Get an Epic Experience with Premium

AffDots

Class Login to Add Favorites
  • 29 Likes
  • World of Warcraft
  • 47,534 Monthly Downloads
  • Supports: 6.0.2
  • 650,883 Total Downloads
  • Updated 10/21/2014
  • Created 11/06/2012
  • 284 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 2 (GPLv2)
  • Newest File: v1.4.1
or

About AffDots

Dots do not update dynamically with your stats. When you gain or lose spell damage/crit/haste/mastery/damage modifier, dots will not benefit from those effects until you reapply them. This addon compares dots on target with your current stats and shows if reapplying dots will make them stronger or weaker.
Discussion: http://www.mmo-champion.com/threads/1223349-AffDots-addon-to-keep-track-of-dot-power

Download OmniCC addon to have a numeric display of time left on dot icons. I also suggest some addon to watch your procs, buffs and trinkets, like TellMeWhen, WeakAuras or RainbowProcs.

Type '/affdots' for options.

Dot background colors (customizable in options):
* Green: your current stats are better, recasting will have a full benefit of Pandemic
* Blue: your current stats are significantly better, recasting will not have a full benefit of Pandemic
* Yellow: your current stats are worse, recasting will have a full benefit of Pandemic
* Red: your current stats are worse or a little better, recasting will not have a full benefit of Pandemic

Most common scenarios:
* Green: cast unless you expect more procs soon.
* Blue: cast unless you expect more procs soon.
* Yellow: cast if you have to switch targets.
* Red: do not cast.

Number is the relative power of your stats compared to stats you had when casting dot, 110 means your dots will deal 10% more damage if you recast them now, 90 means they will deal 10% less.
If you do not use "Relative numbers" - number on top is dps based on your current stats, number on the bottom is dps of the dot that is currently on target.

tag v1.4.1
8852be09978991abb0bd6f21a82308bb63f8381d
Virtual <bryan@virtualbind.com>
2014-10-21 20:58:34 -0500

Tagging as v1.4.1

--------------------

Virtual:
    - SpellId for Immolate changed with WoD. Thanks, Xerxes.

Comments

First Previous Page 19 of 22 Next Last
  • #56

    Is there any way to adjust the scale factors for different stats? If not, what scale factors are you using for crit/haste/mastery?

  • #55

    Hi,

    I'm getting the following error when I start the game with AffDots enabled :-

    Date: 2012-12-07 17:38:33
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\AffDots\AffDots.lua line 475:
    attempt to call method 'EnableMouse' (a nil value)
    Debug:
    AffDots\AffDots.lua:475:
    AffDots\AffDots.lua:440
    AffDots\AffDots.lua:677:
    AffDots\AffDots.lua:675
    AffDots\AffDots.lua:695: AffDotsOnEvent()
    [string "*:OnEvent"]:1:
    [string "*:OnEvent"]:1
    Locals:
    (*temporary) = nil
    (*temporary) = <table> {
    corruption_order = 1
    scale = "1"
    layout = "horizontal"
    haunt_order = 3
    ua_order = 2
    x = 1187.8146972656
    y = -37.169555664063
    agony_order = 0
    haunt = true
    locked = false
    hide = false
    }
    (*temporary) = true
    (*temporary) = "attempt to call method 'EnableMouse' (a nil value)"
    colors = <table> {
    1 = <table> {
    }
    2 = <table> {
    }
    3 = <table> {
    }
    4 = <table> {
    }
    5 = 0
    6 = <table> {
    }
    7 = <table> {
    }
    }
    InitFrames = <function> defined @Interface\AddOns\AffDots\AffDots.lua:278
    Round = <function> defined @Interface\AddOns\AffDots\AffDots.lua:83
    Unlock = <function> defined @Interface\AddOns\AffDots\AffDots.lua:256
    Visibility = <function> defined @Interface\AddOns\AffDots\AffDots.lua:263

