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Archy - Archaeology Assistant

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  • 118 Likes
  • World of Warcraft
  • 13,853 Monthly Downloads
  • Supports: 5.4.0
  • 5,880,611 Total Downloads
  • Updated 10/08/2013
  • Created 10/16/2010
  • 4,066 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU Lesser General Public License version 2.1 (LGPLv2.1)
  • Newest File: 1.8.43
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About Archy - Archaeology Assistant

Archy is an assistant for Archaeologists that want information at their finger tips.

Translators: http:www.wowace.com/addons/archy/localization/

Bug reports/suggestions: WoWAce Tickets system

Bugs reported in comments will be deleted.

Features

  • Localized for English, French, German, Russian, Spanish, and Traditional Chinese users
  • On-screen customizable and movable list for the dig sites on the continent you are current on
  • On-screen customizable and movable list of the artifacts you are researching that can be filtered to display only the races for the continent you are on
  • Racial fragment types are shown for each of the dig sites
  • Solve artifacts with (left click) or without (right click) keystones by clicking on the racial crest icon in the on-screen artifacts list or bind a key for a one stop solve shop
  • TomTom support to help you navigate between dig sites
  • Able to display dig sites on the minimap (closest only or all dig sites)
  • Able to display dig site boundaries on the battlefield mini map
  • Blacklist dig sites in the on-screen digsite list by right clicking on the dig site name. Perfect for when you have a bugged node or a dig site that is in a zone that you dislike.
  • Blacklist races so they do not appear in your artifacts on-screen list and won't be used when the artifact solve keybind is pressed
  • Sound triggers for when you have enough fragments and/or keystones to solve an artifact
  • A dig recorder to see where at a dig site you have successful dug
  • LDB Tooltip showing missing rare artifacts per race and overall archaeology progress
  • many more features

Minimap Button Frame and other similar addons

All Minimap based frames (such as nodes, dig sites and dig site boundaries) have been prefixed now with ArchyMinimap To stop these addons from taking these frames from the minimap, add the following item to their protected items list: ArchyMinimap

Mini-Guide to Fewer Digs

tag 1.8.43
5aa808aaabf1f4f3e383a78b8cc9cd4c9332237b
James D. Callahan III <jcallahan@curse.com>
2013-10-08 19:23:56 -0500

--------------------

James D. Callahan III:
    - Update ToC interface version to 50400.
    - Damnable WoW launcher changing file permissions again…

Comments

First Previous Page 60 of 107 Next Last
  • #705
    I received new errors after I upgraded 1.6 to 1.7b and applied the patch, so I wiped my Archy config files and ran the 1.7b patched version, and it's working great. My only minor complaint -- the fragments window does not update when I get new fragments. It seems to update randomly, and I haven't found a way to force an update. Any tricks?

    Here's hoping the author returns and catches it up -- it's an extremely useful addon.
  • #704
    Here is an simple fix, correct the API call in Archy.lua line 1196 to:
    local raceName, raceTexture, itemID, currencyID = GetArchaeologyRaceInfo(k)
  • #699
    Good morning Curse. I've uploaded an Archy bugfix patch for 1.7b7 over on WoWInterface since I can never figure out how to associate projects together like that over here. I'm pretty sure you used to be able to...

    http://www.wowinterface.com/downloads/info19411-Archybugfix.html

    Most of the showstopper bugs should be taken care of, but there are still a few lingering, so be sure to read the notes. Enjoy.
  • #714
    I think if the original author comes back, it will be updated here, but WOWI is where Cidrei will be keeping his patches. Also, I tried the patch and it fixed both my LUA errors and the failure to update fragment counts that I mentioned below. Thanks for the fixes!
  • #712
    Does this mean you don't anticipate it being updated here on curse, but instead on wowinterface?
  • #703
    thanks so much for the update! :) everything was working well again ...for the first dig. I finished a digsite and the new one came up in the window but didn't have the logo of what kind of digsite it is next to it, and at the same time, I got the error below. I reloaded and the logo still didn't show. I had to port to the other continent for a sec, and when I came back, the window where you can complete each artifact came back up but not the digsite listing window. /reload brought it back up again but the logo is still missing. The minimap arrow to the closest digsite also disappeared when I ported back, and that didn't come back w/ a /reload. finishing the digsite that had no logo brought back my minimap arrow, but the next artifact for that same type of digsite (tol'vir, if it matters) was all weird colors, not just the orange/yellow color. I noticed that the digsite that messed everything up may have been one of the new ones, so maybe this all relates back to that.

