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  • World of Warcraft
  • 76,515 Monthly Downloads
  • Supports: 6.0.3
  • 1,048,283 Total Downloads
  • Updated 11/18/2014
  • Created 05/07/2010
  • 893 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: v1.7.12
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About AdiBags

AdiBags displays the content of your bags in one view, distributed into several sections using smart filters.

It is heavily inspired by Nargiddley’s Baggins.

Configuration is available through Blizzard addon panel, /adibags chat command or right-clicking on the LDB plugin.

Important note about localized filters: some filters rely on translations from LibBabble-Inventory-3.0 so if some of them behave strangely in your locale, please take a look at the library translation status.

About patch 6.0.2

Blizzard has introduced a lot of new inventory features with the patch 6.0.2. I (Adirelle, AdiBags’ author) have absolutely no control over the way these built-in features work. It is all or nothing: either AdiBags uses a feature as is, either I have to code it myself. I had some of these features built into AdiBags in the past, but this was clumsy, using the API in a way that it was not meant to, and ultimately buggy for some users. So I decided to remove my code in favor of the built-in ones, even if it meant a minor degration of the original feature. If Blizzard improves some of these features in the future, AdiBags will automatically benefit from these improvements.

So, in short:

  • AdiBags now uses the built-in “new itemAPI, though it only detects looted/crafted/reward items. I added another module to highlight you what moves in bags to compensate for the loss of full item detection.
  • AdiBags now uses the built-in “sort bags“ feature. It may cause a spike of lag but works very quickly and does the job right.
  • AdiBags fully supports the reagent bank, including the built-in “deposit all reagents” feature. I know it moves enchanters’ velum to the reagent tab, but hopefully Blizzard will fix this.


Important notice: since v1.6.12-beta-1, AdiBags embeds BugGrabber, an error catching addon. Please check the error is really about AdiBags before reporting them here. I suggest installing BugSack to catch the errors.

Please report any bug or error using the wowace bug tracker (your Curse account works there). The comments section below is not meant to report and track bugs. I won’t reply to bug reports in the comment section anymore.

Some words about submitting bug reports:

  • I do not care about “it doesn’t work, fix it!” messages. I need to know how it failed and a way to reproduce the bug so I can test it and make sure I fix it.
  • Bug reports are not in the “fire and forget” kind of things. I may have to ask you some details.
  • Please check all existing tickets and the “known issues” section below before submitting new ones. Duplicate reports will be rejected on sight.

Bug tracker
WoWace forum thread


Most of these features may be configured. Check out the configuration panel ! (using the /adibags chat command or clicking on the bag icon, you have any LDB display)

  • Smart filters are used to distribute items into several sections, including:
    • Item sets of the Blizzard’s gear manager (one section per set),
    • Junk items (whitelist and blacklist available),
    • Quest items,
    • Equipment (items your character can wear),
    • Sections based on item category: trade goods, consumables, recipes, ...
    • Manual filtering (drag and drop items on section header, or add new section from the configuration panel),
    • Free space.
  • Smart item sorting inside each section.
  • Smart section layout; change the setting “Automatic layout update” to control the frequency of updates.
  • Track new items; use the [N] button resets the “new” flag.
  • Display slot type.
  • Bag sorting: left-click on the [S] button; right-click toggles auto-sorting, which sorts the bag on close.
  • Hide some sections, using the [V] button.
  • Name-based search.
  • Equipped bags (click on the bag icon in the top left corner),
  • Display character money in the backpack.
  • Display character tokens in the backpack.
  • LDB data source, displaying free space.
  • Two bag placement modes (choose one in the configuration panel):
    • Anchored: the bags expand from an anchor towards the center of the screen. The anchor can be unlocked and moved.
    • Manual: move the bags by dragging their title.

Separate modules

I have written two separate modules for AdiBags:

Tips & tricks

  • you can create your own sections using the “manual filter” in filter configuration. You can then drag and drop items on section titles to reassign them ; this works for any section.
  • if you want to highlight new items without putting them into a specific section, edit the “new items” filter priority to put it at the end of the filter list.

Known issues

  • New items detection does not work like it did before 1.8: Ihis is normal. I switched to the NewItems API that Blizzard has added in patch 6.0. This API does not work for bank nor items coming from the bank or the mailbox, but it does not having the timing issue my code had.
  • Opening the bank or closing my bag cause lag spike: this is an know issue with Blizzard bag sorting. For now, it is called every time you close your bag with auto-sorting enabled. I am working on a solution to sort bags only if their content actually changed.
  • Protected action/addon blocked error: they sometimes happen with AdiBags. Even though my effort, I can not reproduce these. Blizzard taint reports are very buggy, often blaming the wrong addon. As such they are pretty much useless.
  • Please note that prospecting, disenchanting or milling can create new items (e.g. that were not in your inventory yet). This can cause the whole bag to be updated. In this case, the items that were under your mouse cursor may move around. There is no easy solution for this so be cautious.

Things that likely will not be implemented

Anything else than the existing “all-in-one” views

AdiBags has been built around, and optimized for, the idea of the “all-in-one” view. Doing anything would require to redesign big parts of the addons, especially the layout code that is quite complex at the first place.

Anything that requires to scan item tooltips

Tooltip scanning is quite CPU-consuming and above all requires asynchronous programming, since item tooltips would not always be available at the time AdiBags should use them. This would raise the complexity of bag filtering be an order of magnitude and turn AdiBags into a CPU hog.

