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Archy - Archaeology Assistant

Archaeology Login to Add Favorites
  • 166 Likes
  • World of Warcraft
  • 22,670 Monthly Downloads
  • Supports: 6.2.3
  • 8,950,264 Total Downloads
  • Updated 11/28/2015
  • Created 10/16/2010
  • 4,734 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 6.2.3.2
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About Archy - Archaeology Assistant

Archy is an assistant for Archaeologists that want information at their finger tips.

Translators: http:www.wowace.com/addons/archy/localization/

Bug Reports Go Here

Features

  • Localized for English, French, German, Russian, Spanish, and Traditional Chinese users
  • On-screen customizable and movable list for the dig sites on the continent you are current on
  • On-screen customizable and movable list of the artifacts you are researching that can be filtered to display only the races for the continent you are on
  • Racial fragment types are shown for each of the dig sites
  • Solve artifacts with (left click) or without (right click) keystones by clicking on the racial crest icon in the on-screen artifacts list or bind a key for a one stop solve shop
  • TomTom support to help you navigate between dig sites
  • Able to display dig sites on the minimap (closest only or all dig sites)
  • Able to display dig site boundaries on the battlefield mini map
  • Blacklist dig sites in the on-screen digsite list by right clicking on the dig site name. Perfect for when you have a bugged node or a dig site that is in a zone that you dislike.
  • Blacklist races so they do not appear in your artifacts on-screen list and won't be used when the artifact solve keybind is pressed
  • Sound triggers for when you have enough fragments and/or keystones to solve an artifact
  • A dig recorder to see where at a dig site you have successful dug
  • LDB Tooltip showing missing rare artifacts per race and overall archaeology progress
  • many more features

Minimap Button Frame and other similar addons

All Minimap based frames (such as nodes, dig sites and dig site boundaries) have been prefixed now with ArchyMinimap To stop these addons from taking these frames from the minimap, add the following item to their protected items list: ArchyMinimap

Mini-Guide to Fewer Digs

tag 6.2.3.2
b1843d95f40bcb5810cb82704686ab2f4d82b949
James D. Callahan III <jcallahan@curse.com>
2015-11-28 13:06:05 -0600

Update to fix Korean translations.

--------------------

No changelog

Comments

First Previous Page 2 of 123 Next Last
  • #2011

    OK, got some screencaps. Sorry for the delay. It only happens when I'm revisiting a digsite I've been to before, and there are stored nodes. It's the old nodes that act strangely with both options ticked. Disabling one or the other option turns all nodes darker and properly behaved.

    In the first picture, I'm on a node I just dug (dark green) and close to two old nodes (light green with white outlines). In the second picture, I've flown away - the newer node has properly recoloured while the old ones stayed green. As soon as I surveyed in my new position, the old nodes changed colour, but not until then.

    Nodes close  Nodes far

  • #2007

    I actually did some testing (sorry I didn't test beforehand), and I think all you need is to remove one or the other of those options. I did a few sites with just one or the other ticked, and they seem to do the same thing so you really only need one. When both are ticked, they make that strange behaviour. I'll see if I can get a good shot anyway.

  • #2004

    Latest builds ran into something new in the later builds for me, had to disable carbonite maps for the GUI windows to show up.  No error messages, just no infor popping up.

  • #2010

    I have this issue as well

  • #2012

    Same here.

  • #2001

    New problem with a latest update, got it when teleporting from garrison to Shrine of Seven Stars. Error was popping up every second until I reloaded.

    Message: Interface\AddOns\Archy\Digsite.lua:79: attempt to perform arithmetic on a nil value
    Time: 08/24/15 08:43:55
    Count: 292
    Stack: [C]: ?
    Interface\AddOns\Archy\Digsite.lua:79: in function <Interface\AddOns\Archy\Digsite.lua:58>

    Locals:

  • #2003

    Fixed in 6.2.0.6 - issue was with an assumption on the behavior of HereBeDragons versus that of Astrolabe.

  • #2002

    In fact, it seems it keeps happening on every zone change as long as I have Archy shown.

  • #1997

    Updated it today (Sinday Aug. 23th) and I keep getting this Error : 

    Message: ...hy\Libs\HereBeDragons-1.0\HereBeDragons-Pins-1.0.lua:86: table index is nil
    Time: 08/23/15 16:33:35
    Count: 2
    Stack: (tail call): ?
    ...hy\Libs\HereBeDragons-1.0\HereBeDragons-Pins-1.0.lua:86: in function <...hy\Libs\HereBeDragons-1.0\HereBeDragons-Pins-1.0.lua:85>
    ...hy\Libs\HereBeDragons-1.0\HereBeDragons-Pins-1.0.lua:440: in function `RemoveMinimapIcon'
    Interface\AddOns\Archy\Digsite.lua:244: in function `DisableMapIcon'
    Interface\AddOns\Archy\Archy.lua:223: in function <Interface\AddOns\Archy\Archy.lua:205>
    Interface\AddOns\Archy\Archy.lua:1181: in function `UpdatePlayerPosition'
    Interface\AddOns\Archy\Archy.lua:1670: in function `?'
    ...ore\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:145: in function <...ore\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:145>
    [string "safecall Dispatcher[1]"]:4: in function <[string "safecall Dispatcher[1]"]:4>
    [C]: ?
    [string "safecall Dispatcher[1]"]:13: in function `?'
    ...ore\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:90: in function `Fire'
    ...\AddOns\DataStore\libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function <...\AddOns\DataStore\libs\AceEvent-3.0\AceEvent-3.0.lua:119>
    [C]: ?
    [C]: in function `MoveForwardStart'
    [string "MOVEFORWARD"]:2: in function <[string "MOVEFORWARD"]:1>

    Locals: <none>

     

    Thought I'd report cause it's really a pain and you might need the whole msg to work on it.  It pop just by moving 

     

    Still a great add-on, hope you can fix it soon.

     

    Kore

  • #1999

    Fixed in 6.2.0.5

  • #2000

    Thanks buddy!!! was glad to see it pop on Curse while taking a break!

  • #1998

    Same problem for me after the last update.

  • #1993

    Hello! I'm having problems with Archy this week. Follow the debug.

    Date: 2015-08-16 12:15:13
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ...face\AddOns\Archy\Libs\LibToast-1.0\LibToast-1.0.lua line 670:
    LibToast-1.0:SpawnToast() - template_name must be a non-empty string.
    Debug:
    [C]: ?
    [C]: ?
    ...e\AddOns\_NPCScan\Libs\LibToast-1.0\LibToast-1.0.lua:533: func()
    ...face\AddOns\Archy\Libs\LibToast-1.0\LibToast-1.0.lua:670: func()
    ...erface\AddOns\Archy\Libs\LibSink-2.0\LibSink-2.0.lua:403:
    ...erface\AddOns\Archy\Libs\LibSink-2.0\LibSink-2.0.lua:389
    ...erface\AddOns\Archy\Libs\LibSink-2.0\LibSink-2.0.lua:409: Pour()
    Archy\Race.lua:280: UpdateCurrentProject()
    Archy\Archy.lua:1221: ?()
    ...ce\AddOns\Analyst\Libs\AceTimer-3.0\AceTimer-3.0.lua:53:
    ...ce\AddOns\Analyst\Libs\AceTimer-3.0\AceTimer-3.0.lua:48
    Locals:

    <removed AddOn list - Lua dumps belong in tickets, not comments>

    Last edited by Torhal on 8/16/2015 4:16:26 PM
  • #1995

    Does 6.2.0.3 resolve this for you?

  • #1994

    I am having the same error. I disabled NPCScan for now and it seems to have fixed the issue.

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