    Date: 2011-02-09 14:43:38
    ID: 2
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\Archy\Archy.lua line 2272:
    attempt to concatenate field 'zoneName' (a nil value)
    Debug:
    (tail call): ?
    (tail call): ?
    Archy\Archy.lua:2272:
    Archy\Archy.lua:2225
    Archy\Archy.lua:1997: UpdateSiteDistances()
    Archy\Archy.lua:2897: ?()
    ...Tom\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147:
    ...Tom\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147
    [string "safecall Dispatcher[1]"]:4:
    [string "safecall Dispatcher[1]"]:4
    [C]: ?
    [string "safecall Dispatcher[1]"]:13: ?()
    ...Tom\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: Fire()
    ...ace\AddOns\TomTom\libs\AceEvent-3.0\AceEvent-3.0.lua:120:
    ...ace\AddOns\TomTom\libs\AceEvent-3.0\AceEvent-3.0.lua:119
    AddOns:
    Swatter, v3.2.3 ()
    WowheadLooter, v40011
    AckisRecipeList, v2.2.1
    Archy, vv1.7b7
    AtlasLoot, vv6.02.00
    AtlasLootBurningCrusade, vv6.02.00
    AtlasLootCataclysm, vv6.02.00
    AtlasLootClassicWoW, vv6.02.00
    AtlasLootCrafting, vv6.02.00
    AtlasLootWorldEvents, vv6.02.00
    AtlasLootWrathoftheLichKing, vv6.02.00
    AtlasLootReverse, v1.11
    AucAdvanced, v5.9.4960 (WhackyWallaby)
    AucFilterBasic, v5.9.4960 (WhackyWallaby)
    AucFilterOutlier, v5.9.4960.2531
    AucMatchUndercut, v5.9.4960.2531
    AucStatHistogram, v5.9.4960 (WhackyWallaby)
    AucStatiLevel, v5.9.4960 (WhackyWallaby)
    AucStatPurchased, v5.9.4960 (WhackyWallaby)
    AucStatSales, v5.9.4960.2842
    AucStatSimple, v5.9.4960 (WhackyWallaby)
    AucStatStdDev, v5.9.4960 (WhackyWallaby)
    AucStatWOWEcon, v5.9.4960.2530
    AucUtilAHWindowControl, v5.9.4960.3311
    AucUtilAppraiser, v5.9.4960.2530
    AucUtilAskPrice, v5.9.4960.3175
    AucUtilAutoMagic, v5.9.4960.3142
    AucUtilCompactUI, v5.9.4960.2530
    AucUtilEasyBuyout, v5.9.4960.3583
    AucUtilFixAH, v5.9.4960 (WhackyWallaby)
    AucUtilGlypher, v5.9.4960.2545
    AucUtilItemSuggest, v5.9.4960.3108
    AucUtilPriceLevel, v5.9.4960.2545
    AucUtilScanButton, v5.9.4960.2530
    AucUtilScanFinish, v5.9.4960.2530
    AucUtilScanProgress, v5.9.4960.2530
    AucUtilScanStart, v5.9.4960.4819
    AucUtilSearchUI, v5.9.4960.3655
    AucUtilSimpleAuction, v5.9.4960.4546
    AucUtilVendMarkup, v5.9.4960.2530
    Babylonian, v5.1.DEV.130
    Bartender4, v4.4.16
    BeanCounter, v5.9.4960 (WhackyWallaby)
    ButtonFacade, v4.0.340
    CombustionHelper, v2.7.4
    Configator, v5.1.DEV.282
    DBMCore, v
    DebugLib, v5.1.DEV.275
    Decursive, v2.6.0.1
    Enchantrix, v5.9.4960 (WhackyWallaby)
    EnchantrixBarker, v5.9.4960 (WhackyWallaby)
    FriendsMonitor, v0.1.0
    GoldenTicket, v1.0.17
    IgnoreMore, v1.1.1-40000
    Informant, v5.9.4960 (WhackyWallaby)
    MailGet2, v
    Mapster, v1.4.0
    MoveAnything, v11.4.5
    MrTrader, v1.0
    MrTraderProfit, v1.0
    MrTraderSkillWindow, v1.0
    Omen, v3.1.0
    PitBull4, vv4.0.0-beta20
    PitBull4Aggro, vv4.0.0-beta20
    PitBull4Aura, vv4.0.0-beta20
    PitBull4Background, vv4.0.0-beta20
    PitBull4BlankSpace, vv4.0.0-beta20
    PitBull4Border, vv4.0.0-beta20
    PitBull4CastBar, vv4.0.0-beta20
    PitBull4CastBarLatency, vv4.0.0-beta20
    PitBull4CombatFader, vv4.0.0-beta20
    PitBull4CombatIcon, vv4.0.0-beta20
    PitBull4CombatText, vv4.0.0-beta20
    PitBull4ComboPoints, vv4.0.0-beta20
    PitBull4ExperienceBar, vv4.0.0-beta20
    PitBull4HealthBar, vv4.0.0-beta20
    PitBull4HideBlizzard, vv4.0.0-beta20
    PitBull4Highlight, vv4.0.0-beta20
    PitBull4HostilityFader, vv4.0.0-beta20
    PitBull4LeaderIcon, vv4.0.0-beta20
    PitBull4LuaTexts, vv4.0.0-beta20
    PitBull4ManaSpark, vv4.0.0-beta20
    PitBull4MasterLooterIcon, vv4.0.0-beta20
    PitBull4PhaseIcon, vv4.0.0-beta20
    PitBull4Portrait, vv4.0.0-beta20
    PitBull4PowerBar, vv4.0.0-beta20
    PitBull4PvPIcon, vv4.0.0-beta20
    PitBull4QuestIcon, vv4.0.0-beta20
    PitBull4RaidTargetIcon, vv4.0.0-beta20
    PitBull4RangeFader, vv4.0.0-beta20
    PitBull4ReadyCheckIcon, vv4.0.0-beta20
    PitBull4ReputationBar, vv4.0.0-beta20
    PitBull4RestIcon, vv4.0.0-beta20
    PitBull4RoleIcon, vv4.0.0-beta20
    PitBull4Sounds, vv4.0.0-beta20
    PitBull4ThreatBar, vv4.0.0-beta20
    PitBull4VisualHeal5, vv4.0.0-beta20
    PitBull4VoiceIcon, vv4.0.0-beta20
    Quartz, v3.0.5
    Recount, v
    SexyMap, v
    SharedMedia, v3.0.4-179
    SlideBar, v3.2.3 ()
    Stubby, v5.9.4960 (WhackyWallaby)
    SunnArt, v3.49
    TidyPlates, v6.0.7 (r103)
    TidyPlatesGraphite, v
    TidyPlatesGrey, v
    TidyPlatesNeon, v
    TinyTip, vr262
    Titan, v5.0.2.40000 - Revision 519
    TitanBag, v5.0.2.40000
    TitanClock, v5.0.2.40000
    TitanGold, v5.0.2.40000
    TitanLocation, v5.0.2.40000
    TitanLootType, v5.0.2.40000
    TitanPerformance, v5.0.2.40000
    TitanRepair, v5.0.2.40000
    TitanVolume, v5.0.2.40000
    TitanXP, v5.0.2.40000
    TomTom, vv40000-1.0.9
    WeBeBurnin, v1.0
    WIM, v3.5.2
    BlizRuntimeLib_enUS v4.0.6.40000
    (ck=f6b)
  • #710
    More than likely your new digsite was just that: a new digsite. Several were added with this patch and Archy doesn't know what to do with them yet, so it just kind of freaks out. If you can get the full name of the digsite, as well as the zone, I can add it so that it doesn't occur in the future.
  • #719
    All added sites, with blobid's as I find them.

