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Archy - Archaeology Assistant

Archaeology Login to Add Favorites
  • World of Warcraft
  • 52,056 Monthly Downloads
  • Supports: 6.2.3
  • 8,826,380 Total Downloads
  • Updated 11/28/2015
  • Created 10/16/2010
  • 4,701 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File:
Support development! **

About Archy - Archaeology Assistant

Archy is an assistant for Archaeologists that want information at their finger tips.


Bug Reports Go Here


  • Localized for English, French, German, Russian, Spanish, and Traditional Chinese users
  • On-screen customizable and movable list for the dig sites on the continent you are current on
  • On-screen customizable and movable list of the artifacts you are researching that can be filtered to display only the races for the continent you are on
  • Racial fragment types are shown for each of the dig sites
  • Solve artifacts with (left click) or without (right click) keystones by clicking on the racial crest icon in the on-screen artifacts list or bind a key for a one stop solve shop
  • TomTom support to help you navigate between dig sites
  • Able to display dig sites on the minimap (closest only or all dig sites)
  • Able to display dig site boundaries on the battlefield mini map
  • Blacklist dig sites in the on-screen digsite list by right clicking on the dig site name. Perfect for when you have a bugged node or a dig site that is in a zone that you dislike.
  • Blacklist races so they do not appear in your artifacts on-screen list and won't be used when the artifact solve keybind is pressed
  • Sound triggers for when you have enough fragments and/or keystones to solve an artifact
  • A dig recorder to see where at a dig site you have successful dug
  • LDB Tooltip showing missing rare artifacts per race and overall archaeology progress
  • many more features

Minimap Button Frame and other similar addons

All Minimap based frames (such as nodes, dig sites and dig site boundaries) have been prefixed now with ArchyMinimap To stop these addons from taking these frames from the minimap, add the following item to their protected items list: ArchyMinimap

Mini-Guide to Fewer Digs

James D. Callahan III <>
2015-11-28 13:06:05 -0600

Update to fix Korean translations.


No changelog


First Previous Page 91 of 123 Next Last
  • #487
    Date: 2011-01-06 19:26:45
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\Archy\Archy.lua line 2033:
    attempt to perform arithmetic on field 'surveys' (a nil value)
    (tail call): ?
    Archy\Archy.lua:2033: ImportOldStatsDB()
    (tail call): ?
    [C]: ?
    [string "safecall Dispatcher[1]"]:9:
    [string "safecall Dispatcher[1]"]:5
    (tail call): ?
    ...face\AddOns\Archy\Libs\AceAddon-3.0\AceAddon-3.0.lua:514: InitializeAddon()
  • #490
    Same here. Right after login, locale deDE. This happens even after I removed the SavedVariables file.
  • #486
    I'd love for you to add a /archy command that toggles the double click option, so I can add it to my toggle archy macro. It would be a real time saver.
  • #485
    First of all a big "thank you" for this great addon.

    I do habe V1.7b7 installed and it seem to have a problem with Keystone counting. Whenever I click on the keystone number (ex.: "0/2") it will increase th ekeystones by 1, becoming "1/2" which adds an extra 12 fragments.

    However if the Artefact has 2 or more Keystone places (like in the example above) the bar will show immediatally show (+24) or (+36) even though only one keystone has been added.

    So far I was unable to see if the number displyed corresponds to the number of Keystones in my inventory or the number of keystone places in the artefact as I aleays had enough keystones for all places.

    P.S.: Auto Keystone fill is not turned on for any kind

  • #484
    Message: Interface\AddOns\Archy\Archy.lua:2033: attempt to perform arithmetic on field 'surveys' (a nil value)
    Time: 01/06/11 14:52:56
    Count: 1
    Stack: Interface\AddOns\Archy\Archy.lua:2033: in function `ImportOldStatsDB'
    Interface\AddOns\Archy\Archy.lua:2806: in function
    (tail call): ?
    [C]: ?

    (tail call): ?
    ...face\AddOns\Archy\Libs\AceAddon-3.0\AceAddon-3.0.lua:514: in function `InitializeAddon'
    ...face\AddOns\Archy\Libs\AceAddon-3.0\AceAddon-3.0.lua:628: in function

