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ArkInventory

Bags & Inventory Login to Add Favorites
  • 104 Likes
  • World of Warcraft
  • 36,972 Monthly Downloads
  • Supports: 5.4.7
  • 6,104,693 Total Downloads
  • Updated 03/19/2014
  • Created 12/23/2006
  • 5,554 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 3.03.33
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About ArkInventory

the FAQ is here http://code.google.com/p/arkinventory/wiki/FAQ

the wiki is here http://code.google.com/p/arkinventory/w/list

to see how you need to setup sorting go here http://code.google.com/p/arkinventory/wiki/UserGuide_HowTo_Sorting

to see how to setup rules go here http://code.google.com/p/arkinventory/wiki/RuleFunction

please ensure you have read those before you lodge a ticket at http://code.google.com/p/arkinventory/issues/list


when posting a comment about an error do not include the list of addons, just the actual error and trace is fine.


AI's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".

AI uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.

You can also over-ride the default category by creating a rule that matches either a single or multiple items.

Overview:

  • unlimited number of bars (there are practical limits though before your screen becomes full)
  • assign items to a category of your choice (overrides the default assignment)
  • assign categories to the bar of your choice
  • configurable bars per row
  • configurable width
  • separate keybindings for bag, keyring and bank viewing


Key Bindings:
Press ESCAPE to bring up the blizzard menu
click on Key Bindings
scroll down to ArkInventory
bind the keys you want to use

See ReadMe.txt and VersionHistory.txt for further details

Beta Versions:

ensure you make a backup copy of your saved variables file before installing a beta version - you normally cannot revert back to the release version without that backup. your saved variable file is normally located in World of Warcraft\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua

if you have the curse client set to download beta versions then it is your responsibility to ensure you have adequate backups of your saved variables file - do not complain if you lose them or they get screwed up because you installed a beta version, its what beta versions tend to do.

a simple way to back it up is to just do a copy and paste then rename the new file (using the version number of AI is a good idea), eg ArkInventory-3-01-09.lua

------------------------------------------------------------------------
r421 | arkayenro | 2014-03-19 10:38:59 +0000 (Wed, 19 Mar 2014) | 4 lines
Changed paths:
   A /tags/3.03.33 (from /trunk:420)

*3.03.33 (19-MAR-2013)*
 * fixed - mount availability code when zoning
 * added - locales for itIT and ptBR

------------------------------------------------------------------------
r420 | arkayenro | 2014-03-19 10:34:32 +0000 (Wed, 19 Mar 2014) | 4 lines
Changed paths:
   A /trunk/Locale/itIT.lua
   A /trunk/Locale/ptBR.lua
   D /trunk/Modules/ArkInventoryRulesExample

*3.03.33 (19-MAR-2013)*
 * fixed - mount availability code when zoning
 * added - locales for itIT and ptBR

------------------------------------------------------------------------
r419 | arkayenro | 2014-03-19 10:27:41 +0000 (Wed, 19 Mar 2014) | 4 lines
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/locale.xml
   M /trunk/Locale/ruRU.lua
   M /trunk/Locale/zhCN.lua
   M /trunk/Locale/zhTW.lua
   M /trunk/Modules/ArkInventoryRules/ArkInventoryRules.lua
   M /trunk/VersionHistory.txt

*3.03.33 (19-MAR-2013)*
 * fixed - mount availability code when zoning
 * added - locales for itIT and ptBR

------------------------------------------------------------------------
r418 | arkayenro | 2014-02-28 04:29:39 +0000 (Fri, 28 Feb 2014) | 2 lines
Changed paths:
   M /trunk/ArkInventory.toc

ArkInventory:
-
------------------------------------------------------------------------
r417 | arkayenro | 2014-02-28 00:52:47 +0000 (Fri, 28 Feb 2014) | 2 lines
Changed paths:
   M /trunk/ArkInventory.toc

ArkInventory:
- alpha 20140228
------------------------------------------------------------------------
r416 | arkayenro | 2014-02-28 00:49:26 +0000 (Fri, 28 Feb 2014) | 2 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/VersionHistory.txt

ArkInventory:
- alpha commit to fix issue with mounts
------------------------------------------------------------------------

