disapear anymore if you click on the map
  • using another symbol for the rallycall because the old one can only gray out anymore
  • mouseover tooltips in scenarios woll no longer crash along half of their creation
  • you should now be able to leave cityraid scenarioqueues

Comments

First Previous Page 2 of 13 Next Last
  • #174
    I don't know when I will get back at Minmap,
    but I will check what can be done about your requests
    when I begin to code the next version.
  • #172
    In Version 1.5.0 I've added the edge tracker.
    They are disabled by default because they don't look good
    and won't work as good on a square minimap as on a round one.
    Open the pin filter window as always to configure them.
  • #167
    I don't know if it would be way to hard.

    But adding the edge tracker to the map could that be possible :D?..
    (Or even expand it just a little, and have the edge tracker out over the map, so it doesnt spoil the look on the map) if u understand. Would also be awesome :D..
  • #168
    Ohh, just thought about the:
    "The other new Minimap features are not so important,
    so I'll add them later after I hotfixed my other addons."

    I guess thats it :D..
    ok ^.^..
  • #170
    Jep, thats it. ^^
  • #164
    I'll fix the City Siege functions in the next days.
    The other new Minimap features are not so important,
    so I'll add them later after I hotfixed my other addons.
  • #165
    Luckily we had a city siege right now,
    so the hotfix is already done.
    Have Fun
  • #166
    Still have error: unable to leave the queue on city siege.
  • #169
    Yeah, it seems that i was a little too fast to think I've got everything that changed.
    I'm on it but it is hard to test and not the only new bug I missed to fix, so please be patient with me. :)
  • #171
    should be fixed now
  • #156
    I've noticed that I unqueue from city instances with minmap. I have to re-enable the default minimap and unqueue that way. To clarify, if I'm queued for a city instance, because it is full, normally you would use your scenario button to unbind from that instance and you could re-enter the city for a different instance. The scenario unqueueing feature of minmap doesn't appear to have this functionality.
  • #157
    It SHOULD have this functionality ...
    so where does it go wrong ?
    Is the Icon pulsing while you are queued ?
    Do you get the entry "Leave ..." when you hover over the Icon ?
    If you have a error message it would be nice to have
    if not it's not problem.
  • #158
    When I am queued for a city instance, the SC icon is pulsing, and when I mouse over it, the SC list pops up like normal, but is empty. If I click on the empty "row" nothing happens. The SC icon continues pulsing, and I'm still bound to the same instance.
  • #159
    I think I may have found the issue.
    The default minimap makes this call when leaving the city queue:
    BroadcastEvent( SystemData.Events.CITY_CAPTURE_LEAVE_QUEUE )
    zmm does this:
    BroadcastEvent(SystemData.Events.CITY_CAPTURE_LEAVE)

    I'd patch it and try it, but we're not currently in a city raid.
  • #160
    You should be aware that this shouldn't fix the problem of a missing "Leave ..." row you could click on.
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