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ArkInventory

Bags & Inventory Login to Add Favorites
  • 141 Likes
  • World of Warcraft
  • 29,135 Monthly Downloads
  • Supports: 6.2.0
  • 7,658,088 Total Downloads
  • Updated 07/21/2015
  • Created 12/23/2006
  • 5,844 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 3.5.11
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About ArkInventory

the FAQ is here https://github.com/arkayenro/arkinventory/wiki/FAQ

the wiki is here https://github.com/arkayenro/arkinventory/wiki

to see how you need to setup sorting go here https://github.com/arkayenro/arkinventory/wiki/UserGuide_HowTo_Sorting

to see how to setup rules go here https://github.com/arkayenro/arkinventory/wiki/RuleFunction

please ensure you have read those before you lodge a ticket at https://github.com/arkayenro/arkinventory/issues/new


when posting a comment about an error do not include the list of addons, just the actual error and trace is fine.


AI's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".

AI uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.

You can also over-ride the default category by creating a rule that matches either a single or multiple items.

Overview:

  • unlimited number of bars (there are practical limits though before your screen becomes full)
  • assign items to a category of your choice (overrides the default assignment)
  • assign categories to the bar of your choice
  • configurable bars per row
  • configurable width
  • separate keybindings for each location for easy viewing


Key Bindings:
Press ESCAPE to bring up the blizzard menu
click on Key Bindings
scroll down to ArkInventory
bind the keys you want to use

See ReadMe.txt and VersionHistory.txt for further details

Beta Versions:

ensure you make a backup copy of your saved variables file before installing a beta version - you normally cannot revert back to the release version without that backup. your saved variable file is normally located in World of Warcraft\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua

if you have the curse client set to download beta versions then it is your responsibility to ensure you have adequate backups of your saved variables file - do not complain if you lose them or they get screwed up because you installed a beta version, its what beta versions tend to do.

a simple way to back it up is to just do a copy and paste then rename the new file (using the version number of AI or the date is a good idea), eg ArkInventory-3-01-09.lua, or ArkInventory-2013-12-28.lua

------------------------------------------------------------------------
r509 | arkayenro | 2015-07-21 10:22:28 +0000 (Tue, 21 Jul 2015) | 3 lines
Changed paths:
   A /tags/3.5.11 (from /trunk:508)

*3.05.11 (21-JUL-2015)*
 * updated - draenor flying capability

------------------------------------------------------------------------
r508 | arkayenro | 2015-07-21 10:20:44 +0000 (Tue, 21 Jul 2015) | 3 lines
Changed paths:
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryLDB.lua
   M /trunk/VersionHistory.txt

*3.05.11 (21-JUL-2015)*
 * updated - draenor flying capability

------------------------------------------------------------------------
r506 | arkayenro | 2015-07-13 10:26:20 +0000 (Mon, 13 Jul 2015) | 4 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/VersionHistory.txt

*3.05.10 (13-JUL-2015)*
 * fixed - issue with tint unusable overlay
 * fixed - issue with battlepet tooltips at the auction house

------------------------------------------------------------------------
r504 | arkayenro | 2015-07-09 11:27:41 +0000 (Thu, 09 Jul 2015) | 4 lines
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryConfig.lua
   M /trunk/ArkInventoryExternals.lua
   M /trunk/ArkInventoryExternals.xml
   M /trunk/ArkInventoryMenu.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.05.09 (xx-JUL-2015)*
 * fixed - issue with /ai track
 * removed - references to LibItemUpgradeInfo-1.0

------------------------------------------------------------------------
r502 | arkayenro | 2015-07-08 02:36:57 +0000 (Wed, 08 Jul 2015) | 3 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/VersionHistory.txt

*3.05.08 (08-JUL-2015)*
 * fixed - issue with inserting bars

------------------------------------------------------------------------
r500 | arkayenro | 2015-07-04 14:20:49 +0000 (Sat, 04 Jul 2015) | 4 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.05.07 (05-JUL-2015)*
 * fixed - empty item slot background issue
 * added - option to set empty item slot (solid colour) background alpha level

------------------------------------------------------------------------
r498 | arkayenro | 2015-07-03 15:00:54 +0000 (Fri, 03 Jul 2015) | 5 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/VersionHistory.txt

*3.05.06 (04-JUL-2015)*
 * note - all item data has been erased (to cater for the new itemstring format).  please login to each character to update its data
 * fixed - bar background colour should now apply correctly
 * fixed - window background should now update properly when changing between a texture and a solid colour

