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ArkInventory

Bags & Inventory Login to Add Favorites
  • 124 Likes
  • World of Warcraft
  • 49,310 Monthly Downloads
  • Supports: 6.0.3
  • 6,855,574 Total Downloads
  • Updated 11/11/2014
  • Created 12/23/2006
  • 5,722 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 3.04.16
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About ArkInventory

the FAQ is here http://code.google.com/p/arkinventory/wiki/FAQ

the wiki is here http://code.google.com/p/arkinventory/w/list

to see how you need to setup sorting go here http://code.google.com/p/arkinventory/wiki/UserGuide_HowTo_Sorting

to see how to setup rules go here http://code.google.com/p/arkinventory/wiki/RuleFunction

please ensure you have read those before you lodge a ticket at http://code.google.com/p/arkinventory/issues/list


when posting a comment about an error do not include the list of addons, just the actual error and trace is fine.


AI's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".

AI uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.

You can also over-ride the default category by creating a rule that matches either a single or multiple items.

Overview:

  • unlimited number of bars (there are practical limits though before your screen becomes full)
  • assign items to a category of your choice (overrides the default assignment)
  • assign categories to the bar of your choice
  • configurable bars per row
  • configurable width
  • separate keybindings for each location for easy viewing


Key Bindings:
Press ESCAPE to bring up the blizzard menu
click on Key Bindings
scroll down to ArkInventory
bind the keys you want to use

See ReadMe.txt and VersionHistory.txt for further details

Beta Versions:

ensure you make a backup copy of your saved variables file before installing a beta version - you normally cannot revert back to the release version without that backup. your saved variable file is normally located in World of Warcraft\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua

if you have the curse client set to download beta versions then it is your responsibility to ensure you have adequate backups of your saved variables file - do not complain if you lose them or they get screwed up because you installed a beta version, its what beta versions tend to do.

a simple way to back it up is to just do a copy and paste then rename the new file (using the version number of AI or the date is a good idea), eg ArkInventory-3-01-09.lua, or ArkInventory-2013-12-28.lua

------------------------------------------------------------------------
r470 | arkayenro | 2014-11-11 11:26:09 +0000 (Tue, 11 Nov 2014) | 7 lines
Changed paths:
   A /tags/3.04.16 (from /trunk:469)

*3.04.16 (11-NOV-2014)*
 * fixed - frame level issue causing items from the window underneath to be clickable/mouseoverable
 * removed - old frame level workaround code (new code should stop it from happening anyway)
 * removed - workaround code for savedvariables having weird decimal places
 * changed - moved keybindings from Other to AddOns category in KeyBindings interface
 * updated - locale zhCN

------------------------------------------------------------------------
r469 | arkayenro | 2014-11-11 11:23:02 +0000 (Tue, 11 Nov 2014) | 7 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/Bindings.xml
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/zhCN.lua
   M /trunk/VersionHistory.txt

*3.04.16 (11-NOV-2014)*
 * fixed - frame level issue causing items from the window underneath to be clickable/mouseoverable
 * removed - old frame level workaround code (new code should stop it from happening anyway)
 * removed - workaround code for savedvariables having weird decimal places
 * changed - moved keybindings from Other to AddOns category in KeyBindings interface
 * updated - locale zhCN

------------------------------------------------------------------------
r468 | arkayenro | 2014-11-04 23:19:08 +0000 (Tue, 04 Nov 2014) | 2 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventory.xml
   M /trunk/ArkInventoryRules.lua
   M /trunk/ArkInventorySearch.lua
   M /trunk/VersionHistory.txt

ArkInventory:
- alpha
------------------------------------------------------------------------
r466 | arkayenro | 2014-10-29 13:09:58 +0000 (Wed, 29 Oct 2014) | 6 lines
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryExternals.lua
   A /trunk/ArkInventoryExternals.xml (from /trunk/embeds.xml:464
   M /trunk/ArkInventoryStorage.lua
   M /trunk/VersionHistory.txt
   D /trunk/embeds.xml

*3.04.15 (30-OCT-2014)*
 * changed - library layout changed (LibDialog, LibDataBroker, LibStub and CallbackHandler are now externals so if you use the nolib version please ensure you have those already installed)
 * changed - pet scanning code
 * deleted - selected/ignored pets choices wiped (will revert to random) due to issue with list index value changing. using the global identifier value instead
 * fixed - issue with ldb and status frame showing an ERR or not updating the slot count

