Get an Epic Experience with Premium

ArkInventory

Bags & Inventory Login to Add Favorites
  • 135 Likes
  • World of Warcraft
  • 167,558 Monthly Downloads
  • Supports: 6.2.0
  • 7,479,105 Total Downloads
  • Updated 07/04/2015
  • Created 12/23/2006
  • 5,809 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 3.05.07
or
Support development! **
Donate

About ArkInventory

the FAQ is here https://github.com/arkayenro/arkinventory/wiki/FAQ

the wiki is here https://github.com/arkayenro/arkinventory/wiki

to see how you need to setup sorting go here https://github.com/arkayenro/arkinventory/wiki/UserGuide_HowTo_Sorting

to see how to setup rules go here https://github.com/arkayenro/arkinventory/wiki/RuleFunction

please ensure you have read those before you lodge a ticket at https://github.com/arkayenro/arkinventory/issues/new


when posting a comment about an error do not include the list of addons, just the actual error and trace is fine.


AI's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".

AI uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.

You can also over-ride the default category by creating a rule that matches either a single or multiple items.

Overview:

  • unlimited number of bars (there are practical limits though before your screen becomes full)
  • assign items to a category of your choice (overrides the default assignment)
  • assign categories to the bar of your choice
  • configurable bars per row
  • configurable width
  • separate keybindings for each location for easy viewing


Key Bindings:
Press ESCAPE to bring up the blizzard menu
click on Key Bindings
scroll down to ArkInventory
bind the keys you want to use

See ReadMe.txt and VersionHistory.txt for further details

Beta Versions:

ensure you make a backup copy of your saved variables file before installing a beta version - you normally cannot revert back to the release version without that backup. your saved variable file is normally located in World of Warcraft\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua

if you have the curse client set to download beta versions then it is your responsibility to ensure you have adequate backups of your saved variables file - do not complain if you lose them or they get screwed up because you installed a beta version, its what beta versions tend to do.

a simple way to back it up is to just do a copy and paste then rename the new file (using the version number of AI or the date is a good idea), eg ArkInventory-3-01-09.lua, or ArkInventory-2013-12-28.lua

------------------------------------------------------------------------
r501 | arkayenro | 2015-07-04 14:23:30 +0000 (Sat, 04 Jul 2015) | 4 lines
Changed paths:
   A /tags/3.05.07 (from /trunk:500)

*3.05.07 (05-JUL-2015)*
 * fixed - empty item slot background issue
 * added - option to set empty item slot (solid colour) background alpha level

------------------------------------------------------------------------
r500 | arkayenro | 2015-07-04 14:20:49 +0000 (Sat, 04 Jul 2015) | 4 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.05.07 (05-JUL-2015)*
 * fixed - empty item slot background issue
 * added - option to set empty item slot (solid colour) background alpha level

------------------------------------------------------------------------
r498 | arkayenro | 2015-07-03 15:00:54 +0000 (Fri, 03 Jul 2015) | 5 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/VersionHistory.txt

*3.05.06 (04-JUL-2015)*
 * note - all item data has been erased (to cater for the new itemstring format).  please login to each character to update its data
 * fixed - bar background colour should now apply correctly
 * fixed - window background should now update properly when changing between a texture and a solid colour

------------------------------------------------------------------------
r496 | arkayenro | 2015-07-02 10:37:40 +0000 (Thu, 02 Jul 2015) | 6 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Locale/game.lua
   M /trunk/VersionHistory.txt

*3.05.05 (02-JUL-2015)*
 * changed - code adjusted for new itemstring format (specialisation id), no actual impact
 * changed - replaced LibItemUpgradeInfo-1.0 with internal code
 * fixed - timewarped items should now show their correct item levels
 * fixed - issue with clearing bars

------------------------------------------------------------------------
r494 | arkayenro | 2015-06-30 13:57:19 +0000 (Tue, 30 Jun 2015) | 3 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryConfig.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Bindings.xml
   M /trunk/VersionHistory.txt