------------------------------------------------------------------------
r496 | arkayenro | 2015-07-02 10:37:40 +0000 (Thu, 02 Jul 2015) | 6 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Locale/game.lua
   M /trunk/VersionHistory.txt

*3.05.05 (02-JUL-2015)*
 * changed - code adjusted for new itemstring format (specialisation id), no actual impact
 * changed - replaced LibItemUpgradeInfo-1.0 with internal code
 * fixed - timewarped items should now show their correct item levels
 * fixed - issue with clearing bars

------------------------------------------------------------------------
r494 | arkayenro | 2015-06-30 13:57:19 +0000 (Tue, 30 Jun 2015) | 3 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryConfig.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Bindings.xml
   M /trunk/VersionHistory.txt

*3.05.04 (30-JUN-2015)*
 * fixed - issue with adding/removing/moving bars

------------------------------------------------------------------------
r492 | arkayenro | 2015-06-27 01:43:16 +0000 (Sat, 27 Jun 2015) | 5 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryTooltip.lua
   M /trunk/VersionHistory.txt

*3.05.03 (27-JUN-2015)*
 * changed - restack menu options
 * fixed - restack code (shouldnt move profession items, like the swiss army knife, into the bank any more, just crafting reagents that can go into that profession bag)
 * fixed - embeds for no-lib download

------------------------------------------------------------------------
r490 | arkayenro | 2015-06-25 06:11:28 +0000 (Thu, 25 Jun 2015) | 1 line
Changed paths:
   M /trunk/ArkInventory.toc

fixed version number
------------------------------------------------------------------------
r489 | arkayenro | 2015-06-25 06:06:24 +0000 (Thu, 25 Jun 2015) | 1 line
Changed paths:
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.toc
   M /trunk/Modules/ArkInventoryConfig/VersionHistory.txt
   M /trunk/Modules/ArkInventoryRules/ArkInventoryRules.toc
   M /trunk/Modules/ArkInventoryRules_Example/ArkInventoryRules_Example.toc

toc updated to 60200
------------------------------------------------------------------------
r488 | arkayenro | 2015-06-25 05:57:39 +0000 (Thu, 25 Jun 2015) | 28 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryStaticPopups.lua
   M /trunk/ArkInventoryTooltip.lua
   M /trunk/ArkInventoryToyBox.lua
   M /trunk/VersionHistory.txt

*3.05.02 (25-JUN-2015)*
 * toc updated to 60200
 
*3.05.01 (xx-JUN-2015) Beta 4*
 * fixed - restack code
 * changed - category assignment menus are now in internal id order
 * changed - rule assignment menus are now in priority order
 
*3.05.01 (14-JUN-2015) Beta 3*
 * fixed - restack code
 
*3.05.01 (13-JUN-2015) Beta 2*
 * changed - restack action no longer initiates mutliple location restacks, its now per window/location so you have more control over it
 * changed - restack menu: choice of blizzards cleanup or my restack code
 * changed - restack menu: auto deposit is now set here
 * info: cleanup code will compact then if enabled and at the bank will do a deposit all reagents
 * info: restack code will compact then consolidate
 * info: compact will condense all items into as few stacks as possible
 * info: consolidate will move profession items in normal bags and the reagent bank to profession bags, then move crafting items in normal bags to the reagent bank, then move crafting items in your bag to the bank.
 * info: when auto deposit is enabled and at the bank restack will move items in your bags to the bank (and reagent bank) as part of both the compact and consolidate processes
 * info: both code variants will abide by the ignore cleanup value assigned to a bag (if items in a bag are not touched by the code then check this setting)
 
*3.05.01 (06-JUN-2015) Beta 1*
 * removed - player level restictions for mount menus (allows you to pick the chauffered mounts when under level 20)
 * changed - rule formulas are no longer compressed into a single line.  you can add extra spaces and newlines and they will stay intact now
 * added - Chauffeured Chopper mount data
 * fixed - issue with new item flash/animation and search overlay causing new items to not hide when they didnt match the filter

------------------------------------------------------------------------

Comments

First Previous Page 117 of 337 Next Last
  • #3794

    This addon bugs me sometimes. Its about the toggle location feature and the guildbank.

    After visiting the guildbank on all my characters I can see the inventory of the guildbank by using the toggle feature. After some weeks have past, when I use the toggle fature to see guilbank inventory all I see is a lot of questionmarks and no inventory. its like it looses its data over time. Very anoying. Now I have to revisit the guildbank on all my characters again.

     

    When I use the seach feature and seach for something I know is in the guildbank, it does tell me in the tooltip that its palced in the guildbank. It just doesnt show in the toogle feature.

