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  • World of Warcraft
  • 53,806 Monthly Downloads
  • Supports: 6.0.2
  • 581,464 Total Downloads
  • Updated 10/16/2014
  • Created 11/06/2012
  • 271 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 2 (GPLv2)
  • Newest File: v1.4

About AffDots

Dots do not update dynamically with your stats. When you gain or lose spell damage/crit/haste/mastery/damage modifier, dots will not benefit from those effects until you reapply them. This addon compares dots on target with your current stats and shows if reapplying dots will make them stronger or weaker.

Download OmniCC addon to have a numeric display of time left on dot icons. I also suggest some addon to watch your procs, buffs and trinkets, like TellMeWhen, WeakAuras or RainbowProcs.

Type '/affdots' for options.

Dot background colors (customizable in options):
* Green: your current stats are better, recasting will have a full benefit of Pandemic
* Blue: your current stats are significantly better, recasting will not have a full benefit of Pandemic
* Yellow: your current stats are worse, recasting will have a full benefit of Pandemic
* Red: your current stats are worse or a little better, recasting will not have a full benefit of Pandemic

Most common scenarios:
* Green: cast unless you expect more procs soon.
* Blue: cast unless you expect more procs soon.
* Yellow: cast if you have to switch targets.
* Red: do not cast.

Number is the relative power of your stats compared to stats you had when casting dot, 110 means your dots will deal 10% more damage if you recast them now, 90 means they will deal 10% less.
If you do not use "Relative numbers" - number on top is dps based on your current stats, number on the bottom is dps of the dot that is currently on target.

tag v1.4
Virtual <>
2014-10-16 22:05:46 -0500

Tagging as v1.4


    - Changing the default colors for now. Thanks, Nemba.
    Realized that the color change was causing people to want to refresh. This will change somehow going forward though.
    - Updating the TOC for 6.0.
    - Applying a patch to take Soul Swap in to account. Thank you, InKahootz!


First Previous Page 16 of 20 Next Last
  • #68

    Just chiming in to say I'm very impressed by the work you're doing. This is my favourite addon.

  • #67

    great addon!

    sadly it uses a lot of cpu even while out of combat and having no targets. maybe you can optimize that?

  • #66

    The addon doesn't work in the brawlers guild. I am using the horizointal bars mode and they are just black with the icons on the left.

  • #64


    Any chance this addon works for moonkin dots? As in, just recording the dot 'power' and color display?

    Great job, take care.

  • #62


    thanks for the update. "Fel Flame" seems to work now for demonology and updates the values.
    But renew of corruption by "Touch of Chaos" (in meta/demon-stance) still seems not to be recognized by the addon.
    Would it be possible to add this spell, too?


  • #60

    I got 1.10 today, and two issues:

    1) All my settings are gone, I had to re-do them. Was this intentional?

    2) Hide when not in combat does NOT work. 

    Thanks for your help!

    Last edited by sc0ri0n2 on 12/17/2012 6:52:27 PM
  • #61
    It looks like the call to InitFrames() is causing the frame to be shown regardless of whether or not the option to hide in combat is checked. I added:
    if opt.hide and not in_combat then AffDotsTarget:Hide(); AffDotsFocus:Hide(); end
    To the end of the InitFrames() function and it fixed it. Probably not ideal, but it works and the frame functions as it should.
    Last edited by Lockslap on 12/17/2012 12:40:41 AM
  • #63

    I realized that was the function but did not understand the code well enough to fix it. Thanks!

    I switched back to 1.09 and do not see anything in Release Notes whether the issue with settings getting reset was fixed with 1.11. Is it supposed to maintain what I configured already?

  • #59

    How do I disable affdots for Destruction?

  • #58

    Feature Request: Can you make bar mode support verticle and horizontal bars?  I would prefer bars that extend upward instead of to the right. 

    Great addon btw!

