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ArkInventory

Bags & Inventory Login to Add Favorites
  • 135 Likes
  • World of Warcraft
  • 14,620 Monthly Downloads
  • Supports: 6.1.0
  • 7,299,351 Total Downloads
  • Updated 02/24/2015
  • Created 12/23/2006
  • 5,797 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 3.05.00
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About ArkInventory

the FAQ is here https://github.com/arkayenro/arkinventory/wiki/FAQ

the wiki is here https://github.com/arkayenro/arkinventory/issues

to see how you need to setup sorting go here https://github.com/arkayenro/arkinventory/wiki/UserGuide_HowTo_Sorting

to see how to setup rules go here https://github.com/arkayenro/arkinventory/wiki/RuleFunction

please ensure you have read those before you lodge a ticket at https://github.com/arkayenro/arkinventory/issues/new


when posting a comment about an error do not include the list of addons, just the actual error and trace is fine.


AI's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".

AI uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.

You can also over-ride the default category by creating a rule that matches either a single or multiple items.

Overview:

  • unlimited number of bars (there are practical limits though before your screen becomes full)
  • assign items to a category of your choice (overrides the default assignment)
  • assign categories to the bar of your choice
  • configurable bars per row
  • configurable width
  • separate keybindings for each location for easy viewing


Key Bindings:
Press ESCAPE to bring up the blizzard menu
click on Key Bindings
scroll down to ArkInventory
bind the keys you want to use

See ReadMe.txt and VersionHistory.txt for further details

Beta Versions:

ensure you make a backup copy of your saved variables file before installing a beta version - you normally cannot revert back to the release version without that backup. your saved variable file is normally located in World of Warcraft\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua

if you have the curse client set to download beta versions then it is your responsibility to ensure you have adequate backups of your saved variables file - do not complain if you lose them or they get screwed up because you installed a beta version, its what beta versions tend to do.

a simple way to back it up is to just do a copy and paste then rename the new file (using the version number of AI or the date is a good idea), eg ArkInventory-3-01-09.lua, or ArkInventory-2013-12-28.lua

------------------------------------------------------------------------
r483 | arkayenro | 2015-02-24 20:22:48 +0000 (Tue, 24 Feb 2015) | 7 lines
Changed paths:
   A /tags/3.05.00 (from /trunk:482)

*3.05.00 (25-FEB-2015)*
 * added - config > settings > location > window > frames > title > online (sets the colour of the character name in the title bar when online)
 * added - config > settings > location > window > frames > title > offline (sets the colour of the character name in the title bar when offline)
 * added - config > settings > location > window > frames > search > label (sets the colour of the label in the search bar)
 * added - config > settings > location > window > frames > search > text (sets the colour of the text in the search bar)
 * changed - toc set to 60100

------------------------------------------------------------------------
r482 | arkayenro | 2015-02-24 20:21:08 +0000 (Tue, 24 Feb 2015) | 7 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventory.xml
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryMountJournal.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Bindings.xml
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/game.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Locale/zhCN.lua
   M /trunk/Locale/zhTW.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.toc
   M /trunk/Modules/ArkInventoryRules/ArkInventoryRules.lua
   M /trunk/Modules/ArkInventoryRules/ArkInventoryRules.toc
   M /trunk/Modules/ArkInventoryRules_Example/ArkInventoryRules_Example.toc
   M /trunk/VersionHistory.txt

*3.05.00 (25-FEB-2015)*
 * added - config > settings > location > window > frames > title > online (sets the colour of the character name in the title bar when online)
 * added - config > settings > location > window > frames > title > offline (sets the colour of the character name in the title bar when offline)
 * added - config > settings > location > window > frames > search > label (sets the colour of the label in the search bar)
 * added - config > settings > location > window > frames > search > text (sets the colour of the text in the search bar)
 * changed - toc set to 60100

------------------------------------------------------------------------
r480 | arkayenro | 2015-02-06 11:29:09 +0000 (Fri, 06 Feb 2015) | 6 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryMountJournal.lua
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Locale/zhCN.lua
   M /trunk/Locale/zhTW.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/Modules/ArkInventoryRules/ArkInventoryRules.lua
   M /trunk/VersionHistory.txt

