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Archy - Archaeology Assistant

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  • World of Warcraft
  • 531,367 Monthly Downloads
  • Supports: 6.1.0
  • 7,689,498 Total Downloads
  • Updated 03/22/2015
  • Created 10/16/2010
  • 4,489 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File:
Support development! **

About Archy - Archaeology Assistant

Archy is an assistant for Archaeologists that want information at their finger tips.


Bug Reports Go Here


  • Localized for English, French, German, Russian, Spanish, and Traditional Chinese users
  • On-screen customizable and movable list for the dig sites on the continent you are current on
  • On-screen customizable and movable list of the artifacts you are researching that can be filtered to display only the races for the continent you are on
  • Racial fragment types are shown for each of the dig sites
  • Solve artifacts with (left click) or without (right click) keystones by clicking on the racial crest icon in the on-screen artifacts list or bind a key for a one stop solve shop
  • TomTom support to help you navigate between dig sites
  • Able to display dig sites on the minimap (closest only or all dig sites)
  • Able to display dig site boundaries on the battlefield mini map
  • Blacklist dig sites in the on-screen digsite list by right clicking on the dig site name. Perfect for when you have a bugged node or a dig site that is in a zone that you dislike.
  • Blacklist races so they do not appear in your artifacts on-screen list and won't be used when the artifact solve keybind is pressed
  • Sound triggers for when you have enough fragments and/or keystones to solve an artifact
  • A dig recorder to see where at a dig site you have successful dug
  • LDB Tooltip showing missing rare artifacts per race and overall archaeology progress
  • many more features

Minimap Button Frame and other similar addons

All Minimap based frames (such as nodes, dig sites and dig site boundaries) have been prefixed now with ArchyMinimap To stop these addons from taking these frames from the minimap, add the following item to their protected items list: ArchyMinimap

Mini-Guide to Fewer Digs

James D. Callahan III <>
2015-03-22 03:30:08 -0500


James D. Callahan III:
    - Ensure the digsite's map icon always has a tooltip.
    - Cleanup.
    - Always update the minimap icons for the nearest site, instead of attempting to cache whether or not they've been shown/hidden. Fixes ticket #557
    - If Archaeology is unknown, return 0, 0 instead of nil for GetArchaeologyRank()
    - Make sure currentDigsite isn't nil in ARCHAEOLOGY_FIND_COMPLETE before trying to manipulate it. Should only happen when digging immediately after a UI reload, but I keep getting reports... fixes ticket #554.
    - Make sure ArtifactFrame isn't nil before checking whether or not it has a skillBar. Fixes ticket #558.
    - If a match has already been found for spellID, don't look for another value.
    - Added artifact template field "usesItemForProjectName" to fix the remainder of ticket #549.


First Previous Page 89 of 120 Next Last
  • #482
    Delete your saved variables (for this mod) and the bug will go away.
  • #480
    The tooltip says "Number of fragments needed..." could you add the number to the tooltip? The actual numbers are hard to read.
  • #479
    A couple issues that are related to the minimap and other minimap Addons.
    I'm using RicoMiniMap for a minimap replacement.
    visiting multiple dig sites results in MinimapButtonFrame getting filled with blank space, eventually growing off screen. dig site, survey and directional icons appear to be approx 5 pixels in diameter at 1920x1200 resolution(i.e. really freaking small :P).
    They also seem to move as my character moves instead of being fixed on the map.

    A side note about the dig site boundaries issue, NPC_Scan does a similar overlay on the world, and minimap, and appears to work fine(show up) with world map addons like Carbonite.
  • #477
    Can anyone plese semd me a message and tell me how to get rid of the empty black box that pops up on my screen when this addon is loaded? it is very anoying
  • #475
    Just a couple things i wanted to point out.

    - Whenever i exit the game or log out and log back in, the font on Archy resets and i have to disable and re-able the showing of Archy.

    - Drawing the Digsite on the minimap (I have it set to 200 yards.) It seems that it shows it half off of the minimap.

    - While the drawing Digsites on the minimap is enabled, if i get within range of a Digsite (200 yards) and there is another digsite nearby, it will show both of them on my screen, usually with one somewhere no where near the minimap. (Like in the middle of my screen in some cases.)

    - If i am at a Digsite and have drawing Digsites on the minimap enabled, and a dungeon Que pops up, once i enter the dungeon, the outline of the Digsite will remain on my minimap.

    Most of the issues seem to be with the drawing of the digsites on the minimap, but that is still in its early stages so i hope you can fix it soon.

    Other than that its an awesome Addon, i find it very helpful in leveling my Archaeology, and i hope you continue to work on it and make it even better.
  • #478
    I have all these problems. Also related to the font problem is the "Lock Position" option resetting upon logout, login, or /reload. Funny thing is, when I check the lock option again, it sets the font back to what I had it at. That might be related.
  • #473

    Topic going on... Archy seems to still be messing with DBM is some way. Scroll to the bottom posts...
  • #474
    In case that was in response to my post, I don't use DBM :) So that's not it, or just it...
  • #476
    THis has nothing to do with your pot or I would have commented under yours... lol ;) This is an ongoing issue that DBM users have if Archy is Loaded.
  • #472
    Archy absolutely kills my framerate in TBC instances. Vanilla, LK and Cata instances are fine.

    Weird thing: if I open my map, which I have on movable mode so I can still see the rest of the game, the stuttering is gone. Obviously disabling Archy also works.

    As I saw this mentioned below, I don't use TomTom.
  • #471
    Yep getting the same Error as IceHunter. Upon Entering any Dungeon I get neverending Lua-Survey Errors.
    Also the Red Circle for the Minimap is visiable all over the screen :(
  • #470
    Getting a lua error on entry - something about a 'survey' variable being nil
  • #469
    Is it possible to move flight locations from top left corner? For those that wonder if this mod is good you will never find out if you don't try it. All I can say is great job on this mod and hope to see more features. Keep up the good work.

  • #468
    It would be nice if you could remove the graphics from the artifact list (to make it smaller), and a way to "fold it" up so it was just a single line.
  • #467
    Also, when I point to the button in the minimap a window with a scroll bar pops up - but I can never move the mouse pointer into the window to use the scroll bar since the window disappears when you move it away from the minimap button.
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