------------------------------------------------------------------------
r465 | arkayenro | 2014-10-28 22:22:00 +0000 (Tue, 28 Oct 2014) | 1 line
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryMountJournal.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/Libs/ArkDewdrop/ArkDewdrop-3.0.lua
   M /trunk/Libs/ArkDewdrop/LibStub.lua
   D /trunk/Libs/CallbackHandler
   D /trunk/Libs/LibStub
   M /trunk/VersionHistory.txt

testing
------------------------------------------------------------------------
r464 | arkayenro | 2014-10-27 12:08:02 +0000 (Mon, 27 Oct 2014) | 2 lines
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/ArkInventory.toc
   D /trunk/Libs/ArkCRC32
   D /trunk/Libs/LibDataBroker
   D /trunk/Libs/LibDialog
   M /trunk/VersionHistory.txt
   M /trunk/embeds.xml

ArkInventory:
- test
------------------------------------------------------------------------
r462 | arkayenro | 2014-10-26 01:37:45 +0000 (Sun, 26 Oct 2014) | 6 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventory.xml
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Libs/ArkDewdrop/ArkDewdrop-3.0.lua
   M /trunk/VersionHistory.txt

*3.04.14 (26-OCT-2014)*
 * fixed - window can be moved again by dragging within the container frame
 * fixed - issue with sometimes not removing data from previous scans causing the window to not be able to be drawn
 * removed - soul shard tracking code (item will still be listed in the tracking until removed)
 * fixed - issue with icons in menus

------------------------------------------------------------------------
r460 | arkayenro | 2014-10-24 23:33:14 +0000 (Fri, 24 Oct 2014) | 7 lines
Changed paths:
   M /trunk/ArkInventory.lua

*3.04.13 (25-OCT-2014)*
 * fixed - dropping an item on the reagent bank "bag" will now move it to the reagent bank
 * added - to bag menu; assign to bag options (from blizzard bag options)
 * added - connected realms; Argent Dawn / The Scryers
 * added - connected realms; Malfurion / Trollbane
 * added - connected realms; Shattered Hand to Coilfang / Dark Iron / Dalvengyr / Demon Soul

------------------------------------------------------------------------
r459 | arkayenro | 2014-10-24 23:31:19 +0000 (Fri, 24 Oct 2014) | 7 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryRealms.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/VersionHistory.txt

*3.04.13 (25-OCT-2014)*
 * fixed - dropping an item on the reagent bank "bag" will now move it to the reagent bank
 * added - to bag menu; assign to bag options (from blizzard bag options)
 * added - connected realms; Argent Dawn / The Scryers
 * added - connected realms; Malfurion / Trollbane
 * added - connected realms; Shattered Hand to Coilfang / Dark Iron / Dalvengyr / Demon Soul

------------------------------------------------------------------------
r457 | arkayenro | 2014-10-23 12:21:20 +0000 (Thu, 23 Oct 2014) | 5 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventorySearch.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Modules/ArkInventoryRules/ArkInventoryRules.lua
   M /trunk/VersionHistory.txt

*3.04.12 (23-OCT-2014)*
 * fixed - issue where it wasnt resetting the items back to the top when exiting edit mode after scrolling
 * fixed - guild bank tab icons
 * added - to cleanup menu; reverse cleanup and loot to leftmost (from blizzard interface options)

------------------------------------------------------------------------
r455 | arkayenro | 2014-10-22 13:48:19 +0000 (Wed, 22 Oct 2014) | 4 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.04.11 (22-OCT-2014)*
 * changed - maximum container frame height increased to 2000
 * changed - default height set to 2000

------------------------------------------------------------------------
r453 | arkayenro | 2014-10-22 10:33:56 +0000 (Wed, 22 Oct 2014) | 8 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventory.xml
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryMountJournal.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryToyBox.lua
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Locale/zhCN.lua
   M /trunk/Locale/zhTW.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/Modules/ArkInventoryRules/ArkInventoryRules.toc
   M /trunk/VersionHistory.txt

*3.04.10 (22-OCT-2014)*
 * changed - all locations now have a maximum height for the container frame, it will scroll the items if there are too many to fit and shrink to fit if less
 * added - config > settings > window > height (default 400) sets the maximum height of the container frame before it scrolls
 * changed - toybox scanning (should remove the taint)
 * changed - mount scanning
 * changed - if a bag type returns unknown during scanning it will be queued to be rescanned until its type is known (warnings are generated when this happens, they cannot be disabled)
 * fixed - issue with ignore cleanup option for bank and backpack not being remembered

