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Archy - Archaeology Assistant

Archaeology Login to Add Favorites
  • 119 Likes
  • World of Warcraft
  • 13,712 Monthly Downloads
  • Supports: 5.4.0
  • 5,880,901 Total Downloads
  • Updated 10/08/2013
  • Created 10/16/2010
  • 4,067 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU Lesser General Public License version 2.1 (LGPLv2.1)
  • Newest File: 1.8.43
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About Archy - Archaeology Assistant

Archy is an assistant for Archaeologists that want information at their finger tips.

Translators: http:www.wowace.com/addons/archy/localization/

Bug reports/suggestions: WoWAce Tickets system

Bugs reported in comments will be deleted.

Features

  • Localized for English, French, German, Russian, Spanish, and Traditional Chinese users
  • On-screen customizable and movable list for the dig sites on the continent you are current on
  • On-screen customizable and movable list of the artifacts you are researching that can be filtered to display only the races for the continent you are on
  • Racial fragment types are shown for each of the dig sites
  • Solve artifacts with (left click) or without (right click) keystones by clicking on the racial crest icon in the on-screen artifacts list or bind a key for a one stop solve shop
  • TomTom support to help you navigate between dig sites
  • Able to display dig sites on the minimap (closest only or all dig sites)
  • Able to display dig site boundaries on the battlefield mini map
  • Blacklist dig sites in the on-screen digsite list by right clicking on the dig site name. Perfect for when you have a bugged node or a dig site that is in a zone that you dislike.
  • Blacklist races so they do not appear in your artifacts on-screen list and won't be used when the artifact solve keybind is pressed
  • Sound triggers for when you have enough fragments and/or keystones to solve an artifact
  • A dig recorder to see where at a dig site you have successful dug
  • LDB Tooltip showing missing rare artifacts per race and overall archaeology progress
  • many more features

Minimap Button Frame and other similar addons

All Minimap based frames (such as nodes, dig sites and dig site boundaries) have been prefixed now with ArchyMinimap To stop these addons from taking these frames from the minimap, add the following item to their protected items list: ArchyMinimap

Mini-Guide to Fewer Digs

tag 1.8.43
5aa808aaabf1f4f3e383a78b8cc9cd4c9332237b
James D. Callahan III <jcallahan@curse.com>
2013-10-08 19:23:56 -0500

--------------------

James D. Callahan III:
    - Update ToC interface version to 50400.
    - Damnable WoW launcher changing file permissions again…

Comments

First Previous Page 80 of 107 Next Last
  • #464
    Thanks, works fine now :)
  • #406
    Love this addon but for me it has 1 issue and dont understand the reason for it. Doing what it is supposed to be so that part is awesome. But I have noticed sudden drops in Frame rates on WoW. Now today I went to Shettek Halls and my PC kept going to about 5 FPS which has never happened before. Turned off Archy and back to normal in there. Turned it back on and back to 5fps. Have no idea why it is happening but having to disable an addon to go in a dungeon seems weird.
  • #426
    I've noticed this too, even after a complete uninstall (saved variables and all) and then clean re-install of latest 1.7b version. It's not in every instance though and it's not related to Cata; some are just fine, but others cause it. In fact, I was flying OVER Dire Maul with no framerate issues, then started to fly over (dig site was there) and it instantly went to the choppy behaviour. I struggled to get out of the 'zone' and once I went a bit beyond, fps went back to normal.
  • #404
    http://www.wowwiki.com/Archaeology_dig_sites
    Can we somehow get this integrated?
  • #428
    How do you mean integrate? I have data mined all the dig site information out of the WoW for each language.
  • #462
    Then why is it that we have to keep digging around instead of having the different points to show us where it might be?

    Granted it's just me being lazy and not wanting to keep having to find the new points in areas I haven't done yet, but yeah.

    In sum: Place the data mined static pinpoints on the minimap as default.
  • #402
    How can I move the list? It is defaulted to right on top of my player portrait.
  • #401
    Feature Request: Can you make the minimap "shovel" icon that is closest show up as a different color? Or maybe shades that darken as the digsites are further from you? Would prevent the opening of the map to see where they are.

    Great mod!
  • #399
    Great mod! I have 1 issue to point out. I use a mod called minimap button frame and when I have archy enabled lots of invisible buttons appear in my button frame making it larger with space in between the other buttons. I don't know if it's archy or MBF that is the problem but I though I figured it was worth pointing out.
  • #397
    Having issues with the digsite menu and the artifact menu laying on top of each other in the upper left-hand corner.
    I installed the most recent version and have yet to config anything.
    http://img.photobucket.com/albums/v113/DastardlyStar/screenshot.jpg
  • #398
    What UI do you use? I likey
  • #427
    TukUI :3
  • #396
    The "closest site" indicator on the MiniMap is very german.
    If I don't want to go to the next closest side it won't stop pointing towards it. No matter how far I already am.
    If I arrive on the site I wanted to go to it also fails to show me the site boundaries on the minimap until I turn it off and on again.
  • #393
    Great and very useful addon. One option I'd like would be 'hide in party/raid'
  • #392
    Hey, first off all very nice addon and thx for the work on it.


    but i have one suggestion.
    is it possible to get an option to hide the artefact name in the artefact view? some artefact names are to long and overlap the count of fragments, and i dont need the name, because i see the name on mouse over the icon ;)
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