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AdiBags

Bags & Inventory Login to Add Favorites
  • 97 Likes
  • World of Warcraft
  • 126,422 Monthly Downloads
  • Supports: 6.0.2
  • 978,814 Total Downloads
  • Updated 10/26/2014
  • Created 05/07/2010
  • 863 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: v1.7.9
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About AdiBags

AdiBags displays the content of your bags in one view, distributed into several sections using smart filters.

It is heavily inspired by Nargiddley’s Baggins.

Configuration is available through Blizzard addon panel, /adibags chat command or right-clicking on the LDB plugin.

Important note about localized filters: some filters rely on translations from LibBabble-Inventory-3.0 so if some of them behave strangely in your locale, please take a look at the library translation status.

About patch 6.0.2

Blizzard has introduced a lot of new inventory features with the patch 6.0.2. I (Adirelle, AdiBags’ author) have absolutely no control over the way these built-in features work. It is all or nothing: either AdiBags uses a feature as is, either I have to code it myself. I had some of these features built into AdiBags in the past, but this was clumsy, using the API in a way that it was not meant to, and ultimately buggy for some users. So I decided to remove my code in favor of the built-in ones, even if it meant a minor degration of the original feature. If Blizzard improves some of these features in the future, AdiBags will automatically benefit from these improvements.

So, in short:

  • AdiBags now uses the built-in “new itemAPI, though it only detects looted/crafted/reward items. I added another module to highlight you what moves in bags to compensate for the loss of full item detection.
  • AdiBags now uses the built-in “sort bags“ feature. It may cause a spike of lag but works very quickly and does the job right.
  • AdiBags fully supports the reagent bank, including the built-in “deposit all reagents” feature. I know it moves enchanters’ velum to the reagent tab, but hopefully Blizzard will fix this.

Feedback

Important notice: since v1.6.12-beta-1, AdiBags embeds BugGrabber, an error catching addon. Please check the error is really about AdiBags before reporting them here. I suggest installing BugSack to catch the errors.

Please report any bug or error using the wowace bug tracker (your Curse account works there). The comments section below is not meant to report and track bugs. I won’t reply to bug reports in the comment section anymore.

Some words about submitting bug reports:

  • I do not care about “it doesn’t work, fix it!” messages. I need to know how it failed and a way to reproduce the bug so I can test it and make sure I fix it.
  • Bug reports are not in the “fire and forget” kind of things. I may have to ask you some details.
  • Please check all existing tickets and the “known issues” section below before submitting new ones. Duplicate reports will be rejected on sight.

Bug tracker
WoWace forum thread

Features

Most of these features may be configured. Check out the configuration panel ! (using the /adibags chat command or clicking on the bag icon, you have any LDB display)

  • Smart filters are used to distribute items into several sections, including:
    • Item sets of the Blizzard’s gear manager (one section per set),
    • Junk items (whitelist and blacklist available),
    • Quest items,
    • Equipment (items your character can wear),
    • Sections based on item category: trade goods, consumables, recipes, ...
    • Manual filtering (drag and drop items on section header, or add new section from the configuration panel),
    • Free space.
  • Smart item sorting inside each section.
  • Smart section layout; change the setting “Automatic layout update” to control the frequency of updates.
  • Track new items; use the [N] button resets the “new” flag.
  • Display slot type.
  • Bag sorting: left-click on the [S] button; right-click toggles auto-sorting, which sorts the bag on close.
  • Hide some sections, using the [V] button.
  • Name-based search.
  • Equipped bags (click on the bag icon in the top left corner),
  • Display character money in the backpack.
  • Display character tokens in the backpack.
  • LDB data source, displaying free space.
  • Two bag placement modes (choose one in the configuration panel):
    • Anchored: the bags expand from an anchor towards the center of the screen. The anchor can be unlocked and moved.
    • Manual: move the bags by dragging their title.

Separate modules

I have written two separate modules for AdiBags:

Tips & tricks

  • you can create your own sections using the “manual filter” in filter configuration. You can then drag and drop items on section titles to reassign them ; this works for any section.
  • if you want to highlight new items without putting them into a specific section, edit the “new items” filter priority to put it at the end of the filter list.

Known issues

  • New items detection does not work like it did before 1.8: Ihis is normal. I switched to the NewItems API that Blizzard has added in patch 6.0. This API does not work for bank nor items coming from the bank or the mailbox, but it does not having the timing issue my code had.
  • Opening the bank or closing my bag cause lag spike: this is an know issue with Blizzard bag sorting. For now, it is called every time you close your bag with auto-sorting enabled. I am working on a solution to sort bags only if their content actually changed.
  • Protected action/addon blocked error: they sometimes happen with AdiBags. Even though my effort, I can not reproduce these. Blizzard taint reports are very buggy, often blaming the wrong addon. As such they are pretty much useless.
  • Please note that prospecting, disenchanting or milling can create new items (e.g. that were not in your inventory yet). This can cause the whole bag to be updated. In this case, the items that were under your mouse cursor may move around. There is no easy solution for this so be cautious.

Things that likely will not be implemented

Anything else than the existing “all-in-one” views

AdiBags has been built around, and optimized for, the idea of the “all-in-one” view. Doing anything would require to redesign big parts of the addons, especially the layout code that is quite complex at the first place.

