Get an Epic Experience with Premium

ArenaLive [UnitFrames]

Unit Frames Login to Add Favorites
  • 10 Likes
  • World of Warcraft
  • 3,733 Monthly Downloads
  • Supports: 6.0.2
  • 28,008 Total Downloads
  • Updated 10/23/2014
  • Created 03/04/2013
  • 23 Favorites
  • Project Site
  • Comments
  • Release Type: Beta
  • License: All Rights Reserved
  • Newest File: 0.9beta3
or
Support development! **
Donate

About ArenaLive [UnitFrames]

IMPORTANT NOTE:

If you're using an older version of the addon (0.7beta6 or lower) and want to update it to version 0.5 or higher then please follow these steps before installing it:

  1. Close World of Warcraft, if it is still running.
  2. Delete the old ArenaLiveUnitFrames and ArenaLiveCore directories inside your "World of Warcraft\Interface\Addons" directory.
  3. Open your World of Warcraft root directory (e.g. "C:\Program Files\World of Warcraft").
  4. Open the "WTF" folder inside the World of Warcraft directory. (e.g. "C:\Program Files\World of Warcraft\WTF").
  5. Open the "Account" folder and then open the folder that is named like your account name (e.g. "C:\Program Files\World of Warcraft\WTF\Account\<Your Account Name>").
  6. Now open the "SavedVariables" folder inside your account's directory (e.g. "C:\Program Files\World of Warcraft\WTF\Account\<Your Account Name>\SavedVariables").
  7. There delete the two files "ArenaLiveCore.lua" and "ArenaLiveCore.lua.bak".
  8. Now install the addon via the curse client or manually.

General

ArenaLive [UnitFrames] is an unit frame set that is based on the ArenaLive Spectator UI.

Help localising the addon:

If you want to help making the addon available in your mother tongue, then take a look at the localisation page on curseforge.

Features:

Portrait:

  • You can either show the unit's 3D portrait or the class icon.
  • Every unit frame has a portrait overlay that shows current CC on the unit or particular CDs the unit uses.

Dynamic Icons:

There are currently 2 dynamic icons per frame that can be set to the following:

  • Unit's class: Will show the class icon.
  • Unit's race: Will show a race and gender specific icon.
  • Unit's specialisation (only for player and arena targets): Will show the current talent specialisation.
  • Unit's Trinket: Will track the cooldown of the unit's pvp-trinket.
  • Unit's Racial: Will track the cooldown of the unit's racial ability.
  • Unit's interrupt or dispel: Depending on the class it will either show the cooldown of the defensive dispel or the unit's interrupt ability.
  • Unit's reaction: Colours the icon in the reaction specific color that the unit has towards the player (friendly, hostile, neutral).

Healthbar:

The healthbar can be coloured by:

  • Class colour.
  • The remaining amount of HP (smooth).
  • The unit's reaction towards the player (friendly, hostile, neutral).
  • simple green.

Furthermore heal prediction and absorb bars are also shown.

Statusbar Text:

It is possible to set the status bar text yourself using certain aliases for the following things:

  • Full Max Value: %MAX%
  • Abbreviated Max Value: %MAX_SHORT%
  • Full Current Value: %CURR%
  • Abbreviated Max Value: %CURR_SHORT%
  • Health Percentage with 2 decimal digits: %PERCENT%
  • Health Percantage without decimal digits: %PERCENT_SHORT%
  • (Absorb display is currently disabled)

CastHistory:

The cast history shows the last spells/attacks a unit used. Up to 9 icons can be shown simultaneously. This is especially useful if you are streaming and want to give your audience an easy way to see what is going on.

0.9beta3

  • BUGFIX: Fixed a bug that caused a lua error when an enemy unit is shown for frames with the "Show only Player's Debuffs" feature active.

0.9beta2

  • NEW: Diminishing return trackers do now have test values and will be visible when frames are unlocked.
  • BUGFIX: Fixed a bug that prevented buff and debuff filters from working correctly.
  • BUGFIX: Adjusted all alternative power bars' position.
  • OTHER: Changed default position and size values for Arena and Party frames' DR Trackers.
  • OTHER: Changed default position of the pet frame.