    Kalimdor (Uldum specifically):
    River Delta Digsite
    Cursed Landing Digsite
    Keset Pass Digsite - 60354
    Akhenet Fields Digsite - 60356
    Obelisk of the Stars Digsite - 60358
    Sahket Wastes Digsite
    Schnottz's Landing - 60363

    Northrend
    Pit of Fiends Digsite (Icecrown)
    Sands of Nasam (Borean Tundra)

    Eastern Kingdoms (Both EPL):
    Terrorweb Tunnel Digsite
    Plaguewood Digsite
  • #720
    Forgot to add races, all 7 kalimdor (uldum) are tol'vir, the remaining 4 sites added in northrend and ek are both nerubian.
  • #732
    same here, all the ones that have messed up for me are in that list.
  • #697
    Hi
    new Patch

    1x Archy-v1.7b7\Archy.lua:1197: Usage:GetCurrencyInfo(currencyType)
    Archy-v1.7b7\Archy.lua:1197: in function
    Archy-v1.7b7\Archy.lua:1627: in function
    Archy-v1.7b7\Archy.lua:3037: in function
    (tail call): ?:
    : ?

    (tail call): ?:
    AceTimer-3.0-5 (Ace3):164: in function

    ---
  • #695
    Is there any chance of an option to use the pre-1.7 look of Archy? The new bar-based system takes up way too much space and lacks a lot of the functionality that I started using Archy for in the first place, like the digsite count tracker and a heads-up display of my keystones.

    1.7 is a serious step backwards in regards to usability for this addon. :(
  • #706
    It looks like the internals have changed in non-trivial ways in 1.7. However, there are "Display" tabs in the configs for both windows which should allow you to shrink it and get it a lot closer (though not the same as) the old style.
  • #700
    While I have no intention of doing so myself, assuming the internals of the 1.6 line of Archy are similar to the 1.7 line, I wouldn't think it would be hard to make the changes required to make it functional once more.

    The changes to the game were minor and mostly just caught people off guard, I think.
  • #690
    Can someone please make a fix for Archy so i can see my two windows again, the LDB is fine but i like those two windows, i allready put in the code that LLGames has made, but that does not get my windows back...
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