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AltMinder
- 3 Likes
- World of Warcraft
- 158 Monthly Downloads
- Supports: 4.0.3
- 3,018 Total Downloads
- Updated 01/16/2011
- Created 07/05/2006
- 70 Favorites
- Project Site
- Comments
- Release Type: Beta
- License: All Rights Reserved
- Newest File: r9
About AltMinder
July 2011: A comment. If I return to play and this addon doesn't work, I might fix it. If anyone want to keep this addon alive please let me know and I'll happily add developers for it.
March 30, 2010
AltMinder has been revived, or so I hope. It seems to work on my system, hoping to get some feedback. I've added a donation button for those who are kind enough to provide a little help for my time. At the moment I'm unemployed and every little bit helps.
SAVE YOUR OLD
\World of Warcraft\WTF\Account\account-name\SavedVariables\AltMinder.lua
SOMEPLACE
just in case.
Also, this new version is server aware internally. It WAS not before, and as a result the data is auto imported into the 1st server you log into. If Alts were kept across multiple realms, you MUST do the following: Before Logging out, type the command /altm upg 1 then log into the next realm. This needs to be done for every realm. This need only be done once.
===================================
Sept 12, 2007
When a message is delivered to the client it has a name associated as the sender. AltMinder checks that name and if it is listed as a "main" or an "alt-of-main" the message will be modified to reflect what is known. Normally these are thought of as alts and mains, however, there is also utility in using non-existent "main" names like NINJA, or "GuildLeader" .
My AddOn philosophy is that an addon should do one thing, and do it well. I will add or alter functionality of this addon if they make sense. If you would like to see changes, please ask. If I will not do it, I will do my best to explain why. It is not beyond my time to work on a new addon at this point, but no promises.
Here is a (partial) list of commands:
/altm help
/altm on|off
/altm emote on|off
/altm add main <main-name> <alt-name-list>
/altm add alt <alt-name> <main-name>
/altm del main <main-name>
/altm del alt <alt-name>
/altm change main <oldName> <newName>
/altm change alt <oldName> <newName>
/altm extract guild <verbose>
/altm info <name>
/altm guildchk
/altm mainon <TAG>
/altm mainoff
In the folder:
...\World of Warcraft\WTF\Account\<account-name>\SavedVariables folder will be places a AltMinder.lua file that can be modified to do bulk additions to the data stored. Make sure that the alt and main table stay in sync. AltMinder relies on that information being correct and if it gets corrupted the results can be unpredictable.
Note to other AddOn Devs: I hook AddMessage, and as a result the msg variable is ultimately changed and if you hook in after me you might find an issue. Try to use arg2 instead of parsing msg for a messenger name to avoid this problem. (it's also a lot faster than parsing a string for every message.) </pre>
------------------------------------------------------------------------
r9 | elryck | 2011-01-16 06:07:10 +0000 (Sun, 16 Jan 2011) | 1 line
Changed paths:
M /trunk/AltMLocalization.de.lua
M /trunk/AltMLocalization.fr.lua
M /trunk/AltMLocalization.lua
M /trunk/AltMinder.lua
M /trunk/AltMinder.xml
Change for Cataclysm.
------------------------------------------------------------------------
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Comments
I also wanted to add a UI, but looks like that's not going to happen anytime soon. Anyone who wants to provide a few clues let me know.
Not dead. Nothing I will add with the new version will change how it looks or feels to the users and as a result I've just not set it in a high priority for update.
The functionality is as complete as I want it as an AddOn. If there are suggestions for additional features that enhance what it's designed to do I am willing to go back and make changes.
Maybe I should finalize the big internal change and post it... Summertime is good for that :)
its been 2 months... is this addon dead?
Update: I think I just made it to the home stretch on the new database storage methodology. I'll post a new version soon and will want folks in the world to try the new stuff. When I do, please please please please please please please backup the AltMinder.lua file in your WTF directory. Keep is close and safe. There are 2 major reasons: 1)The DB is 98% different. AltMinder will do all the work internally to upgrade itself, but once it's upgraded the old data will be cast aside. They are 100% incompatable. 2)The new Version will be server aware, unlike the old version. the first time you log in after upgrading, log into the server with the most altminder data. The upgrade is only done on one server and as a result the alternate servers will no longer show any data unless reloaded. I will look into adding a way to duplicate data server to server, but in case it doesn't happen, you will want to keep the old version in case you want to regress to an older version.
BTW: I really feed off comments, please keep posting them.
In my guild we use the "Alt of <name>" in the guild note. For some reason when I did a "/altm extract guild verbose" I ended up with a main called "of" and lots of alts for it.
After looking at the code, I did a quick and dirty fix on line 1174 of AltMinder.lua. I added another check that sMainName was not "of", which solved the problem for me.
Thanks for a good addon and keep up the good work.
LordFury: Save a copy of your current altminder.lua under the WTF folder.
Then with the code you have now, try:
/altm extract guild
(( if you want to see lots of output, use /altm extract guild verbose ))
Should work. I have a built in tool that will extract guild data that matches a decent set of "alt of" matches. Note that if the note for John says: "Alt of bob" then bob will be added as a main (if not already there) and John will be added as an alt of the main bob. CASE SENSITIVE!
IF under Paul the note says "Alt Ringo" then Ringo is added as a main, and Paul as an alt of Ringo.
Altminder is nice about adding changes and ignoring the same data, however, it does not remove those that are gone.
Screenshot as requested:
http://www.lordfury.com/wow/altpic.jpg
I've just then added in all 300 guild members and alts combined, but if the mod could automatically detect which notes say "Alt of XXX" and which ones dont, and then add the names to the main/alt lists it would be awesome, and a lot quicker to update.
Thanks again for your time and effort
Well, what is the exact syntax of the information? screenie possible? I have some extraction code already in, I wonder how hard it would be to modify it?
Also, if you add a few mains and alts, you can see how the file is formateed, and you cna do it by hand if you really wanted, but it's kinda messy.
Awesome mod, however one suggestion.
My guild is the largest on my server, due to the amount of alts in it. Alts are labelled as to who their main is in the guild "notes" section.
Is it possible to make it scan the guild notes and add in the guild note instead of doing it manually?
Thanks for your time and effort
If you want an extra set of hands at all with regards to development or testing drop me a pm on here to arrange swapping e-mails e.t.c.
Yes, I think so. The problem is I have totally rewritten the back end but havn't posted the changes yet as it's really drastic. I want to be 100% sure it's safe, and for the moment RL is preventing me from putting in the amount of time I need to really put it to the test and fix the bugs that pop up.
I dont want to change the current code base any more than necessary as it would force me to make 2 changes (current and next generation).
I am going ot refocus on this soon though, and I"ll put this on the list of things to do.
Sorry that should really say
MyAlt (Tchort) has come online.
But I guess you will probably know what I mean.
No probs, happy to help where I can. Have been getting guildies to download and use this.
Is it possible (not checked this myself) to alter the guild announce messages. i.e.
Tchort (MyAlt) has come online.
That would be really useful since otherwise you have to wait for them to talk :D
Good catch. That check for empty was added because some other mod, one I didn't bother to figure out, *cough CT* was tpssing completely empty messages into the chat interface. This shouldn't even be legal but it happens anyhow.
I fixed it and am uploading in a moment.