0.9beta

  • IMPORTANT: Please reset your old ArenaLiveUnitFrames Settings as explained in the addon's description in order to prevent errors.
  • NEW: Unit frame positions can now be changed in the option menu to allow more accurate placement.
  • NEW: Frame constituents like cast bar, cast history and aura frames can now be positioned more dynamically.
  • NEW: Frame borders can now be hidden. The frame design was changed a bit to account for this new feature. It is, therefore, possible that some frame borders do not align perfectly.
  • NEW: Added a Grid consisting of a horizontal and a vertical line to improve frame placement.
  • NEW: Unit frame tooltips can now be enabled/disabled.
  • NEW: All unit frames except for target-of-target and target-of-focus do now have a diminishing return tracker.
  • NEW: Dynamic Icons do now have a fallback option that will be used if the first choice isn't available for a specific unit.
  • NEW: Added tooltips to most option menu items.
  • NEW: A tooltip showing the remaining time flagged for pvp will now be shown when scrolling over the PvP-status icon.
  • BUGFIX: In combat icon for target frame should now be displayed according to target's combat state.
  • BUGFIX: Display of Mage's Counter Spell interrupt will now be reduced by 4 seconds to reflect the 2-piece PvP-Set-Bonus.
  • OTHER: Completely redesigned the option menu to be more intuitive.
  • OTHER: Rewrote the profile system to be more dynamic.
  • OTHER: Updated some spell-IDs in spell database.
  • OTHER: Updated .toc file.
  • OTHER: Redesigned the SavedVariables structure.

0.7beta6

  • OTHER: Switched from lua-based font swaps to xml-alternatives for non-latin characters. This should enable European players to see names with non-latin characters correctly.

0.7beta5

  • BUGFIX: Fixed a bug that would set the fonttype to a Taiwanese font for German clients.

0.7beta4

  • BUGFIX: Player tooltips should finally show up again, when entering an unit frame.
  • OTHER: Updated CC and DR lists. These should now both be complete.
  • OTHER: Added Taiwanese localisation
  • OTHER: Added German localisation

0.7beta3

  • BUGFIX: Fear should now be shown correctly in the cc indicator again.
  • BUGFIX: Tweaked option sliders to fix the strange slider behaviour in 5.4
  • OTHER: Updated .toc file.

0.7beta2

  • OTHER: Added many offensive cooldowns to the spell library.
  • OTHER: Updated ArenaLive [Core] to fit the version of the new Arena Live [Spectator].

0.7beta

  • NEW FEATURE: Added the possibility to change border colours for all unit frames.
  • OTHER: Added a range and phase indication for party frames.
  • BUGFIX: Auras should finally grow upwards when positioned above a unit frame.
  • BUGFIX: Fixed an issue were the castbar would disappear during channeled spells.
  • BUGFIX: Healthbar colours are now updating correctly again, when set to "Current Health".

0.6beta

  • NEW FEATURE: Added Korean localisation (thanks to curse user "jungwan2" for the new localisation and "kennethshin" for the old one).
  • NEW FEATURE: Added a small profile menu to copy settings from one character to another. (Log on every character once to copy their frame positions).
  • OTHER: Frame positions are now stored in the addon's saved variables instead of Blizzard's layout cache.
  • OTHER: Added a function to reset target of target's and target of focus' anchors in order to reattach them to their parent frames after moving them separately.
  • OTHER: Further updated the spell database.
  • BUGFIX: The Korean client should now display all fonts with an outline.
  • BUGFIX: Fixed an issue where the faction symbols weren't displayed on arena enemy target frames inside battlegrounds for non english clients.
  • BUGFIX: The unit frames should work with addons like clique once again.
  • BUGFIX: Auras should now grow upwards when positioned above a unit frame.
  • BUGFIX: Blizzard's ComboFrame should now be hidden correctly if the ALUF_TargetFrame is enabled.

0.5beta

  • NEW FEATURE: Player names will now indicate if a unit is AFK/DND.
  • NEW FEATURE: Added party frames.
  • NEW FEATURE: It is now possible to set the number of shown buffs and debuffs for every frame type (0 disables duffs and/or debuffs).
  • NEW FEATURE: The target frame now shows if your target is in combat or not. (Not completely implemented yet).
  • NEW FEATURE: Added two new categories for portrait overlays: Useful buffs and useful debuffs. The first will only show Fear ward for the moment, whereas the second one currently only shows Unstable Affliction and Vampiric Touch.
  • OTHER: Changes in the option menu are now applied instantly, instead of after hitting the OKAY button.
  • OTHER: Level, in combat and resting display were moved from inside the portrait to the other icons on top of the frame.
  • OTHER: Spec icon for arena frames was moved next to the name of the arena target.
  • OTHER: When a cast is not interruptible, the according cast bar's colour will now switch to blue in addition to the glowing border effect.
  • OTHER: Completely recoded the whole addon's core to be more efficient.
  • OTHER: Lock Frame option was moved to the ArenaLive [Core] Menu tab.
  • OTHER: Added some missing spells to the spell DB.