  • #57

    Feature request. Wondering if you could add support for other classes, like shadow priest. I tried to modify the addon to allow this, but my lua knowldege is very limited, and wasn't able to get it working.

  • #56

    Is there any way to adjust the scale factors for different stats? If not, what scale factors are you using for crit/haste/mastery?

  • #55


    I'm getting the following error when I start the game with AffDots enabled :-

    Date: 2012-12-07 17:38:33
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\AffDots\AffDots.lua line 475:
    attempt to call method 'EnableMouse' (a nil value)
    AffDots\AffDots.lua:695: AffDotsOnEvent()
    [string "*:OnEvent"]:1:
    [string "*:OnEvent"]:1
    (*temporary) = nil
    (*temporary) = <table> {
    corruption_order = 1
    scale = "1"
    layout = "horizontal"
    haunt_order = 3
    ua_order = 2
    x = 1187.8146972656
    y = -37.169555664063
    agony_order = 0
    haunt = true
    locked = false
    hide = false
    (*temporary) = true
    (*temporary) = "attempt to call method 'EnableMouse' (a nil value)"
    colors = <table> {
    1 = <table> {
    2 = <table> {
    3 = <table> {
    4 = <table> {
    5 = 0
    6 = <table> {
    7 = <table> {
    InitFrames = <function> defined @Interface\AddOns\AffDots\AffDots.lua:278
    Round = <function> defined @Interface\AddOns\AffDots\AffDots.lua:83
    Unlock = <function> defined @Interface\AddOns\AffDots\AffDots.lua:256
    Visibility = <function> defined @Interface\AddOns\AffDots\AffDots.lua:263

    Swatter, v4.0.6 (<%codename%>)
    NPCScan, v5.0.0.5
    NPCScanOverlay, v5.0.0.3
    AffDots, v
    Altoholic, v5.1.001
    ButtonTimers, v2.5.4
    DataStore, v5.1.001
    DataStoreAchievements, v5.1.001
    DataStoreAgenda, v5.1.001
    DataStoreAuctions, v5.1.001
    DataStoreCharacters, v5.1.001
    DataStoreContainers, v5.1.001
    DataStoreCrafts, v5.1.001
    DataStoreCurrencies, v5.1.001
    DataStoreInventory, v5.1.001
    DataStoreMails, v5.1.001
    DataStorePets, v5.1.001
    DataStoreQuests, v5.1.001
    DataStoreReputations, v5.1.001
    DataStoreSpells, v5.1.001
    DataStoreStats, v5.1.001
    DataStoreTalents, v5.1.001
    DBMCore, v
    DBMRaidLeadTools, v
    DBMSpellTimers, v
    DotHaste, v
    Omen, v3.1.7
    Postal, v3.5.0
    Quartz, v3.1.1
    QuartzProcs, v3.42
    Recount, v
    ReforgeLite, v1.19
    SlideBar, v4.0.6 (<%codename%>)
    TellMeWhen, v6.1.1
    TomTom, vv50100-1.0.1
    XPerl, v3.6.15
    XPerlArcaneBar, v
    XPerlParty, v
    XPerlPartyPet, v
    XPerlPlayer, v
    XPerlPlayerBuffs, v
    XPerlPlayerPet, v
    XPerlRaidAdmin, v
    XPerlRaidFrames, v
    XPerlRaidHelper, v
    XPerlRaidMonitor, v
    XPerlRaidPets, v
    XPerlTarget, v
    XPerlTargetTarget, v
    BlizRuntimeLib_enUS v5.1.0.50100 <eu>

  • #50

    Could it be possible to add an option were you can disable the spell symbols (Agony, Corr, Haunt etc.).

    I keep track of the dot duration with Omnicc and takes a bit more time to read the numbers if theres a picture in the backround, whereas if theres only a number you see it instantly. At lest thats for me.

    Other than that. It is perfect.



  • #51

    There is "hide icons" option.

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