*3.05.04 (30-JUN-2015)*
 * fixed - issue with adding/removing/moving bars

------------------------------------------------------------------------
r492 | arkayenro | 2015-06-27 01:43:16 +0000 (Sat, 27 Jun 2015) | 5 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryTooltip.lua
   M /trunk/VersionHistory.txt

*3.05.03 (27-JUN-2015)*
 * changed - restack menu options
 * fixed - restack code (shouldnt move profession items, like the swiss army knife, into the bank any more, just crafting reagents that can go into that profession bag)
 * fixed - embeds for no-lib download

------------------------------------------------------------------------
r490 | arkayenro | 2015-06-25 06:11:28 +0000 (Thu, 25 Jun 2015) | 1 line
Changed paths:
   M /trunk/ArkInventory.toc

fixed version number
------------------------------------------------------------------------
r489 | arkayenro | 2015-06-25 06:06:24 +0000 (Thu, 25 Jun 2015) | 1 line
Changed paths:
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.toc
   M /trunk/Modules/ArkInventoryConfig/VersionHistory.txt
   M /trunk/Modules/ArkInventoryRules/ArkInventoryRules.toc
   M /trunk/Modules/ArkInventoryRules_Example/ArkInventoryRules_Example.toc

toc updated to 60200
------------------------------------------------------------------------
r488 | arkayenro | 2015-06-25 05:57:39 +0000 (Thu, 25 Jun 2015) | 28 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryStaticPopups.lua
   M /trunk/ArkInventoryTooltip.lua
   M /trunk/ArkInventoryToyBox.lua
   M /trunk/VersionHistory.txt

*3.05.02 (25-JUN-2015)*
 * toc updated to 60200
 
*3.05.01 (xx-JUN-2015) Beta 4*
 * fixed - restack code
 * changed - category assignment menus are now in internal id order
 * changed - rule assignment menus are now in priority order
 
*3.05.01 (14-JUN-2015) Beta 3*
 * fixed - restack code
 
*3.05.01 (13-JUN-2015) Beta 2*
 * changed - restack action no longer initiates mutliple location restacks, its now per window/location so you have more control over it
 * changed - restack menu: choice of blizzards cleanup or my restack code
 * changed - restack menu: auto deposit is now set here
 * info: cleanup code will compact then if enabled and at the bank will do a deposit all reagents
 * info: restack code will compact then consolidate
 * info: compact will condense all items into as few stacks as possible
 * info: consolidate will move profession items in normal bags and the reagent bank to profession bags, then move crafting items in normal bags to the reagent bank, then move crafting items in your bag to the bank.
 * info: when auto deposit is enabled and at the bank restack will move items in your bags to the bank (and reagent bank) as part of both the compact and consolidate processes
 * info: both code variants will abide by the ignore cleanup value assigned to a bag (if items in a bag are not touched by the code then check this setting)
 
*3.05.01 (06-JUN-2015) Beta 1*
 * removed - player level restictions for mount menus (allows you to pick the chauffered mounts when under level 20)
 * changed - rule formulas are no longer compressed into a single line.  you can add extra spaces and newlines and they will stay intact now
 * added - Chauffeured Chopper mount data
 * fixed - issue with new item flash/animation and search overlay causing new items to not hide when they didnt match the filter

------------------------------------------------------------------------
r486 | arkayenro | 2015-06-14 05:02:22 +0000 (Sun, 14 Jun 2015) | 2 lines
Changed paths:
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryRestack.lua
   M /trunk/VersionHistory.txt

ArkInventory:
- 3.05.01 beta 3
------------------------------------------------------------------------
r485 | arkayenro | 2015-06-13 15:19:06 +0000 (Sat, 13 Jun 2015) | 2 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryConfig.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/game.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Locale/zhCN.lua
   M /trunk/Locale/zhTW.lua
   M /trunk/VersionHistory.txt