0.3beta4

  • BUGFIX: Names etc. should no show up correctly when playing on korean client.
  • BUGFIX: The PetFrame now shouldn't show up, if it was disabled in the option menu.
  • BUGFIX: Debuffs should now only show the player's debuffs when "Show all enemy debuffs" is unchecked.
  • BUGFIX: Few other Bug fixes were made.
  • OTHER: The system to enable/disable unit frames was completely redone. It should now work as intended.
  • OTHER: It is now possible to disable reverse fill for target, focus and arena enemy frames.
  • OTHER: A new checkbutton was added to make it possible to enable/disable absorb bars without enabling/disabling predicted healing and vice versa.

0.3beta3

  • BUGFIX: Fixed a bug that would cause a LUA error when "Show all enemy debuffs" was unchecked.
  • BUGFIX: Dwarf Race icons should now show up correctly.
  • BUGFIX: 3D Portraits of NPCs should now always update to the portrait position when PortraitType is set to "class" for the target frame.
  • BUGFIX: Spell lock cooldown should now show correctly, if the "Dispel or Interrupt" Icon option is chosen.

0.3beta2

  • NEW FEATURE: A diminishing return tracker was added to arena enemy frames.
  • NEW FEATURE: It is now possible to hide Blizzard's player cast bar.
  • NEW FEATURE: Added Clique support.
  • NEW FEATURE: Options menu can now be opened via slash commands: /aluf, /aliveuf, /arenaliveunitframes and /alive
  • BUGFIX: Name colour should now reflect correctly if a NPC was tapped by another player, when set to reaction colour mode.
  • BUGFIX: Arena enemy frames should now behave correctly (again).
  • BUGFIX: Added several spells to the Spell Database for CC Overlay.
  • BUGFIX: Fixed a bug that prevented options from the "ArenaLiveUnitFrames" tab from being saved into the SavedVariables table.
  • OTHER: Increased the size of the stealable debuff border to make it easier to spot dispellable debuffs.

0.3beta1

  • NEW FEATURE: Frames can now be enabled/disabled according to your wishes.
  • BUGIFX: Arena enemy frames should now behave correctly inside of arenas and should no longer reset their healthbars randomly.

0.3beta

  • NEW FEATURE: Added arena enemy frames.
  • NEW FEATURE: It is now possible to size buff/debuff icons seperately from unit frame scale.
  • NEW FEATURE: It is now possible to size cast history icons seperately from unit frame scale.
  • NEW FEATURE: Added a frame mover to each frame that will show the x and y coordinates of the frame.
  • NEW FEATURE: Focus and target frame icons can now show trinket, racial, dispel and interrupt cooldowns.
  • BUGFIX: Player names should now be shown correctly while using the russian game client.
  • BUGFIX: Fixed a bug that would cause the frames to shrink to 0.1 scale.
  • BUGFIX: Unit frames that are unlocked should now show up correctly, even if their unit type currently doesn't exist.

0.2beta1

  • BUGFIX: Fixed a bug that prevented Set Focus from being used in the UnitPopup DropDownMenus. This should also solve the RaidFrame taint ArenaLiveUnitFrames was causing sometimes, but further testing is needed on this.

0.2beta

  • NEW FEATURE: Added Target-of-Target frame
  • NEW FEATURE: Added Focus frame
  • NEW FEATURE: Added Target-of-Focus frame
  • NEW FEATURE: Added Pet frame
  • NEW FEATURE: Added Absorb bars
  • NEW FEATURE: Frames are now scalable in the options menu
  • BUGFIX: It is now possible to target units by clicking on their unitframe
  • BUGFIX: Added several spells to the filter list for the castHistory

0.1beta

  • Currently includes Player and Target frame
  • First Beta release

Addon Packs Containing This...

