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Archy - Archaeology Assistant

Archaeology Login to Add Favorites
  • 121 Likes
  • World of Warcraft
  • 24,366 Monthly Downloads
  • Supports: 5.4.7
  • 6,032,409 Total Downloads
  • Updated 05/03/2014
  • Created 10/16/2010
  • 4,117 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU Lesser General Public License version 2.1 (LGPLv2.1)
  • Newest File: 1.8.44
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About Archy - Archaeology Assistant

Archy is an assistant for Archaeologists that want information at their finger tips.

Translators: http:www.wowace.com/addons/archy/localization/

Bug reports/suggestions: WoWAce Tickets system

Bugs reported in comments will be deleted.

Features

  • Localized for English, French, German, Russian, Spanish, and Traditional Chinese users
  • On-screen customizable and movable list for the dig sites on the continent you are current on
  • On-screen customizable and movable list of the artifacts you are researching that can be filtered to display only the races for the continent you are on
  • Racial fragment types are shown for each of the dig sites
  • Solve artifacts with (left click) or without (right click) keystones by clicking on the racial crest icon in the on-screen artifacts list or bind a key for a one stop solve shop
  • TomTom support to help you navigate between dig sites
  • Able to display dig sites on the minimap (closest only or all dig sites)
  • Able to display dig site boundaries on the battlefield mini map
  • Blacklist dig sites in the on-screen digsite list by right clicking on the dig site name. Perfect for when you have a bugged node or a dig site that is in a zone that you dislike.
  • Blacklist races so they do not appear in your artifacts on-screen list and won't be used when the artifact solve keybind is pressed
  • Sound triggers for when you have enough fragments and/or keystones to solve an artifact
  • A dig recorder to see where at a dig site you have successful dug
  • LDB Tooltip showing missing rare artifacts per race and overall archaeology progress
  • many more features

Minimap Button Frame and other similar addons

All Minimap based frames (such as nodes, dig sites and dig site boundaries) have been prefixed now with ArchyMinimap To stop these addons from taking these frames from the minimap, add the following item to their protected items list: ArchyMinimap

Mini-Guide to Fewer Digs

tag 1.8.44
b92adf8c03de8197ad5eb962d35c04237efc5737
James D. Callahan III <jcallahan@curse.com>
2014-05-03 13:49:13 -0500

--------------------

Paul "Myrroddin" Vandersypen:
    - - local reference to LibStub, as global reference to a global is pointless (Artifacts.lua - fix ticket #491 Lake of Stars Digsite is Mogu not Mantid (Digsites.lua - poke for latest localizations (LibBabble-DigSites, LibBabble-Artifacts, Archy itself) - poke for latest libraries

Comments

First Previous Page 81 of 108 Next Last
  • #402
    How can I move the list? It is defaulted to right on top of my player portrait.
  • #401
    Feature Request: Can you make the minimap "shovel" icon that is closest show up as a different color? Or maybe shades that darken as the digsites are further from you? Would prevent the opening of the map to see where they are.

    Great mod!
  • #399
    Great mod! I have 1 issue to point out. I use a mod called minimap button frame and when I have archy enabled lots of invisible buttons appear in my button frame making it larger with space in between the other buttons. I don't know if it's archy or MBF that is the problem but I though I figured it was worth pointing out.
  • #397
    Having issues with the digsite menu and the artifact menu laying on top of each other in the upper left-hand corner.
    I installed the most recent version and have yet to config anything.
    http://img.photobucket.com/albums/v113/DastardlyStar/screenshot.jpg
  • #398
    What UI do you use? I likey
  • #427
    TukUI :3
  • #396
    The "closest site" indicator on the MiniMap is very german.
    If I don't want to go to the next closest side it won't stop pointing towards it. No matter how far I already am.
    If I arrive on the site I wanted to go to it also fails to show me the site boundaries on the minimap until I turn it off and on again.
  • #393
    Great and very useful addon. One option I'd like would be 'hide in party/raid'
  • #392
    Hey, first off all very nice addon and thx for the work on it.


    but i have one suggestion.
    is it possible to get an option to hide the artefact name in the artefact view? some artefact names are to long and overlap the count of fragments, and i dont need the name, because i see the name on mouse over the icon ;)
  • #395
    Oh and an other suggestion is, to put a cooldown timer in the distance indicator.
    its annoying that i don't see the cooldown when i use the doubleclick feature.
  • #389
    First of all, absolutely awesome mod with an amazing turnover rate for updates. Great job and many thanks.

    Suggestions:
    1) Nodes no longer display on the edges of the minimap when they are 'off' of the shown area, personally I really dislike this change. If there was an option to toggle the way it behaved, that would be ideal. (At the risk of making it overly complicated, having a distance to the site center check preventing them from showing up while half a zone away would be best, but it isn't something that would bother me personally).

    2) The LDB configure options have gone from great (though bugged, so just in concept) to very restrictive. Personally, I'd like to disable the tooltip on the minimap icon all together or at least have it limited to something very specific.

    Again, I want to stress what an amazing job you have done with this mod!
  • #388
    I would like to see couple of options to this mod.
    1. Minimode/scalability, ability to see a mini version of this that does not take as much space, previous version was better (even tho now it looks good) as it did not take so much space on the viewscreen.
    2. G-15 & g-19 keyboard support, yes, id like to see this view on the 3rd screen, as it would better fit on it than the main view.
    3. ability to turn background off or make it transparent for the archy windows.
    4. The border of archaeologic site is showing off the minimap, not a big deal, but i cant make my mind if i like or dislike it.
  • #411
    nwm found em, but they could be separated as own option.
  • #390
    the widgets *are* scalable...but the sliders to do so are buried in one of several tabs.

    i've found that adjusting the scaling down to 80% is about optimum for my screen.
  • #403
    then how do i scale the archy windows?
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