  • #3795

    actually its your wow cache thats been lost.  the items are still there, the question mark proves that, but i dont store the icon for it, that comes from the item cache.

    simplest way to "fix" it is to open the vault and then mouse over each item - close the vault and then open it again, the icons should now be there (i think)

    alternatively open the search window - youll notice that most of those are empty of names and icons as well, just scroll to the bottom in there and it will start looking things up at which point opening your vault (while offline) will then show the correct icons.

  • #3793

    Menus are all over the place, running off the screen, really hard to set things up. Please update, loving this add on so far other than that

     

  • #3791
    Guild Bank

    i am the GM of my guild and i like to view who is putting in and taking out stuff (LOG) but i cant seem to figure out how to get those buttons to show up on this mod. so far i've needed to disable Arkinventory to see whats actually going on. any advice?!

    thx

  • #3792

    Right click on one of the bags at the bottom of the guild bank view and select log :)

  • #3788
    On the default bag screen, there is a search box. When you type the name, it will highlight the item(s) by matching the typed char strings. That search box keep disappearing on me.. and I am not sure why or how it disappeared. Please let me know how to get back that default search box.
  • #3789

    right click on the search (magnifying glass) icon to toggle the local search pane.

  • #3786
    I keep getting this lua error everytime I log on. I didn't change anything and it just randomly started happening a couple days ago. Can anyone tell me how to fix it?


    Date: 2011-09-24 01:56:14
    ID: 2
    Error occured in: Global
    Count: 2
    Message: ...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua line 3081:
    code failure: unknown object class [channel]
    Debug:
    (tail call): ?
    [C]: error()
    ...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:3081: ObjectIDCacheCategory()
    ArkInventory\ArkInventory.lua:3422: ItemCategoryGetPrimary()
    ArkInventory\ArkInventory.lua:3467: ItemCategoryGet()
    ArkInventory\ArkInventory.lua:4654: Frame_Container_CalculateBars()
    ArkInventory\ArkInventory.lua:4619: Frame_Container_Calculate()
    ArkInventory\ArkInventory.lua:4973: Frame_Container_Draw()
    ArkInventory\ArkInventory.lua:4322: Frame_Main_Draw()
    ArkInventory\ArkInventory.lua:3573: Frame_Main_DrawLocation()
    ArkInventory\ArkInventory.lua:3564: Frame_Main_Generate()
    ArkInventory\ArkInventory.lua:4421: Frame_Main_Show()
    ArkInventory\ArkInventory.lua:7811:
    ArkInventory\ArkInventory.lua:7803
    (tail call): ?
    ..\FrameXML\MailFrame.lua:62: MailFrame_OnEvent()
    ...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:717: ?()
    ...ventory\Libs\CallbackHandler\CallbackHandler-1.0.lua:146:
    ...ventory\Libs\CallbackHandler\CallbackHandler-1.0.lua:146
    [string "safecall Dispatcher[1]"]:4:
    [string "safecall Dispatcher[1]"]:4
    [C]: ?
    [string "safecall Dispatcher[1]"]:13: ?()
    ...ventory\Libs\CallbackHandler\CallbackHandler-1.0.lua:91: Fire()
    ...rkInventory\Externals\Ace3-AceEvent\AceEvent-3.0.lua:120:
    ...rkInventory\Externals\Ace3-AceEvent\AceEvent-3.0.lua:119
    [C]: TurnOrActionStop()
    [string "TURNORACTION"]:4:
    [string "TURNORACTION"]:1
    AddOns:
    Swatter, v3.2.4 ()
    NPCScan, v4.2.0.2
    ArkInventory, v3.02
    ArkInventoryRules, v
    ArkInventoryRulesExample, v1.00
    AtlasLootLoader, vv6.04.04
    Babylonian, v5.1.DEV.312(/embedded)
    Bartender4, v4.4.19
    Chinchilla, v2.4.2
    Configator, v5.1.DEV.312(/embedded)
    Cromulent, vv1.5.10
    DBMCore, v
    ElkBuffBars, v2.3.0-165
    Gatherer, v3.2.4
    GathererDBWowhead, v1.0.2009-12-09
    GearScore, v4.10.01.00
    Grid, v4.2.0.1442
    Mapster, v1.4.1
    MikScrollingBattleText, v5.6.108
    Omen, v3.1.4
    PitBull4, vv4.0.0-beta29
    PitBull4Aggro, vv4.0.0-beta29
    PitBull4AltPowerBar, vv4.0.0-beta29
    PitBull4Aura, vv4.0.0-beta29
    PitBull4Background, vv4.0.0-beta29
    PitBull4BlankSpace, vv4.0.0-beta29
    PitBull4Border, vv4.0.0-beta29
    PitBull4CastBar, vv4.0.0-beta29
    PitBull4CastBarLatency, vv4.0.0-beta29
    PitBull4CombatFader, vv4.0.0-beta29
    PitBull4CombatIcon, vv4.0.0-beta29
    PitBull4CombatText, vv4.0.0-beta29
    PitBull4ComboPoints, vv4.0.0-beta29
    PitBull4DruidManaBar, vv4.0.0-beta29
    PitBull4Eclipse, vv4.0.0-beta29
    PitBull4ExperienceBar, vv4.0.0-beta29
    PitBull4HealthBar, vv4.0.0-beta29
    PitBull4HideBlizzard, vv4.0.0-beta29
    PitBull4Highlight, vv4.0.0-beta29
    PitBull4HostilityFader, vv4.0.0-beta29
    PitBull4LeaderIcon, vv4.0.0-beta29
    PitBull4LuaTexts, vv4.0.0-beta29
    PitBull4ManaSpark, vv4.0.0-beta29
    PitBull4MasterLooterIcon, vv4.0.0-beta29
    PitBull4PhaseIcon, vv4.0.0-beta29
    PitBull4Portrait, vv4.0.0-beta29
    PitBull4PowerBar, vv4.0.0-beta29
    PitBull4PvPIcon, vv4.0.0-beta29
    PitBull4QuestIcon, vv4.0.0-beta29
    PitBull4RaidTargetIcon, vv4.0.0-beta29
    PitBull4RangeFader, vv4.0.0-beta29
    PitBull4ReadyCheckIcon, vv4.0.0-beta29
    PitBull4ReputationBar, vv4.0.0-beta29
    PitBull4RestIcon, vv4.0.0-beta29
    PitBull4RoleIcon, vv4.0.0-beta29
    PitBull4Sounds, vv4.0.0-beta29
    PitBull4ThreatBar, vv4.0.0-beta29
    PitBull4VisualHeal5, vv4.0.0-beta29
    PitBull4VoiceIcon, vv4.0.0-beta29
    Quartz, v3.0.7
    SellOMatic, vv1.2.9a
    Skada, v1.3-7
    SkadaAbsorbs, v1.0
    SkadaCC, v1.0
    SkadaDamage, v1.0
    SkadaDamageTaken, v1.0
    SkadaDeaths, v1.0
    SkadaDebuffs, v1.0
    SkadaDispels, v1.0
    SkadaEnemies, v1.0
    SkadaHealAbsorbs, v
    SkadaHealing, v1.0
    SkadaPower, v1.0
    SkadaThreat, v1.0
    SlideBar, v3.2.4 ()
    TipTac, v10.12.05
    TipTacItemRef, v10.12.06
    TipTacTalents, v10.11.23
    ZygorGuidesViewer, v3.1
    ZygorTalentAdvisor, v2.0.240
    BlizRuntimeLib_enUS v4.2.2.40200
    (ck=98a)
  • #3785
    I'm having a very strange issue.

