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Archy - Archaeology Assistant

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  • World of Warcraft
  • 571,946 Monthly Downloads
  • Supports: 6.0.3
  • 6,679,396 Total Downloads
  • Updated 11/22/2014
  • Created 10/16/2010
  • 4,296 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU Lesser General Public License version 2.1 (LGPLv2.1)
  • Newest File: 1.8.55
Support development! **

About Archy - Archaeology Assistant

If you care at all about my wishes, you won't download this AddOn from SolidIce: They are leeching it from the site I actually choose to put it on.

Archy is an assistant for Archaeologists that want information at their finger tips.


Bug reports/suggestions: WoWAce Tickets system

Bugs reported in comments will be deleted.


  • Localized for English, French, German, Russian, Spanish, and Traditional Chinese users
  • On-screen customizable and movable list for the dig sites on the continent you are current on
  • On-screen customizable and movable list of the artifacts you are researching that can be filtered to display only the races for the continent you are on
  • Racial fragment types are shown for each of the dig sites
  • Solve artifacts with (left click) or without (right click) keystones by clicking on the racial crest icon in the on-screen artifacts list or bind a key for a one stop solve shop
  • TomTom support to help you navigate between dig sites
  • Able to display dig sites on the minimap (closest only or all dig sites)
  • Able to display dig site boundaries on the battlefield mini map
  • Blacklist dig sites in the on-screen digsite list by right clicking on the dig site name. Perfect for when you have a bugged node or a dig site that is in a zone that you dislike.
  • Blacklist races so they do not appear in your artifacts on-screen list and won't be used when the artifact solve keybind is pressed
  • Sound triggers for when you have enough fragments and/or keystones to solve an artifact
  • A dig recorder to see where at a dig site you have successful dug
  • LDB Tooltip showing missing rare artifacts per race and overall archaeology progress
  • many more features

Minimap Button Frame and other similar addons

All Minimap based frames (such as nodes, dig sites and dig site boundaries) have been prefixed now with ArchyMinimap To stop these addons from taking these frames from the minimap, add the following item to their protected items list: ArchyMinimap

Mini-Guide to Fewer Digs

tag 1.8.55
James D. Callahan III <>
2014-11-22 10:34:34 -0600


    - Fixed last three incorrect mapIDs, based on Torhal's data.
    - Corrected several more dig site mapIDs.
Ethan Centaurai:
    - Fixed several incorrect map IDs in the digsite database. Thank you FuxieDK for the report. Fixes ticket 525.
    - removed Dataminer's Delite Digsite, is blizzard tast digsite.
Ethan Centaurai:
    - Pretty sure there aren't any Draenor Clans digsites in Outland.
    - add WoD Artifacts. but was not localized in LibBabble-Artifacts-3.0.


First Previous Page 99 of 113 Next Last
  • #218
    I'm getting an Interface action blocked message, here is the taint.log

    12/22 19:36:08.892 An action was blocked in combat because of taint from Archy - ArchyBlobMinimap:SetPoint()
    12/22 19:36:08.892 Interface\AddOns\Archy\Minimap.lua:308 MinimapSetPos()
    12/22 19:36:08.892 Interface\AddOns\Archy\Minimap.lua:258 UpdateBlobs()
    12/22 19:36:08.892 Interface\AddOns\Archy\Minimap.lua:250
    12/22 19:36:08.892 xpcall()
    12/22 19:36:08.892 safecall Dispatcher[2]:9
  • #217
    Feature request- Support for Flightpaths
    I imagine how this would look would be checkbox to use flightpaths as waypoints instead of direct flights if the FP would take less time. It'd be good to have a reminder of which endpoint was closest to the digsite.
  • #216
    When Archy is active and I go into Heroic Sethekk Halls, my framerate drops from 80fps to 4fps.
    Maybe when in an instance, the mod should go quiet.
  • #220
    Date: 2010-12-22 21:08:09
    ID: 1
    Error occured in: Global
    Count: 27
    Message: ..\AddOns\Archy\Survey.lua line 79:
    attempt to index local 'playerPos' (a nil value)
    (tail call): ?
    (tail call): ?
    [C]: ?
    [string "safecall Dispatcher[2]"]:9:
    [string "safecall Dispatcher[2]"]:5
    (tail call): ?
    Swatter, v3.2.3 ()
    Archy, v1.6.3
    AutoProfitX, vr69
    BigWigs, v3.261
    CTCore, v4.002
    FishingBuddy, v0.9.9d
    IceHUD, v1.7.4 (Revision: 812)
    Livestock, v1.2.2
    LootCount, v
    LootCountPROF, v
    LootCountREP, v
    LootCountRepair, v
    LootCountXP, v
    MinimalArchaeology, v4.0.3a (12.22.10)
    MinimapButtonFrame, v3.1.4
    MinimapButtonFrameSkinPack, v3.0
    PortalBox, v0.9
    Recount, v
    SlideBar, v3.2.3 ()
    BlizRuntimeLib_enUS v4.0.3.40000

  • #215
    this is a truely great addon my friend!
  • #213
    In the german client Archy dont save the positions of my dig sites, artifact and the new little colored range window anymore.
    I hope you can fix it soon :)
  • #211
    With the latest edition (and a couple before that I believe) I am no longer able to add keystones to my projects, I right click and it does nothing still sits at 0/35 for a troll one and doesnt add the keystone I have (which can be added)
  • #212
    same problem
  • #206
    1.6.3 works but there is a large black plain box looks like my UI in the middle of my screen, unmoveable and goes away when I turn off Archy in addon screen. Basically blocks view of character as its at center point of the screen, had to revert to 1.6.2
  • #207
    edit: 1.6.2 seems to have the issue as well, back to 1.6.1
  • #208
    If you are using TukUI, press Shift+M and see if that solves the box in the middle of the screen problem.
  • #210
    lol its like your can read my screen and see what UI I use... Okay ill try that.
  • #221
    I was having the same problem (also a TukUI fan) and what I did was disabled Archy, activated and unlocked the battleground map, then reactivated Archy. Once I did that I could move the battleground map and turn it on and off again like normal.
  • #200
    With the new update, little dig shovels have appeared in my Addon button frame holder. I actually think its the ones that are supposed to go on the map(confirmed)...

    I use SexyMap and Minimap button Frame for the two. I had to go in and put Archy as an exception to gather for it to stop. However now, the digsites are back on the Map, but the main button is too. Anyway around this?


  • #205
    Add ArchyBlob and ArchyMinimapPOI as protected items in Minimap Button Frame
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