    AddOns:
    Swatter, v4.0.6 (<%codename%>)
    NPCScan, v5.0.0.5
    NPCScanOverlay, v5.0.0.3
    AffDots, v
    Altoholic, v5.1.001
    ButtonTimers, v2.5.4
    DataStore, v5.1.001
    DataStoreAchievements, v5.1.001
    DataStoreAgenda, v5.1.001
    DataStoreAuctions, v5.1.001
    DataStoreCharacters, v5.1.001
    DataStoreContainers, v5.1.001
    DataStoreCrafts, v5.1.001
    DataStoreCurrencies, v5.1.001
    DataStoreInventory, v5.1.001
    DataStoreMails, v5.1.001
    DataStorePets, v5.1.001
    DataStoreQuests, v5.1.001
    DataStoreReputations, v5.1.001
    DataStoreSpells, v5.1.001
    DataStoreStats, v5.1.001
    DataStoreTalents, v5.1.001
    DBMCore, v
    DBMRaidLeadTools, v
    DBMSpellTimers, v
    DotHaste, v
    Omen, v3.1.7
    Postal, v3.5.0
    Quartz, v3.1.1
    QuartzProcs, v3.42
    Recount, v
    ReforgeLite, v1.19
    SlideBar, v4.0.6 (<%codename%>)
    TellMeWhen, v6.1.1
    TomTom, vv50100-1.0.1
    XPerl, v3.6.15
    XPerlArcaneBar, v
    XPerlParty, v
    XPerlPartyPet, v
    XPerlPlayer, v
    XPerlPlayerBuffs, v
    XPerlPlayerPet, v
    XPerlRaidAdmin, v
    XPerlRaidFrames, v
    XPerlRaidHelper, v
    XPerlRaidMonitor, v
    XPerlRaidPets, v
    XPerlTarget, v
    XPerlTargetTarget, v
    BlizRuntimeLib_enUS v5.1.0.50100 <eu>
    (ck=493)

  • #50

    Could it be possible to add an option were you can disable the spell symbols (Agony, Corr, Haunt etc.).

    I keep track of the dot duration with Omnicc and takes a bit more time to read the numbers if theres a picture in the backround, whereas if theres only a number you see it instantly. At lest thats for me.

    Other than that. It is perfect.

     

     

  • #51

    There is "hide icons" option.

  • #52

    I used an older version without knowing it. Thanks a lot for the changes !

  • #48

    I wanted to ask if the problem with "Fel Flame" is known. When you refresh corruption with "Fel Flame", the addon does not see this and so it happens that you refresh your spell with lower or higher power versions, but it's not shown. This is also a big problem with the replacement spell for "Shadow Bolt" in Demonology Stance (don't know how it's called in the english version - I think it's called "touch of chaos" - it also refreshes corruption, which is not tracked by AffDots).

    Those refreshes also use the current power to change the dot power.

  • #49

    I forgot to add Fel Flame to demonology (not playing it myself, will fix in next version), but for affliction it is supported since version 1.00. Is anyone else experiencing issues with it?

  • #65

    Its still not working for 'Touch of Chaos' and 'Void Ray' for Metamorphosis. Otherwise, great addon!

  • #54

    i would also love to see demo support updated, especially with touch of chaos. great addon!

  • #53

    Thanks for the quick answer. As you might have noticed this happens for me with demonology spec.
    (I don't play affli, but the addon is so great - for demonology too. ^^)

    And it's not only fel flame, but also "touch of chaos", where AffDots does not update the display. (with demonology spec)
    It seems the addon isn't used by too many ppl yet (it should be as it's great), especially most ppl using the addon play affliction, but it's nice you also let it support demonology. So maybe there won't be too many ppl having noticed the same problem.

    Thank's again for the addon. Hope there's an update soon and that it's not too difficult to correct.

    Last edited by Tsukassa on 12/1/2012 8:12:14 AM
  • #44

    i cant go into the option with /affdots ? :S

  • #46

    Are dot frames visible?

    Are they movable vhen you type '/affdots'?

  • #47

    Frames are movable now, but it's printing variable updates (i.e. SPELL_POWER_CHANGED) to chat.  Great addon btw, I don't know how I could go back to playing aff without it.

     

  • #43

    everytime I reload my ui my settings vanish and I have to start all over again.

  • #45

    Can you try if this version fixes the problem?

    http://www.curseforge.com/media/files/652/776/AffDots-1.09a.zip

  • To post a comment, please login or register a new account.
Login to Curse

Don't have an account? Create One.

Get an epic experience with Curse Premium
  • Faster addon downloads
  • Premium-Only Beta Giveaways
  • Ad-Free Curse experience
  • Premium Curse Client
  • and many More Features
  • Learn More »

Dying Light Wiki Game Giveaway