Some examples what requires to scan the item tooltips:

  • detecting the kind and state of binding: unbound, soulbound, bind-on-pickup, bind-on-equip…
  • detecting already known spells/pets/recipes or faction/race/level/skill/class restrictions ; basically any “red text” in the tooltip.

Guild bank

AdiBags presents you a nice view of your bags but actually they are in a complete mess. With AdiBags, there is no need and no way to tidy up the items in the actual bags. Guilds usually try to keep their bank tidy. What would happen if some people in a guild used AdiBags for the guild bank ? Well, they would mess up the guild bank content and people NOT using AdiBags would have to deal with that mess. I can hear the screams from there. So that is why I will not implement guild bank.

Alt bags and bank

AdiBags is not an alt bags/bank viewer. If you want to keep track of what your alt owns, I suggest using an addon like BagSync.

Full bag skinning

Basic skinning is available using LibSharedMedia-1.0: you can choose the bag font, background and border, as well as the color.

Comprehensive in-game filter/section editor

According to my experience with Baggins, comprehensive editor is awful to write as an author and awful to use as an user. Hence I focus on creating filters that have a smart built-in behavior and only a few options. I try to avoid the 20% of features that would require 80% of development effort.

tag v1.7.12
Adirelle <>
2014-11-18 07:42:33 +0100



    - Missing comma, whoopsy.


First Previous Page 38 of 43 Next Last
  • #85
    Just to report back, since I disabled the tidy bags option everything has been running great. Thanks for a great add on it is easily my new favorite bag mod.
  • #84
    As always it should be.... THANKS for all your hard work on this Addon.

    I had the samething happen with the stacking but it would not stop until I reloaded UI. Had about 4-5 stacks of cloth also with one partial stack.

    I would like to report that when you open the bank the first time per session it is horizontal across the screen, usually with the close button hide behind the toons open bag. Close the bank and reopen the it corrects it but it is becoming a pain in the you know what.

  • #81
    Using the recent v1.3 beta-3 I noticed while running a dungeon looting at the end of combat, may have been before combat ended, I looted some mageweave cloth and the addon was continuously moving the stacks around, I could hear the noise it makes. My comp is pretty beast so didn't affect my frames really, but it didn't stop until I opened my bags. I had quite a bit of cloth in my bags, probably about 4-5 stacks and I guess moving them all to the new section was causing it. Any other info I can provide let me know, unfortunately there was no error to post. Just thought I'd give you the heads up in case this is related to the slow downs people were having.
  • #82
    That has nothing to do with the section layouts, that is virtual and doesn't need to move things around. However, the "Tidy Bags" module may automatically stack items if you enabled the option (in "Tidy Bags" panel). Have you enabled it ?
  • #83
    Yes I do have the option enabled. Happened again yesterday also, I am going to disable that option see if it stops. Thanks again and if there is anything I can do to help you narrow it down let me know.
  • #80
    I can't view any key rings or skeleton keys made from blacksmiths even after adding them via the manual filter. They show up there, just not in the bags. I am using v1.3-beta-3
  • #79
    Your sorting is the best out of any bag addon out there. Plus, your addon is absolutely beautiful. Though, I have a few problems:

    1) I have all 22 slot bags (bank too) and it auto-resizes where the top is off the screen only sometimes depending on whats in my bank. I do have the icons set to be very small and I've been adjusting the display every way I can imagine.

    2) I can't change the display of currency (turn them on or off for the bag)

    3) I know you said you wouldn't add this feature above, but I REALLY wish this addon would just show me the bank when I wasn't at the bank (like TBag-Shefki) and mark stuff red when I can't wear it (like Baggins).

    Lastly, and this probably wasn't your addon (I'm hoping) but I as I was getting about 1000 gold worth of cloth out of my mail, it all just disappeared. I am so sad about this. Perhaps it's just two addons not behaving properly.
  • #78
    I'm trying to use LibPeriodicTable-3.1 filter. Unfortunately I need to enter PT3 category names manualy.
    Anyone knows where can I find them?

    PS. Baggins has very nice sollution for this. Popup with all categories available in filters
  • #76
    This addon deleted my bags. Definitely not a good addon
  • #77
    Please elaborate, maybe submit a ticket, but do not post such statement without any explanation.
  • #73
    Possible Bug: For some reason Adibags is pretty CPU intensive even when there are no need to manipulate bags. I did some profiling with BrokerCPU and adibags is easily the most CPU hog addon.

    My client also freezes for brief moments when looting or gaining rep and I have narrowed this down to Adibags.

    Nice addon though, please keep it as light weight as it used to be :)
  • #74
    This actually got that bad when in groups or raiding that during combat when anything died the client started to freeze.

    Removing adibags cleared the issue.
  • #75
    Can't tell what happens. Most of the event listeners are shut down when the bags are closed. It doesn't listen to combat log events nor anything like this. If you can tell me if some prior version doesn't cause this or if this was caused by some of the modules, I could try to look for changes that could have caused this.
  • #72
    Addition: This mod does rock, forgot to tell you thanks!. Got suggested to me on reddit.
  • #71
    With other bag mods I've used, item tooltips displayed how many of the item was on each of your characters. Since installing this, that's no longer present. Is there a way this feature could be added/enabled?
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