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ArkInventory

Bags & Inventory Login to Add Favorites
  • 129 Likes
  • World of Warcraft
  • 184,155 Monthly Downloads
  • Supports: 6.0.3
  • 7,091,138 Total Downloads
  • Updated 01/22/2015
  • Created 12/23/2006
  • 5,754 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 3.04.21
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About ArkInventory

the FAQ is here http://code.google.com/p/arkinventory/wiki/FAQ

the wiki is here http://code.google.com/p/arkinventory/w/list

to see how you need to setup sorting go here http://code.google.com/p/arkinventory/wiki/UserGuide_HowTo_Sorting

to see how to setup rules go here http://code.google.com/p/arkinventory/wiki/RuleFunction

please ensure you have read those before you lodge a ticket at http://code.google.com/p/arkinventory/issues/list


when posting a comment about an error do not include the list of addons, just the actual error and trace is fine.


AI's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".

AI uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.

You can also over-ride the default category by creating a rule that matches either a single or multiple items.

Overview:

  • unlimited number of bars (there are practical limits though before your screen becomes full)
  • assign items to a category of your choice (overrides the default assignment)
  • assign categories to the bar of your choice
  • configurable bars per row
  • configurable width
  • separate keybindings for each location for easy viewing


Key Bindings:
Press ESCAPE to bring up the blizzard menu
click on Key Bindings
scroll down to ArkInventory
bind the keys you want to use

See ReadMe.txt and VersionHistory.txt for further details

Beta Versions:

ensure you make a backup copy of your saved variables file before installing a beta version - you normally cannot revert back to the release version without that backup. your saved variable file is normally located in World of Warcraft\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua

if you have the curse client set to download beta versions then it is your responsibility to ensure you have adequate backups of your saved variables file - do not complain if you lose them or they get screwed up because you installed a beta version, its what beta versions tend to do.

a simple way to back it up is to just do a copy and paste then rename the new file (using the version number of AI or the date is a good idea), eg ArkInventory-3-01-09.lua, or ArkInventory-2013-12-28.lua

------------------------------------------------------------------------
r479 | arkayenro | 2015-01-22 10:12:45 +0000 (Thu, 22 Jan 2015) | 6 lines
Changed paths:
   A /tags/3.04.21 (from /trunk:478)

*3.04.21 (22-JAN-2015)*
 * fixed - issue with first bank bag slot not being draggable
 * fixed - issue with pet breed text when Battle Pet BreedID addon is not installed
 * fixed - issue with new item glow showing in offline locations
 * fixed - issue with offline items still fading when the option was disabled

------------------------------------------------------------------------
r478 | arkayenro | 2015-01-22 09:31:56 +0000 (Thu, 22 Jan 2015) | 6 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryStorage.lua
   R /trunk/Libs/LibDataBroker-1.1/Changelog-libdatabroker-1-1-v1.1.4.txt
   R /trunk/Libs/LibDataBroker-1.1/README.textile
   M /trunk/VersionHistory.txt

*3.04.21 (22-JAN-2015)*
 * fixed - issue with first bank bag slot not being draggable
 * fixed - issue with pet breed text when Battle Pet BreedID addon is not installed
 * fixed - issue with new item glow showing in offline locations
 * fixed - issue with offline items still fading when the option was disabled

------------------------------------------------------------------------
r476 | arkayenro | 2015-01-14 01:13:56 +0000 (Wed, 14 Jan 2015) | 10 lines
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryConfig.lua
   M /trunk/ArkInventoryExternals.xml
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryTooltip.lua
   M /trunk/ArkInventoryTranslate.lua
   M /trunk/ArkInventoryUpgrades.lua
   A /trunk/Libs/LibDataBroker-1.1
   A /trunk/Libs/LibDataBroker-1.1/Changelog-libdatabroker-1-1-v1.1.4.txt
   A /trunk/Libs/LibDataBroker-1.1/LibDataBroker-1.1.lua
   A /trunk/Libs/LibDataBroker-1.1/README.textile
   M /trunk/Locale/deDE.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Locale/esES.lua
   M /trunk/Locale/esMX.lua
   M /trunk/Locale/frFR.lua
   M /trunk/Locale/game.lua
   M /trunk/Locale/itIT.lua
   M /trunk/Locale/koKR.lua
   M /trunk/Locale/ptBR.lua
   M /trunk/Locale/ruRU.lua
   M /trunk/Locale/zhCN.lua
   M /trunk/Locale/zhTW.lua
   M /trunk/Modules/ArkInventoryConfig/ArkInventoryConfig.lua
   M /trunk/VersionHistory.txt

*3.04.20 (14-JAN-2015)*
 * added - new items category
 * added - config > settings > location > items > new items
 * added - right click menu off refresh icon for new item reset
 * added - pet breed information is now displayed on the custom tooltips when the Battle Pet BreedID addon is installed
 * updated - pet tooltips and code
 * changed - cosmetic issue with pet and mount totals in the status bar, they will now always show the total count (the option to swap between used/empty is ignored)
 * changed - translations (mostly around pet text)
 * fixed - issue with LibDataBroker not having a TOC file so cant be loaded as standalone.  moved it back to being an included library

------------------------------------------------------------------------
r474 | arkayenro | 2015-01-04 03:45:03 +0000 (Sun, 04 Jan 2015) | 7 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventory.xml
   M /trunk/ArkInventoryCompanion.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryPetJournal.lua
   M /trunk/ArkInventoryRealms.lua
   M /trunk/ArkInventoryRestack.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryTooltip.lua
   M /trunk/ArkInventoryTranslate.lua
   M /trunk/Libs/ArkDewdrop/ArkDewdrop-3.0.lua
   M /trunk/Libs/ArkDewdrop/ArkDewdrop-3.0.toc
   M /trunk/Locale/deDE.lua
   M /trunk/Modules/ArkInventoryRules/ArkInventoryRules.lua
   M /trunk/VersionHistory.txt