Comments

First Previous Page 1 of 11 Next Last
  • #166

    woo sickkkk thanks a ton man keep up the good work man. Quick question is it possible to transfer the setup of the addon from the version before this or do I have to set my UI up again.

    Last edited by Oxygeniczz on 10/30/2014 12:22:01 AM
  • #168

    Unfortunately it is not, as I changed the way the data is saved. :)

  • #162

    Hey,

    I'm on 0.9beta3, and my burning embers as a Destruction Warlock are still appearing on top of the buffs/debuffs.

    Love the addon though.

  • #163

    Hey,  that is more or less intended. You can change the vertical offset of Buffs and Debuffs from the unit frame yourself in the addon's menu:

    Interface -> AddOns -> ArenaLive [UnitFrames] -> Unit Frames

    There select "Player Frame" in the Unit Frame drop down menu and "Buffs and Debuffs" in the Frame Element drop down menu.

    At the bottom of the page (titled "Buffs and Debuffs Position:") is a text field titled "Y Offset". Try change the number from -5 (default value) to something like -15 or -20. It updates in real time so you can try out various numbers and find the one that works best for you. :)

  • #165
    Oh excellent I didn't realise that, thanks :)
  • #161

    Awesome addon! Have some questions here:

    1)Can name and LvL be hidden on various frames?

    2)Is there some checkbox to make dynamic icons work only in arena\bg or just can they be hidden if conditions do not match, so no double question mark on pve-content.

    3) Is there a an option to choose 2D portraits? just class icon is not enough sometimes, and 3d.. well im sure there's a significant amount of people who dislikes them.

  • #164

    Hello there,

    1) Currently it is not possible to hide name and level, but I can add an option for that.

    2) No there is not. I wanted to make both, portrait and icons optional frame constituents, but I need to create some additional textures to account for the different frame structure first. So that one might take some time.

    3) I didn't add 2D portraits until now, because they are round textures. I'll add the option in the next build though, as it is easy to implement. :)

  • #167

    Thanks for answers, also quick question about castbars: Is there any way to show that cast cannot be interrupted? I used quartz before and such casts were covered by shield icon, i think it is very important part of the PvP-castbar. (something like this - http://imgur.com/vwCXYIr)

    EDIT: Also dynamic icon for monks(at least WW) prioritise dispel instead of interrupt (probably not recognising "spear hand strike")

    Last edited by Vladimir_ae on 10/30/2014 2:18:54 PM
  • #158

    Hey man, appreciate the addon and the fixes so far.  In regards to the power bar, my alt. power bars are now all in the correct spots except Death Knight.  Rune bar is still slightly overlapped onto the Runic Power bar.  Is it all possible to allow us to move the power bar/adjust the size of it oursleves, as a separate unit?

  • #159

    It is possible and is something that I want to adress some day, but other things have a higher priority at the moment. :)

    EDIT: I'll have a look at DK the rune bar.

    Last edited by Vadrak1 on 10/24/2014 11:48:12 AM
  • #155

    The frames are working well,I have one problem tho.The old version I had before the update would turn off blizzards party frames but this recent update won't.The blizzard party frames are under lapping the arena party frames.Is there a fix for this I can do,or should I wait for an update.

  • #157

    Hey, you can simply go into Blizzard's Interface menu -> Raid Profiles and check the "Use Raid-Style Party Frames" checkbutton at the top right of the option window. By doing so you will be able to hide them the same way you can hide Blizzard's raid frames.

    Last edited by Vadrak1 on 10/24/2014 4:19:34 AM
  • #160

    thanks that did the trick

  • #152

    0.9beta2 is now downloadable:

    0.9beta2

    • NEW: Diminishing return trackers do now have test values and will be visible when frames are unlocked.
    • BUGFIX: Fixed a bug that prevented buff and debuff filters from working correctly.
    • BUGFIX: Adjusted all alternative power bars' position.
    • OTHER: Changed default position and size values for Arena and Party frames' DR Trackers.
    • OTHER: Changed default position of the pet frame.

     

    Let me know if power bar positions are better now.

  • #153

    Looks much better now.  The Burning Embers position is right on now. :)

  • To post a comment, please login or register a new account.
Login to Curse

Don't have an account? Create One.

Get an epic experience with Curse Premium
  • Faster addon downloads
  • Premium-Only Beta Giveaways
  • Ad-Free Curse experience
  • Premium Curse Client
  • and many More Features
  • Learn More »

VIP trip to SMITE World Championship