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Archy - Archaeology Assistant

Archaeology Login to Add Favorites
  • 136 Likes
  • World of Warcraft
  • 261,957 Monthly Downloads
  • Supports: 6.0.3
  • 6,851,504 Total Downloads
  • Updated 11/24/2014
  • Created 10/16/2010
  • 4,366 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU Lesser General Public License version 2.1 (LGPLv2.1)
  • Newest File: 1.8.56
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About Archy - Archaeology Assistant

If you care at all about my wishes, you won't download this AddOn from SolidIce: They are leeching it from the site I actually choose to put it on.

Archy is an assistant for Archaeologists that want information at their finger tips.

Translators: http:www.wowace.com/addons/archy/localization/

Bug reports/suggestions: WoWAce Tickets system

Bugs reported in comments will be deleted.

Features

  • Localized for English, French, German, Russian, Spanish, and Traditional Chinese users
  • On-screen customizable and movable list for the dig sites on the continent you are current on
  • On-screen customizable and movable list of the artifacts you are researching that can be filtered to display only the races for the continent you are on
  • Racial fragment types are shown for each of the dig sites
  • Solve artifacts with (left click) or without (right click) keystones by clicking on the racial crest icon in the on-screen artifacts list or bind a key for a one stop solve shop
  • TomTom support to help you navigate between dig sites
  • Able to display dig sites on the minimap (closest only or all dig sites)
  • Able to display dig site boundaries on the battlefield mini map
  • Blacklist dig sites in the on-screen digsite list by right clicking on the dig site name. Perfect for when you have a bugged node or a dig site that is in a zone that you dislike.
  • Blacklist races so they do not appear in your artifacts on-screen list and won't be used when the artifact solve keybind is pressed
  • Sound triggers for when you have enough fragments and/or keystones to solve an artifact
  • A dig recorder to see where at a dig site you have successful dug
  • LDB Tooltip showing missing rare artifacts per race and overall archaeology progress
  • many more features

Minimap Button Frame and other similar addons

All Minimap based frames (such as nodes, dig sites and dig site boundaries) have been prefixed now with ArchyMinimap To stop these addons from taking these frames from the minimap, add the following item to their protected items list: ArchyMinimap

Mini-Guide to Fewer Digs

tag 1.8.56
8fc806a4fb8f69d88ce4c50e4a74740ca9c5ac37
James D. Callahan III <jcallahan@curse.com>
2014-11-24 17:21:50 -0600

Bringing in localization.

--------------------

Adavak:
    - localization for LibBabble-AF and DS.

Comments

First Previous Page 27 of 114 Next Last
  • #1364

    Blizzard took steps to prevent drawing exact overlays in relation to the player to break AVR several months ago.

    That means addons can only know the position (x,y) and facing (radians) of the player avatar and not the camera (your viewport into the game world).

    It is for this reason that Archaeology Helper is so cumbersome to use, requiring you to rotate your char precisely and manually pick the distance.

    I'm not convinced the extra operations (extra clicks and precise character placement) speed up digging; automation is not possible.

    Check the mini-guide to fewer digs from the Archy development site instead.

    Last edited by Dridzt on 3/24/2012 5:18:57 AM
  • #1360

    Is there a way to make Carbonite addon considered as "Tom Tom support can stay turned on"? Carbonite takes the TomTom arrow information sent by Archy and displays it with it's own arrow and path. The only problem is that on login Archy checks if there is TomTom enabled and turns off the TomTom support since Carbonite is not exactly TomTom.

    Edit: Some punctuation missing in this post.

    Last edited by Zarremgregarrok on 3/14/2012 5:52:11 AM
  • #1361

    I'll take a look although I'm reluctant to expand the support for 3rd party addons; it tends to overcomplicate debugging problems when you need to check the interactions of (a) to (b) to (c) to ... where a bug in any of those can potentially break the others.

    Last edited by Dridzt on 3/18/2012 5:02:47 PM
  • #1357

    Is there any way to just hide the tooltip when mousing over the minimap icon? It is VERY annoying to have that huge window pop up just because the mouse got too close to it especially during combat.  All the info I need is in the info windows. basically I'd just like the minimap icon to just toggle the addon on and off.

    Absolutely love the addon! Thanks!

  • #1358

    Forgive the roundabout way I'll answer your question/request.

    Afaik the tooltip only shows out of combat.

    I believe most LDB displays (like Fortress, Chocolate, Titan Panel etc) have options for controlling the tooltip on their own. If you have one of those you could turn the minimap icon off completely from Archy options and control the tooltip from your LDB display addon.

    If you don't have or want an LDB display you can still hide the minimap button from Archy options and set / use a keybind to toggle Archy with a keypress.

    You can find keybinds for Archy at Game Menu (Esc) -> Key bindings.

    Just bind something to "Toggle Archy" and hide the minimap icon if you're only using it as a toggle.

    That said I'll look at adding an option (tooltip visible by default as I think that's the most common usage) but is a low priority item.

    Last edited by Dridzt on 3/9/2012 11:21:41 AM
  • #1359

    Gotcha, yes i totally forgot about key binding, works beautifully thank you very much :)

     

  • #1352

    Hey man!

    Thanks loaaaaaaaaaaads!

  • #1351

    Is there any way to just hide the tooltip when mousing over the minimap icon? All the info I need is in the info windows. basically I'd just like the minimap icon to just toggle the addon on and off.

    Absolutely love the addon! Thanks!

    Last edited by Brunhammer on 2/26/2012 8:56:57 PM
  • #1348

    Is there anywhere in this very nice addon, where you can see what rare items you have discovered on a char?

    With all my alts, I'm losing track of who has discovered what.

    Some sort of list showing rare items discovered vs. rare items available would be just awesome :)

  • #1349

    There's a tooltip mode available in the latest release that contains statistics of rares, commons solved vs available (as a number) for each race.

    You can "drill down" into a race to see what specific rares haven't been discovered yet.

    You can see the tooltip at Archy's screenshots above (5th image)

    http://www.curse.com/addons/wow/archy#t1:screenshots

    To switch to the overall progress tooltip just click the Archy* header on the tooltip itself.

    Last edited by Dridzt on 2/24/2012 5:15:32 AM
  • #1350

    Looks great :)

    I'll see if I can find that information in Archy when I get home.

  • #1343

    Referring back to my issue with "Show Digsite" toggle on the World Map becoming repeatedly un-toggled, I've tried as you suggested:

    If you want to keep the digsite blobs visible but Archy's onscreen lists hidden use Shift+Left Click on minimap icon / LDB

    The above makes no difference ... When I open the World Map I ALWAYS have to toggle the "Show Digsite" in order to see the digsites ... every time. I cannot believe this is "by design". It's annoying to have to coninually toggle this ON every time I want to go to a new digsite and am looking for the location in my World Map.

    Last edited by NewView on 2/19/2012 7:00:32 AM
  • #1371

    I also have this issue, and it's driving me crazy! It's made it so that I end up keeping archy toggled off most of the time to avoid having to continually toggle on the minimap and regular map digsite blobs.

    Please, fix this!

  • #1362

    I was having this problem also.  The shift click seems to work, the option to turn it off would be nice.  Great add on otherwise!

  • #1377

     

    But I have to manually turn on digsite blobs every time I log into the game - do you have this issue too? I don't mind the shift clicking otherwise, but if I forget to do this right when I log in, I might accidentally fly right past a dig site if I'm not actively doing archaeology.

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