Anything that requires to scan item tooltips

Tooltip scanning is quite CPU-consuming and above all requires asynchronous programming, since item tooltips would not always be available at the time AdiBags should use them. This would raise the complexity of bag filtering be an order of magnitude and turn AdiBags into a CPU hog.

Some examples what requires to scan the item tooltips:

  • detecting the kind and state of binding: unbound, soulbound, bind-on-pickup, bind-on-equip…
  • detecting already known spells/pets/recipes or faction/race/level/skill/class restrictions ; basically any “red text” in the tooltip.

Guild bank

AdiBags presents you a nice view of your bags but actually they are in a complete mess. With AdiBags, there is no need and no way to tidy up the items in the actual bags. Guilds usually try to keep their bank tidy. What would happen if some people in a guild used AdiBags for the guild bank ? Well, they would mess up the guild bank content and people NOT using AdiBags would have to deal with that mess. I can hear the screams from there. So that is why I will not implement guild bank.

Alt bags and bank

AdiBags is not an alt bags/bank viewer. If you want to keep track of what your alt owns, I suggest using an addon like BagSync.

Full bag skinning

Basic skinning is available using LibSharedMedia-1.0: you can choose the bag font, background and border, as well as the color.

Comprehensive in-game filter/section editor

According to my experience with Baggins, comprehensive editor is awful to write as an author and awful to use as an user. Hence I focus on creating filters that have a smart built-in behavior and only a few options. I try to avoid the 20% of features that would require 80% of development effort.

tag v1.7.9
80824808dd7378131ccd42195a835082c78e09ac
Adirelle <adirelle@gmail.com>
2014-10-26 23:16:17 +0100

Fixes reagent tooltips and SyLevel support.

--------------------

Adirelle:
    - Fixed SyLevel integration, thanks to its author, suicidalkatt.
    - Fixes #213.

Comments

First Previous Page 35 of 41 Next Last
  • #94
    This is by far my favourite bag/bank addon. Thanks for all the work put into it, it makes inventory management so much more intuative!

    The only ting it's missing for me is a red overlay on items that are not yet able to be equipped by the character.
  • #92
    A must have addon for me.
    Just come to ask if it has any chance to support bagsync?
  • #93
    Sorry let's make it clearer.
    What I mean bagsync support is bank content browsing even not staying in city.
  • #91
    When I open my bank the windows for my bags and my bank are connected. This is a problem for me. I like my bank window in the upper left corner and my back in the lower right. I us Skillet as well for my trade skills and it has a "shopping list" feature for the bank and the AH. When I go to my bank now the window is over the shopping list and I cant get to it. If I move the shopping list window then when I go to the AH its covered by that window.
    So my idea solution is make the bags and bank windows independent of each other.
    I also dont like the fact that the bags / bank windows are not move able. I mean they are but they arent. I have to lock the anchor. I would love the option to make the bags free moving / drag able if I choose.
  • #89
    Love this add on! But the only gripe I have with it is when you put/remove stuff from the bag and items shift, and your bag resizes! How do I have that not happen? :( Been playing around and still does it T_T
  • #90
    I tried setting Layout Priority to "Strickly keep ordering" and that seems to do what you want.
  • #88
    Love the addon, and would love it more if there was guildbank support ;)
  • #86
    A nice Addon, just one thing is there missing. Other Bag- Addons got an count Function. When im on a twinck I can look onto other chars bags...or just klick onto an Item and see into an list where I got this item and how often...

    Would be nice if the next version will get this function
  • #87
    I will not add this feature to AdiBags. There are other addons that do it pretty well. For example, take a look at BagSync: http://www.wowinterface.com/downloads/info15351-BagSync.html
  • #85
    Just to report back, since I disabled the tidy bags option everything has been running great. Thanks for a great add on it is easily my new favorite bag mod.
  • #84
    As always it should be.... THANKS for all your hard work on this Addon.

    I had the samething happen with the stacking but it would not stop until I reloaded UI. Had about 4-5 stacks of cloth also with one partial stack.

    I would like to report that when you open the bank the first time per session it is horizontal across the screen, usually with the close button hide behind the toons open bag. Close the bank and reopen the it corrects it but it is becoming a pain in the you know what.

    Cheers
  • #81
    Using the recent v1.3 beta-3 I noticed while running a dungeon looting at the end of combat, may have been before combat ended, I looted some mageweave cloth and the addon was continuously moving the stacks around, I could hear the noise it makes. My comp is pretty beast so didn't affect my frames really, but it didn't stop until I opened my bags. I had quite a bit of cloth in my bags, probably about 4-5 stacks and I guess moving them all to the new section was causing it. Any other info I can provide let me know, unfortunately there was no error to post. Just thought I'd give you the heads up in case this is related to the slow downs people were having.
  • #82
    That has nothing to do with the section layouts, that is virtual and doesn't need to move things around. However, the "Tidy Bags" module may automatically stack items if you enabled the option (in "Tidy Bags" panel). Have you enabled it ?
  • #83
    Yes I do have the option enabled. Happened again yesterday also, I am going to disable that option see if it stops. Thanks again and if there is anything I can do to help you narrow it down let me know.
  • #80
    I can't view any key rings or skeleton keys made from blacksmiths even after adding them via the manual filter. They show up there, just not in the bags. I am using v1.3-beta-3
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