    I'm trying to classify the Gnomish Gravity Well as an engineering item-- right now it's being sorted in with the misc. unclassified items. So I enter Edit Mode, right click on it, and the Gravity Well activates, launching me into the air. Every other item I tried (out of a random sampling of my bags) brings up a menu. Is there any other way to reclassify the item or bring up that menu aside from clicking?
  • #3784
    Would be nice to have a drop down menu of sorts for all my sort options (pun not intended :)

    Now I have to go to Edit and select it from there.
  • #3782
    I have been told that when you use Arkinventory to sort items in the guild Bank, other people don't see the changes. is this true?
  • #3790

    yep, AI is just a display mod, it doesnt alter the underlying containers - except when you restack, and that only consolidates items, it doesnt move them around as such.

  • #3783
    I actually just tested this by sorting it with arkinventory then disabling it and taking a look..doesn't actually sort the items, just changes how it shows them to you.
  • #3779
    Is there anyway you can get Arkinventory to work with LinkWrangler? I like to be able to click on a link and see if I have the items in my bank/bag/other toons that ArkInventory allows, but it doesn't work with LinkWrangler and I also really like using LinkWrangler
  • #3778
    I've been experiencing low framerate in-game for the past few months; 12-20 fps. Looks like ArkInventory is the culprit. I've tried all sorts of things to figure out what the problem is, and the only thing that seems to work is removing ArkInventory. Anyone else experience this problem?
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