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ArcHUD3

HUDs Login to Add Favorites
  • 12 Likes
  • World of Warcraft
  • 6,502 Monthly Downloads
  • Supports: 6.0.2
  • 346,893 Total Downloads
  • Updated 10/15/2014
  • Created 10/16/2010
  • 266 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 2 (GPLv2)
  • Newest File: v3.0
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About ArcHUD3

ArcHUD displays smooth arcs around your character in the middle of the screen to inform you about the health and power (mana, rage, ...) of you, your pet, and your target. In addition, it shows casts, combo points, holy power, soul shards, and a couple of other things. It discretely fades when you are out of combat and at full health/power.

This is a continuation of ArcHUD2 which managed to survive various patches... until the Cataclysm. Thanks to Nenie, the original author of ArcHUD2, for supporting me with this new version.

Please report any bugs or feature requests via the ticket system. The login is the same as your Curse login.

These arcs are currently supported:

  • Health and power (mana, rage, focus, energy, runic power) for player, pet, target, and focus target
  • Player's secondary power (Holy Power, Soul Shards, Chi etc.)
  • Casting/channelling progress for player, target, and focus target
  • Fatigue/breath (mirror timer)
  • Combo points (including unconsumed combo points on previous target, e.g. on dead corpses)
  • Custom (de)buff arcs: Ever wanted to keep track of the stacks and/or remaining times of some specific (de)buffs such as Evangelism, Savage Roar, Beacon of Light, Weakened Soul, etc? Then just create your own custom (de)buff arc for it!

In addition, some additional target information is displayed:

  • Current target (name, class, guild, 3D model)
  • Current (de)buffs on target
  • Target-of-target and target-of-target-of-target

Changes in v2.3:

  • added absorbs to Player Health ring
  • added Stagger ring
  • added separate scaling option for Target Frame
  • change: set new default position for Target Casting ring
  • change: disabled Focus Casting ring by default
  • bug fix: hide/show RuneFrame with PlayerFrame

Changes in v2.1/2.2:

  • added Shadow Orb ring
  • added option to change Death Knight rune order
  • bug fix: moving Death Knight rune ring now works properly
  • bug fix: graphical glitch with arc rendering minimized

Changes in v2.0 (MoP):

  • added Monk Chi ring
  • added Moonkin Eclipse ring
  • added Burning Embers and Demonic Fury to Warlock Soul Shards ring
  • added ring for Death Knight runes
  • added options to center/scale Blizzard's spell activation overlays on ArcHUD
  • added option to hide maximum health/power values
  • added option to swap health/power text display
  • added option to all arcs to allow attachment to inner (pet) anchor
  • added dynamic separators to certain rings (configurable)
  • added rendering of arbitrary arcs
  • added inverse fillings of rings
  • added "shine" to rings (currently DK runes only)
  • fixed an issue with changing pet anchors (ticket #51)
  • fixed an issue with unit frames created by ArcHUD and used by other addons (tickets #52/#38)

Small warning: Using this addon apparently bears a high risk of getting addicted to it, as these user comments suggest. I received those after taking over the development of ArcHUD when the Cataclysm happened:

  • "...nothing ever quite matched the smooth, clean simplicity of ArcHUD's graceful rings."
  • "Great job!! I've used this addon for years! None of the other HUDs come close to the functionality and elegance of ArcHUD."
  • "Thanks for the work on it so far, much more lightweight than IceHud!"
  • "Was staring at the various icehud/metahud alternatives with discomfort and sadness right after the patch [4.0]."
  • "Awesome! Thank you so much for that miracle!"
  • "Thank you so much for continuing this fantastic addon."
  • "...nothing could compare to ArcHUD..."
  • "For a whole 4years I had this mod and I missed it so much in the passed few weeks. I tried other HUD mods but they were too in my face >.< . Best HUD mod IMO! Thanks for resurrecting an old friend :D"
  • "Loving the new ArcHUD my favorite HUD by far :)"
  • "I don't think I could play wow without this addon :)"
  • "I've actually grown kind of dependent on it because I'll occasionally run out of Mana/ die without this."
  • "Hey mate, just came to thank You again for taking over this beauty, awesome job!"
  • "THAT addon! So long I have been searching for a replacement when the development stopped, thanks for bringing it back to live!"

So use it at your own risk ;)

------------------------------------------------------------------------
r154 | nyyr | 2014-10-15 16:43:54 +0000 (Wed, 15 Oct 2014) | 1 line
Changed paths:
   A /tags/v3.0 (from /trunk:153)

Tagging as v3.0 (pre-release)
------------------------------------------------------------------------
r153 | nyyr | 2014-09-23 20:30:59 +0000 (Tue, 23 Sep 2014) | 1 line
Changed paths:
   M /trunk/ArcHUD3.toc
   M /trunk/Core.lua

version update for 6.0
------------------------------------------------------------------------

Comments

First Previous Page 1 of 15 Next Last
  • #229

    how can I make the little pictured target frame @ the bottom of the 2 HUD bars clickable ?

    I've looked through the options a few times & none of them sound like they'd do it to me :-/

  • #228

    Hi i need Update for the new Patch 6.02

  • #226

    Any news on the homefront regarding ArcHud? Seems like everyone's got the addons they want... but this one still isn't ready to use for Beta/PTR? Just inquiring! Thanks!

  • #227

    Yes, see the comments here: http://www.wowace.com/addons/archud3/

    Edit: Or, better, use the last version listed here: http://www.wowace.com/addons/archud3/files/

    Last edited by nyyr on 9/30/2014 4:07:26 PM
  • #225

    Great addon, love it, probs one of the best huds I've seen 10/10

     

    Edit: I want to move my health and power text around, is there any way to do that?

    Last edited by ShiroHikari on 8/7/2014 4:50:40 PM
  • #221

    Any idea when/if we'll see this updated for use on the Beta? Would be real swell!

  • #222

    External textures are currently not loaded by the WoW Beta, so there is nothing I can do at the moment.

  • #223

    No rush! Just glad to see this addon will still be around! Been using this one since I started playing the game all the way back in Wrath, so it basically IS WoW to me lol....

  • #218

    Gotta say,I really love this! I couldnt imagine playing without ArcHud ever again. :3

    I just have a question:
    Is it possible to turn off the 3d target thingy (where you see a 3d model of your current target. And the buffs on that.) under the HUD? I use a custom action bar & frame setting and the buffs are really distracting 'cause they're there twice in my case and yeah the 3d model always merges into my action bars.

    Is that possible?

    Other than that it's the greatest HUD out there. Keep up the work!

  • #220

    yes, you can disable it in the options ([ESC] / Interface / Addons / ArcHUD)

  • #217

    I cannot get the "show X as combo points" to work on anything. Tried it on spirit shards, embers, and holy power. I've enabled combo points and all settings already work on my rogue by default.

  • #219

    Have you disabled the target HUD (i.e., the 3d model, target name, buffs etc)?

  • #215

    Is there a way to make the arcs unclickable? I move with my mouse and I've found the arcs intercepting my clicks as I try to turn.  This happens out of combat, when the bars are invisible, as well.  I have none of the boxes ticked in either the Display or the Nameplates tabs of the configuration.  Am I doing something wrong?

  • #216

    The arcs (rings) are not clickable at all. Do you have some addon installed, that allows you to move frames freely? Try to disable all addons except for ArcHUD and see if it still happens.

  • #213

    anyway you coudl add burnign embers to teh combo points counter ? I prefere that display to the ring and right nwo it appears as though it only tracks soul shards. Thanks in advance.

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