*3.04.19 (04-JAN-2015)*
 * changed - minor adjustment to the cleanup/restack code
 * fixed - item age now defaults to topleft.  if itemlevel is displayed, then itemage it is positioned to center instead
 * fixed - issue with vault data for characters on different connected realms when in the same guild - you will have to manually erase any existing duplicated vault data
 * fixed - issue with pet item counts sometimes not updating
 * fixed - issue with pet scanning code sometimes not re-scanning when it should have

------------------------------------------------------------------------

Comments

First Previous Page 3 of 319 Next Last
  • #5332

    at the moment you can only assign entire bags to a bar.  i didnt add slots as i thought it would make the assignment menu too cumbersome

  • #5330

    I really hope I am not missing the bits in this great addon, but would it be possible to have ArkInventory Restacking function also move items into special bags and the new reagents-bank if they fit there ?

  • #5333

    the cleanup function uses the standard blizzard function so it should alrady do what you want - although you may have to enable the deposit to reagent option under cleanup for the reagent bag so it does that every time your at the bank

  • #5341

    This is really weird. After your post I have retried the cleanup without changinmg any settings and it worked as expected. And this is exactly what I did before.

    I know that I changed a few settings at the last test including the deposit reagent option (which I do not find back right now). Possibly the setting i sonly effective after a client restart.

    So sorry and thanks at the same time from me :-)

  • #5329

    I had a simple rule to filter my garrison blueprints: name( "blueprint" ).   This rule stopped working with the latest release.   

  • #5319

    I've read the wiki and even tried various rules, but came up blank...

    Is there a way to split out Battle Pets by their individual families?  elemental, beast, critter, etc?

    I tried using type("1"), subtype("1"), type("beast"), subtype("beast"), and even tooltip("Beast") but nothing worked.  I sort of thought the tooptip() function would have worked, but perhaps its because battle pet tooltips aren't normal tooltips?  I dunno.

     

     

    Now I have a feature request ;-)

    On the Pets and Mounts (and toys also?) windows, how about something that just shows the number of items in the particular collection.  I have a shitton of pets.  Looking at the display in ArkInventory and it's just a massive array of icons.  How about down at the bottom it just says something like...

    Number of Pets in Collection:  xxx

    Last edited by charleslaine on 1/4/2015 11:16:42 AM
  • #5321
    Is there a way to split out Battle Pets by their individual families?  elemental, beast, critter, etc?

    petcanbattle( ) and pettype( "humanoid" )

    if you dont care if it can participate in battles then just use pettype.  i also updated the wiki to include the pet rule functions

    Now I have a feature request ;-)

    On the Pets and Mounts (and toys also?) windows, how about something that just shows the number of items in the particular collection.

    i presume you have the status frame off?  (the one at the bottom that shows the gold amount) - if so then turn that on, or if its on check config > settings > location > window > frames > status > empty slot text > show

    Last edited by Arkayenro on 1/4/2015 6:16:50 PM
  • #5327

    Actually, I just found another mod called PetBreedID which does better than the little icons.  It puts text codes... HH SS HB etc in the tooltips, and these ARE showing in your tooltips.

     

  • #5323

    i think you have another mod showing pet breeds on the tooltips as last time i looked theres no API to get that value, i'll have a look as if theres an API fucntion for it now then that would be great

  • #5322

    Thanks for the info!  Spot on.  That's exactly what I was trying to figure out with the categorization of pets.

    Also the status bar thing worked too.  I had suspected that this was already doable because my mounts screen shows the number of mounts.  I just didnt have the status turned on for pets.

    I do have one more suggestion though. (sick of me yet? lol) I really like what you do with the basic Pet tooltip.  The ArkInventory enhanced version is MUCH better than the original.  But I noticed there's one thing missing.  It's the icon associated with the breed.  For example, an HH pet has a cluster of hearts for its icon.  Speed pets have the little white-ish arrow for their icon.  These icons aren't shown in your tooltip.  Maybe make them optional?

  • #5318

    Awesome mod.  The only thing I miss after switching from T-Bag is a "Highlight New" feature.  Say, a button in the top bar next to "Refresh", "Bag Changer" etc, that would highlight only the items with a current Item Age on them.  And by highlight I mean it would look like it does when you search for an item, not the normal new item glow (which unfortunately goes away when you hover over the item).  A search-style highlight is incredibly useful for quickly finding new things in your bags from your current session (think all the stuff you get from Garrison salvage crates).  I'd even take a search term ("age<20") or something if you don't want to make a UI button for it.

    Thanks for the great addon.

  • #5324

    next version will have a new items category that you can assign to any bar like normal - you can then enable new items and they'll all go into that category (and that bar) temporarily until the cutoff period you specify runs out, then they go back to their normal category

    it'll be separate to the current item age display options in case people want both

  • #5316

    Is there any way to stack unstable items using this addon?  Baggins and AdiBags have this feature, and it's really convenient, but they don't have the customizability of ArkInventory.

    Last edited by BlueRajasmyk on 1/4/2015 3:06:09 AM
  • #5325

    not yet, i look at it every now and then but because i didnt write it do that from the beginning its a bit more difficult to recode everything else around it

  • #5315
    Sort by Gear Set

    Hello,

     

    is it possible to add an option that ArkInventory can sort by Gear Set ?

    So I have different Gear Sets, Tank, DPS, Heal.

    I want to move the sets automatically to an category, is this possible ?

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