Comments

First Previous Page 18 of 283 Next Last
  • #4545

    should be fixed in 3.03.25

  • #4538
    Battle Pet Bug

    Getting this bug at startup

    Date: 2012-12-14 12:36:02
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua line 2454:
       attempt to compare number with nil
    Debug:
       ...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:2454: ScanBattlePet()
       ...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:1500: Scan()
       ...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:1459: ScanLocation()
       ArkInventory\ArkInventory.lua:2294:
          ArkInventory\ArkInventory.lua:2140
       (tail call): ?
       [C]: ?
       [string "safecall Dispatcher[1]"]:9:
          [string "safecall Dispatcher[1]"]:5
       (tail call): ?
       ...face\AddOns\Archy\Libs\AceAddon-3.0\AceAddon-3.0.lua:543: EnableAddon()
       ...face\AddOns\Archy\Libs\AceAddon-3.0\AceAddon-3.0.lua:636:
          ...face\AddOns\Archy\Libs\AceAddon-3.0\AceAddon-3.0.lua:621
       [C]: LoadAddOn()
       ..\FrameXML\UIParent.lua:299: UIParentLoadAddOn()
       ..\FrameXML\UIParent.lua:322: CombatLog_LoadUI()
       ..\FrameXML\UIParent.lua:692:
          ..\FrameXML\UIParent.lua:657

  • #4537

    could you add an option so that we can choose which chat window gets the pet battles messages?

    Thanks!

  • #4535

    Is there anything you can do with the random proc items (my guess is these are not Ark bugs but limitations in WoW)


    It has to do with the random proc items: e.g. Misthide bracers. You get random stats and also randomly proc a blue version. I have a bunch of 415 blues in my bags: of the undertow, of the wavecrest, of the windflurry, ...

    The first problem is that my bag sort algorithm, which uses name, does not sort them properly. Nor does the bag search bar find them: e.g. enter WI in the search bar and it does not select the matching bracers.  Mousing over tooltip show the correct item name.

    It would be nice if there was a workaround to use their actual name as opposed to the generic name for items like 90495..

     

  • #4534

    Since the last update new gems I cut don’t stack, quite odd. Only happens with cutting them as when they come out of the mail box or trade they stack correctly. I don’t know if this is only with jewel crafting or other professions. It could always be more poop for the life of jewel crafters, sigh.

  • #4546

    Yup i ama  nub, total jus tpress the restack button and boom everything is stacked nice and pretty, thanks for the addon i love it and life sucks when its outa date

  • #4529

    I actually love this addon but i got a problem since 1-2 days. Does it automatically stack gems or was it a functionality of wow. Because this isnt working anymore. Would be nice to know if its a bug of this or a setting in wow.

    Best regards

  • #4532

    initial item storage and stacking is a wow thing.  ai just shows you where it ended up.

  • #4533

    I am sorry for the repost. Already saw the post more down. Lets see some ppl dont have that bug?!

    Is it possible to implement a autostack? like just push the order button if a new gem appears? I would love that if you could implement it. Or maybe if that would cost to much power, a methode that calls the restack everytime 10 items added to the bag or such. (with a checkbox?)

    Best Regards and thanks!

    Last edited by BennX on 12/3/2012 4:10:59 AM
  • #4528

    For the past few days or so, I've been having issues where ArkInventory is causing my game to crash whenever I try to zone in to some place. Anyone else having this problem?

    It's definitely ArkInventory causing it, I disable the addon and everything runs smoothly. It's only happened for the last 2 days or so. I updated the addon today and still the same problem. :-/ 

  • #4527

    Hello, I wanted to ask how can I save my settings.
    I had already several times my reassign items my Custom slots after I updated the addon.
    Now again there is a new update and I do not like last time again this chaos in the pocket and in the bank where I have an hour long then organize everything new.
    Thank you very much

    musame

  • #4531

    i would suggest that you test its actually saving your settings by making a change, exit the game, log back in.  if its not saving the settings then you may want to confirm that you can write to the savedvariable file (is it read only, or has other security applied)

    ai does not wipe out your settings at upgrades, it upgrades them when required, but i havent had to do that for a long time now.

  • #4526

    Hi. Absolutly love this addon and been using it for years. Today tho, for some reason the addon stopped auto stacking items i craft (gems) and i have to do it manually. Been looking and looking but just cant seem to find any option to turn this on/off, is it me being blind as a bat or did something change?

    *Edit* Seems like i only have the issue when cutting green quality gems. They then get stacked 1 and 1 rather then together.

    / Lani

    Last edited by Lanimelja on 12/2/2012 8:30:29 AM
  • #4530

    its a game issue as ai cannot impact which bag/slot an item goes into or if it gets stacked or not.  by default ai  just displays items, only the restack action will actually move things around.

    gems used to have issues not stacking when they are created, i thought blizzard fixed that, maybe its crept back in.

    just use the restack option every now and then.

  • #4536

    In particular, I tend to have the Ark restack keybound.  Alt ctrl Shift R for restack.

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