    Locals: self = {
    UpdatePlayerPosition = defined @Interface\AddOns\Archy\Archy.lua:3011
    SetDefaultModuleLibraries = defined @Interface\AddOns\Archy\Libs\AceAddon-3.0\AceAddon-3.0.lua:383
    SetSinkStorage = defined @Interface\AddOns\Archy\Libs\LibSink-2.0\LibSink-2.0.lua:731
    EnableModule = defined @Interface\AddOns\Archy\Libs\AceAddon-3.0\AceAddon-3.0.lua:348
    modules = {
    CancelTimer = defined @Interface\AddOns\Archy\Libs\AceTimer-3.0\AceTimer-3.0.lua:311
    IterateEmbeds = defined @Interface\AddOns\Archy\Libs\AceAddon-3.0\AceAddon-3.0.lua:458
    SecureHook = defined @Interface\AddOns\Archy\Libs\AceHook-3.0\AceHook-3.0.lua:339
    SocketClicked = defined @Interface\AddOns\Archy\Archy.lua:1856
    RawHookScript = defined @Interface\AddOns\Archy\Libs\AceHook-3.0\AceHook-3.0.lua:398
    BagUpdated = defined @Interface\AddOns\Archy\Archy.lua:2896
    Printf = defined @Interface\AddOns\Archy\Libs\AceConsole-3.0\AceConsole-3.0.lua:69
    SetDefaultModulePrototype = defined @Interface\AddOns\Archy\Libs\AceAddon-3.0\AceAddon-3.0.lua:425
    GetSinkAce3OptionsDataTable = defined @Interface\AddOns\Archy\Libs\LibSink-2.0\LibSink-2.0.lua:582
    defaultModuleState = true
    IsEnabled = defined @Interface\AddOns\Archy\Libs\AceAddon-3.0\AceAddon-3.0.lua:467
    ScheduleTimer = defined @Interface\AddOns\Archy\Libs\AceTimer-3.0\AceTimer-3.0.lua:276
    DisableModule = defined @Interface\AddOns\Archy\Libs\AceAddon-3.0\AceAddon-3.0.lua:366
    CurrentArtifacts = {
    RegisterMessage = defined @Interface\AddOns\TomTom\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:118
    GetArgs = defined @Interface\AddOns\Archy\Libs\AceConsole-3.0\AceConsole-3.0.lua:144
    RegisterSink = defined @Interface\AddOns\Archy\Libs\LibSink-2.0\LibSink-2.0.lua:693
    IsHooked = defined @Interface\AddOns\Archy\Libs\AceHook-3.0\AceHook-3.0.lua:496
    db = {
    UpdateDigSiteFrame = defined @Interface\AddOns\Archy\Archy.lua:3185
    SetEnabledState = defined @Interface\AddOns\Archy\Libs\AceAddon-3.0\AceAddon-3.0.lua:440
    Hook = defined @Interface\AddOns\Archy\Libs\AceHook-3.0\AceHook-3.0.lua:277
    enabledState = true
    RegisterEvent = defined @Interface\AddOns\TomTom\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:118
    optionsFrame = {
    baseName = "Archy"
    CurrencyData = {
    IterateModules = defined @Interface\AddOns\Archy\Libs\AceAddon-3.0\AceAddon-3.0.lua:453
    SkillLinesChanged = defined @Interface\AddOns\Archy\Archy.lua:2910
    RawHook = defined @Interface\AddOns\Archy\Libs\AceHook-3.0\AceHook-3.0.lua:316
    CheckOverride = defined @Interface\AddOns\Archy\Archy.lua:3736
    SaveFramePosition = defined @Interface\AddOns\Archy\Archy.lua:3498
    ImportOldStatsDB = defined @Interface\AddOns\Archy\Archy.lua:2028
    SetFramePosition = defined @Interface\AddOns\Archy\Archy.lua:3469
    RefreshDigSiteDisplay = defined @Interface\AddOns\Archy\Archy.lua:3424
    LootReceived = defined @Interface\AddOns\Archy\Archy.lua:2921
    LastSurveyPosition = {
  • #483
    I noticed that there is a dwarf dig site at thoradin's wall. It is shown on the highlands side of the wall but its listed as hillsbrad on the addon.
  • #515
    I would also like to confirm that digsite as being Arathi Highlands, not Hillsbrad Foothills.
  • #481
    I'm also getting this error when logging in:
    AddOns\Archy\Archy.lua line 2033:
    attempt to perform arithmetic on field 'surveys' (a nil value)
  • #482
    Delete your saved variables (for this mod) and the bug will go away.
  • #480
    The tooltip says "Number of fragments needed..." could you add the number to the tooltip? The actual numbers are hard to read.
  • #479
    A couple issues that are related to the minimap and other minimap Addons.
    I'm using RicoMiniMap for a minimap replacement.
    visiting multiple dig sites results in MinimapButtonFrame getting filled with blank space, eventually growing off screen. dig site, survey and directional icons appear to be approx 5 pixels in diameter at 1920x1200 resolution(i.e. really freaking small :P).
    They also seem to move as my character moves instead of being fixed on the map.

    A side note about the dig site boundaries issue, NPC_Scan does a similar overlay on the world, and minimap, and appears to work fine(show up) with world map addons like Carbonite.
  • #477
    Can anyone plese semd me a message and tell me how to get rid of the empty black box that pops up on my screen when this addon is loaded? it is very anoying
  • #475
    Just a couple things i wanted to point out.

    - Whenever i exit the game or log out and log back in, the font on Archy resets and i have to disable and re-able the showing of Archy.

    - Drawing the Digsite on the minimap (I have it set to 200 yards.) It seems that it shows it half off of the minimap.

    - While the drawing Digsites on the minimap is enabled, if i get within range of a Digsite (200 yards) and there is another digsite nearby, it will show both of them on my screen, usually with one somewhere no where near the minimap. (Like in the middle of my screen in some cases.)

    - If i am at a Digsite and have drawing Digsites on the minimap enabled, and a dungeon Que pops up, once i enter the dungeon, the outline of the Digsite will remain on my minimap.

    Most of the issues seem to be with the drawing of the digsites on the minimap, but that is still in its early stages so i hope you can fix it soon.

    Other than that its an awesome Addon, i find it very helpful in leveling my Archaeology, and i hope you continue to work on it and make it even better.
  • #478
    I have all these problems. Also related to the font problem is the "Lock Position" option resetting upon logout, login, or /reload. Funny thing is, when I check the lock option again, it sets the font back to what I had it at. That might be related.
  • #473

    Topic going on... Archy seems to still be messing with DBM is some way. Scroll to the bottom posts...
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