*3.04.22 (06-JAN-2015)*
 * added - right click menu off refresh icon to toggle display of hidden categories/stacks
 * added - config > settings > location > items > limit stacks (range from 0 to 5, 0 will show all stacks, 1-5 will only show that many stacks of an item and hide the rest, toggle show hidden to temporarily see all hidden stacks) - note: displayed stack count does not increase to cater for the hidden stacks
 * added - rule function: mounttype | mtype ( "L" = land, "A" = flying, "S" = water surface, "U" = underwater, "X" = ignored/unknown)
 * added - config > settings > location > items > empty slots > sort position (Enabled: Empty slots are sorted first alphabetically | Disabled: empty slots are sorted last alphabetically)

------------------------------------------------------------------------

Comments

First Previous Page 3 of 326 Next Last
  • #5450

    Maybe it's just something onebag did but I'll check later, but onebag on right click reagents automatically go to the reagent bank once you have it purchased but i thought that was native to wow not part of an addon.

    if its a feature in onebag I would not complain if it appeared in arkinventory.

     

    I'd imagine you could come up with something that works like this

     

    If item == reagent

         then put item in reagent tab (as it is it's own tab in stock UI)

    Else

    put all other items in main bag tab.

    Last edited by s32ialx on 3/11/2015 5:48:39 AM
  • #5448

    you can also right lcick on the cleanup icon

  • #5444

    That did it. It never occurred to me to rightclick on one of the bags... thanks. 

  • #5442

    Having the Reagent bank issue, as well.  (Have plenty of room.  Not a hoarder. :P)

  • #5440

    I have a problem with the text on items in bags, eg ilvl and item count.

    The first time I open ArkInventory when logging into a character, everything shows up fine. But when I close the bags and open them again, all item counts etc. disappear. This is frustrating since it means I can't see item count for stacks in a glance, I have to mouseover to see it in the tooltip.

    Any fixes?

  • #5445

    if youre using any sort of skinning mod please make sure you update the skin, some of them appear to have issues

  • #5439

    is there a toggle reagent bank button?

    i know i can hide it, but it seems like an awful lot of clicks to show it again, then hide it again...

  • #5438

    Is there a way to make items like food that only stack to 20x be grouped together to a single slot?

  • #5447

    no, closest you can get is hiding the extra stacks (right clicking hte refresh icon will allow you to toggle hidden items so you can see them when needed)

  • #5437

    Hi, can U help me?

    I don't find the button to clear my bags into component bank,  is there one?

    More of that, when I right-clic to a component, it goes directly in my bank, and not in my component bank.

    If someone can help me, i'll thank him a thousand times :p

    (N.B.: I beg your pardon for my english, i'm french ^^' )

  • #5446

    at the code level i cannot differentiate between bank and reagent bank so right clicking an item in your bag will try to put it into the bank, never the reagent bank.

    you have to move the items manually into one of the reagent bank slots or use the cleanup button.

    if you just want to despot all reagents you can right click on the cleanup button and theres an option there to do that

  • #5435

    Two features / options I would LOVE to be added:
    -Let us choose the size of a item slot without using crappy addon scale which complitely destroy pixel perfect settings.
    -Let us disable the "global" background which is added behind all define groups.

    I've made a "hacked" version which kind of work with my settings if you want to get a look:
    http://i.imgur.com/OvDassH.jpg

    Thanks for your work and your time.

  • #5436
    -Let us choose the size of a item slot without using crappy addon scale which complitely destroy pixel perfect settings.

    sorry, its always going to be a percentage as fixed numbers only ever work when the scale for every object is at 100%, as soon as you move off that its no longer the number you enter

    -Let us disable the "global" background which is added behind all define groups.

    i'm not sure i understand this one, the main window and bar background colours have an alpha level available, if you dont want a background at all then just slide it down to completely transparent

  • #5431
    Memory Hog

    Why does ArkInventory consume 16Mb of memory? Thats 25% total of the addon memory in use, 2x the 2nd ranked addon for memory consumption (auctioneer, which needs to keep in memory the list of the scanned AH).

    Why/How does ArkInventory need so much memory?

  • #5432

    ai uses what it needs to to store all of your characters items in memory, plus what it needs for the layout of the windows, why are you worrying about 16mb? unless your having memory issues in game then dont worry about it

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