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Archy - Archaeology Assistant

Archaeology Login to Add Favorites
  • World of Warcraft
  • 22,328 Monthly Downloads
  • Supports: 6.2.3
  • 8,949,970 Total Downloads
  • Updated 11/28/2015
  • Created 10/16/2010
  • 4,734 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File:
Support development! **

About Archy - Archaeology Assistant

Archy is an assistant for Archaeologists that want information at their finger tips.


Bug Reports Go Here


  • Localized for English, French, German, Russian, Spanish, and Traditional Chinese users
  • On-screen customizable and movable list for the dig sites on the continent you are current on
  • On-screen customizable and movable list of the artifacts you are researching that can be filtered to display only the races for the continent you are on
  • Racial fragment types are shown for each of the dig sites
  • Solve artifacts with (left click) or without (right click) keystones by clicking on the racial crest icon in the on-screen artifacts list or bind a key for a one stop solve shop
  • TomTom support to help you navigate between dig sites
  • Able to display dig sites on the minimap (closest only or all dig sites)
  • Able to display dig site boundaries on the battlefield mini map
  • Blacklist dig sites in the on-screen digsite list by right clicking on the dig site name. Perfect for when you have a bugged node or a dig site that is in a zone that you dislike.
  • Blacklist races so they do not appear in your artifacts on-screen list and won't be used when the artifact solve keybind is pressed
  • Sound triggers for when you have enough fragments and/or keystones to solve an artifact
  • A dig recorder to see where at a dig site you have successful dug
  • LDB Tooltip showing missing rare artifacts per race and overall archaeology progress
  • many more features

Minimap Button Frame and other similar addons

All Minimap based frames (such as nodes, dig sites and dig site boundaries) have been prefixed now with ArchyMinimap To stop these addons from taking these frames from the minimap, add the following item to their protected items list: ArchyMinimap

Mini-Guide to Fewer Digs

James D. Callahan III <>
2015-11-28 13:06:05 -0600

Update to fix Korean translations.


No changelog


First Previous Page 107 of 123 Next Last
  • #252
    Cant move the text that appears top left screen.
  • #251
    Well I got the thing installed..I love it but I'm running into it not showing nodes on the minimap(or they'll just disappear). I'm running Mappy for my minimap, I read what you said about adding the items to their protected list...but I cannot find a "protected list" anywhere with Mappy. In game, addons folder or is Mappy just something that this addon is not going to work with?
  • #249
    It it possible to add the nearest flight point to the list? With so many of them these days that would save a little time
  • #248
    Hello there. I just downloaded the addon and I love it. I use it for the option to have an overview of which digsites are where. On the digsite overview there are atm 4 collumns: Dig counter, Icon, Name of the digsite and the location. I was wondering if you could make options to show/hide the icon collumn, and show/hide the fragment type (my request).
    My request: Add a 5th collumn showing the fragment type, because having to hold my mouse over each digsite to read what fragment type I am dealing with is annoying. And also I am bad at remembering the icons. So as an example my thought would be: "0/3 | | Night Elf | Twilight Grove Digsite | Duskwood". ("|" is just to show the collumn split. Curse replies don't like more than one space :P)

    PS. When clicking a digsite which is in Stranglethorn Vale, it shows the map of both north and south STV. Can you change it to specify if it's north- or south STV and then show the correct map when clicking the digsite?

    PPS. I have the same problem as Megalomaniacs, and Timmar: Digsite boundries are not restricted to the minimap and the digsite list is in its default position whenever I relog.
  • #247
    I just enabled the "Show digsite boundaries on minimap" option, but the thing is... the digsite boundaries aren't restricted to the minimap. They bleed outside of the minimap and as a matter of fact they will show up anywhere on my screen.

    Not really game breaking, but certainly annoying.
  • #250
    While it is annoying for it to be outside the range of the minimap, I understand if that's not something that can be fixed. What I'd like to see is support for rotating minimap.
  • #245
    Every time I re-log the dig site list and the artifact list is moved to the top left corner, like the position I drag them to doesn't save.
  • #246
    Same thing happens to me. For the love of all that's holy, FIX THIS.
  • #244
    Hello, how do you move the distance indicator?

    Thanks in advance.
  • #242
    How to move text block at top-left corner?
  • #241
    I'm sorry to add to the list of things people are finding wrong with this add-on. The digsite markers on the minimap (the little shovels) are being grabbed and taken from the minimap with the MinimapButtonFrame add-on. Version 1.5.3 works great.
  • #243
    from the description of the addon, just above your post:

    Minimap Button Frame and other similar addons

    To stop these addons from taking the dig site and fragment node icons from the minimap, add the following two items to their protected items list:

    * ArchyBlob
    * ArchyMinimapPOI
  • #239
    Suggestion for auto-blacklisting races as some of us near completion of the skill.

    #1: Automatically blacklist a race that is creating an artifact you've already made.
    #2: If all four of your digsites are blacklisted, then temporarily unblacklist races on this continent that have not yet completed all of their artifacts. (You should only have to check for rares; commons will not repeat until every common has been made.) Display a message that states 'all current projects already completed, try digging in X, Y, Z to unlock new artifacts.' X, Y, Z would be races with artifacts remaining.
    #3: If all races on the continent are completed then inform the user that the continent is complete and try digging on X, Y, Z races on A, B, C continents.
    #4: If all races are completed thank the user for an awesome job and ask the user if they would like Archy to hide. The only remaining purpose of Archy at this point is to dig for keystones to sell or use in dailies.
  • #240
    #2a: If unblacklisting uncompleted races still results in all sites blacklisted, then unblack list them with a note that says 'Please clear a current digsite to unlock a digsite for X, Y, Z' where X, Y, Z would be races with artifacts remaining.
  • #238
    I get the following issue with dig sites + nodes being collected into mini map button frames.
    only addons that could be the cause are archy, minimapbuttonframes, sexymap. doubtful about the last.
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