ArkInventory:
- 3.05.01 beta 2
------------------------------------------------------------------------
r484 | arkayenro | 2015-06-06 10:37:30 +0000 (Sat, 06 Jun 2015) | 2 lines
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventory.xml
   M /trunk/ArkInventoryCompanion.lua
   M /trunk/ArkInventoryConfig.lua
   M /trunk/ArkInventoryExternals.lua
   M /trunk/ArkInventoryExternals.xml
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryMountJournal.lua
   M /trunk/ArkInventoryRealms.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventorySearch.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryTooltip.lua
   M /trunk/Locale/game.lua
   M /trunk/Modules/ArkInventoryRules/ArkInventoryRules.lua
   M /trunk/ReadMe.txt
   M /trunk/VersionHistory.txt

ArkInventory:
- 3.05.01 beta 1
------------------------------------------------------------------------

Comments

First Previous Page 183 of 332 Next Last
  • #2576
    Could we have cosmetic/display settings and sorting/category settings split up? I would like to have the display settings consistence across all characters while having different sorting settings. But as it stands now it's a lot of trouble to accomplish. If I have to make a cosmetic change after all other settings are applied, I would have to go through all profiles and make changes individually. I also would have to duplicate display settings for bank/bag/so-on manually if I want to have different sorting settings for them.
  • #2574
    Open Config
    Settings
    Bag
    Sorting

    Check the Box 'On window open' or 'instant' what you want to have
  • #2575
    Cool thanks very much!
  • #2573
    I am having an Issue with my addon. I have a few spots set up in my bags for items like Trash, BoE gear, soulbound items and so on. Lately I have noticed that any Items that I pick up WILL NOT move from the general section into any of the predesignated areas that i have assigned for it, UNLESS I open up edit mode and then close out of edit mode. Any help?
  • #2602
    I'm having the same problem.
  • #2568
    how do i make the tokens show with my gold and open slots cant figure out how to do that
  • #2572
    first time (ie when you have none)
    press C (character screen)
    click on currencies tab
    click on the currency you want tracked
    tick "show on backpack"
    ie the same way you would normally turn it on

    once you have at least one you can just click on the icon in the ai status frame to change them around
  • #2566
    He there...any luck with changing where the names go instead of then defaulting to the bottom all the time after making it anchor top left?
  • #2571
    next version will allow you to move it off automatic and force it to either top or bottom.
  • #2577
    Thanks .... I feel that with that one little change the add-on is 100% PERFECT for me, up from 99.99999999% :-)

    Thanks
  • #2557
    Was wondering is there any way to see the Log/Money log for the Guild bank? TY for your time FG34
  • #2558
    right click on a tabs icon to bring up the tab menu
  • #2561
    TY for the help and the prompt reply. One of the other addons I posted on still hasn't replied to my post and that was months ago. TY top notch work and a damn fine addon if I may say so. FG34
  • #2551
    I'm trying to do a very simple rule:

    not outfit( ) and equip( ) and soulbound( )

    I want it to sort any item not in a set into a spot in my inventory so I can easily see items I've replaced and need to bank or DE. However, anytime I create a rule that uses outfit in this way, whether not outfit () or outfit (), it breaks the build in soulbound equipment rule - even if I don't assign the new rule to anything. Just the act of creating this rule seems to break it. Am I doing something wrong?
  • #2556
    sorry, what do you mean "breaks the rule"? are you getting an error message of some sort? or are your rules just not working?
  • To post a comment, please login or register a new account.
Login to Curse

Don't have an account? Create One.

Get an epic experience with Curse Premium
  • Faster addon downloads
  • Premium-Only Beta Giveaways
  • Ad-Free Curse experience
  • Premium Curse Client
  • and many More Features
  • Learn More »

Gamepedia Free-shirt Giveaway