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Archy - Archaeology Assistant
- 101 Likes
- World of Warcraft
- 27,879 Monthly Downloads
- Supports: 5.2.0
- 5,258,644 Total Downloads
- Updated 03/31/2013
- Created 10/16/2010
- 3,836 Favorites
- Project Site
- Comments
- Release Type: Release
- License: GNU Lesser General Public License version 2.1 (LGPLv2.1)
- Newest File: 1.8.41
About Archy - Archaeology Assistant
Archy is an assistant for Archaeologists that want information at their finger tips.
Translators: http:www.wowace.com/addons/archy/localization/
Bug reports/suggestions: WoWAce Tickets system
Bugs reported in comments will be deleted.
Features
- Localized for English, French, German, Russian, Spanish, and Traditional Chinese users
- On-screen customizable and movable list for the dig sites on the continent you are current on
- On-screen customizable and movable list of the artifacts you are researching that can be filtered to display only the races for the continent you are on
- Racial fragment types are shown for each of the dig sites
- Solve artifacts with (left click) or without (right click) keystones by clicking on the racial crest icon in the on-screen artifacts list or bind a key for a one stop solve shop
- TomTom support to help you navigate between dig sites
- Able to display dig sites on the minimap (closest only or all dig sites)
- Able to display dig site boundaries on the battlefield mini map
- Blacklist dig sites in the on-screen digsite list by right clicking on the dig site name. Perfect for when you have a bugged node or a dig site that is in a zone that you dislike.
- Blacklist races so they do not appear in your artifacts on-screen list and won't be used when the artifact solve keybind is pressed
- Sound triggers for when you have enough fragments and/or keystones to solve an artifact
- A dig recorder to see where at a dig site you have successful dug
- LDB Tooltip showing missing rare artifacts per race and overall archaeology progress
- many more features
Minimap Button Frame and other similar addons
All Minimap based frames (such as nodes, dig sites and dig site boundaries) have been prefixed now with ArchyMinimap
To stop these addons from taking these frames from the minimap, add the following item to their protected items list: ArchyMinimap
Mini-Guide to Fewer Digs
tag 1.8.41
bbecd86a2dcb0c0362e3507cfab03937730bfcf2
Dridzt <dridzt.addons@hotmail.com>
2013-03-31 12:41:33 +0300
Tagging as 1.8.41
--------------------
Dridzt:
- Only increment dig counter after survey else looting 'Ancient Haunt' throws it off
(bonus fix: ticket 467, mantid digs counting twice)
- Remove duplicate Lake of Stars DigSite
- Add option to auto-hide Archy frames in combat (default: off)
- Auto-hide Archy frames during pet battles.
- Updated Libs, western locales mostly done, east/asian pending.
- Offline DigSites DB updated (Mantid)
- Offline Artifacts DB updated (Mantid)
- Update Astrolabe-1.0 to r160
James D. Callahan III:
- Update ToC Interface version to 50200.
- Cleanup/fix for the override button.
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| 1.8.41 | Release | 5.2.0 | 134,754 | 03/31/2013 |
| 1.8.41-nolib | Release | 5.2.0 | 1,297 | 03/31/2013 |
| 1.8.40a | Release | 5.2.0 | 120,753 | 03/05/2013 |
| 1.8.40a-nolib | Release | 5.2.0 | 1,300 | 03/05/2013 |
| 1.8.40 | Release | 5.1.0 | 58,660 | 03/05/2013 |
| 1.8.40-nolib | Release | 5.1.0 | 504 | 03/05/2013 |
| 1.8.39 | Release | 5.1.0 | 176,879 | 12/22/2012 |
| 1.8.39-nolib | Release | 5.1.0 | 2,024 | 12/22/2012 |
| 1.8.38a | Release | 5.0.5 | 169,708 | 11/16/2012 |
| 1.8.38a-nolib | Release | 5.0.5 | 2,264 | 11/16/2012 |
| 1.8.38 | Release | 5.0.5 | 77,354 | 11/13/2012 |
| 1.8.38-nolib | Release | 5.0.5 | 948 | 11/13/2012 |
| 1.8.37b | Release | 5.0.5 | 162,853 | 10/15/2012 |
| 1.8.37b-nolib | Release | 5.0.5 | 2,100 | 10/15/2012 |
| 1.8.37a | Release | 5.0.5 | 61,901 | 10/14/2012 |
| 1.8.37a-nolib | Release | 5.0.5 | 850 | 10/14/2012 |