------------------------------------------------------------------------
r451 | arkayenro | 2014-10-20 12:23:12 +0000 (Mon, 20 Oct 2014) | 7 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryCompanion.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryMountJournal.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryRealms.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryToyBox.lua
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.04.09 (20-OCT-2014)*
 * fixed - item counts on battlepet tooltips
 * fixed - mount favourite code
 * fixed - mount macro
 * fixed - issue with bank data going missing
 * changed - config option for first empty is now a range from 0 to 5, 0 will show all empty slots, 1-5 will show that many empty slots (of each type)

------------------------------------------------------------------------
r449 | arkayenro | 2014-10-17 06:54:27 +0000 (Fri, 17 Oct 2014) | 5 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Locale/zhCN.lua
   M /trunk/Locale/zhTW.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.04.08 (17-OCT-2014)*
 * fixed - issue with vault restack code
 * changed - restack will now combine into the lowest numbered slot (not the highest)
 * added - config > display > cleanup option, disable to use old restack function (it will do the same sort of action as the blizzard cleanup just slower and doesnt move items into empty slots)
 * removed - warnings about no usable mounts
------------------------------------------------------------------------
r447 | arkayenro | 2014-10-16 12:44:40 +0000 (Thu, 16 Oct 2014) | 8 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryCompanion.lua
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryTooltip.lua
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/VersionHistory.txt

*3.04.07 (16-OCT-2014)*
 * erased - pet data
 * fixed - issue with battlepet tooltips
 * fixed - cage, release and rename battlepet menu options
 * fixed - mount warning issue
 * changed - yielding while in combat re-enabled (forgot to turn in back on)
 * added - empty reagent bank category

------------------------------------------------------------------------
r445 | arkayenro | 2014-10-15 08:21:59 +0000 (Wed, 15 Oct 2014) | 7 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventory.xml
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryToyBox.lua
   M /trunk/VersionHistory.txt

*3.04.06 (15-OCT-2014)*
 * fixed - issue with ldb mount code
 * fixed - typo in ldb pet tooltip code
 * fixed - issue with sent mail tracking code
 * fixed - issue with pet dismiss code
 * fixed - issue with toybox scanning code not resetting the filters properly

------------------------------------------------------------------------
r443 | arkayenro | 2014-10-14 22:01:02 +0000 (Tue, 14 Oct 2014) | 7 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryCompanion.lua
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/game.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Locale/zhCN.lua
   M /trunk/Locale/zhTW.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.04.05 (15-OCT-2014)*
 * added - config > settings > location > items > empty slots > first only (hides all empty slots except the first of each type)
 * fixed - battlepet tooltip issue with new creature guid format
 * fixed - issue with pet/mount menus
 * fixed - issue with LDB pet/mount code
 * note - crafting using bank items has NOT been tested, item counts may not update.  Reagent Bank item counts will update.

------------------------------------------------------------------------
r441 | arkayenro | 2014-10-11 10:09:35 +0000 (Sat, 11 Oct 2014) | 5 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryCompanion.lua
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryUpgrades.lua
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Locale/zhCN.lua
   M /trunk/Locale/zhTW.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.04.04 (11-OCT-2014) BETA WARLORDS*
 * changed - maximum bars per row increased from 16 to 40
 * added - ability to assign the contents of a bag to a specific bar - this overrides the items category/rule assignments
 * updated - battlepet data
 * changed - battlepet menu. added another level in an attempt to shrink the height
------------------------------------------------------------------------

Comments

First Previous Page 3 of 313 Next Last
  • #5229

    refresh, see if it updates, if it doesnt then go into edit mode and check what sorting method has been apllied to that bar, you may have accidentally changed it to bag/slot over-riding the window default

  • #5232

    Cheers for the reply. Will have a look at it when I get online laters.

  • #5225

    Hi,

    1/ Sorry for my bad english, I'm french.

    2/ Thank you SO MUCH for your addon, I use it since 2009 and I think I would stop Wow if I had to loose it.

