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Archy - Archaeology Assistant

Archaeology Login to Add Favorites
  • 121 Likes
  • World of Warcraft
  • 25,455 Monthly Downloads
  • Supports: 5.4.7
  • 6,026,444 Total Downloads
  • Updated 05/03/2014
  • Created 10/16/2010
  • 4,113 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU Lesser General Public License version 2.1 (LGPLv2.1)
  • Newest File: 1.8.44
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About Archy - Archaeology Assistant

Archy is an assistant for Archaeologists that want information at their finger tips.

Translators: http:www.wowace.com/addons/archy/localization/

Bug reports/suggestions: WoWAce Tickets system

Bugs reported in comments will be deleted.

Features

  • Localized for English, French, German, Russian, Spanish, and Traditional Chinese users
  • On-screen customizable and movable list for the dig sites on the continent you are current on
  • On-screen customizable and movable list of the artifacts you are researching that can be filtered to display only the races for the continent you are on
  • Racial fragment types are shown for each of the dig sites
  • Solve artifacts with (left click) or without (right click) keystones by clicking on the racial crest icon in the on-screen artifacts list or bind a key for a one stop solve shop
  • TomTom support to help you navigate between dig sites
  • Able to display dig sites on the minimap (closest only or all dig sites)
  • Able to display dig site boundaries on the battlefield mini map
  • Blacklist dig sites in the on-screen digsite list by right clicking on the dig site name. Perfect for when you have a bugged node or a dig site that is in a zone that you dislike.
  • Blacklist races so they do not appear in your artifacts on-screen list and won't be used when the artifact solve keybind is pressed
  • Sound triggers for when you have enough fragments and/or keystones to solve an artifact
  • A dig recorder to see where at a dig site you have successful dug
  • LDB Tooltip showing missing rare artifacts per race and overall archaeology progress
  • many more features

Minimap Button Frame and other similar addons

All Minimap based frames (such as nodes, dig sites and dig site boundaries) have been prefixed now with ArchyMinimap To stop these addons from taking these frames from the minimap, add the following item to their protected items list: ArchyMinimap

Mini-Guide to Fewer Digs

tag 1.8.44
b92adf8c03de8197ad5eb962d35c04237efc5737
James D. Callahan III <jcallahan@curse.com>
2014-05-03 13:49:13 -0500

--------------------

Paul "Myrroddin" Vandersypen:
    - - local reference to LibStub, as global reference to a global is pointless (Artifacts.lua - fix ticket #491 Lake of Stars Digsite is Mogu not Mantid (Digsites.lua - poke for latest localizations (LibBabble-DigSites, LibBabble-Artifacts, Archy itself) - poke for latest libraries

Comments

First Previous Page 92 of 108 Next Last
  • #239
    Suggestion for auto-blacklisting races as some of us near completion of the skill.

    #1: Automatically blacklist a race that is creating an artifact you've already made.
    #2: If all four of your digsites are blacklisted, then temporarily unblacklist races on this continent that have not yet completed all of their artifacts. (You should only have to check for rares; commons will not repeat until every common has been made.) Display a message that states 'all current projects already completed, try digging in X, Y, Z to unlock new artifacts.' X, Y, Z would be races with artifacts remaining.
    #3: If all races on the continent are completed then inform the user that the continent is complete and try digging on X, Y, Z races on A, B, C continents.
    #4: If all races are completed thank the user for an awesome job and ask the user if they would like Archy to hide. The only remaining purpose of Archy at this point is to dig for keystones to sell or use in dailies.
  • #240
    #2a: If unblacklisting uncompleted races still results in all sites blacklisted, then unblack list them with a note that says 'Please clear a current digsite to unlock a digsite for X, Y, Z' where X, Y, Z would be races with artifacts remaining.
  • #238
    I get the following issue with dig sites + nodes being collected into mini map button frames. http://i56.photobucket.com/albums/g185/hakarthemage/dignodes.jpg
    only addons that could be the cause are archy, minimapbuttonframes, sexymap. doubtful about the last.
  • #237
    Just a quick request:
    I would be cool if archy could tell you which factions you still have missing rares and commons for. One it would help to focus on which ones have rare solves I want and 2 would help me to find them all.

    cheers
  • #234
    Just ran into another issue with version 1.6.3. It seems to be interfering with the keybinding for the Elephant addon. With Archy enabled, Elephant's keybinding setting isn't shown in the keybinding UI at all. When I turn Archy off, Elephant's keybinding reappears. I noticed because when I went to hit my normal Elephant key (num pad 9) it was toggling Archy instead. When I went in to fix it, I couldn't find Elephant until I had the hunch to turn off Archy. Please let me know if I can provide any additional information to help you track this one down, I know it's kind of wacky. Thanks!
  • #233
    I'm not seeing any TomTom arrow (yes, it is installed) or digsite boundaries on minimap.
    Is there anything I need to enable?
  • #236
    in the option menu there is a subitem with deals with tomtom where you have to enable the functionality.
  • #232
    I just joined a battleground with Archy loaded and it killed my fps. Had only 3fps with Archy loaded and went back up to my normal 30ish once I unloaded it.

    I guess it's chewing up cpu trying to route to nodes it obviously can't get to. Can you set it to stop trying in battlegrounds please. I'm doing BGs to break up arch farming and I really don't want to have to keep loading and unloading this.
  • #235
    Same problem with Dungeons. the coordinate field is just flipping out.
  • #230
    Is there a chance that a database for archy will be released so we can import where all the archaeology nodes can spawn?
  • #229
    Hello

    Version 1.6.3 i have a bug with Carbonite, when i open the Map(carbonite-map) and show other zoneĀ“s the FPS 60 go to 10FPS!

    Version 1.6.2 dont have this bug !

    thx for nice addon and pleas fix the bug :)

  • #231
    I believe I have a related issue. I use Tukui and whenever I login with the Archy on, the Battlefield minimap placer shows and the only way to hide it is to :Hide() it. If I have Archy off, no problem. Others on the Tukui site are having the same clash issue.
  • #227
    It's wierd, I installed this addon and it was showing up on my ChocolateBar and I used it for a few days but now it's simply disappeared. It's still in my addons folder and it still shows that it's activated in addons on the char select screen but when I get in game I don't see it anywhere. Is there a command line to access it so I could manually bring it up?
  • #228
    I have this problem too. It appears to be AddonLoader blocking it from loading. I fixed it by removing the addonloader line from archy.toc.
  • #226
    A list with all the rewards (different color for those you already got), is what I miss the most. That feature would be really nice :)
    Something that lists all these:
    http://www.wowpedia.org/Archaeology_rewards
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