| 1.8.37 | Release | 5.0.5 | 40,799 | 10/13/2012 |
| 1.8.37-nolib | Release | 5.0.5 | 573 | 10/13/2012 |
| 1.8.36 | Release | 5.0.5 | 56,206 | 10/13/2012 |
| 1.8.36-nolib | Release | 5.0.5 | 773 | 10/13/2012 |
| 1.8.35 | Release | 5.0.5 | 100,979 | 10/08/2012 |
| 1.8.35-nolib | Release | 5.0.5 | 1,313 | 10/08/2012 |
| 1.8.34 | Release | 5.0.5 | 59,921 | 10/07/2012 |
| 1.8.34-nolib | Release | 5.0.5 | 857 | 10/07/2012 |
| 1.8.33 | Release | 5.0.5 | 3,503 | 10/07/2012 |
| 1.8.33-nolib | Release | 5.0.5 | 47 | 10/07/2012 |
| 1.8.32 | Release | 5.0.5 | 62,951 | 10/06/2012 |
| 1.8.32-nolib | Release | 5.0.5 | 889 | 10/06/2012 |
| 1.8.31a | Release | 5.0.5 | 151,461 | 09/16/2012 |
| 1.8.31a-nolib | Release | 5.0.5 | 2,252 | 09/16/2012 |
| 1.8.31a-nolib | Release | 5.0.5 | 2 | 09/16/2012 |
| 1.8.31 | Release | 5.0.5 | 67,159 | 09/16/2012 |
| 1.8.31-nolib | Release | 5.0.5 | 726 | 09/16/2012 |
| 1.8.31 | Release | 5.0.5 | 15,638 | 09/16/2012 |
| 1.8.31-nolib | Release | 5.0.5 | 217 | 09/16/2012 |
| 1.8.30 | Release | 5.0.5 | 70,861 | 09/14/2012 |
| 1.8.30-nolib | Release | 5.0.5 | 1,020 | 09/14/2012 |
| 1.8.29 | Release | 5.0.4 | 103,268 | 09/07/2012 |
| 1.8.29-nolib | Release | 5.0.4 | 1,567 | 09/07/2012 |
| 1.8.28 | Release | 5.0.4 | 77,188 | 09/04/2012 |
| 1.8.28-nolib | Release | 5.0.4 | 1,452 | 09/04/2012 |
| 1.8.27-beta | Beta | 5.0.4 | 6,821 | 09/03/2012 |
| 1.8.27-beta-nolib | Beta | 5.0.4 | 215 | 09/03/2012 |
| 1.8.26_beta | Beta | 5.0.4 | 7,077 | 08/29/2012 |
| 1.8.26_beta-nolib | Beta | 5.0.4 | 347 | 08/29/2012 |
| 1.8.25_beta | Beta | 5.0.4 | 142 | 08/29/2012 |
| 1.8.25_beta-nolib | Beta | 5.0.4 | 11 | 08/29/2012 |
| 1.8.24 | Release | 4.3.4 | 242,631 | 04/18/2012 |
| 1.8.24-nolib | Release | 4.3.4 | 3,190 | 04/18/2012 |
| 1.8.23 | Release | 4.3.3 | 114,219 | 03/31/2012 |
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Comments
Lets say I want to collect Fossils. Instead of having to blacklist everything else, which may lead to situations where I have no Digsites left it would be nice if I could say "If there are Fossils lead me to them else lead me to the nearest available Digsite. Maybe even nicer would be to be able to weight the races, so you can make your own ranking of what to dig first.
Greets, Rusty
Another suggestion: Some way of knowing how many more common and/or rare artifacts you have NOT created for a particular race. And a suggestion to blacklist that race if you have found all artifacts for it.
12/22 19:36:08.892 An action was blocked in combat because of taint from Archy - ArchyBlobMinimap:SetPoint()
12/22 19:36:08.892 Interface\AddOns\Archy\Minimap.lua:308 MinimapSetPos()
12/22 19:36:08.892 Interface\AddOns\Archy\Minimap.lua:258 UpdateBlobs()
12/22 19:36:08.892 Interface\AddOns\Archy\Minimap.lua:250
12/22 19:36:08.892 xpcall()
12/22 19:36:08.892 safecall Dispatcher[2]:9
I imagine how this would look would be checkbox to use flightpaths as waypoints instead of direct flights if the FP would take less time. It'd be good to have a reminder of which endpoint was closest to the digsite.
Maybe when in an instance, the mod should go quiet.
ID: 1
Error occured in: Global
Count: 27
Message: ..\AddOns\Archy\Survey.lua line 79:
attempt to index local 'playerPos' (a nil value)
Debug:
(tail call): ?
Archy\Survey.lua:79:
Archy\Survey.lua:73
(tail call): ?
[C]: ?
[string "safecall Dispatcher[2]"]:9:
[string "safecall Dispatcher[2]"]:5
(tail call): ?
...face\AddOns\Archy\Libs\AceTimer-3.0\AceTimer-3.0.lua:164:
...face\AddOns\Archy\Libs\AceTimer-3.0\AceTimer-3.0.lua:138
AddOns:
Swatter, v3.2.3 ()
Archy, v1.6.3
AutoProfitX, vr69
BigWigs, v3.261
CTCore, v4.002
FishingBuddy, v0.9.9d
IceHUD, v1.7.4 (Revision: 812)
Livestock, v1.2.2
LootCount, v
LootCountPROF, v
LootCountREP, v
LootCountRepair, v
LootCountXP, v
MinimalArchaeology, v4.0.3a (12.22.10)
MinimapButtonFrame, v3.1.4
MinimapButtonFrameSkinPack, v3.0
PortalBox, v0.9
Recount, v
SlideBar, v3.2.3 ()
BlizRuntimeLib_enUS v4.0.3.40000
(ck=1e1)
I hope you can fix it soon :)