    3/ However, I have a problem for the first time, with the reagent bank.
    When I put something in my bank, the sorting is fine, except for the reagent bag : the items do not stack properly . They stay in two different slots, even when I use the sorting fonction. It works fine with all the other bags except this one.
    So, if I split a stack of reagents IN the reagent bag, and use the sorting fonction, it works and the two slots stack.
    If I split a stack of reagent and put one half in the reagent bag and one half in an other, and use the sorting fonction, they don't stack.
    So, when I put a reagent in my bank, it goes in a normal bag, and does not stack with the reagent in the reagent bag.

    I hope I'm clear... Do you have any idea ?
    Thank you very much in advance.

  • #5228

    there is currently no way that i can find to tell the game that you  have the reagent bank opened (not without actually showing the window) so i when you right click on items in your bag they go into your bank - not the reagent bank.

    the closest you can do at the moment is to use the cleanup function and if you have items you dont want moved place tehm into a specific bag and set that bag to ignored by cleanup

  • #5235
    Quote from Arkayenro »

    ...if you right click oni the reagent tab "bag" the deposit reagents option is in there, as is an option to do that as part of cleanup

    I had not seen that before. Knowing now what I didn't know then, I now know that it's working as I want it to. Thanks Ark. I've been with you on this mod since you introduced it years ago and I've never turned away for something else. Best bag mod on the market! Thanks for keeping on keepin' on.

  • #5234

    as i said, theres no way that i can find that allows me to tell the game that you have the reagent bank tab opened without actually openeing the blizzard reagent bank window - it doesnt matter how i display the reagent bank that problem will always be there

    if you right click oni the reagent tab "bag" the deposit reagents option is in there, as is an option to do that as part of cleanup

  • #5233

    I for one would not mind having the Reagent Bank be it's own window and have a Deposit All Reagents button like the default UI. Maybe have it be a tabbed window of the main ArkInventory UI or simply open up Bank window and Reagent Bank window when you access a banker. It could also be a toggle from an icon in the upper right corner that switches back and forth between Bank and Reagent Bank.

    ATM I turn off the override to deposit and then turn it back on afterwards.

    Last edited by Ragnokak19 on 11/19/2014 6:32:24 AM
  • #5230

    Thank you very much for your (quick !) answer.

    But the cleanup function (which I called "sorting function") does not work (it seems like items in reagent bank and items in casual bank are independents).

    I'll clean up my self for a while ;)

    Thank you again.

  • #5224

    Hello,

    It seems after WOD launch, the item age has disappeared. Any way to get this to come back? I didn't realize how much I loved it until it was gone!

    Thanks.

  • #5217

    I really like the concept behind this addon, but I'm having some troubles. Many items that are classified as one thing are inexplicably going into a different slot. For example, I have most of my gear in area #5 under System > Equippable items (soulbound). Makes sense. But for no apparent reason, I have a couple of weapons that go into #4 (where my consumables are). Very obnoxious. Even worse, my Garrison Hearth keeps going to bag slot 1. I had both under the default System > Soulbound and it was seperating them, so I changed them both to a custom one, Custom > Teleport. Still does the same thing.

    Help!

     

    Thanks

  • #5222

    go into edit mode and check where its being assigned, usually theres a rule thats picking them up (although a customer category should override a rule so not sure about that one)

  • #5248

    This is happening to me also. It seems the last update, has caused the issue. When I click on the items (Heartstones or fish, or whatever) They have the correct Rules assigned to them and the Bar items have the correct Rules assigned as before, it just isn't doing it correctly. I have a "Fishing" bar, that contains all my fishing equipment. All of a sudden this morning, some fish are showing up in another bar. I have tried the Cleanup and Refresh, even clearing the cache, nothing worked.

  • #5216
    Caged BattlePets

    Hey there,

    thx for the great addon, i've been using arkinv for a while now ;)

    i wanted to create a rule with caged battle pets, but i'dont know how, tt() isn't working. is there proper way to make a rule? have been searching for a solution, would be nice, if someone has the clue =)

    TIA

  • #5220

    the original tooltip for caged battlepets is actually replaced to show a custom one that looks like a normal battlepet tooltip - go into edit mode and check the debug information for one of them to see whats its classed under

  • #5215

    Hey Arkayenro,

    Been looking into arkinventory and am liking it a lot so far.  One question though: there are other bag addons that have a section for newly looted items.  Looked at the documentaion for the addon and can't seem to find anywhere that states how to do that.  Is this possible?

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